Hi Everyone,
I've been working on a build for my mastermind which I'm planning to follow a theme hopefully without rendering the character completely useless.
The theme is in nut shell they got super powers from a magic artefact which gave them super strength and invincibility along side magic. They went out to try and fight crime but found they were on the weaker end of super powers so even the odds by having help. So basically I'm trying to make a baby invincibility/SS tank who has lots of backup.
The power sets are thugs/FF and then most likely force mastery. This is what I have so far (I haven't looked at enhancements yet) but I've got two power slots left over as I really I don't know what to take, any critique would be welcome.
Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/
Level 49 Magic Mastermind
Primary Power Set: Thugs
Secondary Power Set: Force Field
Power Pool: Sorcery
Power Pool: Fighting
Ancillary Pool: Field Mastery
Hero Profile:
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Level 1: Call Thugs Empty(A)
Level 1: Force Bolt Empty(A)
Level 2: Deflection Shield Empty(A)
Level 4: Mystic Flight Empty(A)
Level 6: Equip Thugs Empty(A)
Level 8: Arcane Bolt Empty(A)
Level 10: Boxing Empty(A)
Level 12: Call Enforcer Empty(A)
Level 14: Kick Empty(A)
Level 16: Tough Empty(A)
Level 18: Gang War Empty(A)
Level 20: Dispersion Bubble Empty(A)
Level 22: Cross Punch Empty(A)
Level 24: Insulation Shield Empty(A)
Level 26: Call Bruiser Empty(A)
Level 28: Weave Empty(A)
Level 30: Personal Force Field Empty(A)
Level 32: Upgrade Equipment Empty(A)
Level 35: Temp Invulnerability Empty(A)
Level 38: Power Blast Empty(A)
Level 41: Energy Torrent Empty(A)
Level 44: Force Bubble Empty(A)
Level 47: [Empty]
Level 49: [Empty]
Level 1: Brawl Empty(A)
Level 1: Prestige Power Dash Empty(A)
Level 1: Prestige Power Slide Empty(A)
Level 1: Prestige Power Quick Empty(A)
Level 1: Prestige Power Rush Empty(A)
Level 1: Prestige Power Surge Empty(A)
Level 1: Sprint Empty(A)
Level 1: Supremacy
Level 2: Rest Empty(A)
Level 4: Ninja Run
Level 2: Swift Empty(A)
Level 2: Health Empty(A)
Level 2: Hurdle Empty(A)
Level 2: Stamina Empty(A)
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Thank you