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kwsapphire

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  1. HAH! Higher expenses this month means the window stays open long enough for me to actually donate this time, BWAHAHAHAHA.
  2. Thanks everyone for the input! I was leaning towards Devices because I think I'd enjoy that secondary more, but Temporal does seem to have more of a synergy. Plus temporal aligns better with what I wanted to name the character, so I guess I'm going with that, and will have to think of another blaster to use Devices. 😉 Thanks again everyone!
  3. There are so many things in this that I'm excited about. A tip of the hat to whomever listened to my pleas for a tailor in Ouro. ❤️
  4. Hmm, okay that's good to know! I do like the idea of Storm/Devices, and both Cat5 and Time Bomb have the long build to payoff, so that seems to work.
  5. Cool, thanks for the input! Time does also have an advantage in not having too many powers that need clicking often, so it doesn't compete with Storm Blast for your attention. Devices is similar in that regard, but Plant looks more clicky.
  6. Hello friends! I'd like to roll up a Storm Blast blaster. Which of the following three secondaries would work best? Devices, Plant Manipulation, or Temporal Manipulation? I've played Storm Blast to level 50 twice on corruptors, and want to see what it's like on a blaster. I have a newly-50 Fire/Fire and a 31 Archery/Tactical Arrow Blaster, both of which I enjoy thoroughly. I also love Storm Blast regardless of how well it performs (or doesn't) against other blast sets. I love the barely-controlled chaos of Storm/Storm (my now and forever favorite combo), and my Storm/Nature is also cool. My main concern for a Storm Blaster is overall synergy. Something like "Don't pair Storm Blast with (X), because you spend so much time (behavior) that (consequence)." or "(Y) is a good secondary for Storm Blast because it lets you (do something fun) or (makes something easier)." Stuff along those lines. I appreciate any insight yall can share! ^_^
  7. I'll add my excitement to the pile, I shouted and called my husband in from the living room when I saw the Seer/Oracle costume. I'm so grateful to the team that made this happen. ❤️ I can't wait to read 70 pages of patch notes. I've read some very long patch notes for Baldur's Gate 3, so out of curiosity I pasted the 5 major updates' patch notes into a document as unformatted text. The updates are 32, 9 (barely), 44, 35, and 14 pages long, respectively. So I know to set aside a couple hours for this. 😄 I'm so happy to be back in City. Much thanks to the entire Homecoming team.
  8. Generally speaking, licensors do not require licensees to enforce other license agreements, breeches, and etc. with other entities. So, that would be a super strange clause if that were part of it. I think the only "danger" to other servers is that Homecoming may eat an even larger proportion of new players than it already does, having an official agreement with NCsoft.
  9. As I understand it: Leaked, not hacked. Someone gave the i25 server code to someone right after the servers shut down, and there have been secret copies of that server popping up ever since. Which NCsoft would demand be taken down every time they were discovered. There was no official relationship with NCsoft, but the Homecoming team was working to secure such a relationship since the launch of the HC servers, it appears. And now a relationship has been secured.
  10. Yes thank you, I was clear on that point. Also on this one. So, the cost goes up, though the model doesn't change. (While they aren't "fees" it's effectively the same thing.) Others have pointed out on Discord that this change.. 1. Allows Homecoming to pursue better hosting options now that we need not rely on server farms that don't ask too many questions, and 2. Lets the HC devs know what will and will not piss off NCsoft so they aren't walking on eggshells. And that's about all that really changes.
  11. I don't really understand what this means overall, other than increased cost to cover the licensing fee and possible increase of server traffic for being "official" now. But clearly the team worked hard on this and lots of people are happy, so I'll add my glitter to the rain of confetti. 🙂 Congratulations and well done team!
  12. The ground tiles are misaligned in Eden at [-790.8 -9.6 4085.5], so there is a gaping hole and you can fly under the map. Notice in this first image, you can see where two tiles meet and form a 90-degree angle. That's where the hole is. This is that same location, but looking at it from the other direction so you can see the hole. You can fly right through that hole and under the whole map.
  13. I, too, would like to see more back details allowed with the bolero. The cherub and bat wings, for example, don't clip with the bolero at all. Although I know it would require allowing or excluding entire categories, so they couldn't allow some wings without others unless they created a whole new back detail category, which is far more work than I think they'd want to invest in such a project. I'll take what I can get!! 😄
  14. I disagree though. It's *not* just a high collared cape, the bolero shoulder piece,/fur and sleeves. It's a coat, not a cape. Using the cape doesn't create the part of the bolero that covers the back and ribcage. So no, just adding sleeves that can be used in conjunction with the cape and bolero shoulder detail is insufficient, IMO. Not even worth the trouble. I will agree that stealing the top piece from the high collar cape and adding it as an option for the full bolero does get most of the way there. No scarf unfortunately, but an acceptable compromise. 🙂
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