If the goal is trying to mirror real play why do we limit Incarnate powers in this test? By limiting them you are already changing the environment.
Getting Mez'd is something that will happen to Blasters, Corrs, etc. in real play, but they can use Destiny and get Mez protection to fill that giant hole in this test. However, if a ST toon can't use judgement you aren't allowing them to fill that lack of AOE hole.
I guess I'm have a hard time seeing it as an expression of real play vs just an AOE version of the Pylon Test. AOE dps was the wrong term to use when I really just meant AOE damage.