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Communistpenguin

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Everything posted by Communistpenguin

  1. Also, the game is probably at one of the more difficult phases from like 18-26? 18-30? Enemies get tougher, but your build hasn't necessarily filled out to compensate just yet, especially if you don't have a sugar daddy character to supply enhancements.
  2. Pretty sure it was widely accepted that bonfire was crazy op with the KB->KD enhancement.
  3. Im used to it as it is. It works fine, I see no reason to change it.
  4. With the new issue, we are getting new things that can go inside the Think Tank head option. I would like to suggest a few more such items... -A scaled down version of the pirana head both with and without fins -miniature hydra floating in the water -a miniature version of the Hydra Head -A scaled down version of Lusca's head -a scaled down Rikti Monkey floating in the water -Some fish? Im not sure if there is a fish model/animation already in the game, I don't recall seeing any
  5. I 3 slot stamina, and for health , it depends on the toon, but I will always put SOME slots into it. I load both up with procs.
  6. I always remap my autorun to my middle mouse button personally.
  7. Take a break. There is nothing wrong with doing something else for a little bit, then coming back when you feel like it.
  8. I was paraphrasing Tommy boy, but the point stands.
  9. the bee's that DE summon. the badge should be called: "Everywhere" Badge text: BEES! They're everywhere! your powers are useless against them!
  10. I bet that no one in paragon actually owns cars. Everyone just belongs to a ride-share that can buy cheap cars at a low price due to volume sales.
  11. Would anyone be interested in more variety in inspiration type? Like a movement speed inspiration, or a boost range inspiration?
  12. I was just thinking, that it would be nice if we could set Orobouros missions to a higher difficulty and get prismatic salvage as a reward. Nothing crazy, maybe several levels of increased odds for one to drop at the end of a mission culminating in 100% guaranteed for a high enough difficulty setting.
  13. Why not just strip all mobs of mez protections, and simply give them % of mez resistance. So if you hit a boss with a minion level hold, it does hold the boss, but only for like 1/10 of a second or whatever, but hit him with a boss level hold and he would be held the entire duration. I mean, we already have mez resistance in the game, and we already have resistances scaling with level. Seems like a straight forward solution to me.
  14. I wouldn't? A simple mashup where you get to choose which powers have which element is the goal.
  15. Another problem, is that the powers are not exactly contradictory, but like, If I have a character that wants the aoe fear, they probably dont want the taunt. I view pacify as completely pointless. So to get the pbaoe fear, I have to take at least 1 useless power and a single target fear. My Controller wouldn't mind the single target fear, but he would not want provoke. My tank would be ok with provoke, but a single target fear is kinda pointless for him. The only character that I have managed to take it on is my mastermind.
  16. I feel like the Presence Pool needs a little work. Personally, I feel like Invoke panic is too expensive as a pick? Like, if it were a tier two pick instead of tier 3, I would definitely take the pool alot more. This is probably just more power creep, but I have a hard time justifying taking the pool, even when I want to.
  17. So here is a half baked idea, I would love a set that is a combination of elements. So My toon could throw fire blasts as well as ice blasts or whatnot. So what if the devs created a "new" blast set, that was simply all the elemental blasts combined. The thing is though, picking a blast of one element would lock you out of the equivalent blast of another set. IE if you choose "Flares" then "Ice Bolt", "Charged Bolts", "Aqua bolt" and whatever the earth blast power is would be locked out. So you could have a mixture of elemental based powers, but you could not have multiple snipes or nukes. Alternatively, there could be a generic blast set, and you could have a "change element" button like Dual Pistols lets you change ammo types. Personally, I would prefer elementalist sets for all the various elemental based powers, but I figured the blasts/manipulation would be easiest to tackle.
  18. Man, I would love if some of the most basic stuff could get tweaked a bit. Like the dirt texture, or the grass texture.
  19. Yes exactly. I was actually trying to make a jedi for Star Wars day, and something like a grav or mind/katana assault would be perfect. Then I realized how crazy it is that we have so many weapon based melee sets, and NO weapon assault sets for doms. I mean, Battle Axe Broad sword katana war mace titan weapon staff dual swords dual pistols assault rifle Archery beam rifle Seems pretty fertile ground to steal a few powers. Heck, you could even do a crossbow assault since there is crossbows and a couple animations for MOBs but not really enough for a full set.
  20. Title says it all really, Seems odd that they haven't done any yet, since we have so many weapon sets for melee.
  21. Yeah like echo DA. Maybe they could make it so the ghost ship is not hidden by the fog? Like it becomes a beacon in the zone? They should also make the ghosts leveless like Invasion mobs.
  22. They should make the zones atmosphere go all DA and foggy. If nothing else, it would let people know the ship is in the zone.
  23. Its not to bad honestly, I bought my toon a bunch of blaster ios and the SBB ios, so he is a little OP for his level probably, so I dont constantly die.
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