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Doc Ranger

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About Doc Ranger

  • Birthday 09/06/1968
  1. I just stripped a Dark/Time at 45 I was leveling. Not nearly as powerful (to me) as Dark/Dark. Still to this day my favorite toon is my Dark/Dark.
  2. Hmmm. All I know is I 5 slot. 3 dmg procs and 2 Dmg/Rchg from those proc sets just to get them over the perma threshold. I never really see them miss. They seem to do the job without Acc.
  3. Here's mine. No incarnates so you can see the real bonuses. It's amazing fun... Villain Plan by Mids' Reborn : Hero Designer https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Magic Corruptor Primary Power Set: Radiation Blast Secondary Power Set: Kinetics Power Pool: Flight Power Pool: Fighting Power Pool: Leadership Power Pool: Speed Ancillary Pool: Mace Mastery Villain Profile: Level 1: X-Ray Beam -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(7), SprWntBit-Acc/Dmg/EndRdx(7), SprWntBit-Acc/Dmg/Rchg(36), SprWntBit-Dmg/EndRdx/Acc/Rchg(46), SprWntBit-Rchg/SlowProc(46) Level 1: Transfusion -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(3), NmnCnv-Heal/Rchg(3), NmnCnv-Heal/EndRdx/Rchg(5), NmnCnv-Heal(5), NmnCnv-Regen/Rcvry+(15) Level 2: Irradiate -- SprScrBls-Dmg/Rchg(A), SprScrBls-Acc/Dmg(9), SprScrBls-Acc/Dmg/Rchg(9), SprScrBls-Dmg/EndRdx/Rchg(36), SprScrBls-Acc/Dmg/EndRdx/Rchg(46), SprScrBls-Rchg/+End(48) Level 4: Fly -- BlsoftheZ-ResKB(A) Level 6: Siphon Power -- RechRdx-I(A) Level 8: Proton Volley -- ExcCnt-Acc/Dmg(A), ExcCnt-Dmg/EndRdx(15), ExcCnt-Dmg/ActRdx(37), ExcCnt-Dmg/Rng(37), ExcCnt-Dmg/Rchg(37), ExcCnt-Stun%(50) Level 10: Siphon Speed -- RechRdx-I(A) Level 12: Repel -- FrcFdb-Rechg%(A), SuddAcc--KB/+KD(13), EndRdx-I(13) Level 14: Boxing -- Empty(A) Level 16: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(17), UnbGrd-Max HP%(17), UnbGrd-ResDam(19), UnbGrd-ResDam/EndRdx(19), UnbGrd-ResDam/EndRdx/Rchg(39) Level 18: Cosmic Burst -- Apc-Dam%(A), Apc-Dmg(21), Apc-Dmg/Rchg(21), Apc-Acc/Dmg/Rchg(23), Apc-Acc/Rchg(23) Level 20: Speed Boost -- BlsoftheZ-Travel(A), BlsoftheZ-ResKB(33) Level 22: Weave -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(25), RedFrt-EndRdx/Rchg(25), RedFrt-Def/EndRdx/Rchg(39), RedFrt-Def(39), RedFrt-EndRdx(40) Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(27), RedFrt-EndRdx/Rchg(27), RedFrt-Def/EndRdx/Rchg(40), RedFrt-Def(40), RedFrt-EndRdx(43) Level 26: Neutron Bomb -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(29), SprMlcoft-Acc/Dmg/Rchg(29), SprMlcoft-Dmg/EndRdx/Rchg(31), SprMlcoft-Acc/Dmg/EndRdx/Rchg(31), SprMlcoft-Rchg/Dmg%(31) Level 28: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(45), GssSynFr--ToHit/Rchg/EndRdx(45), GssSynFr--Rchg/EndRdx(45), GssSynFr--ToHit/EndRdx(48), GssSynFr--Build%(48) Level 30: Hasten -- RechRdx-I(A), RechRdx-I(33) Level 32: Atomic Blast -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(33), SprAvl-Acc/Dmg/EndRdx(34), SprAvl-Acc/Dmg/Rchg(34), SprAvl-Acc/Dmg/EndRdx/Rchg(34), SprAvl-Rchg/KDProc(36) Level 35: Transference -- RechRdx-I(A) Level 38: Fulcrum Shift -- RechRdx-I(A) Level 41: Scorpion Shield -- Rct-Def(A), Rct-Def/EndRdx(42), Rct-EndRdx/Rchg(42), Rct-Def/Rchg(42), Rct-Def/EndRdx/Rchg(43), Rct-ResDam%(43) Level 44: Super Speed -- BlsoftheZ-ResKB(A) Level 47: Hover -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(50), Ksm-ToHit+(50) Level 49: Afterburner -- LucoftheG-Def/Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Scourge Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A), Mrc-Rcvry+(11) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(11) Level 50: Agility Core Paragon Level 50: Clarion Core Epiphany Level 50: Assault Radial Embodiment ------------
  4. I am so sorry. I meant Rad/Kin Corr.
  5. I was reading through and thought “this guy really wants a Kin/Rad Corr”. I was all ready to post my super original idea until @Without_Pause came along and spoiled it for me 🙂 If you like being in melee range, being active and obliterating enemies...and making your teammates happy...then Kin/Rad is for you sir.
