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nekkidtruth

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  1. Is this something that could be fixed in the future? (I realize it may not be a priority right NOW as the goal of not having to sync accounts has been achieved and that holds more value right now) But I'm just wondering if the goal ultimately is to be able to access both at the same time.
  2. If you right click on them it should tell you what their purpose is. There might even be an edit option. Sounds like a macro was created (Although the server shouldn't/wouldn't do that).
  3. I am fully open to working with anyone I need to, to get this ball rolling. I think the entire community across the board would benefit from being able to just open up the site, select a category or tag and be given an entire list of builds! I thought about personally copying an pasting the code for every build I could find online but that is just unreasonable. The amount of time and effort that would entail is just...crazy.
  4. My goal is definitely not meant to take that aspect away. This is more of a place to store all those builds. To play a bit of Devil's Advocate as well...not all servers are hosted here either. So I'd like to offer a way to discuss the builds on site as well if that's reasonable. I'm very excited to work on this and hopefully provide a solid foundation for not just Homecoming but third party servers as well. There is also the unfortunate reality of multiple version of Mid's/Pine's for multiple servers. This is why I'm hoping to grab some volunteers to help with this significant undertaking!
  5. Ok...I've tried this on my own and have also requested for help on Discord to no avail (Aside from one person whom has been awesome for bouncing ideas off of). So I thought to myself, What is the point of a community if I don't reach out? I have registered CoHBuilds.com. Here are my goals: One stop shop for all builds. Central database of sorts for builds that can be shared, linked to etc. Registration to manage your builds. Categorized Catalogue. Commenting, Critique and Rating of builds. Upload MXD files directly. My pie in the sky dreams: Either auto-parsing of the build's unique number to create an automatic download button or an easy way to parse the information that creates a build online. Instead of forcing the use of Titan Network's resources, possibly find a way to parse the information bypassing the need for their auto-generating links (If that makes sense?) I have a teeny tiny bit of experience with web design on the back end but nowhere near enough to achieve any of this on my own. My forte is graphic design so I can make all sorts of things look pretty, but the coding is usually a jumble of snippets from here and there with a little bit of tweaking. I thought Wordpress would be a good jumping point since it's so versatile but I'm getting lost in the sea of unnecessary plugins and themes that don't entirely do what I need. As it stands, the site is functional and I can paste the HTML code generated by Mids. However, I literally have to go and create a new post and paste the code in manually and that's obviously not at all convenient or user friendly. So I'm reaching out for a few volunteers who might be able to help me with this undertaking. It would be very much appreciated. CoHBuilds.com is hosted on a VPS so the back end can easily be switched over to whatever would help us accomplish this. My reasoning for this is simple. It is very time consuming scavenging through a decade worth of builds strewn all around the Internet across numerous sites and forums. If you're interested in helping out, please reach out to me here, via Discord: nekkidtruth#2407 or via email!
  6. It can be slotted with Acc so it's not auto hit.
  7. You don't really need a host. You can upload/paste directly into here.
  8. Unfortunately that's not possible.
  9. You are absolutely right. I didn't pay attention to the fire orbs at all to be honest. I was too busy trying to work out a rotation that worked. The majority of the time I spent frantically mashing buttons hahaha.
  10. Once again, I appreciate all of the comments and suggestions. I ran @mbre2006's second build for my initial test. I'm a glutton for punishment so the first thing I did after putting in the sets is I headed over to PI, set myself to +0/8 with Bosses on. I didn't feel that this would punish me enough so I deliberately chose an Arachnos radio mission. To my surprise, I did very well. I honestly expected to die multiple times but I didn't. Not even once! I do however need to work on the rotation. The mission wasn't horribly slow but it wasn't fast either. I also needed to pop some blues here and there. Definitely an end hog. I will say this, Ice/Thorn feels awkward. I'm going to test a bit more over the next few days but I wanted to give you guys some initial feedback from my test. I really wanted this to work for a character I had a theme for but it may not be in the cards. We'll see how the rest of my testing goes.
