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randolo

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  1. Appreciate these here guys! Going to definitely be experimenting with these!
  2. Looking for a decent titan weapons/willpower build if anyone has one, can't seem to find anything about that combo anywhere.
  3. I really like this idea a lot. BS/SD is a good combo, but yeah most people will just tell you to do Kat/Bio most likely if you want a sword set. I also played TW for the first time last night, and it is mindblowing how those animations are barely slower than broadsword *without* momentum, and far far faster with it. The damage that set does is insane with the speed it can maintain.
  4. So back to the original topic off Katana/BS balance (since those sets are so close). Other than buffing the base damage of BS or adding a DoT or something. Does anyone have any cool ideas for it?
  5. I'm also against that hahaha. I'd prefer beefing up the base damage, or adding an equivalent DoT
  6. That's a way to do it. It doesn't even need to be that complicated though does it? They could adjust the base damage by a percentage of around what the difference in DPS is, or even meet it halfway and tune the damage up a smaller amount and maybe speed up the animations (is that possible?) to make up the difference. changing that base damage to be an added DoT wouldn't be a bad thing either, I'm glad I'm not alone in the thought that Broad sword needs some love though.
  7. Well, in this case specifically with Katana and BS, Katana also has all the -def that BS does too. there's no advantage to BS other than being able to use it with shields, which even with AAO it doesn't make up the damage difference.
  8. I appreciate all of the feedback, we got in a large discussion on the discord last night and there was one big solid conclusion. Broad Sword needs some love. How do we get this feedback up the chain for it to be looked at?
  9. Katana and Broad Sword are pretty much identical sets (more so than them vs the other weapon melee sets like mace and axe). However, when you look at any DPS spreadsheet/test/user experience playing both, Katana is better just about across the board. The damage of each power is slightly less in Katana however the costs, base recharge, and animation times, are much more in Katana's favor, leading to a overall significant DPS increase for Katana over Broad Sword. Currently the only advantage that I can really see to using Broad sword vs Katana (other than aesthetic) is the ability to pair it with /Shield. Is there any plans to take a look and even out the balance? Maybe it's just as simple as increasing the damage of Broad Sword powers to be equivalent to whatever the animation time/recharge difference is to their Katana counter parts so that the overall DPS is equivalent? This spreadsheet from the scrapper forums shows enough of the data to know that for "identical" sets, there's a tad of an imbalance. I'm not saying Broad Sword is unplayable (I main a BS/SD scrapper) but it would be nice to not feel less than because I'm not at least using Katana (usually one of the first things I hear from folks is how Katana is just better Broad Sword). Thanks for reading, If there is other feedback or ideas please feel free to put them here as well.
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