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Jiro Ito

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Posts posted by Jiro Ito

  1. I'm really looking to torture my players and I can't seem to find a room that will allow me to spawn 8-16 unique bosses within the same room.  Does this exist, and if so can you point me to it?  Or is this merely wishful thinking on my part?

  2. Have you ever wondered what's going on in the rest of the CoUniverse?  Are there heroes and villains in other parts of the world?  Other parts of the country?  Come explore what that might look like with Playa Oeste: Going to California, Arc ID# 48501.

     

    Welcome to Playa Oeste, California, home of super powered gangs, an understaffed police force, a young and idealistic Supergroup, and a corrupt bureaucracy . They need a hero who knows what they're doing.

     

    This is hopefully written as a standalone story, but opens the door to a larger world of good guys and bad guys in California and I've got lots of ideas.  Looking for feedback!

     

     

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  3. Haha I suggested something like this for the ITF mission 3, where you could somehow take over one of those tall robots and stomp around for a bit.  

     

    You can make an outdoor AE mission and add the Kronos as a Giant Monster ally, and drag mobs to it for stomping fun.

     

    Some of the new arcs have a mechanic where your toon is reskinned and given new powersets, I don't remember the name but you're Back Alley Brawler's nemesis and you beat him up - a mechanic similar to that where you're reskinned as Kronos and stomp around would be incredible.

    • Like 2
  4. You did it Zag!   Awesome!

     

    Some notes on the mission vs Ukon Gra:

    Do you have allies set to Defensive?  It would help if they were set to Aggressive, as they sort of wandered around next to the GM until agroed, when they could have been helping the entire time.

    I was able to solo him, eventually, but I nearly missed the timer because he was set to "Defeat him and his whole group."  Maybe change to just defeat him, as I had to run over to his spawn point and take out the Guardian who came with him.

     

    Last mission - there were so many objectives listed, I missed one of the required and had to go back.  Maybe eliminate the optional ones?

     

    Great job buddy!

  5. I did an ice melee with shield and used the ice shield visual effect to pair with the ice swords, which you can change to both be the same size via power selections, for another option.  I also have a war mace, which is nice for damage plus paired with the knock up and down, but not back, makes for some fun control.

  6. I saw a suggestion elsewhere in the forum that I thought was great:  PvP IOs should be made free to purchase, but only functional in a PvP setting (similar to the PvP versions of Accolade powers), thus lowering the bar for entry to PvP.  I ran up against a PvP build in RV while badge collecting and the imbalance was ridiculous, but the time and cost of setting up an alternate PvP build is one I'm not willing to pay to PvP casually.  I think this, and more things to do in PvP zones such as new task forces, would help encourage more people to engage in it on a casual level.

    • Thanks 1
  7. I was never big into PvP but my SG on Live loved it, and when the I13 changes came around they all quit and killed the game for me.  I would join them for zone events when that's what they wanted to do, and back then I was competitive enough to enjoy it.  Having other things to do in the zones at the same time helped, like getting Shivans and Nukes.

     

    I was recently on a team in RV here on Homecoming, badge collecting, when another player loaded with PVP IOs jumped in by him/herself and crushed our team of 4 repeatedly.  We eventually left the zone.  The disparity was amazing, so after I looked at doing a second build for casual zone pvp, but PvP IOs costing the same as rare purples on the merit vendor, or spending whatever on the auction house is a pretty steep ask to be marginally (for my own abilities heh) competitive in casual zone pvp.  I saw a suggestion in another thread about making the PvP IOs free, but only functioning in PvP (similar to the accolade copies) and thought that would help knock down one of the barriers to creating PvP builds and allow casual players to even the playing field in PvP and make it more enjoyable.

