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Scarydino369

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Everything posted by Scarydino369

  1. TW/WP lets me cosplay as Guts both thematically and mechanically
  2. radiation melee gives you a number of AOEs, one of which is a toggle. More AOE toggles = more damage
  3. I'd like to recommend people try out this combination of powersets if they haven't already. Titan Weapon's main weaknesses seem to be recharge, accuracy (since each attack has a longer recharge, each one needs to count for more), and endurance cost. Willpower seems to work pretty well for resisting status effects and features a lot of ways to boost recovery and regeneration. Brute's archetype ability is to boost attack rate, which I believe helps compensate for the recharge time on TW moves. These things combined make for a pretty powerful character. Summary: As long as a fight is finished quickly, I've been able to do a lot of burst damage on a large number of enemies. This powerset is weak against Dark moves and anything that debuffs accuracy or saps endurance. As long as stuff gets knocked down quick enough, you don't take much damage.
  4. It would be nice if there was an AE Tag for farms so they're easier to look up and compare against each other, on a related note.
  5. I think there are a number of people in this community who would enjoy being able to make a farmer character (perhaps to go along with plant manipulation). Adding Overalls and Flannel as options would be a great way to create that look. I think there might be some NPCs in the game who have one or both of these costume pieces to use as a baseline.
  6. Updates that increase movement speed are always welcome in my book. I'll be curious to see what they think of next for Masterminds... Any chance dinosaur, plant, or medieval (3 peasants with spears, 2 men-at-arms, 1 mounted knight) goons would be considered for them? Or perhaps a dartgun secondary that's more about poison and sleep effects? Love to see the enthusiasm to improve on a game I used to play in 5th grade.
  7. My main is a Mercs/Emp. He's basically a Victorian-era rich guy who likes to fight crime because it means he can legally hunt people ("The Most Dangerous Game"). Empathy made the most sense to me thematically because he's basically paying people to keep fighting for him. He works okay as part of a team and is mainly support/extra dps. I don't think he's got all that great of a build mechanically speaking, but I'm having fun with it. I might have him pick up sorcery because mysticism was a big thing in Victorian times. I'm also now trying out a Zombie/Sonic character that's supposed to be a banshee. I'll see how it goes.
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