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the mauler

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  1. @Sir MyshkinI was negligent previously in not thanking you for all your hard work and advice so here is a hearty thank you for all you've done!! Kudos
  2. I was working on an elec/EM tanker but find no love in the tanker forums for energy melee. Why is that. If i'm going to rework him id like to see some better options etc. Thanks in advance for your advice!
  3. Werner - I used your brute StJ/SR build as a template (copy!) but ported it into my scrapper. Thanks for the build. Mostly the only differences were somewhat minor in having to take evasion later which I might find in play that its not so minor (I'll let you know how that turns out) You have been one of my go to guys for solid advice on the forums. Thank you!
  4. the mauler

    Ice/?

    I'm still new at this so could you please show me an example on how you would do it for comparison. Thanks for the advice!
  5. the mauler

    Ice/?

    a slightly modded build from Hyperstrike that I am considering using. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.5 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Jaque Frost: Level 50 Mutation Tanker Primary Power Set: Ice Armor Secondary Power Set: Radiation Melee Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Ancillary Pool: Energy Mastery Hero Profile: Level 1: Frozen Armor -- Rct-Def(A), Rct-Def/EndRdx(3), Rct-Def/EndRdx/Rchg(3), Rct-ResDam%(5) Level 1: Contaminated Strike -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(5), MckBrt-Taunt/Rchg/Rng(7), MckBrt-Acc/Rchg(7), MckBrt-Taunt/Rng(9) Level 2: Hoarfrost -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(9), Pnc-Heal/Rchg(11), Pnc-Heal/EndRedux/Rchg(11), Pnc-Heal(13) Level 4: Proton Sweep -- FuroftheG-Acc/Dmg(A), FuroftheG-Dam/Rech(17), FuroftheG-Dam/End/Rech(17), FuroftheG-Acc/End/Rech(19), FuroftheG-Acc/Dmg/End/Rech(19), FuroftheG-ResDeb%(21) Level 6: Chilling Embrace -- EndRdx-I(A) Level 8: Wet Ice -- EndRdx-I(A) Level 10: Taunt -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(23), MckBrt-Taunt/Rchg/Rng(23), MckBrt-Acc/Rchg(25), MckBrt-Taunt/Rng(25) Level 12: Permafrost -- Ags-ResDam(A), Ags-ResDam/EndRdx(27), Ags-ResDam/Rchg(27), UnbGrd-Max HP%(29), StdPrt-ResDam/Def+(29), GldArm-3defTpProc(31) Level 14: Icicles -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(31), SprMghoft-Acc/Dmg/Rchg(31), SprMghoft-Dmg/EndRdx/Rchg(33), SprMghoft-Acc/Dmg/EndRdx/Rchg(33), SprMghoft-Rchg/Res%(33) Level 16: Radiation Siphon -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(34), Pnc-Heal/Rchg(34), Pnc-Heal/EndRedux/Rchg(34), Pnc-Heal(36) Level 18: Glacial Armor -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(36), ShlWal-ResDam/Re TP(36) Level 20: Fusion -- RechRdx-I(A), RechRdx-I(21) Level 22: Kick -- FrcFdb-Rechg%(A) Level 24: Tough -- Ags-ResDam(A), Ags-ResDam/EndRdx(37), Ags-ResDam/Rchg(37) Level 26: Energy Absorption -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(39) Level 28: Irradiated Ground -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(39), SprAvl-Acc/Dmg/EndRdx(39), SprAvl-Acc/Dmg/Rchg(40), SprAvl-Acc/Dmg/EndRdx/Rchg(40), SprAvl-Rchg/KDProc(40) Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(42) Level 32: Combat Jumping -- LucoftheG-Def/Rchg+(A) Level 35: Devastating Blow -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(42), SprBlsCol-Acc/Dmg/EndRdx(43), SprBlsCol-Acc/Dmg/Rchg(43), SprBlsCol-Dmg/EndRdx/Acc/Rchg(43), SprBlsCol-Rchg/HoldProc(45) Level 38: Atom Smasher -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(45), SprGntFis-Acc/Dmg/Rchg(45), SprGntFis-Dmg/EndRdx/Rchg(46), SprGntFis-Acc/Dmg/EndRdx/Rchg(46), SprGntFis-Rchg/+Absorb(46) Level 41: Hasten -- RechRdx-I(A), RechRdx-I(48) Level 44: Conserve Power -- RechRdx-I(A) Level 47: Laser Beam Eyes -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(48), SprWntBit-Acc/Dmg/EndRdx(48), SprWntBit-Acc/Dmg/Rchg(50), SprWntBit-Dmg/EndRdx/Acc/Rchg(50), SprWntBit-Rchg/SlowProc(50) Level 49: Physical Perfection -- RgnTss-Regen+(A) Level 1: Brawl -- Empty(A) Level 1: Gauntlet Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(13), Mrc-Rcvry+(15) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(15), PrfShf-EndMod/Rchg(37), PrfShf-EndMod/Acc(42) Level 50: Agility Core Paragon ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1446;670;1340;HEX;| |78DA6594494F53511886CF6D6F8542CB20508AB440990B5A5A65E500310246A4095| |1E3B6B9812B546A8B6D496469220E3B05878D8AEC1495386DFD01CEAE1C7F836070| |A59BFA79DF37C5E49EB47D72DEEF7EE33DA7F173439EB5C3E70795E639943272B9C| |409233D63664BE37379239FCCA495ACF251E3EC9CD93292CDE4F225B2F7E399C490| |79CA4CE7CCC891093371307B26930DD0103753A61939664C26AD18D82BEF7826938| |A8C24A7A6F3C9F494C7DA8D99C6AC6CCAACCDF159D39C5435C3B3C989C870DACC4E| |CD27E2462E6F66E7FD92B553BEAFDCF2A3FDABA9E054EB4EA562BA726C909BA0FE0| |B5CEB525C055D4D3B604B82DB4E933360690A7CED6678F1D10288531A04CB9AC866| |D0D3023E913C4EF8B89C7BA155ED23F783DB0F900360ED20F846F2B9D08F728594A| |5BD15AD845A09B51792C3CDBADCECC5C75E7CECC5CF5EFCECE59D3894238EABBC5F| |B3B41D513206067EA38E40BDEC83BA6ADA8DFD7BF1F5D2D7FB095AD367F20BD8F29| |5FC467E079F4AAD95ACB592330C718621CE30C419B671861F245F35F239AAEB505B| |5B2D7914CFBC0C2B5583B85A4D2FE6524B3AE458D6C1A6EA16D0BF53B47AC6AC67F| |FEDECBF9DFD7F94BC0D9AD38AD9C0BC9D55E066B7528D9C41E36D1DB63BE45DB06B| |99BC47AE80BAE40EC2570B326E98FDF8C4D6CCF7DB4CDB3399592BCF50EB55C4085| |F037B16C925F23AB8F306F85C7C3BE8DB7181B605F222B8EB127999BC02B64A2DDD| |ACB39BB3EC2397652CBD9C692FB515D122CC15B98F187D0FC85530F6907C443E065| |7BD4A45D9777400E72DA017EFA87C64A9B05EBCE1851E9B356A536236658F4DE9B7| |296336655C2FDE7CA5598ABBAA78AF0B3FCAC4AAFD6FDDD8521C5A88FF0827F1362| |B46855DBA5AB779FDDC529CDA2D9CD38A45B07D090CDF04FFF8049CC45F2DA8E735| |-------------------------------------------------------------------|
  6. the mauler

    Ice/?

    edited for wrong data
  7. i have a kat/ninj scrapper but im finding im in trouble with end. i like the concept of the sets but im not sure it will work in the end. Maybe you all have some pointers on how to expand my endurance. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.5 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Uriah Heep: Level 50 Natural Scrapper Primary Power Set: Katana Secondary Power Set: Ninjitsu Power Pool: Leadership Power Pool: Teleportation Power Pool: Fighting Power Pool: Speed Ancillary Pool: Soul Mastery Hero Profile: Level 1: Sting of the Wasp -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(3), TchofDth-Dmg/Rchg(3), TchofDth-Acc/Dmg/EndRdx(5), TchofDth-Dmg/EndRdx/Rchg(5), TchofDth-Dam%(7) Level 