     

    Adding in additional content to drive more traffic would also help, perhaps a Task Force and Strike Force located in each PVP zone where all the action also takes place in the zone (and allows for PVP IO builds) would bring teams of players into the zone who may bump into opposing teams running their content.  The missions could also have PVE zone objects (as an example, completing a mission in Siren's Call summons the Jade Spider giant monster), as well as adding zone buffs like the PVE mission content in PVP zones do now.  People can avoid the content altogether, but for people who may enjoy some casual PVP along with team PVE content, this could help encourage it.  More TFs also add more badges, reward merits, etc.  It's a huge ask of course, adding 2 task forces per pvp zone makes 8 new ones, but hey, we're all just talking on the internet, right?

  8. Reading through the "What are you guys doing to revive pvp" post, and saw this one linked.

     

    We did this a couple times in my SG base on Live and was a lot of fun.  UIT on Torchbearer/Homecoming hosted something like this recently in the Coliseum map via the arena, with a 3-team match; 1 team consisted of 1 player "The Ball", and the other 2 teams were 6v6 level 2 /martial blasters using only Ki Punch.  It was all kinds of fun.

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    • Thumbs Up 1
  9. 3 hours ago, TheZag said:

     

    I also hope this would be the case if further incarnate powers were added.

     

    'Proximity to powerful foes has activated your latent incarnate abilities.  You are able to draw more power from the Well while engaging these enemies.  The Well is not interested in lesser foes and restricts access to its power upon leaving this area.'

     

    I agree with those saying Incarnate abilities should just be tied to Incarnate content in general, but that said I wouldn't be opposed to additional Incarnate abilities IF they were also tied to Incarnate encounters, instead of "everybody gets a nuke now" stuff. 

     

    For example, if a new Incarnate group type does some new exotic damage type, the "Genesis" (or whichever) Incarnate slot offers several different options for team Resist and Defense to this new damage type.  Sort of like Ambrosia in the Eden Trial.  Useless for steamrolling the ITF (and so on) any further, but necessary for new content, and you'll have to be strategic with your team about who takes which abilities to make sure you have all holes plugged.

  10. I second the "more wall posters and paintings" requests in this thread, as well as add my own ask for Base Character Items; unlockable posters or decorative items to commemorate specific accomplishments/achievements made in the game.  I know some signature characters have in game items already and there are some comic book covers available as posters, but would like to see this expanded as well providing some bragging rights to those who've completed some of the more difficult challenges the game has to offer.

     

    Bonus points for making it clickable so you can add text to it like "Toon Name 1 Earned 12/12/21 with Teammate 1, Teammate 2, etc"

     

    Examples provided below in the Spoilers section, picked from existing content.  EDIT: added more examples.  The trading card game has a ton of possibilities.

     

     

    Spoiler

    image.png.b14601509429b5c0431bfa4c75914a78.png

    Master of Lady Grey's Task Force

     

    image.png.ed2e529114273dc46baf9a3cea64d5d1.png

    Master of Ms. Liberty's Task Force

     

    image.png.9abc0f010623acf74460f01d9f88e4ae.png

    Master of Lord Recluse's Task Force

     

    image.png.711a05188a5e35310e62d2b40549c4ee.png

    Master of the 5th Column Task Force (Kahn)

     

    image.png.dcff084c972212f2ac3714a1be3f22e9.png

    Master of the 5th Column Strike Force (Barracuda)

     

    image.png.56ea8483d240e2319d17688907d17d38.png

    Master of the Imperious Task Force

     

    image.png.aae858262880bf56a619e6da85043026.png

    Master of Dr. Aeon's Task Force

     

    image.png.563da42f7418c3940c0ca887fe982b65.png

    Master of Apex's Task Force

     

    image.png.6e4d04b410636932aa815ff332de6335.png

    Master of Tin Mage's Task Force

     

    image.png.1f4b6ecfd1756fa63d12a7402b7053bc.png

    Master of the Eden Trial

     

    image.png.5ca567ad059031695f90ccdd96bd83d6.png

    Master of the Sewer Trial

     

    image.png.b2d5d331780b495cdae570415690d8a2.png

    Master of the Cavern of Transcendence Trial

     

    image.png.9d86ff97998d1f38b2c9dae745347a13.png

    All 3 Hero Respec Trials

     

