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TauntingMonk

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  1. Did you all look at Gremlins on Controllers yet? Not sure why I'm not getting a response.
  2. So... about Gremlins getting knockback IO sets? They can be enhanced with common knockback IOs but, not the IO sets themselves? But, there are many other powers like this. Can enhance with a common IO but, not of the IO sets. Wonder if you read any of the posts or looked into to this. Was really hoping for this change for my Gremlins. On the /em pocketdog... what on earth is the falling meat that comes out of nowhere, is this a glitch or something I have no internet clue on? Nice issue though... looks ok
  3. To me... any legal agreement with NCSoft is a horrible idea. This saves NCSoft from trying to take HC to court to be shut down. They can now just say, "Shut it down."
  4. Did you know you could go in the Big Building in One Statesman Plaza, Kallisti Wharf? I had no idea, all this time. Nothing in there really but, it made me wonder what could of been.
  5. Just bought a full set of Sudden Acceleration not realizing, Gremlins don't take knockback IO sets. Why? Most of my other Controller's Pets allow these sets. Why not Gremlins? They take the Knockback IOs.
  6. Just bought a full set of Sudden Acceleration not realizing, Gremlins don't take knockback IO sets. Why? Most of my other Controller's Pets allow these sets. Why not Gremlins? They take the Knockback IOs.
  7. Is there anyway you can add the ability to slot knock-back sets in [Gremlins] for controls and dominators? Since the pets use [Jolting Chain] attacks.
  8. This is a really cool set, i'm sure players will do a full storm theme toon (just to have one). But, I'm really betting this is going to be the new standard for Kins in the game. I'm planning a Sentinel Storm Blast. LOVE for Sentinels getting this set and not have to wait this time. I'm with a few that hopes that this leads to finally seeing wind control. Is there thoughts on Epic Power Sets to complement Attack sets like these?
  9. Need help or a guide that tells me how to slot for Siren's Call mainly. I remember you lose powers and I believe slots in there in LIVE but, it seems times have changed. Do I retain all my IO set bonus? So confusing.
  10. I found that the Description for toxins says (self +To Hit, +DMG) after testing it I've seen no Damage Bonus increase in attributes and it doesn't show toxic damage in damage dealt chat tab. Can someone look and test this and tell me if I'm wrong or does it need fixed?
  11. Thank you all for the replies, that calmed me down. It is great work you all have been doing on the game. First MMO I ever played and am still it's #1 fan
  12. So, i'm still waiting on a answer to why Sentinels didn't get Seismic Blast? Am I the only one that wanted this? Plus, are there any word on more epic power pool sets to match primary/secondary sets for more ATs?
  13. Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Breadfan: Level 50 Magic Brute Primary Power Set: Radiation Melee Secondary Power Set: Fiery Aura Power Pool: Concealment Power Pool: Fighting Power Pool: Leaping Power Pool: Leadership Ancillary Pool: Energy Mastery Villain Profile: Level 1: Radioactive Smash -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(9), SprUnrFur-Acc/Dmg/Rchg(9), SprUnrFur-Dmg/EndRdx/Rchg(13), SprUnrFur-Acc/Dmg/EndRdx/Rchg(13), SprUnrFur-Rchg/+Regen/+End(50) Level 1: Fire Shield -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(46), Ags-EndRdx/Rchg(46), Ags-ResDam/EndRdx/Rchg(46), Ags-ResDam(48) Level 2: Blazing Aura -- Obl-Dmg(A), Obl-Acc/Rchg(3), Obl-Dmg/Rchg(3), Obl-Acc/Dmg/Rchg(5), Obl-Acc/Dmg/EndRdx/Rchg(5), Obl-%Dam(45) Level 4: Stealth -- LucoftheG-Rchg+(A) Level 6: Healing Flames -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(7), Ags-EndRdx/Rchg(7), Ags-ResDam/EndRdx/Rchg(43), Ags-ResDam(43) Level 8: Fusion -- RechRdx-I(A), RechRdx-I(50) Level 10: Temperature Protection -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(11), Ags-EndRdx/Rchg(11), Ags-ResDam/EndRdx/Rchg(42), Ags-ResDam(42), GldArm-3defTpProc(48) Level 12: Boxing -- Empty(A) Level 14: Tough -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(15), Ags-EndRdx/Rchg(15), Ags-ResDam/EndRdx/Rchg(40), Ags-ResDam(40), StdPrt-ResDam/Def+(48) Level 16: Plasma Shield -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(17), Ags-EndRdx/Rchg(17), Ags-ResDam/EndRdx/Rchg(39), Ags-ResDam(40) Level 18: Irradiated Ground -- Obl-Dmg(A), Obl-Acc/Rchg(19), Obl-Dmg/Rchg(19), Obl-Acc/Dmg/Rchg(37), Obl-Acc/Dmg/EndRdx/Rchg(39), Obl-%Dam(39) Level 20: Consume -- Obl-Dmg(A), Obl-Acc/Rchg(21), Obl-Dmg/Rchg(21), Obl-Acc/Dmg/Rchg(36), Obl-Acc/Dmg/EndRdx/Rchg(37), Obl-%Dam(37) Level 22: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(23), LucoftheG-Rchg+(23) Level 24: Invisibility -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(25), LucoftheG-Rchg+(25) Level 26: Combat Jumping -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(27), LucoftheG-Rchg+(27) Level 28: Burn -- Obl-Dmg(A), Obl-Acc/Rchg(29), Obl-Dmg/Rchg(29), Obl-Acc/Dmg/Rchg(34), Obl-Acc/Dmg/EndRdx/Rchg(36), Obl-%Dam(36) Level 30: Proton Sweep -- Obl-Dmg(A), Obl-Acc/Rchg(31), Obl-Dmg/Rchg(31), Obl-Acc/Dmg/Rchg(31), Obl-Acc/Dmg/EndRdx/Rchg(42), Obl-%Dam(43) Level 32: Atom Smasher -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(33), SprBrtFur-Acc/Dmg/Rchg(33), SprBrtFur-Dmg/EndRdx/Rchg(33), SprBrtFur-Acc/Dmg/EndRdx/Rchg(34), SprBrtFur-Rech/Fury(34) Level 35: Superior Conditioning -- EndMod-I(A) Level 38: Fiery Embrace -- RechRdx-I(A), RechRdx-I(50) Level 41: Physical Perfection -- Mrc-Rcvry+(A) Level 44: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(45), LucoftheG-Rchg+(45) Level 47: Assault -- EndRdx-I(A) Level 49: Super Jump -- Jump-I(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- EndMod-I(A) Level 50: Vigor Partial Core Revamp Level 50: Ageless Core Epiphany Level 50: Degenerative Partial Core Conversion Level 50: Support Core Embodiment ------------ This is my updated version. I focused on very low end cost for all my powers. My first build had no trouble in +4/+8 with Elite Bosses, could AFK as well. AE mission I favor right now 14255 This new version lets me arrested mobs much faster. Can do Fire Farms as well as S/L Farms.
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