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Top Gear

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Everything posted by Top Gear

  1. Very well thought out response. Thank you for taking the time to clarify all these things for the original poster. ... only if your only interest is hearing exactly the same thing that you already think. Otherwise the post isn't trolling or drama, just questions someone would like answered - troll. What a sophmoric response.
  2. This response is EXACTLY to the point of the poster's comments. This wasn't drama or a "kid" unless you've personally verified the poster's age. Instead what this is is a complete lack of caring and obvious minimalization of a well thought out post. So typical and unsurprising. How's that for drama ? Helping your headache any? You would've been better off just waiting to post after a couple aspirin or something.
  3. I'm surprised anyone is surprised by the inner circle's "rules for thee but not me" behavior. How is this hypocrisy any different than so many other examples? Here's an idea: if you see these "violations" don't report them. Keep your mouth shut and go on about your day because in the end none of it matters. If, as the worry warts would like you to believe the server gets shut down, you can feel totally confident that it was for much worse things than someone naming an inactive SG after a comic one.
  4. Once again the most inane and irrelevant garners the greatest attention.
  5. If you really want a challenge without being forced into a sociopath led team for 3 hours, simply don't use any incarnates and use a build that doesn't take advantage of IO sets. That way you can solo grind to your heart's content. Only 74 poll votes since Monday should tell you all you need to know about the reality of interest in hard mode conversations and play.
  6. If I wanted to waste my time grinding away for 3 hours, I'd rather find a big rock and try rolling it up a hill than taking advantage of hard mode for the pathetic rewards it gives.
  7. Ok but if you're using it to compare AT/power sets, does it remove bonuses from any enhancements? The same AT with the same power will obviously get different numbers if they have an SO vs IO and so on. I would think you want real numbers from the raw skill and AT, not some artificially inflated number based on a $20M enhancement you bought for instance
  8. Sorry guys, new to this type of "fun" in game. What purpose does this serve? Is this just a "I got a higher number than you" or is there actually a good reason for engaging in this activity? Not judging just curious.
  9. At least copy the entire sentence so the context isn't manipulated. I've since edited that out for general forum consumption anyway. It's not about burning the house down, it's about getting support to insure EVERYONE can enjoy playing how they want to play.
  10. Though I take your word for these things, I find it very sketch that there are always so many reasons "grinders" don't want to go to Rebirth. This is beginning to look a lot like people just generally being miserable unless they're controlling the narrative and in this case, everyone's game play. I'll not be forced to play "regular" content with the sociopaths that are generally leading the teams and running what should be an hour or two TF in 20 minutes and then coming here to complain about others preferring to farm as if there's a difference. You people, (and I don't include Astralock, I'm only using their post as a basis) are complete hypocrites.
  11. Thank you everyone for making efforts to collect data. I'm seeing a lot of "might be", "probably", and "should be". If you aren't going to be transparent and include how many people were on the map, what the team size and level settings were and your start and end figures, it's not really useful. Saying "these should be the numbers" without accompanying data isn't useful either. Are there some metrics around just how many people are actually getting these "best in class" numbers? How many unique players have actually fully built with IO set toons that can get those numbers? How many people have turned off earning XP to earn more influence? Let's also stop this nonsense about AFK farming. That was never part of the discussion until it became clear that the numbers for AE farming were only marginally better and only if you played #125 over and over. What metrics are there about how many people are playing #125 in AE versus the Carnie or FreakShow map? All of this is supposition and posturing to try justify a nerf to the rewards in AE without any clear indication that the emp merit conversion is even being widely used. Again if the real target of this change is AE because the rewards are so much better than anywhere else, why isn't EVERYONE doing it? Why are people focused more on marketeering or running the same TF over and over again? Why is there in fact such a great balance of people doing their own thing throughout the game? I can't help but to question the very premise upon which the change is being based because there are no metrics I've ever seen to substantiate it.
  12. Absolutely what has been suggested over and over. Thank you for taking the time to do your testing. I'd take it one step further. Why the heck don't we just make available a "fast to 50 toon" with enough influence to cover a load of IO's? If someone wants to skip all the pre-50 junk and jump right into TF's and such, let them. That will also keep the gold diggers away. Why would people buy influence or get power leveled for money if they can get a free 50? Seems like you solve both problems at once. I mean, unless the devs themselves are running the gold farming enterprise and using the nerfs on AE to stop competition. But that's just being paranoid.
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