  11. Thank you so much! I'm going to give this last build here a try on Pineapple to see how it plays. Yeah the purples an such aren't a big deal. I farm as well as run TF's regularly. I'll let you know how it goes when I'm done on the test server 🙂
  12. I just finished a Version 2 of my build. I changed a bit around and went full out with the expensive stuff. Edit: Sorry just saw this @mbre2006 I would love to see what you might come up with! Hasten isn't necessary, I just wanted it to help with perma-dom. I am rather accustomed to Hasten in most of my builds though. Cost of IO's is not a concern. I can get what I need 🙂 Travel power doesn't make a huge difference to me. As long as I can get to where I need to get to quickly! Thanks! I'm not sure if I want to be full range or melee. I think ranged but melee capable if I have to get in close. Couldn't decide on a final power choice and my slotting could possibly be rearranged if it were to benefit the build. Thoughts? Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Mutation Dominator Primary Power Set: Ice Control Secondary Power Set: Thorny Assault Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Power Pool: Leaping Ancillary Pool: Ice Mastery Villain Profile: Level 1: Block of Ice -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(5), BslGaz-Slow%(5), BslGaz-Acc/EndRdx/Rchg/Hold(7) Level 1: Thorny Darts -- Apc-Dam%(A), Apc-Dmg(31), Apc-Dmg/Rchg(31), Apc-Acc/Dmg/Rchg(34), Apc-Dmg/EndRdx(37) Level 2: Frostbite -- Ann-ResDeb%(A) Level 4: Fling Thorns -- Rgn-Knock%(A), Rgn-Dmg(13), Rgn-Dmg/Rchg(13), Rgn-Dmg/EndRdx(29), Rgn-Acc/Dmg/Rchg(29) Level 6: Arctic Air -- CrcPrs-Conf%(A), CrcPrs-Conf(7), CrcPrs-Conf/Rchg(9), CrcPrs-Acc/Conf/Rchg(9), CrcPrs-Acc/Rchg(11), CrcPrs-Conf/EndRdx(11) Level 8: Hasten -- RechRdx-I(A) Level 10: Boxing -- Empty(A) Level 12: Ice Slick -- RechRdx-I(A) Level 14: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(15), GldArm-End/Res(15), UnbGrd-Max HP%(17) Level 16: Build Up -- GssSynFr--Build%(A), GssSynFr--ToHit/EndRdx(17), GssSynFr--Rchg/EndRdx(21), GssSynFr--ToHit/Rchg/EndRdx(25), GssSynFr--ToHit/Rchg(27), GssSynFr--ToHit(27) Level 18: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(19), ShlWal-ResDam/Re TP(19), LucoftheG-Def(21) Level 20: Thorn Burst -- Arm-Dam%(A), Arm-Dmg(31), Arm-Dmg/Rchg(43), Arm-Acc/Dmg/Rchg(46), Arm-Dmg/EndRdx(46) Level 22: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(23), Ksm-ToHit+(23), LucoftheG-Def(25) Level 24: Combat Jumping -- LucoftheG-Def/Rchg+(A) Level 26: Glacier -- Lck-%Hold(A) Level 28: Super Speed -- WntGif-ResSlow(A) Level 30: Impale -- SprAscoft-Rchg/+Dmg%(A), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(37), SprAscoft-EndRdx/Rchg(37), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(40), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(46), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(50) Level 32: Jack Frost -- CaltoArm-+Def(Pets)(A), CaltoArm-Acc/Dmg(33), ExpRnf-+Res(Pets)(33), ExpRnf-Acc/Dmg(33), SvrRgh-PetResDam(34), SvrRgh-Acc/Dmg(34) Level 35: Sleet -- AchHee-ResDeb%(A), TchofLadG-DefDeb/Rchg(36), TchofLadG-DefDeb/Rchg/EndRdx(36), TchofLadG-DefDeb(36) Level 