So I'm open to changes on this build but the theme means I would like to keep vengeance. Character Bio
"As the waves crashed down over the city of Atlantis the High Priestess Agrala held the time crystal to her breast and swore that she would have vengeance on those that did this to her and her people. "
The problem is ... well I really want to slot everything! Also when powers have many effects I get lost with which sets to use. Please help!
Here is what I have so far any input welcome.
This Hero build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn
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Temporal Tsunami : Level 50 Magic Blaster Primary Power Set: Water Blast Secondary Power Set: Temporal Manipulation Power Pool: Speed Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Mu Mastery
Hero Profile: Level 1: Hydro Blast
(A) Superior Winter's Bite - Damage/Endurance/Accuracy/RechargeTime
(15) Superior Winter's Bite - Accuracy/Damage
Level 1: Time Wall
(A) Empty Level 2: Water Burst
(A) Bombardment - Damage
(5) Bombardment - Accuracy/Recharge/Endurance
(11) Bombardment - Damage/Recharge
(13) Bombardment - Accuracy/Damage/Recharge
(13) Bombardment - Accuracy/Damage/Recharge/Endurance
(15) Bombardment - Chance for Fire Damage
Level 4: Hasten
(A) Recharge Reduction IO
(5) Recharge Reduction IO
Level 6: Whirlpool
(A) Javelin Volley - Chance of Damage(Lethal)
(7) Javelin Volley - Accuracy/Damage
(7) Javelin Volley - Damage/Recharge
(9) Javelin Volley - Damage/Endurance/Recharge
(9) Javelin Volley - Accuracy/Endurance/Recharge
(11) Javelin Volley - Accuracy/Damage/End/Rech
Level 8: Tidal Forces
(A) Recharge Reduction IO Level 10: Chronos
(A) Recharge Reduction IO Level 12: Dehydrate
(A) Theft of Essence - Healing
(17) Theft of Essence - Healing/Recharge
(19) Theft of Essence - Accuracy/Healing
(19) Theft of Essence - Accuracy/Endurance/Healing
(21) Theft of Essence - Accuracy/Endurance/Recharge
(21) Theft of Essence - Chance for +Endurance
Level 14: Combat Jumping
(A) Karma - Knockback Protection Level 16: End of Time
(A) Superior Blaster's Wrath - Accuracy/Damage
(17) Superior Blaster's Wrath - Recharge/Chance for Fire Damage
(43) Superior Blaster's Wrath - Damage/Recharge
(46) Superior Blaster's Wrath - Accuracy/Damage/Recharge
(48) Superior Blaster's Wrath - Accuracy/Damage/Endurance
(48) Superior Blaster's Wrath - Accuracy/Damage/Endurance/Recharge
Level 18: Super Jump
(A) Jumping IO Level 20: Temporal Healing
(A) Synapse's Shock - EndMod
(23) Synapse's Shock - Damage/Rechage
(23) Synapse's Shock - EndMod/Recharge
(25) Synapse's Shock - Damage/Recharge/Accuracy
(25) Synapse's Shock - Damage/Accuracy/Endurance
(40) Synapse's Shock - EndMod/Increased Run Speed
Level 22: Acrobatics
(A) Endurance Reduction IO Level 24: Boxing
(A) Pounding Slugfest - Disorient Bonus Level 26: Tough
(A) Aegis - Resistance/Endurance
(27) Aegis - Resistance/Recharge
(27) Aegis - Endurance/Recharge
(37) Aegis - Resistance/Endurance/Recharge
(37) Aegis - Resistance
(37) Aegis - Psionic/Status Resistance
Level 28: Weave
(A) Reactive Defenses - Defense
(29) Reactive Defenses - Defense/Endurance
(29) Reactive Defenses - Endurance/RechargeTime
(36) Reactive Defenses - Defense/RechargeTime
Level 30: Water Jet
(A) Superior Defiant Barrage - Accuracy/Damage
(31) Superior Defiant Barrage - Damage/RechargeTime
(31) Superior Defiant Barrage - Accuracy/Damage/RechargeTime
(31) Superior Defiant Barrage - Accuracy/Damage/Endurance
(34) Superior Defiant Barrage - Accuracy/Damage/Endurance/RechargeTime
(34) Superior Defiant Barrage - RechargeTime/+Status
Level 32: Maneuvers
(A) Shield Wall - Defense/Endurance
(33) Shield Wall - Defense/Recharge
(33) Shield Wall - Endurance/Recharge
(33) Shield Wall - Defense/Endurance/Recharge
(34) Shield Wall - Defense
(36) Shield Wall - +Res (Teleportation), +5% Res (All)
Level 35: Time Shift
(A) Razzle Dazzle - Chance of Immobilize
(36) Pacing of the Turtle - Chance of -Recharge
Level 38: Time Lord
(A) Unbreakable Guard - Resistance
(39) Unbreakable Guard - Resistance/Endurance
(39) Unbreakable Guard - Endurance/RechargeTime
(39) Unbreakable Guard - RechargeTime/Resistance
(40) Unbreakable Guard - Resistance/Endurance/RechargeTime
(40) Unbreakable Guard - +Max HP
Level 41: Charged Armor
(A) Gladiator's Armor - End/Resist
(42) Gladiator's Armor - Recharge/Resist
(42) Gladiator's Armor - Recharge/Endurance
(42) Gladiator's Armor - Resistance/Rech/End
(43) Gladiator's Armor - Resistance
(43) Gladiator's Armor - TP Protection +3% Def (All)
Level 44: Electrifying Fences
(A) Gravitational Anchor - Immobilize
(45) Gravitational Anchor - Immobilize/Recharge
(45) Gravitational Anchor - Accuracy/Immobilize/Recharge
(45) Gravitational Anchor - Accuracy/Recharge
(46) Gravitational Anchor - Immobilize/Endurance
(46) Gravitational Anchor - Chance for Hold
Level 47: Tactics
(A) HamiO:Cytoskeleton Exposure
(48) HamiO:Cytoskeleton Exposure
Level 49: Vengeance
(A) Defense Buff IO
(50) Defense Buff IO
(50) Reactive Defenses - Scaling Resist Damage
(50) Luck of the Gambler - Defense/Increased Global Recharge Speed
Level 1: Brawl
(A) Empty Level 1: Defiance
Level 1: Sprint