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rheckenkamp

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Everything posted by rheckenkamp

  1. Spines/Fire/Mu Brute. I have way more fun farming with mine than playing the actual game.
  2. Good day, I want to try the Kinetics powerset, which I've never done before. At the same time provide maximum offensive buffs for team mates at end game. Fire/kinetics controller? Kinetics/fire corruptor? Kinetics/sonic defender?
  3. I'm getting a "Powerset load failure" error when loading this build. It further says "Failed to load powerset by name:Pool.Fitness at 6". Using Mids' Reborn v2.6.0.7
  4. Can someone take a look at this build?
  5. Set Bonus Totals: 10% DamageBuff(Smashing) 10% DamageBuff(Lethal) 10% DamageBuff(Fire) 10% DamageBuff(Cold) 10% DamageBuff(Energy) 10% DamageBuff(Negative) 10% DamageBuff(Toxic) 10% DamageBuff(Psionic) 14.44% Defense(Smashing) 14.44% Defense(Lethal) 12.88% Defense(Fire) 12.88% Defense(Cold) 6% Defense(Energy) 6% Defense(Negative) 6% Defense(Psionic) 20.06% Defense(Melee) 6% Defense(Ranged) 9.44% Defense(AoE) 5.4% Max End 2.5% Enhancement(Max EnduranceDiscount) 75% Enhancement(RechargeTime) 15% SpeedFlying 428.7 HP (22.88%) HitPoints 15% JumpHeight 15% SpeedJumping MezResist(Confused) 110% MezResist(Held) 110% MezResist(Immobilized) 110% MezResist(Sleep) 110% MezResist(Stunned) 110% MezResist(Terrorized) 110% 11.5% (0.19 End/sec) Recovery 84% (6.56 HP/sec) Regeneration 20% ResEffect(SpeedFlying) 20% ResEffect(RechargeTime) 20% ResEffect(SpeedRunning) 23.75% Resistance(Smashing) 23.75% Resistance(Lethal) 30.5% Resistance(Fire) 30.5% Resistance(Cold) 17% Resistance(Energy) 17% Resistance(Negative) 14.75% Resistance(Toxic) 14.75% Resistance(Psionic) 15% SpeedRunning ------------ Set Bonuses: Unbreakable Guard (Deflection) 2.5% Enhancement(EnduranceDiscount) 2.25% Resistance(Energy,Negative), MezResist(Immobilized) 3.75%, MezResist(Held) 3.75%, MezResist(Stunned) 3.75%, MezResist(Sleep) 3.75%, MezResist(Terrorized) 3.75%, MezResist(Confused) 3.75% 3.13% Defense(Melee), 1.56% Defense(Lethal), 1.56% Defense(Smashing) 3.75% Resistance(Toxic,Psionic), MezResist(Immobilized) 6.25%, MezResist(Held) 6.25%, MezResist(Stunned) 6.25%, MezResist(Sleep) 6.25%, MezResist(Terrorized) 6.25%, MezResist(Confused) 6.25% 5.25% Resistance(Fire,Cold), MezResist(Immobilized) 8.75%, MezResist(Held) 8.75%, MezResist(Stunned) 8.75%, MezResist(Sleep) 8.75%, MezResist(Terrorized) 8.75%, MezResist(Confused) 8.75% 140.6 HP (7.5%) HitPoints Superior Might of the Tanker (Scorch) 4% DamageBuff(All) 56.22 HP (3%) HitPoints 10% Enhancement(RechargeTime) 6% Resistance(Toxic,Psionic), MezResist(Immobilized) 10%, MezResist(Held) 10%, MezResist(Stunned) 10%, MezResist(Sleep) 10%, MezResist(Terrorized) 10%, MezResist(Confused) 10% 6% Resistance(Smashing,Lethal), MezResist(Immobilized) 10%, MezResist(Held) 10%, MezResist(Stunned) 10%, MezResist(Sleep) 10%, MezResist(Terrorized) 10%, MezResist(Confused) 10% Luck of the Gambler (Battle Agility) 10% (0.78 HP/sec) Regeneration 21.08 HP (1.13%) HitPoints 7.5% Enhancement(RechargeTime) Panacea (True Grit) 2.5% (0.04 End/sec) Recovery 2.25% Resistance(Smashing,Lethal), MezResist(Immobilized) 3.75%, MezResist(Held) 3.75%, MezResist(Stunned) 3.75%, MezResist(Sleep) 3.75%, MezResist(Terrorized) 3.75%, MezResist(Confused) 3.75% 10% (0.78 HP/sec) Regeneration MezResist(Repel) 1000% (10% chance) Gauntleted Fist (Combustion) 1.8% Max End 3.75% Resistance(Energy,Negative), MezResist(Immobilized) 6.25%, MezResist(Held) 6.25%, MezResist(Stunned) 6.25%, MezResist(Sleep) 6.25%, MezResist(Terrorized) 6.25%, MezResist(Confused) 6.25% 10% (0.78 HP/sec) Regeneration 3.13% Defense(Melee), 1.56% Defense(Lethal), 1.56% Defense(Smashing) 5.25% Resistance(Smashing,Lethal), MezResist(Immobilized) 8.75%, MezResist(Held) 8.75%, MezResist(Stunned) 8.75%, MezResist(Sleep) 8.75%, MezResist(Terrorized) 8.75%, MezResist(Confused) 8.75%5.25% Resistance(Fire,Cold), MezResist(Immobilized) 8.75%, MezResist(Held) 8.75%, MezResist(Stunned) 8.75%, MezResist(Sleep) 8.75%, MezResist(Terrorized) 8.75%, MezResist(Confused) 8.75% Luck of the Gambler (Phalanx Fighting) 7.5% Enhancement(RechargeTime) Shield Wall (Phalanx Fighting) 5% Resistance(Lethal), 5% Resistance(Smashing), 5% Resistance(Fire), 5% Resistance(Cold), 5% Resistance(Energy), 5% Resistance(Negative), 5% Resistance(Psionic), 5% Resistance(Toxic) Steadfast Protection (Tough) 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic) Aegis (Tough) 7.5% SpeedJumping, 7.5% JumpHeight, 7.5% SpeedFlying, 7.5% SpeedRunning 3.13% Defense(Fire,Cold), 1.56% Defense(AoE) Luck of the Gambler (Weave) 7.5% Enhancement(RechargeTime) Red Fortune (Weave) 1.5% Resistance(Smashing,Lethal), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5% 1.5% Resistance(Fire,Cold), MezResist(Immobilized) 2.5%, MezResist(Held) 2.5%, MezResist(Stunned) 2.5%, MezResist(Sleep) 2.5%, MezResist(Terrorized) 2.5%, MezResist(Confused) 2.5% 2% DamageBuff(All) 5% Enhancement(RechargeTime) Superior Gauntleted Fist (Shield Charge) 3.6% Max End 6% Resistance(Energy,Negative), MezResist(Immobilized) 10%, MezResist(Held) 10%, MezResist(Stunned) 10%, MezResist(Sleep) 10%, MezResist(Terrorized) 10%, MezResist(Confused) 10% 16% (1.25 HP/sec) Regeneration 5% Defense(Melee), 2.5% Defense(Lethal), 2.5% Defense(Smashing) 6% Resistance(Smashing,Lethal), MezResist(Immobilized) 10%, MezResist(Held) 10%, MezResist(Stunned) 10%, MezResist(Sleep) 10%, MezResist(Terrorized) 10%, MezResist(Confused) 10%6% Resistance(Fire,Cold), MezResist(Immobilized) 10%, MezResist(Held) 10%, MezResist(Stunned) 10%, MezResist(Sleep) 10%, MezResist(Terrorized) 10%, MezResist(Confused) 10% Avalanche (Fire Sword Circle) 10% ResEffect(SpeedRunning), 10% ResEffect(RechargeTime), 10% ResEffect(SpeedFlying) 3% Resistance(Fire,Cold), MezResist(Immobilized) 5%, MezResist(Held) 5%, MezResist(Stunned) 5%, MezResist(Sleep) 5%, MezResist(Terrorized) 5%, MezResist(Confused) 5% 2% (0.03 End/sec) Recovery 