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EldritchDrake

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  1. That literally makes no sense? Why? Some weird axe to grind or something?
  2. Whoops, my bad, was talking about the newly power proliferated scrapper version. As it currently is the debuff chases mobs away. Need that taunt aura to keep them in place.
  3. Mud pots seems to be missing it's taunt effect which makes it more difficult to keep enemies in melee range. Please fix to make the set more functional.
  4. So...yikes, this thread is kind of an absolute train wreck. Mechanically speaking some ATs are quite as "powerful" as others but as it stands most ATs are functional and perform a role. But yeah, a lot of the comments here are just people saying what they like instead of being useful.
  5. Don't see the reason to nerf scrappers that harshly.
  6. Though saying it's like lightning rod without the teleport is also confusing. But overall we've gotten the idea of what's actually happening now so no big deal.
  7. Ah, yeah with no teleport it's more of a foot stomp than a lightning rod.
  8. Rikti drones and Rularuu eyeballs can see through all stealth. There are a few other mobs that have increased perception via powers like tactics generally not enough to see through stalker level of stealth.
  9. I'd say the set needs a complete and total overhaul for the full set. It just has so much wrong with it.
  10. Not to mention titan also has the highest ST dps also with rend armor and follow through doing absolutely bonkers levels of damage.
  11. Another good way is put the Theft of Essence proc in dark regen, it tends to proc quite a few times when totally surrounded. 58% chance for 10% endurance. Pretty good odds imo.
  12. So far that's looking good, for an end game I'd probably go with this. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Scrapper Primary Power Set: Titan Weapons Secondary Power Set: Bio Armor Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Body Mastery Hero Profile: Level 1: Crushing Blow -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(3), KntCmb-Dmg/Rchg(3), KntCmb-Dmg/EndRdx/Rchg(5), Mk'Bit-Acc/EndRdx/Rchg(5) Level 1: Hardened Carapace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx/Rchg(7), UnbGrd-ResDam/EndRdx(7), UnbGrd-Max HP%(9), GldArm-3defTpProc(43), StdPrt-ResDam/Def+(45) Level 2: Inexhaustible -- NmnCnv-Regen/Rcvry+(A) Level 4: Environmental Modification -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(9), LucoftheG-Rchg+(11), ShlWal-ResDam/Re TP(50) Level 6: Follow Through -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(13), SprBlsCol-Acc/Dmg/EndRdx(15), SprBlsCol-Acc/Dmg/Rchg(15), SprBlsCol-Dmg/EndRdx/Acc/Rchg(17) Level 8: Combat Jumping -- LucoftheG-Rchg+(A) Level 10: Super Jump -- Jump-I(A) Level 12: Adaptation Level 14: Build Momentum -- RechRdx-I(A), RechRdx-I(50) Level 16: Hasten -- RechRdx-I(A), RechRdx-I(17), RechRdx-I(50) Level 18: Rend Armor -- SprScrStr-Acc/Dmg(A), SprScrStr-Acc/Dmg/Rchg(19), SprScrStr-Dmg/EndRdx/Rchg(19), SprScrStr-Acc/Dmg/EndRdx/Rchg(21), SprScrStr-Rchg/+Crit(21) Level 20: Ablative Carapace -- Prv-Heal(A), Prv-Heal/EndRdx(23), Prv-EndRdx/Rchg(23), Prv-Heal/Rchg(25), Prv-Heal/Rchg/EndRdx(25), Prv-Absorb%(27) Level 22: Evolving Armor -- EndRdx-I(A) Level 24: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(40), KntCmb-Dmg/Rchg(40), KntCmb-Dmg/EndRdx/Rchg(40) Level 26: Whirling Smash -- Obl-Dmg(A), Obl-Acc/Rchg(27), Obl-Dmg/Rchg(29), Obl-Acc/Dmg/Rchg(29), Obl-Acc/Dmg/EndRdx/Rchg(31), Obl-%Dam(31) Level 28: DNA Siphon -- NmnCnv-Heal/Rchg(A), NmnCnv-Heal/EndRdx/Rchg(36), NmnCnv-EndRdx/Rchg(36), PrfShf-EndMod(46), PrfShf-EndMod/Rchg(46), PrfShf-EndMod/Acc/Rchg(46) Level 30: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(31), UnbGrd-ResDam/EndRdx/Rchg(33), UnbGrd-Rchg/ResDam(33) Level 32: Arc of Destruction -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(33), SprCrtStr-Acc/Dmg/Rchg(34), SprCrtStr-Dmg/EndRdx/Rchg(34), SprCrtStr-Acc/Dmg/EndRdx/Rchg(34), SprCrtStr-Rchg/+50% Crit(36) Level 35: Genetic Contamination -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(37), SprAvl-Acc/Dmg/EndRdx(37), SprAvl-Acc/Dmg/Rchg(37), SprAvl-Acc/Dmg/EndRdx/Rchg(39) Level 38: Parasitic Aura -- NmnCnv-Heal/EndRdx/Rchg(A), NmnCnv-Heal/Rchg(39), NmnCnv-EndRdx/Rchg(39), PrfShf-EndMod/Rchg(48), PrfShf-EndMod/Acc/Rchg(48), PrfShf-Acc/Rchg(48) Level 41: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(42), LucoftheG-Rchg+(42) Level 44: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(45), LucoftheG-Rchg+(45) Level 47: Conserve Power -- RechRdx-I(A) Level 49: Physical Perfection -- Pnc-Heal/+End(A) Level 1: Brawl -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(42), KntCmb-Dmg/Rchg(43), KntCmb-Dmg/EndRdx/Rchg(43) Level 1: Critical Hit Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Mrc-Rcvry+(A) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-EndMod/Acc(11), PrfShf-End%(13) Level 1: Momentum Level 12: Defensive Adaptation Level 12: Efficient Adaptation Level 12: Offensive Adaptation Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 50: Vigor Core Paragon ------------
  13. Are you just planning on running IOs and not sets? If that's the case then I couldn't really recommend that, those sets really require some pretty indepth min/maxing to really push the numbers you need.
  14. Against All Odds does not have a built in taunt like the other melee ATs nor does it function while in hide. It does generate some additional aggro in the fact once out of hide you are debuffing the enemies. If you are actively teaming with a group and they have a dedicated tank it shouldn't be an issue especially if you build your defenses up.
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