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Chezzuts

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Everything posted by Chezzuts

  1. This is the build I ended up with (attached) I'm not familiar enough to know comparisons to typical optimized blaster builds, but it seems like this has a lot of damage, accuracy, to hit, defense, defense debuff (aoe for mobs and single target for AVs), and knockup CC. Great End too (maybe too much?). I know a lot of people running devices love running trip mine, but that doesn't seem to work in concept with the positioning and rotations I'd be doing with Seismic powers and knockups. Went with turret instead because it also gives pet resist buff option via Expedient Reinforcement. Didn't find any other good resist options. Only thing I'm not sure of: Caltrops slotting. Unsure if Air Burst will knock up people in caltrops. Blaster - Seismic Blast - Devices.mxd
  2. Thank you for the insight! I'll keep all of this in mind and will continue working on the build tomorrow. I think it'll come down to a lot of guess work/seeing what fits well in Mids since I haven't really found others running this exactly pairing. Will be a lot of work, but makes it feel more like my own!
  3. I'm pretty new to endgame builds. I made a Seismic/Devices Blaster because it seemed like a fun idea to have a science-origin hero who uses devices...and one of which gives seismic/earth control. Getting to endgame and trying to figure out the identity of the build. I imagine knockback + damage + defense debuffs would be the primary focuses. But, I'm not familiar enough with enhancement sets to know what would be ideal sets to look for. Bit overwhelming looking at all the options, so I was hoping someone could give me some quick assistance with direction.
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