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Captain Crunch

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Everything posted by Captain Crunch

  1. I couldn't find a single working port anywhere. Would've liked to see the top but there's no apparent way to get there.
  2. I also rolled a rad/fire defender, for thematic purposes not solo play. My toon is OrangeSunshine (sun=radiation, fire and gravity or dark epic pool). I'm rounding level 40 and I've enjoyed playing her but I was starting to wonder if she is going to be viable if not just boring... at least as I've currently built her. I'd never played a defender. It remember my motherboard blew after playing about 3 months and I went lowbrow for a while. When I got my sys refs back on par it was all gone. So stoked to be playing. Digressed, sry. So far she seems like a blaster that starts with a few targeted toggles. Each level I question the intrinsic value of most of the rad primaries. Mutation, choking cloud, fallout and em pulse all have somewhat major drawbacks. After travel powers and medicine (I couldn't resist despite adverse advice. I'm a defender for pete's sake), I'm not sure I'll have room for much supplementation to buffs/debuts like leadership or sorcery. So I'm kinda lost in my build. I've looked pretty hard for a rad/fire build guide. If anyone has a link to one or two that'd be great. It doesn't appear to be a popular build. I'm curious why not if it isn't. But I'm really interested in any thoughts you guys have about this build; powers, slotting, pool powers etc... More around team play. I thought I'd tack this here rather than start a new thread. Don't mean to hijack.
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