This looks great. Thank you!
I get that hover blasting isn’t conducive to melee, like I said above, it’s about movement rather than range. I like the omnidirectional movement, it just plays better for me.
Hover is more about movement, I prefer how it handles in combat vs jumping or running. I usually am close to the fight to use the aoe attacks then back off for single target while stuff is recharging.
my build goal would be endurance and survivability so I can keep the dps flowing. Rise is good just in case I grab too much aggro and get vaporized.
I usually am on a team and I’m not looking for all purple/hyper optimized. Like I’d like to know what can be done to improve this (slotting and enhancements) then what would be the 2b influence/infinite money upgrade?
thanks!