1: Ninja Reflexes -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(7), LucoftheG-EndRdx/Rchg(9), LucoftheG-Def/EndRdx/Rchg(9), LucoftheG-Def/Rchg+(11), ShlWal-ResDam/Re TP(11) Level 2: Danger Sense -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(13), LucoftheG-EndRdx/Rchg(13), LucoftheG-Def/EndRdx/Rchg(15), LucoftheG-Def/Rchg+(15), Rct-ResDam%(17) Level 4: Maneuvers -- LucoftheG-Def/EndRdx(A) Level 6: Shinobi-Iri -- RedFrt-Def/EndRdx(A), RedFrt-Def/EndRdx/Rchg(21), RedFrt-Def(23) Level 8: Flashing Steel -- Mlt-Acc/Dmg(A), Mlt-Acc/Dmg/EndRdx(23), Obl-Acc/Dmg/Rchg(25), Obl-Acc/Dmg/EndRdx/Rchg(25), Obl-%Dam(27) Level 10: Kuji-In Rin -- RechRdx-I(A), RechRdx-I(27) Level 12: Recall Friend -- WntGif-ResSlow(A) Level 14: Kick -- CrsImp-Acc/Dmg(A), CrsImp-Acc/Dmg/Rchg(19) Level 16: Seishinteki Kyoyo -- PrfShf-EndMod/Rchg(A), PrfShf-EndMod(21) Level 18: The Lotus Drops -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(31), SprCrtStr-Acc/Dmg/Rchg(31), SprCrtStr-Dmg/EndRdx/Rchg(31), SprCrtStr-Acc/Dmg/EndRdx/Rchg(33), SprCrtStr-Rchg/+50% Crit(33) Level 20: Kuji-In Sha -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(33), NmnCnv-Heal/Rchg(34), NmnCnv-Heal/EndRdx/Rchg(34), NmnCnv-Heal(34), NmnCnv-Regen/Rcvry+(36) Level 22: Tough -- StdPrt-ResDam/Def+(A), StdPrt-ResKB(36), Ags-ResDam/EndRdx(36), Ags-ResDam/EndRdx/Rchg(37), Ags-ResDam(37), Ags-Psi/Status(37) Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(29), LucoftheG-Def/EndRdx(29), LucoftheG-Def/Rchg(39) Level 26: Soaring Dragon -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(39), Mk'Bit-Dmg/Rchg(39), Mk'Bit-Acc/EndRdx/Rchg(40), Mk'Bit-Acc/Dmg/EndRdx/Rchg(40), Mk'Bit-Dam%(40) Level 28: Bo Ryaku -- GldArm-3defTpProc(A), UnbGrd-ResDam(42), UnbGrd-ResDam/EndRdx(42), UnbGrd-ResDam/EndRdx/Rchg(42), UnbGrd-Max HP%(43) Level 30: Build Up -- RctRtc-Pcptn(A) Level 32: Golden Dragonfly -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(43), SprAvl-Acc/Dmg/EndRdx(43), SprAvl-Acc/Dmg/Rchg(45), SprAvl-Acc/Dmg/EndRdx/Rchg(45), SprAvl-Rchg/KDProc(45) Level 35: Hasten -- RechRdx-I(A), RechRdx-I(46) Level 38: Moonbeam -- SphIns-Acc/ToHitDeb(A), SphIns-%ToHit(46) Level 41: Shadow Meld -- RedFrt-Def(A), RedFrt-Def/EndRdx(46), RedFrt-Def/Rchg(48), RedFrt-EndRdx/Rchg(48), RedFrt-Def/EndRdx/Rchg(48) Level 44: Blinding Powder -- SphIns-Acc/ToHitDeb(A), SphIns-%ToHit(50) Level 47: Kuji-In Retsu -- RechRdx-I(A), RechRdx-I(50) Level 49: Summon Widow -- RechRdx-I(A), RechRdx-I(50) Level 1: Brawl -- Empty(A) Level 1: Critical Hit Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- IntRdx-I(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Mrc-Rcvry+(A), Pnc-Heal/+End(17) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-End%(19) ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1480;680;1360;HEX;| |78DA6594D94F135114C6EFB4530BEDB474A14229C8A265B5632BF8EC83B8B2042DF| |8E056AEE542079AE9643A24FAE8BBD1044C7C11977FC0BFCB98B8246AA22FD6C39C| |8F42EC04F29BF9CEF9CEB96B979ECC1B1FAF3FBB2CB4F895BA6C362BE5AA2B1D47B| |9E165E9EDBAB22EE889ACB996AC8DDC50CA09D367E628A7B2A4EA4A990BD293B6CC| |B6D579B5A9ECA632972D7BDBF29ABBC99B764DB9CAF6CCA3979E9546A36E2E2AB9A| |1DC66CD7252FEF72A55731AAE273DAB61C77CE99AB555F32C7B2BE27F951DA536B2| |571DAB6A963D59DFA15EE5C66EBDB2249B9E729FF6D3D8F2F4FFFC7090FED30A897| |B84095D04EE830F98FA43F011F35485