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Lanessar

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Everything posted by Lanessar

  1. Gotcha. I've not gotten that far with the build yet, so I'm not entirely sure where to go with it. The problem with this build isn't slots or powers, it's that it has too many (once the basics are slotted up). I can just take random powers like stealth or invis, but it's not really cohesive, for sure.
  2. "Old" (pre-i6) Regen was sort of "set it and forget it". With perma-hasten and perma-Dull Pain, it was good to go. WP seems to follow along these lines: All toggles, only one activatable power. I found current regen too "finicky" for my tastes (after getting a DM/Regen to 50), so I'm exploring Willpower as an alternative.
  3. I'm going to warn you, there is a lot of advice to skip shadow punch. These are holdovers from old guides, from pre-I14. I'll just leave the comment from Smilin' Joe from the old forums here:
  4. I haven't seen this mentioned in any forum, and I'm curious as to why (with the popularity of DM/Regen)? I started up on this build and, at early levels, it seems like a pretty good fit. This is my build plan while leveling: Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Scrapper Primary Power Set: Dark Melee Secondary Power Set: Willpower Power Pool: Flight Power Pool: Fighting Power Pool: Speed Ancillary Pool: Body Mastery Villain Profile: Level 1: Shadow Punch (A) Superior Critical Strikes - Accuracy/Damage (23) Superior Critical Strikes - Damage/RechargeTime (23) Superior Critical Strikes - RechargeTime/+50% Crit Proc Level 1: High Pain Tolerance (A) Aegis - Resistance (3) Aegis - Psionic/Status Resistance (3) Aegis - Resistance/Endurance (46) Numina's Convalesence - Heal (48) Numina's Convalesence - +Regeneration/+Recovery Level 2: Smite (A) Crushing Impact - Accuracy/Damage (9) Crushing Impact - Damage/Endurance (13) Crushing Impact - Damage/Recharge (37) Crushing Impact - Accuracy/Damage/Endurance (42) Crushing Impact - Accuracy/Damage/Recharge Level 4: Fast Healing (A) Numina's Convalesence - Heal (5) Numina's Convalesence - Heal/Endurance (5) Numina's Convalesence - Heal/Recharge Level 6: Mind Over Body (A) Aegis - Resistance/Endurance (7) Aegis - Resistance (7) Aegis - Resistance/Recharge Level 8: Shadow Maul (A) Scirocco's Dervish - Accuracy/Damage (9) Scirocco's Dervish - Damage/Endurance (15) Scirocco's Dervish - Damage/Recharge (15) Scirocco's Dervish - Accuracy/Recharge (45) Scirocco's Dervish - Accuracy/Damage/Endurance Level 10: Indomitable Will (A) Luck of the Gambler - Recharge Speed (11) Luck of the Gambler - Defense (11) Luck of the Gambler - Defense/Endurance (39) Luck of the Gambler - Defense/Endurance/Recharge Level 12: Hover (A) Luck of the Gambler - Recharge Speed (13) Luck of the Gambler - Defense Level 14: Fly (A) Freebird - FlySpeed (43) Freebird - +Stealth Level 16: Rise to the Challenge (A) Dark Watcher's Despair - Chance for Recharge Slow (17) Dark Watcher's Despair - To Hit Debuff (17) Numina's Convalesence - Heal (40) Numina's Convalesence - Heal/Endurance (40) Numina's Convalesence - Heal/Recharge (40) Numina's Convalesence - Heal/Endurance/Recharge Level 18: Siphon Life (A) Theft of Essence - Healing (19) Theft of Essence - Healing/Recharge (19) Cloud Senses - ToHit Debuff (25) Cloud Senses - Accuracy/ToHitDebuff (25) Cloud Senses - Accuracy/Recharge (48) Cloud Senses - ToHit Debuff/Endurance/Recharge Level 20: Quick Recovery (A) Efficacy Adaptor - EndMod (21) Efficacy Adaptor - EndMod/Recharge (21) Efficacy Adaptor - EndMod/Accuracy Level 22: Dark Consumption (A) Scirocco's Dervish - Accuracy/Damage (34) Scirocco's Dervish - Damage/Recharge (45) Energy Manipulator - EndMod (45) Energy Manipulator - EndMod/Recharge (46) Energy Manipulator - Chance to Stun Level 24: Boxing (A) Empty (43) Empty (43) Empty Level 26: Soul Drain (A) Armageddon - Damage (27) Armageddon - Damage/Recharge (27) Armageddon - Accuracy/Damage/Recharge (34) Armageddon - Accuracy/Recharge (39) Armageddon - Damage/Endurance Level 28: Heightened Senses (A) Luck of the Gambler - Recharge Speed (29) Luck of the Gambler - Defense/Endurance (29) Luck of the Gambler - Defense/Recharge (46) Luck of the Gambler - Defense Level 30: Tough (A) Aegis - Resistance/Endurance (31) Aegis - Resistance/Recharge (31) Aegis - Resistance (31) Aegis - Resistance/Endurance/Recharge Level 32: Midnight Grasp (A) Hecatomb - Damage (33) Hecatomb - Damage/Recharge (33) Hecatomb - Accuracy/Damage/Recharge (33) Hecatomb - Accuracy/Recharge (34) Hecatomb - Damage/Endurance (50) Accuracy IO