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honoraryorange

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  1. Your understanding of DPS builds in general seems flawed. There's plenty of high DPS builds that don't need Ageless. Some need it more for End management than anything else, but there's also other ways of dealing with that. Additionally, the ones that do use Ageless still don't need a tray of breakfrees. And this goes for squishies as well - I generally don't carry more than 1 or 2 on my blaster and rarely need to use them.
  2. This is totally the wrong place for this... but....... Can we start a petition to de-couple the Halloween costumes from Stealth powers in a soon-future patch? 🙂 Toggling them on de-toggles stealth/invis/cloudy stealth type powers/etc. This makes for sad pandas. So sad. Very sad. 😭 ^ see? thx!
  3. So first, I don't necessarily disagree with this change, but.... The fact that this was slipped into the final build without getting comments on the test server is extremely underhanded and a very shitty move on your parts.
  4. So when are you rolling back these changes? And if you aren't when (within the next patch or two) are you making up for the loss that some specific sets suffered and counted on? Specifically talking Gaussian and Thugs, without it their T2 pets are... okay to mediocre to baddish. Stop the nerfs.
  5. God damn right. Stop nerfing things that don't need nerfs, and fix the trash sets first.
  6. Stop. Nerfing. Things! Stop god damn nerfing things until half the sets in this game aren't trash. Fix things that aren't working well because they suck, then worry about toning down things that are powerful but not broken. Just stop it.
  7. Also to add one more bit on those 'fixes'... you cannot just look at a single power in a set and think that just because it isn't working as intended that it needs to be looked at as a whole. If 1 power is a bit tuned too highly, but the set itself isn't an overperformer, then fixing it is nerfing a set unnecessarily.
  8. Is there a reason for this? I realize it may not be intended - but it has always been that way. And nobody is out here screaming that /dark MMs, Corruptors or Trollers are OP (if they're talking about Trollers then that's because of Fade/Absorb, not Tar Patch and Twilight Grasp). Come on man, let's not start nerfing (or 'fixing') stuff that isn't causing issues. None of these are gamebreaking in the slightest. You could give them all a 25% boost instead of a nerf, and they still wouldn't be an outlier compared to things like /bio or Titan Weapon. Also to put it another way: Nobody has ever claimed that a /dark MM is overpowered. And in every single group scenario, a /dark Defender, Troller, or Corruptor would serve the group better and be more effective than the MM. So why even touch them at all? (Also why touch the others, but that's the most egregious choice. Stop picking on the crippled kid!)
  9. Uhh... no. Like seriously no. No DoT needs to be 15 seconds unless its a rain with a 20' radius.
  10. Thanks for testing this. I think this is showing us that the new power is largely useless for its damage potential. At this point it might as well do zero, given the cooldown and tiny radius. If we're doing the tiny radius long cooldown, this thing's damage needs to be tripled. If we're doing the low damage thing, it needs a 15 foot radius (and probably still a little more damage).
  11. It really feels like people are blowing this out of proportion - everyone claiming this is OP, I suggest you try some similar non-DM builds on test, and make sure to use the full incarnates and purple IO level builds you're testing DM with. You can clear entire groups of mobs like this in seconds with number weapon sets, without the 30s cooldowns of these nukes. It is bizarre to see people be like "OMG I can clear this entire mob in the space of 6 seconds!" like it is something new and special. It isn't. Lots of sets can do it. Dark Melee just finally can do more than punch bosses now.
  12. Maybe its already been said, but it needs to be said again: PLEASE CHANGE THE SOUNDS Rejuvenating Chain, at least, has the ridiculously annoying sound effect that the Sentinel chain heal has. You know, the one so bad that people used it to troll so much that they had to be given warnings/bans. Electric AOE sounds are super messed up in this game, and are artificially loud. Please fix them 😄
  13. Not sure, haven't had a chance to test. Proton Sweep is up to 150 degrees though, finally quite usable. Most importantly though, Atom Smasher is going to 15 feet, and with a decent build it is a very short cooldown. Gonna be stomping huge groups of enemies constantly after this update.
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