199A226AF026E8A544B124B32B05A699910C| |B810E43CF26AF06AF01AF01AF0C6E18DC39BF8C1DE248D39C85E1184374CF542AC0| |54211D67A63CCD371E60BF2F1745B7AD8111CF398FD7F03CC16734070AF2EAADBED| |0FB4A575CF70EE0098A76251AE27A239CE0F9016634D8BAD735EAACAECA65A3D88F| |5EC739FDE3DE61EF992D887E4BAEE6B6724F818AC32473640C58C50DD34D6327D9B| |E73A7287395A0657C135E6D9BBCC20F5CDC09BE9A397218AF58345CE39370BCE819| |7983A79FBD81BECC31E0DF682D89771ECE93EE56631BFEC26AFC7F81658634E58E0| |36B8C38CD2FC72DC47CF5DE4759EFA09FE027F33A7FF305F52BF219C91A1035AE3B| |42E5E91368C310CBFE1B59B3E00DF32CFBF03DF831F9863E41DE37ADA18F6BF007E| |A29679C4F25DDCBF60307F1B424CE2CC4DC6795D0B389F17A2A001E2BC1A34DF19D| |49B41BD12EAC52866E20C99E85F023F534A11B1E27FB141BD7DCFE98F1E31ACB76F| |6F6BBA235AEC504A1DCA6C8732D7A12C1E77A18BC4677D4587449A96C3DD4888C31| |BE78FE64BA4FDDB20B402C7BF1D6B9A764BF37F7F12A3BC265F4FE64F72FEF793F9| |B863A9D7CC7F58B6D377| |-------------------------------------------------------------------|
  8. So here are my thoughts. I changed health to 3 slots , added a recharge to conserve power bringing it down to 120s with Ageless. Stringing that with ageless should keep my endurance up. I took out elude for Laser beam eyes to catch runners. heres what the new one looks like. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.5 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Mauler 2: Level 50 Mutation Scrapper Primary Power Set: Street Justice Secondary Power Set: Super Reflexes Power Pool: Fighting Power Pool: Leadership Power Pool: Speed Power Pool: Leaping Ancillary Pool: Body Mastery Hero Profile: Level 1: Initial Strike -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(3), Mk'Bit-Dmg/Rchg(3), Mk'Bit-Acc/EndRdx/Rchg(9), Mk'Bit-Acc/Dmg/EndRdx/Rchg(15), Mk'Bit-Dam%(45) Level 1: Focused Fighting -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(9), LucoftheG-Def/Rchg+(15) Level 2: Heavy Blow -- TchofDth-Acc/Dmg(A), TchofDth-Dmg/EndRdx(5), TchofDth-Dmg/Rchg(5), TchofDth-Acc/Dmg/EndRdx(11), TchofDth-Dmg/EndRdx/Rchg(25), TchofDth-Dam%(45) Level 4: Focused Senses -- LucoftheG-Def(A), LucoftheG-Def/EndRdx(11), LucoftheG-Def/Rchg+(37) Level 6: Combat Readiness -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(7), GssSynFr--ToHit/Rchg/EndRdx(7), GssSynFr--Rchg/EndRdx(13), GssSynFr--ToHit/EndRdx(46), GssSynFr--Build%(46) Level 8: Rib Cracker -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(13), Mk'Bit-Dmg/Rchg(17), Mk'Bit-Acc/EndRdx/Rchg(31), Mk'Bit-Acc/Dmg/EndRdx/Rchg(31), Mk'Bit-Dam%(37) Level 10: Practiced Brawler -- RechRdx-I(A) Level 12: Agile -- ShlWal-Def(A), ShlWal-ResDam/Re TP(37), ShlWal-Def/EndRdx(42), ShlWal-Def/Rchg(43) Level 14: Kick -- FrcFdb-Rechg%(A) Level 16: Dodge -- ShlWal-Def(A), ShlWal-Def/EndRdx(42), ShlWal-Def/Rchg(43) Level 18: Spinning Strike -- SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(19), SprFrzBls-Acc/Dmg/EndRdx(19), SprFrzBls-Acc/Dmg/Rchg(21), SprFrzBls-Dmg/EndRdx/Acc/Rchg(21), SprFrzBls-Rchg/ImmobProc(25) Level 20: Quickness -- Run-I(A) Level 22: Tough -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(23), UnbGrd-Max HP%(27), UnbGrd-ResDam(29), UnbGrd-ResDam/EndRdx(34), UnbGrd-Rchg/ResDam(34) Level 24: Maneuvers -- RedFrt-Def(A) Level 26: Shin Breaker -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(27), SprScrStr-Acc/Dmg/Rchg(29), SprScrStr-Dmg/EndRdx/Rchg(31), SprScrStr-Acc/Dmg/EndRdx/Rchg(42), SprScrStr-Rchg/+Crit(43) Level 