Level 35: Weave (A) Luck of the Gambler - Recharge Speed (36) Luck of the Gambler - Defense/Endurance (36) Luck of the Gambler - Defense (36) Luck of the Gambler - Defense/Endurance/Recharge Level 38: Hasten (A) Recharge Reduction IO (39) Recharge Reduction IO (50) Recharge Reduction IO Level 41: Focused Accuracy (A) Encouraged Accuracy - To Hit Buff (42) Encouraged Accuracy - To Hit Buff/Recharge/Endurance (42) Encouraged Accuracy - To Hit Buff/Recharge Level 44: Afterburner (A) Kismet - Accuracy +6% Level 47: Strength of Will (A) Steadfast Protection - Resistance/+Def 3% Level 49: Resurgence (A) Energy Manipulator - Chance to Stun Level 1: Brawl (A) Empty Level 1: Critical Hit Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Empty Level 2: Health (A) Preventive Medicine - Heal (37) Preventive Medicine - Chance for +Absorb (50) Preventive Medicine - Heal/Endurance Level 2: Hurdle (A) Empty Level 2: Stamina (A) Performance Shifter - Chance for +End (37) Performance Shifter - EndMod (48) Performance Shifter - EndMod/Recharge ------------
  5. Here's the build that got me to 50 on Torchbearer. I didn't slot it, and it's probably not 1000% optimal, but I did solo all AV missions in PI with it: Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Level 50 Magic Scrapper Primary Power Set: Dark Melee Secondary Power Set: Regeneration Power Pool: Sorcery Power Pool: Speed Power Pool: Teleportation Power Pool: Concealment Ancillary Pool: Body Mastery Hero Profile: ------------ Level 1: Shadow Punch (A) Empty (7) Empty (7) Empty (33) Empty (33) Empty (33) Empty Level 1: Fast Healing (A) Empty (3) Empty (3) Empty Level 2: Smite (A) Empty (19) Empty (23) Empty (23) Empty (34) Empty (34) Empty Level 4: Shadow Maul (A) Empty (5) Empty (5) Empty (25) Empty (31) Empty (34) Empty Level 6: Mystic Flight (A) Empty (45) Empty (46) Empty Level 8: Quick Recovery (A) Empty (9) Empty (9) Empty Level 10: Dull Pain (A) Empty (11) Empty (11) Empty (25) Empty (43) Empty (43) Empty Level 12: Siphon Life (A) Empty (13) Empty (13) Empty (39) Empty (40) Empty (40) Empty Level 14: Hasten (A) Empty (15) Empty (15) Empty Level 16: Integration (A) Empty (17) Empty (17) Empty (19) Empty Level 18: Reconstruction (A) Empty (48) Empty (50) Empty (50) Empty Level 20: Resilience (A) Empty (21) Empty (21) Empty Level 22: Recall Friend (A) Empty Level 24: Grant Invisibility (A) Empty Level 26: Soul Drain (A) Empty (27) Empty (27) Empty (36) Empty (36) Empty (36) Empty Level 28: Instant Healing (A) Empty (29) Empty (29) Empty Level 30: Invisibility (A) Empty Level 32: Midnight Grasp (A) Empty (37) Empty (37) Empty (37) Empty (40) Empty (42) Empty Level 35: Conserve Power (A) Empty Level 38: Focused Accuracy (A) Empty (39) Empty (39) Empty (46) Empty (46) Empty Level 41: Touch of Fear (A) Empty (42) Empty (42) Empty (43) Empty (45) Empty (45) Empty Level 44: Moment of Glory (A) Empty (50) Empty Level 47: Teleport Foe (A) Empty Level 49: Phase Shift (A) Empty Level 1: Brawl (A) Empty Level 1: Critical Hit Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 1: Sprint (A) Empty Level 2: Rest (A) Empty Level 4: Ninja Run Level 2: Swift (A) Empty Level 2: Health (A) Empty (31) Empty (31) Empty Level 2: Hurdle (A) Empty Level 2: Stamina (A) Empty (48) Empty (48) Empty ------------
  6. I think he's asking for a Dark Melee, not Dual Blades build.
  7. So, I keep seeing "Agility" as the Alpha recommendation, but after testing it out extensively, Cardiac gives you nearly twice the bang for the buck. I even clarified this with M3z on one of his livestreams and he said "yeah, I was trolled when I made that video, you DEFINITELY take Cardiac in Alpha, no question."
  8. Just have to say as a level 22 SD/SJ tank, endurance is definitely a problem. So much so, that toggle-juggling is becoming a norm. I have Stamina slotted with two Level 25 EndMod IOs, and fighting with more than three toggles (generally run DEF/BA/Cover in groups, and sub out AAO instead of cover when running solo, plus Combat jumping) has me popping blues as if I were an SS tank. I'm not driving toward max level with this character, but I cannot imagine running tough/weave with this build as it stands, even with fully slotted IOs in Stamina. Edit: I've slotted a third EndMod as well as one EndRed in each of the toggles, and the stamina drain is a bit more manageable.
  9. Just chiming in on the AE rewards. I'm watching people level defenders and masterminds that they will literally not be able to play properly at Lvl 50. Reducing the XP for these is a welcome change.
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