Is this legit a percent change to confuse per tick of damage, or is it just a lower accuracy threshold then the damage? I would like to know so I can make a more informed decision as to whether to slot it with a damage set, confuse set, or leave it unslotted. If it's a percent chance to confuse per tick, what's the percent, and how many ticks per second? This will help me gauge how many, if any, confuse duration I'll need to make it near constant for at least a few enemies at a time. If it's just accuracy, then how much lower is said confuse accuracy?