28: Hasten -- RechRdx-I(A), RechRdx-I(50) Level 30: Weave -- ShlWal-Def(A), ShlWal-Def/EndRdx(33), ShlWal-Def/EndRdx/Rchg(36) Level 32: Crushing Uppercut -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(33), SprCrtStr-Acc/Dmg/Rchg(33), SprCrtStr-Dmg/EndRdx/Rchg(39), SprCrtStr-Acc/Dmg/EndRdx/Rchg(40), SprCrtStr-Rchg/+50% Crit(45) Level 35: Evasion -- LucoftheG-Def/Rchg+(A), Rct-Def(36), Rct-Def/EndRdx(36) Level 38: Lucky -- Rct-Def/EndRdx(A), Rct-ResDam%(39), Rct-Def(39) Level 41: Combat Jumping -- LucoftheG-Def/Rchg+(A) Level 44: Conserve Power -- RechRdx-I(A), RechRdx-I(46) Level 47: Physical Perfection -- PrfShf-EndMod(A), PrfShf-EndMod/Acc(48), PrfShf-End%(48), RgnTss-Heal/EndRdx(48), RgnTss-Heal/Rchg(50), RgnTss-Regen+(50) Level 49: Laser Beam Eyes -- Thn-Acc/Dmg(A) Level 1: Brawl -- Acc-I(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- RechRdx-I(A) Level 1: Critical Hit Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion Level 2: Swift -- Run-I(A) Level 2: Hurdle -- Jump-I(A) Level 2: Health -- Mrc-Rcvry+(A), Mrc-Heal/EndRdx(17), NmnCnv-Regen/Rcvry+(34) Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-EndMod/Acc(23), PrfShf-EndMod/Rchg(40), PrfShf-End%(40) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 50: Musculature Radial Paragon Level 50: Void Radial Final Judgement Level 50: Reactive Radial Flawless Interface Level 50: Melee Radial Embodiment Level 4: Ninja Run Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 Level 50: Ageless Partial Core Invocation ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1624;764;1528;HEX;| |78DA6D944B6F125114C7EF3083ED50A0202DD0272D7D5AE8F4A12B6334A97DA4581| |48BBA502B4ECB6D41099081C676E9C22FA04657EEB4EAC695CFF80DB4B5465DF80D| |D485AD891AE30A0FF79CC2243809F99DFBBFE7FEEF39973B135D9BB43F99B97E8C4| |9CEE319BD5048C4970C3D9FE7467D74B5A817D3B92C83A73EAAAF66B8D1355E0703| |DF5E4A22CA339C6B13867E2D93CEAE042AFA245FE6D902D7E2ABE5D13C5FCEF0355| |E70CF6653DCE0D9A2B6173862B95C469B4EAFA48AB0BE518CE6B89EE4462195CEDB| |C4389EE73C69DF9BCA439E7B2A9F5ED22672C9F544542F14B9B1EE87AAC6E1B7E96| |5F494AC6C1930A630CB0A3185AC4F239D5790E1ABC868B93549ACB5B02609735D48| |6733D0AFB02D2FA580BF741E30A030E502F122D2B680F45F428613C893E02F93BF2| |CFC556673217B85BFCAB6C1DF4AFED6FB16B1F7BE07C40DA4FD2172F811F131F23D| |ACADA3B575D4BB9D7A7751EF9DD47B27F5DE4BBDC760A18AB53135C4444DA7406B4| |04D6E88C8987F0279601A393483B440AE83D63B6E603DA7416BA47E1B23FF5FF701| |6A7653CDEEA78AD0F63F233E4736BD20BE44FA5F21E7C1DF437B7A86B16619B466D| |4ACCD3E08549579C771AFD6BFC8F65FB2C8EDFE4DFC8374C35A1FF9F99C92F8CF3E| |427D2D545FCB1BF2794B3E9BC8CE2DEAED1DF5B68D0C825F1BFA496D213CE731A20| |2731D74361D11DCBF6B1AD9338BFC047B0768EFC065ECB94B272E22FB9790034964| |9823CF807F90FC8374B77A76C87F1719879C3ECAE9DBC59AFB7F1277905EC819A43| |319249F384C85B02E2944776598FADA7030A651CDDA4D8B981BB943BC8BF762E430| |F874C0591C211E459E05DF515CCB46EFA15FBB52799F196B456DCEACA9E819532AE| |F2593A8968052799F4B319BC816F18229D64DF1A229FE0EB1447D4B74B776CCDA20| |6ABB55CD2245CA774665AE2964F739FC76FCA8E6C8129D8997CE64E01691CE66D4D| |C5B091E3654A38CD528876A948335CA9C0736A0EEC4136E02818EE7B369F275B01C| |AB22565DF0C922FD4BF5D35AFA6A8ABF99E2DB9EAAE73FE8E5062B| |-------------------------------------------------------------------|
