Hi, I'm in the process of rebuilding my old main Brute from Live (Street Justice/Willpower). My goal is to have him useable as a tank in high-level contact. He's pretty solid in most areas of damage mitigation/removal, but I'm trying to tighten the build up.
Things I'd like to improve upon:
Defenses aren't capped (this isn't a deal breaker, IMO, because his resistances and regen are both pretty solid
I'm not wild about having 5-slotted both Taunt and Tactics, but I was flailing around for good uses of those slots
I REALLY don't know what Destiny power to take. I COULD take Barrier, to shore up his defenses but that seems like massive overkill.
This Hero build was built using Mids Reborn 3.2.17 https://github.com/LoadedCamel/MidsReborn
Click this DataLink to open the build!
Anarchtastic Tank: Level 50 Natural Brute Primary Power Set: Street Justice Secondary Power Set: Willpower Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Power Pool: Speed Ancillary Pool: Energy Mastery
Hero Profile: Level 1: Initial Strike -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(3), SprBrtFur-Acc/Dmg/Rchg(3), SprBrtFur-Dmg/EndRdx/Rchg(5), SprBrtFur-Acc/Dmg/EndRdx/Rchg(5), SprBrtFur-Rech/Fury%(7) Level 1: High Pain Tolerance -- Pnc-Heal/+End(A), StdPrt-ResDam/Def+(7), UnbGrd-Max HP%(9), Pnc-Heal(9), Pnc-Heal/EndRedux(40), UnbGrd-ResDam(42) Level 2: Mind Over Body -- Ags-Psi/Status(A), Ags-ResDam/EndRdx(15), Ags-ResDam/Rchg(17), Ags-ResDam(17), Ags-ResDam/EndRdx/Rchg(19) Level 4: Fast Healing -- Prv-Absorb%(A) Level 6: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(19), ShlWal-ResDam/Re TP(21), LucoftheG-Def(43), Ksm-ToHit+(45) Level 8: Rib Cracker -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(21), SprUnrFur-Acc/Dmg/Rchg(23), SprUnrFur-Dmg/EndRdx/Rchg(23), SprUnrFur-Acc/Dmg/EndRdx/Rchg(25), SprUnrFur-Rchg/+Regen/+End(25) Level 10: Indomitable Will -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(27), Rct-ResDam%(27), LucoftheG-Def(43) Level 12: Super Jump -- WntGif-ResSlow(A) Level 14: Boxing -- Empty(A) Level 16: Rise to the Challenge -- Mrc-Rcvry+(A), Mrc-Heal/EndRdx(29), Mrc-Heal(29), DmpSpr-ToHitDeb/EndRdx(45), DmpSpr-ToHitDeb/Rchg/EndRdx(45) Level 18: Spinning Strike -- SuddAcc--KB/+KD(A), SprFrzBls-Acc/Dmg(31), SprFrzBls-Dmg/EndRdx(31), SprFrzBls-Acc/Dmg/EndRdx(31), SprFrzBls-Acc/Dmg/Rchg(33), SprFrzBls-Dmg/EndRdx/Acc/Rchg(33) Level 20: Quick Recovery -- PwrTrns-+Heal(A), PwrTrns-EndMod(40) Level 22: Tough -- GldArm-3defTpProc(A), GldArm-End/Res(33) Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(34), LucoftheG-Def(43) Level 26: Shin Breaker -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(34), Mk'Bit-Dmg/Rchg(34), Mk'Bit-Acc/EndRdx/Rchg(36), Mk'Bit-Acc/Dmg/EndRdx/Rchg(36), Mk'Bit-Dam%(36) Level 28: Heightened Senses -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(37), LucoftheG-Def(42) Level 30: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(37), LucoftheG-Def(42) Level 32: Tactics -- GssSynFr--Build%(A), GssSynFr--ToHit/EndRdx(46), GssSynFr--ToHit(46), GssSynFr--Rchg/EndRdx(46), GssSynFr--ToHit/Rchg/EndRdx(50) Level 35: Crushing Uppercut -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(37), SprBlsCol-Acc/Dmg/EndRdx(39), SprBlsCol-Acc/Dmg/Rchg(39), SprBlsCol-Dmg/EndRdx/Acc/Rchg(39), SprBlsCol-Rchg/HoldProc(40) Level 38: Superior Conditioning -- PrfShf-End%(A) Level 41: Physical Perfection -- RgnTss-Regen+(A) Level 44: Combat Readiness -- GssSynFr--ToHit/Rchg/EndRdx(A) Level 47: Taunt -- PrfZng-Acc/Rchg(A), PrfZng-Dam%(48), PrfZng-Taunt/Rng(48), PrfZng-Taunt/Rchg(48), PrfZng-Taunt(50) Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50) Level 1: Brawl -- Empty(A) Level 1: Fury Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 1: Swift -- Run-I(A) Level 1: Health -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(11), NmnCnv-Heal/Rchg(11), NmnCnv-Heal/EndRdx/Rchg(13), NmnCnv-Heal(13), NmnCnv-Regen/Rcvry+(15) Level 1: Hurdle -- Jump-I(A) Level 1: Stamina -- PrfShf-End%(A) Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 Level 12: Double Jump Level 50: Freedom Phalanx Reserve Level 50: Portal Jockey Level 50: Task Force Commander Level 50: The Atlas Medallion Level 50: Mighty Core Final Judgement Level 50: Diamagnetic Core Flawless Interface Level 50: Melee Core Embodiment Level 50: Agility Core Paragon ------------