    image.png.50f26d04fd6acc25dc61badbd933a44c.png

    All 3 Villain Respec Trials

     

    image.png.ea716783285bf1f5edab1ea0b91ac948.png

    Cathedral of Pain

     

    image.png.04688aeb5b7fdc5e9fcfd966524c9210.png

    The Really Hard Way

     

    image.png.3c759e4b38224f82d558bad835f194e1.png

    Master at Arms

     

    image.png.8342076c2993090053a946fd39a0ed65.png

    Immortal

     

    image.png.b9776d0ace7827358a4a44617a5efb96.png

    Empath

     

    image.png.67a696e6d9c738aca9f288a4961ea8b7.png

    Exalted

     

    image.png.72b4f8333502b1909c0ff1a18cab7d42.png

    Jailed

     

    image.png.39902225df3ce2b7ac564b0273340070.png

    Leader

     

    image.png.6daeb91e0d4b2c514fc472864cceb6b6.png

    Paradigm

     

    image.png.2881810fbdd52d2e88275fa54ff8e566.png

    Cataclysmic

     

    image.png.1e7b868a28271a1cf77928b626e93d19.png

    Destroyer of Despair

     

    image.png.f92a35600b2a65cac1fb2d0b3028f5ec.png

    Positron's Ally

     

    image.png.3b90d975e12eeeccf20999065699a5d9.png

    Numina's Compatriot

     

    image.png.d3d692bc25b25d92dd8323ad11b4f652.png

    Synapse's Cohort

     

    image.png.39aa50c64d4d586f4adc3a5dbafd4661.png

    Sister Psyche's Comrade (Flashback only)

     

    200px-Who_Will_Die_Part_5.jpg

    Citadel's Assistant

     

    200px-Who_Will_Die_Part_6.jpg

    Manticore's Associate

     

    200px-Who_Will_Die_Part_7.jpg

    Penelope Yin's Friend 

     

    File:Who Will Die Promotional All Items.jpg

    Binder of Beasts

     

    File:Who Will Die Promotional States.jpg

    Air Pirate

     

    File:Who Will Die Promotional Manti.jpg

    Leviathan

     

    File:Who Will Die Promotional BaB.jpg

    Crystal Keeper

     

     

     

     

    image.png.6b3b677d8d58ae695d5d5ac2a5bd07ea.png  image.png.013e352c59ff325ca789f502434ff0a3.png

    For these items, I was envisioning items similar to the Lord Recluse trophy case above, but with the appropriate items:

     

    Master of the BAF:  Nightstar's Sword & Siege's Head

     

    Master of Lambda Sector:  Marauder's Gauntlet

     

    Master of Keyes Island Reactor:  Antimatter's Helmet

     

    Master of the Underground:  Vanessa DeVore's Mask

     

    Master of TPN Campus:  Maelstrom's Pistols 

     

    Master of Minds of Mayhem:  Mini statues of all 16 of Malaise's Nightmares

     

    Master of Dilemma Diabolique:  Mini statue of the Sentinel of Mot

     

    Master of the Magisterium:  Tyrant's Helmet

     

    File:CCG A 118 Frostfire's Lair.png

    Complicated

     

    CCG A 016 Rikti Invasion.png

    Watchman/Watchwoman

     

    CCG A 017 Winterlord Attack.png

    Frozen Fury

     

    CCG A 018 Hallow's Eve Assault.png

    Hallow Spirit

     

    CCG A 044 Christmas Gift.png

    Gift Getter

     

    CCG A 043 Secret Power.png

    Power Liberator

     

    CCG A 052 Ghost Ship Sighted.png

    Ectoplasmic

     

    CCG A 072 Flower Knight.png

    Isolator

     

    CCG A 074 Bottle Rocket.png

    Rocketman/Rocketwoman

     

    CCG A 082 Snowslide.png

    Speed demon

     

    CCG A 084 Polar Star.png

    Speeder

     

    CCG A 120 Victim of the Plague.png

    Epidemiologist

     

     

     

    Have I gone overboard?   I suspect I have gone overboard...

     

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