  9. Thanks for the advice. I will look into the items you suggested to see if i can improve. thanks again.
  10. Here is a tentative build based on info gathered from various forum topics including this one( doomguide2005 -Hyperstrike thanks). tell me what you think | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1634;768;1536;HEX;| |78DA75944B4F135114C7EF74A6C294B6B4026D79B5501E455A068AAC8CD1047904A| |45AA9B850B10EF442AB4DDBB425C2D2855F4013FD028ABA71E33B7E030431EAC26F| |A02E041335C685A9A7F71CCA98C69B34BF33FF7B5EF7F4CE4456C7AC8F26AF1F679| |2FD445A2F14E2B1C5BC9ECBF17C6D64A5A81753D90C83551BD157D23CDF315C030F| |EE3D977884A739D746F3FAB5742AB3ECABE8637C89670A5C8BAD949F66F9529AAFF| |282732A93E4799E296A7B862D9ACDA6B589D472B208F1F5E26986EB099E2F245339| |8B788EE5384F58F7B672E0E71CCFA516B5D16C622D1ED10B459E5FF3405723F0DB7| |4315A25335B028415665A262691B529A4FD0A32741519291F4D12B1326B94D0D781| |B437013D0AEBFE03DBED0ADB72912BD491CE03020A532E102F222DF348CF2564288| |E3C057564AC6392451D95591CC86E514765DB90DF4CF9CD774DA28703F788EB48EB| |7DE4C003E243E45B88ADA1D81A9A819566E0A0197869065E9A4137CD200A812AF6C| |6D420133D9D06AD8EFAAD9B9685DFA10964FF24D2043E368AB3DDC03ECE80564F71| |F5FF897B07BD3AA957E7134568079F129F211B9F135F203D2F91B390BF816A360C6| |0AF32684DA8999BDC60A82A730D63AD96DFC8B61FB2F0EDFC49FC857442AC9BF2B9| |ED92F8AFDE437FCDD45FF306E5794D793691DE2D3ADB1B3ADB36D20FF95A319FD41| |AC4F986890AECB5D36CDAA7B17EC704B26B0AF9016AFBA8B6EF329EB943272E207B| |1791810432C4916721BF9FF2FBE94E75ED50FE5D640C7C7AC8A7E724F6DCFB9DB88| |374814F1FCDA48FF2C4602B887DB120DD91751B631AF5AADD34096DF036F10EDE87| |C123927877C24789C79073506388F20D79713E6D4AE53D66AC05B519A3A662CEA85| |2790F9944B3F52995F7B814B5086F61CF1B6CDD602F18ECAF604B745E89EED48E51| |EB436D775F93A5E9F25D5199631CD9790EBF198139E437A32FCDC645B309DC420ED| |08C868C672CC162FD554AB84A19A9520E5729330D50804EF9D860871AC1A6697D34| |E8AFFC655B6518FECF521DF00123B74FFB1FDCD26783FDC560FF0594560FE8| |-------------------------------------------------------------------|
  11. My fellow tankers and builders extraordinaire . Im 38 now and looking at my options for builds. I have a preliminary build that has on procs an recharge. Am i gimping my self? what changes could I make to make him better. I tthink i may need to skip hasten and recharge pursuit in favor of procs. Thanks for the input! | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1493;697;1394;HEX;| |78DA6594CB4F1A5114C6EF0C8396974215D12ABED0820AA3D347EAAB31F15915131| |39B760913B8152201C260D2A6AB2EFA0F745157DDF5B9E93FD54D5FA27D2D9AB4A5| |87391F6AC204F8DDFBDD7BEE39DF9919761EAE7ADF6F3C59128A77A5605A56EAAE5| |93C9015E78EB99FCF08BA3C2B66B9AA0F2F174AA56C3BCDC3BC21B52A1FC8A225F5| |BD5C5E16B2CD6910AB3BB220A57EDFA491999181CD624E5664B1AA3707BEDD52A9A| |0AFE7F773D57C71DF6DCFF6CA52663BED61529A5959B172F9B2B7392FD3BED05A39| |9FD1972B875599DA2B1D16E870AB2A2B8F7AA9AE287D577DF4A334AAAE3B4590068| |626D46ED0CFD442C43031C0F3B66B0E9B37DD0217C5A609864BB4353A406B970E40| |4BA5449A70A70433C6B16B9457415EA5C69AF7043C6576FC00BF31FDDF99EB14EB4| |0ACE3236BDD9FC0CFCC9E2FE05766EF317383629D1C2B9C235CE32DF2D10