  6. So now I’m on the fence between tanker Rad or Elec armor coupled with Rad melee. I like the idea of two damage auras if I went with Elec. But which is tougher for endgame content. If they are very close then I might want the extra Dmg aura.
  7. I put procs but add one Acc/Dmg or Acc/Dmg/Rech or Acc/Rech etc. Unless the build has a ton of global accuracy...then I just leave it procs.
  8. Here you go. Hero Plan by Mids' Reborn : Hero Designer https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! Level 50 Magic Controller Primary Power Set: Plant Control Secondary Power Set: Darkness Affinity Power Pool: Sorcery Power Pool: Speed Power Pool: Fighting Power Pool: Leaping Ancillary Pool: Soul Mastery Hero Profile: Level 1: Strangler (A) Basilisk's Gaze - Accuracy/Hold (3) Basilisk's Gaze - Accuracy/Recharge (3) Basilisk's Gaze - Recharge/Hold (13) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold Level 1: Twilight Grasp (A) Touch of the Nictus - Chance for Negative Energy Damage (5) Touch of the Nictus - Accuracy/Healing/Absorb (5) Cloud Senses - Chance for Negative Energy Damage (11) Cloud Senses - Accuracy/ToHitDebuff (11) Cloud Senses - Accuracy/Recharge (13) Cloud Senses - ToHit Debuff Level 2: Tar Patch (A) Recharge Reduction IO (7) Recharge Reduction IO Level 4: Roots (A) Ragnarok - Damage (9) Ragnarok - Damage/Recharge (15) Ragnarok - Accuracy/Damage/Recharge (15) Ragnarok - Accuracy/Recharge (34) Ragnarok - Damage/Endurance Level 6: Mystic Flight (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 8: Seeds of Confusion (A) Coercive Persuasion - Confused (17) Coercive Persuasion - Confused/Recharge (17) Coercive Persuasion - Accuracy/Confused/Recharge (36) Coercive Persuasion - Accuracy/Recharge (36) Coercive Persuasion - Confused/Endurance (36) Coercive Persuasion - Contagious Confusion Level 10: Darkest Night (A) Dark Watcher's Despair - To Hit Debuff/Endurance (37) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance (37) Dark Watcher's Despair - Recharge/Endurance (37) Dark Watcher's Despair - To Hit Debuff Level 12: Howling Twilight (A) Recharge Reduction IO Level 14: Hasten (A) Recharge Reduction IO (19) Recharge Reduction IO Level 16: Shadow Fall (A) Reactive Defenses - Defense (19) Reactive Defenses - Defense/Endurance (21) Reactive Defenses - Defense/RechargeTime (21) Reactive Defenses - Defense/Endurance/RechargeTime (23) Reactive Defenses - Endurance/RechargeTime (23) Reactive Defenses - Scaling Resist Damage Level 18: Boxing (A) Accuracy IO Level 20: Fade (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (25) Luck of the Gambler - Defense (25) Luck of the Gambler - Defense/Recharge (27) Luck of the Gambler - Defense/Endurance/Recharge (27) Red Fortune - Defense/Recharge (46) Red Fortune - Defense Level 22: Tough (A) Gladiator's Armor - TP Protection +3% Def (All) (29) Steadfast Protection - Resistance/+Def 3% (43) Reactive Armor - Resistance/Endurance Level 24: Spirit Ward (A) Preventive Medicine - Chance for +Absorb Level 26: Carrion Creepers (A) Positron's Blast - Chance of Damage(Energy) (29) Bombardment - Chance for Fire Damage (31) Positron's Blast - Damage/Recharge (39) Impeded Swiftness - Chance of Damage(Smashing) (39) Bombardment - Damage/Recharge Level 28: Soul Absorption (A) Efficacy Adaptor - EndMod/Recharge (31) Performance Shifter - EndMod/Recharge (31) Preventive Medicine - Heal/RechargeTime (34) Preventive Medicine - Heal (50) Performance Shifter - EndMod Level 30: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (33) Shield Wall - +Res (Teleportation), +5% Res (All) (40) Luck of the Gambler - Defense/Endurance (46) Luck of the Gambler - Defense (48) Kismet - Accuracy +6% Level 32: Fly Trap (A) Expedient Reinforcement - Resist Bonus Aura for Pets (33) Expedient Reinforcement - Accuracy/Recharge (33) Expedient Reinforcement - Accuracy/Damage/Recharge (34) Expedient Reinforcement - Accuracy/Damage (39) Expedient Reinforcement - Endurance/Damage/Recharge (40) Expedient