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Marva

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  1. I was looking at the Movement tab under Combat Attributes and noticed a few things. I'm driving my Level 50 Stone/Stone Brute. When I activate Granite all by itself with no other toggles running: Running Speed shows red -10.02 mph (due to Granite) Jumping Speed shows red -27.10 mph (due to Granite) Max Jump Height shows blue 1.50 ft When I activate Rooted all by itself with no other toggles running: no changes (but we knew that) When I activate Granite and Rooted together: Running Speed shows red -10.02 mph (due to Granite) Running Speed shows red -12.89 mph (due to Rooted) Jumping Speed shows red -27.10 mph (due to Granite) Jumping Speed shows green +7.16 mph (due to Rooted) Max Jump Height shows blue 1.50 ft So, when I run Rooted alone, no movement penalties. When I run Granite alone, I get movement penalties. When I run Granite with Rooted, I get additional movement penalties. Do we know if this is intentional? If we get to not have the movement penalties due to Rooted with all of the other toggles, shouldn't we also get no movement penalties due to Rooted while using Granite? Or is there some underlying premise here that I've missed?
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