E1FED69| |D67AE1E34A1644FD03A87F00FE540A74E13CD753D5D63629878735C5839E0EFE157| |60F1DB4DFC76BAAEF97C3EED9E04FF0379FADD19E4EF8EB44FC7007E8063DCC111F| |B8CDB1772877C06E6C5D04E06F9EFC75C15F579A7D8CC05F24CBF308FC45E06FCC6| |22F73141B446CF0256B63AFC0D7CCAB6FC0B7E03BE628F908A10FA129CE1705B7A9| |CE3E9CDBB7C8FBA373E03C7362019C053F683617A8A67EC4F6FFE3B5C93A5853ED3| |E4F3EE63C71F8882FB1AF00D514C6FD0AE3F9EE216D08DA10FABD483946710F4691| |238E1C09DCE704CE4E20E734EABB4DB1E3A86F1CB1D3889DFEC33404D76320D6406| |C86E418C78AD80BF690A45E4D419B8AB3364B3974683AEAD8A27D33F031031F03DA| |D93B4A1FBAC48476F6C6D7275B56675A14A345B9DEA2DC6851922DCAAE86B4A428B| |6E2F28B4617EC4A8EDD67FF074249B0C793734D51B614FBF9F4DF635FB58BFB63BC| |FFF45C539567DC93CB47E073E636BD0806721E5D18FF074BA9EBD4| |-------------------------------------------------------------------|
  12. OK. So i have this build that i compiled from sources in the forums and it has good defense and some resistances. My question is this ( a practical question) - how much and what could i do with procs while maintaining the build with reasonable defense/resists? Hero Plan by Mids' Reborn : Hero Designer 2.6.0.5 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Capt. Blood: Level 50 Magic Tanker Primary Power Set: Shield Defense Secondary Power Set: War Mace Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Ancillary Pool: Energy Mastery Hero Profile: Level 1: Deflection -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(3), LucoftheG-Def/EndRdx/Rchg(7), LucoftheG-Def(15), LucoftheG-Def/Rchg+(21) Level 1: Bash -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(5), Mk'Bit-Dmg/Rchg(11), Mk'Bit-Acc/EndRdx/Rchg(13), Mk'Bit-Acc/Dmg/EndRdx/Rchg(19), Mk'Bit-Dam%(21) Level 2: Battle Agility -- LucoftheG-Def/EndRdx(A), LucoftheG-Def/Rchg(3), LucoftheG-Def/EndRdx/Rchg(7), LucoftheG-Def(15), LucoftheG-Def/Rchg+(19) Level 4: Jawbreaker -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(5), Mk'Bit-Dmg/Rchg(13), Mk'Bit-Acc/EndRdx/Rchg(17), Mk'Bit-Dam%(17), Mk'Bit-Acc/Dmg/EndRdx/Rchg(25) Level 6: True Grit -- Ags-ResDam(A), Ags-ResDam/EndRdx(9), Ags-ResDam/Rchg(11), StdPrt-ResDam/Def+(37), Ags-ResDam/EndRdx/Rchg(39), GldArm-3defTpProc(46) Level 8: Combat Jumping -- LucoftheG-Def/Rchg+(A), Rct-ResDam%(9), ShlWal-ResDam/Re TP(27) Level 10: Active Defense -- RechRdx-I(A), RechRdx-I(48) Level 12: Phalanx Fighting -- LucoftheG-Def/Rchg+(A) Level 14: Super Jump -- UnbLea-Jump(A) Level 16: Hasten -- RechRdx-I(A), RechRdx-I(27), RechRdx-I(48) Level 18: Grant Cover -- LucoftheG-Def/EndRdx(A) Level 20: Clobber -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(23), SprMghoft-Acc/Dmg/Rchg(23), SprMghoft-Dmg/EndRdx/Rchg(25), SprMghoft-Acc/Dmg/EndRdx/Rchg(33), SprMghoft-Rchg/Res%(37) Level 22: Taunt -- MckBrt-Acc/Rchg(A) Level 24: Against All Odds -- EndRdx-I(A) Level 26: Shield Charge -- Obl-Dmg(A), Obl-Acc/Rchg(29), Obl-Dmg/Rchg(29), Obl-Acc/Dmg/Rchg(31), Obl-Acc/Dmg/EndRdx/Rchg(31), Obl-%Dam(31) Level 28: Whirling Mace -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(37), ScrDrv-Dmg/Rchg(40), ScrDrv-Acc/Rchg(43), ScrDrv-Acc/Dmg/EndRdx(43), ScrDrv-Dam%(48) Level 