38: Thorn Barrage -- FrcFdb-Rechg%(A), GldJvl-Dam%(39), GldJvl-Acc/Dmg(39), GldJvl-Dam/Rech(39), GldJvl-Dam/End/Rech(40), Dcm-Build%(40) Level 41: Hoarfrost -- Pnc-Heal/+End(A), Pnc-Heal(42), Pnc-Heal/EndRedux(42), Pnc-EndRdx/Rchg(42), Pnc-Heal/Rchg(43), Pnc-Heal/EndRedux/Rchg(43) Level 44: Frozen Armor -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(45), Rct-ResDam%(45), LucoftheG-Def(45) Level 47: Ice Storm -- SprFrzBls-Rchg/ImmobProc(A), SprFrzBls-Dmg/EndRdx/Acc/Rchg(48), SprFrzBls-Acc/Dmg/Rchg(48), SprFrzBls-Acc/Dmg/EndRdx(48), SprFrzBls-Dmg/EndRdx(50), SprFrzBls-Acc/Dmg(50) Level 49: [Empty] Level 1: Brawl -- Empty(A) Level 1: Domination Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(3) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), EndMod-I(3) ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1456;678;1356;HEX;| |78DA6594CB4F135114C6EF3053CABBADA50F684B1FF228A5AD14104431C6801A852| |6241A576A9D40034DB0D3B443224B17FE0D6E5CFADCB8F2013E16EED4B526BA71E1| |C6954AA22E3431E3E9FD4E1F492799FCE67EE7DC73CE9C7367B2D7977A1E9DB9714| |2288EC52DBD52C92D19D70A45DD34CA1DD96D53370B46511574D9E90ED56DB945A3| |68968DADF4D9B57CED39D2B09EAC54F4ED2D337D61D32817776A4BD1B56AD096F3A| |57C7EBD573E9E2E6C6C9A85E28643AE56F2FA7ABE5CD92C947A6AEB1219074F950A| |6B325156AF98F9F24EA3443F15354AF7615962F5B254F1BE8D2AD584F681F9096CF| |F083A1BBE9AC89096D1C450929902A3697078129CA53D0AF608E5AB2AB5030495E3| |A873F0EB99624E83C159E60C38471B6C329065B3E9D0DA2F811D979957C0AE1CF32| |A18A309D8B157D82784D414D23AB9AE4E8B2E314F19BA59E9662F95BC7AB153EDF5| |29B20B7D53788BBE0CE8FC03F6131C5CA1E321323B1F80FDF741FF3D70F02EF30EA| |8511E17E771791474C9C95CE6F8FD587B68E9E6EEB98F73F78F808979307594B900| |BA28BE87E37B38BE97E37BFF09F95E7E8EEF255F1F77CBC7BEC728E700F766E02F6| |21E24BF006B81006A741342DC83D02B68C32F99CFC1B117606A17CCEC810B8430E2| |D9C25F70E2229F99BF9033B2CFA7EC37E613DD07FD2E21627C8A63AFC9C74DF5BDE| |53ADF31DFF00C28CF08D7387213DA6812358C8E33135C6B9A799BDCC7685E9427CE| |35C6A3B08D47984166084C0C31C36080F64EF00C26B8AF499E41F2277C923C8320F| |9A6394F7A4F93DAA15DE633E65330F384F918AC1E662BA8D53F55211511AB2A486F| |2D27EA562BD1E239D9A2645A94E91665A645596964A46F0D8D5ED59A7E07D2ABD35| |9FF1958DFBAC8AA345B7F341445B988E6B49D53E430BE377BC77110F69BFD6F2167| |5B04B6FF3C6CE50A| |-------------------------------------------------------------------|
  13. All very good suggestion and feedback. Much appreciated. I'm going to take another stab at the build as some of the suggestions mentioned first cause a slotting issue for me. I think I may take a look at some Ice/* builds to get some ideas because sadly, Thorny Assault builds are rather scarce. I wouldn't be opposed to looking at/trying someone else's build if they feel so inclined to share or make an attempt at one 🙂 I'll be back with a revised build. Right now I fear this might not be as awesome as it sounded in my head LOL
  14. Thanks so much for the tips! I'll apply these changes and see where that puts me with regards to my goals 🙂 Ripper and Thorn Barrage specifically, I'm leaning more towards range and AoE's. If that makes sense?