1.88% Defense(Melee), 0.94% Defense(Lethal), 0.94% Defense(Smashing) 3.75% Defense(Fire,Cold), 1.88% Defense(AoE) Panacea (Aid Self) 2.5% (0.04 End/sec) Recovery 2.25% Resistance(Smashing,Lethal), MezResist(Immobilized) 3.75%, MezResist(Held) 3.75%, MezResist(Stunned) 3.75%, MezResist(Sleep) 3.75%, MezResist(Terrorized) 3.75%, MezResist(Confused) 3.75% 10% (0.78 HP/sec) Regeneration MezResist(Repel) 1000% (10% chance) Blistering Cold (Greater Fire Sword) 10% ResEffect(SpeedRunning), 10% ResEffect(RechargeTime), 10% ResEffect(SpeedFlying) 2% (0.03 End/sec) Recovery 4.5% Resistance(Fire,Cold), MezResist(Immobilized) 7.5%, MezResist(Held) 7.5%, MezResist(Stunned) 7.5%, MezResist(Sleep) 7.5%, MezResist(Terrorized) 7.5%, MezResist(Confused) 7.5% 1.88% Defense(Smashing,Lethal), 0.94% Defense(Melee) Apocalypse (Gloom) 16% (1.25 HP/sec) Regeneration 56.22 HP (3%) HitPoints 4% DamageBuff(All) 10% Enhancement(RechargeTime) Dark Watcher's Despair (Darkest Night) 28.11 HP (1.5%) HitPoints 2.5% (0.04 End/sec) Recovery 5% Enhancement(RechargeTime) Gladiator's Armor (One with the Shield) 3% Defense(Melee), 3% Defense(AoE), 3% Defense(Ranged), 3% Defense(Smashing), 3% Defense(Lethal), 3% Defense(Fire), 3% Defense(Cold), 3% Defense(Energy), 3% Defense(Negative), 3% Defense(Psionic) Luck of the Gambler (Grant Cover) 7.5% Enhancement(RechargeTime) Numina's Convalesence (Health) 12% (0.94 HP/sec) Regeneration 35.14 HP (1.88%) HitPoints Performance Shifter (Stamina) 7.5% SpeedJumping, 7.5% JumpHeight, 7.5% SpeedFlying, 7.5% SpeedRunning 35.14 HP (1.88%) HitPoints
  6. I took two different builds (one including shield, another including fire) from this forum and married them together. I don't know what I'm doing when it comes to making builds so I know there's some big improvements to be made. Please fix and repost. Hero Plan by Pine's Hero Designer v2.21 (Database Issue: 25) http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Tanker Primary Power Set: Shield Defense Secondary Power Set: Fiery Melee Power Pool: Speed Power Pool: Leaping Power Pool: Fighting Power Pool: Medicine Ancillary Pool: Soul Mastery Hero Profile: Level 1: Deflection Unbreakable Guard - Resistance Unbreakable Guard - Resistance/Endurance Unbreakable Guard - Endurance/RechargeTime Unbreakable Guard - RechargeTime/Resistance Unbreakable Guard - Resistance/Endurance/RechargeTime Unbreakable Guard - +Max HP Level 1: Scorch Superior Might of the Tanker - Accuracy/Damage Superior Might of the Tanker - Damage/Recharge Superior Might of the Tanker - Accuracy/Damage/Recharge Superior Might of the Tanker - Damage/Endurance/Recharge Superior Might of the Tanker - Accuracy/Damage/Endurance/Recharge Superior Might of the Tanker - Recharge/Chance for +Res(All) Level 2: Battle Agility Luck of the Gambler - Defense/Endurance Luck of the Gambler - Recharge Speed Luck of the Gambler - Defense/Endurance/Recharge HamiO:Cytoskeleton Exposure Level 4: True Grit Panacea - Heal/Endurance Panacea - Hea/Recharge Panacea - Heal/Endurance/Recharge