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WaywardRonin

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  1. Was playing WoW one day and bemoaning how much I missed teaming in City of Heroes. The only time folks team in that game are for dungeons or raids. Someone sent me a tell with, "You know CoH is back, right?" and when I said no, they sent me the url for Homecoming.....and here I am (gratefully).
  2. Hi Everyone, I wanted to make sure I'm understanding the new abilities with these two sets and figured I should ask if I was understanding correctly or not. For Mercs using Burst, Slug, and/or M30 you get: Each of these attacks applies a Focused Fire tag on the target for 30s. Each power's tag will increase Mercenary ranged damage by 3.33%, up to a maximum of 10s For Ninjas using Snap/Aimed Shot and/or Fist Full of Arrows you get: Each of these attacks now grants a 3% chance for henchmen to crit for 30s. The chance does not stack from the same power but each power can stack together, for up to +9% chance if all powers are used. For Ninjas - they seem to get the crit increase for any/all targets, not just the one I hit with my Snap or Aimed shot. With the "the target" for Mercs, I wasn't sure if the extra damage was only to the one target you hit with the Burst or Slug or if they get the increase in damage to all targets for 30 seconds? Thanks so much for your time!
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