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Tarrquinn

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About Tarrquinn

  • Birthday 12/22/1997

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  1. An interesting arc to be sure. The dialogue options were pretty good, and it was fun seeing Frostfire again. The unique dialogue option for having done this as a flashback is also great attention to detail. Although the subject matter definitely feels up there with Lieutenant Harris' arc in terms of ick factor. I appreciate we get to choose how to handle it, unlike with Harris. I did notice a few bugs though while doing the arc as a flashback: in the first mission the Hydra Telepathic link Snooper was unable to be attacked and kept running towards the exit door (intentional?), Dr. Stribbling was not present on the Brickstown map, the missions to call him had a map marker leading right to where he ought to be (but calling would finish the mission), and taking the smuggler's sub from Striga to Port Oakes caused me to fall through the map until it reset me on the beach about 300 yards from the mission door.
  2. I tried this out on my mace-only Bane Spider and the redraw overhaul makes a world of difference! Going from mace attack -> Surveillance/Ion -> mace attack feels smooth and flowing, without any awkward pauses to redraw weapons. This change will probably get me to factor Venom and/or Frag Grenade back into my build. The redraw was a serious hamper before, but not now. Thanks devs!
  3. There is a hole in the floor of Echo: Rikti Crash Site at [3229.4 -140.6 -3462.3] which lets you fall through the world.
  4. Thermal Radiation is the obvious pick for me. Its a jack of all trades that has +res shields, mez protection, -def debuff, a crazy -regen/-recovery debuff, a rez, a great +dmg/tohit buff, and some strong heals. I picked it up on an MM and then went all in with on a Defender and fell in love. Really surprised its not a more common pick.
  5. I've been hunting down zone event & monster badges across 10 toons. It'll take me a good while to get them all done, but its a nice fun project. The only downside is there's a lot of waiting and RNG to rely on. Some monsters can be reliably spawned (Goliath or Scrapyard), but most others are pure RNG (Sally especially has been a tough one to get). Still, its a fairly low stakes time sink in between other things I do.
  6. I've used AE a handful of times over the years, mostly to create overhauls of existing NPCs or enemy groups. A lot of the Blueside contacts are really outdated and flat-looking, so I went through and remade some of them in AE just to see what they'd look like. Additionally, I've worked on overhauls of the Hellions and Crey to bring their looks up to a more modern standard. IMO Hellions, Warriors, Trolls, and Outcasts need a visual update similar to the Skulls, Rikti, or COT; AE is an excellent tool for me to try and bring that idea to life. I've thought about using AE to create backstories or character-specific content to RP or headcanon with, but I don't really have the time for it. Otherwise, I don't use AE much at all; I don't like using it to farm (which seems to be its main usage), and I don't really have an interest in playing player-made arcs.
  7. Touching on what Snarky said, when Lady Grey is the weekly TF, you'll see plenty of Rikti invasions throughout the week - its practically an invasion week all to itself. Similarly, when Katie Hannon is the weekly (and during Halloween) you'll see zombie invasions pretty often too. Otherwise, they're infrequent events that are player-triggered.
  8. Viridian has got to be one of the most difficult contacts to unlock. As a reward for completing several badges (and some defeats) you unlock his fun story arc - "The Conference of Evil" - where you pummel and gather major AVs before dealing with Nemesis & his goons. Its a nice arc to unlock and go through, but it shocked me that there is no badge for completing it. So my suggestion is to add one as an extra incentive to seek out and complete the arc. Sample titles: Doombringer, Conference Manager, HR Nightmare, Eternal Nemesis, Organizer, PR Nightmare, etc
  9. I never really found the Origin Pools to be that useful tbh, especially after the Travel Pools got reworked. Mystic Flight doesn't come with Hover or Evasive Maneuvers, so its still janky. Mighty Leap is alright, but misses out on Double Jump. And I don't like Super Speed, so Speed of Sound doesn't appeal to me at all. The attack powers I didn't really have much need for, but I often play Corruptor or Scrapper - characters that don't lack for attacks. And the final buffs are.... meh. Not bad, but not worth investing 3 powers in to get. I've tried all 3 Origin Pools before, and I ended up respeccing out. I like the idea behind them, but I don't really find them worth the investment.
  10. I moved all my toons from Torchbearer to Excelsior in 2020 and never looked back. I have thought about putting one on Everlasting to check out, I hear the villain pop is higher, but otherwise I like sticking to the one server. It keeps things easier. If you meant things like Thunderspy, then still no - my only account is with Homecoming because its where the people are.
  11. Nothing like that. My stuff was putting the original tracks back to Atlas, Mercy, & DA; plus a rescoring of Praetoria's zones with music from the original OST. And I muted Hasten because the sound bothered me a lot.
  12. I made some music mods (and a muted Hasten) for COHModder, so I'll definitely get those uploaded ASAP so others can use them. Just gotta figure out how to get my .ogg files to become .pigg files. Thank you very much for making this tool!
  13. Tarrquinn

    Epidemiologist

    All of them, except for Doc Buzzsaw and Dr. Vahzilok can be found in the Graveyard Shift arc from Agent Watkins, so I'd recommend running that one to make sure you get to 7/9. Doc Buzzsaw and Dr. Vahzilok can be found in Posi 1 & 2, so I'd give them a run too and you should be all done.
  14. I've been taking a beginning drawing class and it got me sketching out some of my toons. I first created them in Hero Forge and then sketched based off of that; I like the stylized look and the different poses I can get. Presented are: Orson (Thermal/Energy Defender), Norina (Earth/Ice Blaster), and Camalos (Street Justice/Super Reflexes Scrapper)
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