Panacea - Heal Panacea - +Hit Points/Endurance Resist Damage IO Level 6: Active Defense Recharge Reduction IO Level 8: Combustion Gauntleted Fist - Accuracy/Damage Gauntleted Fist - Damage/RechargeTime Gauntleted Fist - Accuracy/Damage/RechargeTime Gauntleted Fist - Damage/Endurance/RechargeTime Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime Gauntleted Fist - RechargeTime/+Absorb Level 10: Against All Odds Endurance Reduction IO Level 12: Phalanx Fighting Luck of the Gambler - Recharge Speed Shield Wall - +Res (Teleportation), +5% Res (All) Level 14: Hasten Recharge Reduction IO Recharge Reduction IO Level 16: Super Jump Jumping IO Level 18: Boxing Accuracy IO Level 20: Tough Steadfast Protection - Resistance/+Def 3% Aegis - Resistance Aegis - Resistance/Endurance Aegis - Resistance/Endurance/Recharge Level 22: Weave Luck of the Gambler - Recharge Speed Red Fortune - Defense/Endurance Red Fortune - Endurance/Recharge Red Fortune - Defense/Endurance/Recharge Red Fortune - Defense Red Fortune - Endurance Level 24: Taunt Accuracy IO Level 26: Shield Charge Superior Gauntleted Fist - Accuracy/Damage Superior Gauntleted Fist - Damage/RechargeTime Superior Gauntleted Fist - Accuracy/Damage/RechargeTime Superior Gauntleted Fist - Damage/Endurance/RechargeTime Superior Gauntleted Fist - Accuracy/Damage/Endurance/RechargeTime Superior Gauntleted Fist - RechargeTime/+Absorb Level 28: Build Up Recharge Reduction IO Recharge Reduction IO To Hit Buff IO Level 30: Fire Sword Circle Avalanche - Accuracy/Damage Avalanche - Damage/Endurance Avalanche - Accuracy/Damage/Endurance Avalanche - Accuracy/Damage/Recharge Avalanche - Accuracy/Damage/Endurance Avalanche - Recharge/Chance for Knockdown Level 32: Injection Accuracy IO Level 35: Aid Self Interrupt Reduction IO Panacea - Heal/Endurance Panacea - Endurance/Recharge Panacea - Hea/Recharge Panacea - Heal/Endurance/Recharge Panacea - Heal Level 38: Greater Fire Sword Blistering Cold - Accuracy/Damage Blistering Cold - Damage/Endurance Blistering Cold - Accuracy/Damage/Endurance Blistering Cold - Accuracy/Damage/Recharge Blistering Cold - Damage/Endurance/Accuracy/RechargeTime Level 41: Gloom Apocalypse - Damage Apocalypse - Accuracy/Damage/Recharge Apocalypse - Accuracy/Recharge Apocalypse - Damage/Endurance Apocalypse - Chance of Damage(Negative) Level 44: Darkest Night Dark Watcher's Despair - Chance for Recharge Slow Dark Watcher's Despair - To Hit Debuff/Endurance Dark Watcher's Despair - Recharge/Endurance Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance Level 47: One with the Shield Gladiator's Armor - TP Protection +3% Def (All) Level 49: Grant Cover Luck of the Gambler - Recharge Speed Endurance Reduction IO Level 2: Health Miracle - +Recovery Numina's Convalesence - +Regeneration/+Recovery Numina's Convalesence - Heal/Endurance Numina's Convalesence - Heal Level 2: Stamina Performance Shifter - EndMod Performance Shifter - Chance for +End Performance Shifter - EndMod/Accuracy ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1438;651;1302;HEX;| |78DA6594C952135114866FA73B224DC260803025619021019B04706D953228902A2| |CD46D2A15AED0652A5004AA74A3E23C2F5C80C33BB876780FC7854FE0B0705CC543| |FF3F91AAEE4AE7BBFD9F7B867BFADECE5E9C0CBD98D93AA68CD08962BE5CCE9DC99| |72EE8F56036BFEC16D4EE5523770C6A6E529FD7A5B27616575C5D5CDA7B6CA335AB| |8B5A3BD3AE5EBF84B1B21756578BCEE29AD64B216F38AFF36B6E6939EC3D4CBBCB2| |B1BD5A7AC5E720B6E4947A7D6DC82737C7D7343E71657378BB96CBEBC2121DBA48E| |7EB927C3F267EC565609AA1FA652194B057E92BF40EB37F9073CF0176CB2F7F9BEA| |5ED1D78F03DF901B43F929FC029C96BC0D7341A0D4F0BB59011B0FEA8982D534DCB| |5C9379CC2EF837C7C904D8DA4DF6806D23CAE38CF806BDCE575470185AC4C67BD88| |D5773D9C2FC2B60C755720BECBA465E074F4ABC5AAFF08AAAED41BC53A2D5A13EA3| |8E6B88CFA18E5E4914462E23CCFC71322AB606D6D63004CD10AD895A53073453B40| |87B1589CA2026312690A73B4D8E43B7646E0B7BD5C25ABA6DB0274486C97AB0AF01| |6C96BE44993BCADC73527C3B7BD57E033DE8BB49DE020FDF26EF9077C15689D709D| |F4027D73CB0C731F640E6C4183FB60DBF811D70F009F9947C06269F8371596B82F5| |26586F42B45EC6EBED8496E49E49C6C014F74E8A7B27C5BDD36EE34C88AFD57F0F3| |946EE930FC887E0914760415C87E833341280CD014747C14C9ACC809F434A0DC3C7| |1C7E439FD7F47945BE04E7A5FF0ED7E88CA1CE59D1D2DC6F69BEE30CF76297A5785| |5E427974A5AD5535A49F9AC699F92F129E33E65C2A7CCFB94058B6945313CA5B651| |CE3194CA17BB7AFE69FD66EFFB22CCCA6050BE00E7B0BAC6D3E459F0ABCFFBFB7F2| |5603C46EF0EED90DBE03F25FFD7FC| |-------------------------------------------------------------------|
  7. /bind BUTTON4 "powexecname Super Jump$$powexecname Combat Jumping" I used this back in the day. "Back" button on my mouse toggles between combat jumping and super jump. I used this to switch from flight and hover as well. /bind MBUTTON "powexecname Radiation Infection$$powexecname Enervating Field" On my radiation defender, I use this to turn off the two targeting AoE toggles so they can recharge before we get to the next group of mobs. This won't work to cast them, just turn them off.
  8. Just found out that Ouroboros contains the Aspect of the Pillars which has all (?) of the mission arcs. Are there any highlights that are recommended?
  9. I find this bind helpful: /bind G "targetcustomnext notmypet" Now, when you press the G key, you will automatically target any *thing* in your field of vision (except your own pets). These things include: * glowies * other players * enemies * doors (including elevators) * citizens * contacts, trainers, and so forth This is very useful for finding glowies: press G and see what turns up in the Target display. Things like Desks, Whiteboards, and so forth are glowies to click. Note that glowies show up even if you've already clicked them. Also helpful for finding doors, contacts, and other things you want to approach. Doors appear as "Dr" in the Target display. Once the thing that you want to approach is in the Target display, just hit F (Follow) to move towards it.
  10. Is there any way to disable glow effects from team member's buffs?
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