  15. Hey folks! Looking to get some feedback on my build. I was going to go and test it on Pineapple but...I feel like it's going to under perform. Any tweaks or recommendations would be very greatly appreciated! Edit: I should mention some of the goals I'm looking to achieve are S/L soft cap or as close to as possible. Perma-Hasten and Perma-Dom. Villain Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Mutation Dominator Primary Power Set: Ice Control Secondary Power Set: Thorny Assault Power Pool: Speed Power Pool: Fighting Power Pool: Leaping Power Pool: Leadership Ancillary Pool: Ice Mastery Villain Profile: Level 1: Block of Ice -- Lck-%Hold(A), Lck-Acc/Rchg(3), UnbCns-Dam%(3), UnbCns-Acc/Rchg(5), UnbCns-Hold/Rchg(5) Level 1: Thorny Darts -- Dcm-Build%(A), Apc-Dam%(7), Apc-Dmg/EndRdx(7), Apc-Dmg(9), Apc-Acc/Dmg/Rchg(9), Apc-Dmg/Rchg(11) Level 2: Frostbite -- PcnoftheT--Rchg%(A), PcnoftheT-Acc/Slow(11) Level 4: Fling Thorns -- Ann-ResDeb%(A), Ann-Acc/Dmg(15), Ann-Acc/Dmg/Rchg(15), Ann-Acc/Dmg/EndRdx(17) Level 6: Arctic Air -- SprDmnGrs-Rchg/Fiery Orb(A), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(17), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(19), SprDmnGrs-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(19), SprDmnGrs-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(21), SprDmnGrs-EndRdx/Rchg(21) Level 8: Hasten -- RechRdx-I(A), RechRdx-I(23) Level 10: Boxing -- Empty(A) Level 12: Ice Slick -- RechRdx-I(A) Level 14: Tough -- UnbGrd-Max HP%(A), UnbGrd-ResDam/EndRdx(23), GldArm-3defTpProc(25), GldArm-End/Res(25), StdPrt-ResDam/Def+(27) Level 16: Build Up -- GssSynFr--ToHit(A), GssSynFr--Build%(27), GssSynFr--ToHit/Rchg(29), GssSynFr--ToHit/Rchg/EndRdx(29), GssSynFr--ToHit/EndRdx(31), GssSynFr--Rchg/EndRdx(31) Level 18: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(31), ShlWal-ResDam/Re TP(33), Rct-ResDam%(33), LucoftheG-Def(33) Level 20: Combat Jumping -- LucoftheG-Def/Rchg+(A) Level 22: Thorn Burst -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(34), SprAvl-Acc/Dmg(34), SprAvl-Dmg/EndRdx(34), SprAvl-Acc/Dmg/EndRdx(36), SprAvl-Acc/Dmg/Rchg(36) Level 24: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(36), Ksm-ToHit+(37) Level 26: Glacier -- SprAscoft-Rchg/+Dmg%(A), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx/Rchg(37), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear/EndRdx(37), SprAscoft-Acc/Conf/Hold/Immob/Sleep/Stun/Fear(39), SprAscoft-EndRdx/Rchg(39), SprAscoft-Conf/Hold/Immob/Sleep/Stun/Fear/Rchg(39) Level 28: Assault -- EndRdx-I(A) Level 30: Thorntrops -- PcnoftheT--Rchg%(A) Level 32: Jack Frost -- ExpRnf-+Res(Pets)(A), CaltoArm-+Def(Pets)(40), ExpRnf-Acc/Dmg(40), CaltoArm-Acc/Dmg(40), SvrRgh-PetResDam(42), EdcoftheM-PetDef(42) Level 35: Sleet -- AchHee-ResDeb%(A), TchofLadG-DefDeb(42), TchofLadG-DefDeb/Rchg(43), TchofLadG-%Dam(43) Level 38: Super Speed -- Clr-Stlth(A) Level 41: Hoarfrost -- Pnc-Heal/+End(A), Pnc-Heal/Rchg(43), Pnc-Heal(45), Pnc-EndRdx/Rchg(45), Pnc-Heal/EndRedux(45), Pnc-Heal/EndRedux/Rchg(46) Level 44: Frozen Armor -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(46), LucoftheG-Def(46) Level 47: Ice Storm -- SprFrzBls-Rchg/ImmobProc(A), SprFrzBls-Dmg/EndRdx/Acc/Rchg(48), SprFrzBls-Acc/Dmg(48), SprFrzBls-Dmg/EndRdx(48), SprFrzBls-Acc/Dmg/EndRdx(50), SprFrzBls-Acc/Dmg/Rchg(50) Level 49: Flash Freeze -- CaloftheS-Heal%(A), CaloftheS-Acc/Rchg(50) Level 1: Brawl -- Empty(A) Level 1: Domination Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(13) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(13) ------------ | Copy & Paste this data into Mids' Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1467;677;1354;HEX;| |78DA6594494F136118C7DF6987A5506C0B94BD50CA5E686D5DA3A2480009020989C| |62B69A08126D869DA2191A35FC18B17DC12D7831E8C0BB81C4C38C8C1AFE081688C| |07954431D1C4D487F9FF6949663293DFBCCFFE3ECF3B337D65D4FD64FCEA90D23C2| 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|B8BAEA3EF07D7C867E47330FE827C099E9434317E59B14DC48B6F30AE5EF862E5DE| |3DD5A1A2243F192EBE876D96319B246E931CB6498ED8245336C98C5EF81728CD92B| |8BC853F40FE5B8568B5FDDA1F4589A69DD7AC89BA2F6187DF6DD6DBFBADAF637EEE| |6BE07FBA49EF73| |-------------------------------------------------------------------|
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