30: Kick -- Empty(A) Level 32: Tough -- Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(33), Ags-EndRdx/Rchg(33), Ags-ResDam/EndRdx/Rchg(34), Ags-ResDam(43) Level 35: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(36), LucoftheG-Def/Rchg+(36), LucoftheG-Def/Rchg(50), LucoftheG-Def/EndRdx/Rchg(50) Level 38: Shatter -- SprGntFis-Acc/Dmg(A), SprGntFis-Dmg/Rchg(40), SprGntFis-Acc/Dmg/Rchg(40), SprGntFis-Dmg/EndRdx/Rchg(42), SprGntFis-Acc/Dmg/EndRdx/Rchg(42), SprGntFis-Rchg/+Absorb(42) Level 41: Crowd Control -- Obl-Dmg(A), Obl-Acc/Rchg(45), Obl-Dmg/Rchg(45), Obl-Acc/Dmg/Rchg(45), Obl-Acc/Dmg/EndRdx/Rchg(46), Obl-%Dam(46) Level 44: Build Up -- RechRdx-I(A) Level 47: Conserve Power -- RechRdx-I(A) Level 49: Physical Perfection -- PrfShf-EndMod(A), PrfShf-EndMod/Acc(50) Level 1: Brawl -- Empty(A) Level 1: Gauntlet Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- RechRdx-I(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(36), Mrc-Rcvry+(39), Mrc-Heal(39) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-EndMod/Rchg(34), PrfShf-EndMod/Acc(34) Level 50: Paralytic Partial Radial Conversion Level 50: Assault Partial Radial Graft Level 50: Agility Core Paragon ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1482;702;1404;HEX;| |78DA8594496F13411085BBC76D126F8913DBB1B311675F1C4F3C4910BB90C846362| |952588ED128E9384E2CDB8A2348E084C47A05892B370E1CF8259C597F0310891BDB| |509E7AD8081F18D9FEA6ABA7FAD5BCEAF6EAE16CF0D5C2DD4B420667F276B9BC71D| |52EECE97DEFAA9DCD6D0ABA023376E9C04C5ECE178B5B0D34EEE6073666F5B62E94| |B5B9BE93D3F9AD3FC3186657755E6BF3864D77F6A616C1B562316FAE68BB942B64F| |DEE60BDA4F556C8BD9DCF65770E6822C0A37C6518992BE536CDB982DECF1ED11AE5| |03BD7F9420F911FACE86E847568A739408D34D4209A3857922C26C8A32A331E629B| |FC0E578C576E53D945059A67F8719CC315B7799D13DA2A5C41CE949E8C9FFE8B542| |EF34E979A0E7F9472F08BD30F4C2D049EC32E749CFCB7A5EEF34AFD79861FA2DE64| |09CE85362684ABA39E9498F3B6EA31E3570AED1805A1ABFD25C44898E657E6681D6| |F7F133D297126E6C22C5DA8B3417E03911407E9CD60CF1BB88906108D1A4441FC59| |AA1D38C353AB0C604C64B94D482B55AE0DB39F225025F226F3CEEF36D6FC177CCC4| |7B66F20373E023F30CE5C650476C8FEA882A718534E26E731C11EF65DD658AB543A| |3FDBBE17ADCF503FCC93CF90B74C04AB788E749A313B99D3785EBDBC02DE6F02173| |EC08BCCD9CB8C334C8936ED4D7EDD0253C14E9E188EA410793E8607292D93BC51C4| |3A715E5F421A70FAEF56377F5A32316769F85DD7781AA1E44D583F794EBD6F07DF0| |0173F421F8087CCCBCE8E75355C91D815BE3706B1C6E8DC3AD34DC4AC3ADB3949BC| |21BA7D0F5E73465226622F6923A92E198CC3CE1CE59CF985DAA7A32E953716D5455| |CFB73356379BA98B587591A9BAC8745D64A5A64235F2AE5E5308514CA2765FB87A9| |29D4FFEEA3F8190699EFF528B79E475E9FAD27F8D39B424DD9D31B4C8FCFC77FE08| |E71FD762868437BD4F4178F49A8E8C851A5ED0E6B0E0CEB7B6DAFD6F0356D02E| |-------------------------------------------------------------------|
  13. did anyone notice the quote from poet Dylan Thomas upon the death of his father in one of his best known works.?
  14. I totally LOVE this build idea. I love the Rambo movies.
  15. thanks! just what i needed.
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