Reinforcement - Damage/Endurance Level 35: Rune of Protection (A) Recharge Reduction IO (48) Recharge Reduction IO Level 38: Dark Servant (A) Cloud Senses - Chance for Negative Energy Damage (40) Cloud Senses - Accuracy/ToHitDebuff (42) Cloud Senses - Accuracy/Recharge (42) Cloud Senses - ToHit Debuff/Endurance/Recharge Level 41: Dark Embrace (A) Unbreakable Guard - Resistance (42) Unbreakable Guard - Resistance/Endurance (43) Unbreakable Guard - Endurance/RechargeTime (43) Unbreakable Guard - RechargeTime/Resistance Level 44: Dark Obliteration (A) Positron's Blast - Chance of Damage(Energy) (45) Positron's Blast - Accuracy/Damage (45) Positron's Blast - Damage/Recharge (45) Positron's Blast - Damage/Range (48) Positron's Blast - Accuracy/Damage/Endurance Level 47: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 49: Soul Drain (A) Obliteration - Chance for Smashing Damage (50) Scirocco's Dervish - Chance of Damage(Lethal) (50) Eradication - Chance for Energy Damage Level 1: Brawl (A) Empty Level 1: Containment Level 1: Prestige Power Dash
  9. I will mimic what @rmancu said if you are unsatisfied with /Rad. Plant/Dark is a beast. I can farm +4/+8 with mine no problem. The /Rad toggle debuffs are useless on anything but AVs because everything else dies so quickly. My build looks drastically different than his but Plant/Dark will do the dmg AND make your teammates unstoppable with Shadow Fall, perma Fade and perma Soul Absorption. If you decide to go that route then I would be happy to share my build.
  10. So odd to see all the different slotting methods for a couple of powers 😉 Here's my take after playing /DA on several controllers. Typically in a /DA build you are hunting some recharge for perma Fade. I slot Twilight Grasp with 2 Touch of the Nictus (1 Acc/Heal, 1 Dmg Proc) and 4 Cloud Senses ( which includes another Dmg Proc and the set of 4 gives 6.25% Rech). For Soul Absorption I will tell you that slotting for Acc is useless. Please don't think you need to do this. It hits everything no matter what. For slotting...if I have plenty of slots left I will 6 slot it with: 2 Efficacy (End, End/Rech), 2 Perf Shift (End, End/Rech) and 2 of your favorite Heal Set (Heal, Heal/Rech). If I need to steal slots I will pull the EndMods from Efficacy first, then Perf Shift. If I absolutely have to steal another then I will take the Heal. Minimum slotting for me is Efficacy End/Rech. Perf Shift End/Rech and a Heal/Rech. The key is to max the recharge. Perma soul absorption and Fade will make your party unkillable...as long as they hang out near you 😉
  11. I as well would enjoy a SG with active members.
  12. I have been considering Rad/Elec Armor also but so many posts here about "best brute" or "toughest this or that" always have people praising Rad Armor and Dark Armor. I have a DM/DA brute at 45 right now and even though it's fairly resilient, I have lost interest in it. So I thought of trying Rad Armor. Do you think Elec Armor is better for most content? I have not given Elec armor a shot yet either.
  13. I have a Rad/Bio Brute I have had for quite some time that has been really great so I kinda know what Rad melee attack powers I like. But I've never tried Rad armor nor do I know proper slotting or what powers are skippable. I'm want something for endgame toughness...not building a farmer. Outright damage output is not priority...so Proc maximizing isn't my focus. My Rad/Bio has no procs (other than what come in the sets I have slotted already) and the damage output is acceptable to me. I am really going to defense/resist/rech bonuses so he can be as tough as possible. Any assistance with info or sample builds is appreciated.
  14. I left a team mid mission yesterday after a guy kept porting my perfectly grouped and controlled mobs across the room to another teammate. Leaving me with a couple Lts and Bosses to deal with. Pissed me off and after about the 5th time I just quit.
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