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Tux

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  1. Procs in damage auras.. worth it or not?
  2. Cheers for running Peanut, great fun! If those top two teams are willing to share builds/powersets or game footage would be a great watch!
  3. S/L Cap, 92.5% Rech (Perma Hasten), some good procs. Swap out the Winter IOs for Kinetic Combats and you'll stay S/L cap with Agility alpha too. Clarion for Mez etc. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! WaterMC: Level 50 Natural Blaster Primary Power Set: Water Blast Secondary Power Set: Martial Combat Power Pool: Flight Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Mace Mastery Hero Profile: Level 1: Hydro Blast -- SprBlsWrt-Acc/Dmg:50(A), SprBlsWrt-Dmg/Rchg:50(3), SprBlsWrt-Acc/Dmg/Rchg:50(3), SprBlsWrt-Acc/Dmg/EndRdx:50(5), SprBlsWrt-Acc/Dmg/EndRdx/Rchg:50(5), SprBlsWrt-Rchg/Dmg%:50(43) Level 1: Ki Push -- KntCmb-Acc/Dmg:35(A), KntCmb-Dmg/EndRdx:35(29), KntCmb-Dmg/Rchg:35(37), KntCmb-Dmg/EndRdx/Rchg:35(37) Level 2: Water Burst -- Rgn-Dmg:50(A), Rgn-Dmg/Rchg:50(7), Rgn-Acc/Dmg/Rchg:50(7), Rgn-Acc/Rchg:50(9), Rgn-Dmg/EndRdx:50(9), FrcFdb-Rechg%:50(13) Level 4: Reach for the Limit Level 6: Hover -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(11), LucoftheG-Def/EndRdx:50(15) Level 8: Tidal Forces -- RechRdx-I:20(A) Level 10: Burst of Speed -- Obl-Dmg:50(A), Obl-%Dam:50(13), Obl-Acc/Rchg:50(15), Obl-Dmg/Rchg:50(17), Obl-Acc/Dmg/Rchg:50(17), Obl-Acc/Dmg/EndRdx/Rchg:50(19) Level 12: Fly -- BlsoftheZ-ResKB:50(A), BlsoftheZ-Travel/EndRdx:50(48) Level 14: Hasten -- RechRdx-I:50(A), RechRdx-I:50(21) Level 16: Dragon's Tail -- Arm-Dmg/Rchg:50(A), Arm-Acc/Dmg/Rchg:50(21), Arm-Acc/Rchg:50(23), Arm-Dmg/EndRdx:50(23), Arm-Dam%:50(25), FrcFdb-Rechg%:50(43) Level 18: Water Jet -- Apc-Dam%:50(A), Apc-Dmg/Rchg:50(25), Apc-Acc/Dmg/Rchg:50(27), Apc-Acc/Rchg:50(27), Apc-Dmg/EndRdx:50(29), GldJvl-Dam%:50(31) Level 20: Reaction Time -- Prv-Absorb%:50(A) Level 22: Dehydrate -- TchoftheN-Acc/Heal:50(A), TchoftheN-Acc/EndRdx/Heal/HP/Regen:50(37), TchoftheN-Heal/HP/Regen/Rchg:50(40), Thn-Acc/Dmg:50(40), Thn-Dmg/EndRdx:50(42), Thn-Dmg/Rchg:50(46) Level 24: Kick -- FrcFdb-Rechg%:50(A) Level 26: Tough -- StdPrt-ResDam/Def+:30(A), GldArm-3defTpProc:50(31), GldArm-End/Res:50(33), GldArm-ResDam:50(43) Level 28: Inner Will -- RechRdx-I:50(A) Level 30: Weave -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(33), LucoftheG-Def/EndRdx:50(33) Level 32: Geyser -- SprDfnBrr-Acc/Dmg:50(A), SprDfnBrr-Dmg/Rchg:50(34), SprDfnBrr-Acc/Dmg/Rchg:50(34), SprDfnBrr-Acc/Dmg/EndRdx:50(34), SprDfnBrr-Acc/Dmg/EndRdx/Rchg:50(36), SprDfnBrr-Rchg/+Status Protect:50(36) Level 35: Throw Sand -- SphIns-Acc/EndRdx/Rchg:50(A), SphIns-Acc/ToHitDeb:50(36), SphIns-Acc/Rchg:50(45), SphIns-ToHitDeb/EndRdx/Rchg:50(46), SphIns-%ToHit:50(46) Level 38: Eagles Claw -- SprBlsCol-Rchg/HoldProc:50(A), SprBlsCol-Dmg/EndRdx:50(39), SprBlsCol-Acc/Dmg/EndRdx:50(39), SprBlsCol-Acc/Dmg/Rchg:50(39), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(40), Hct-Dam%:50(48) Level 41: Scorpion Shield -- LucoftheG-Def/Rchg+:50(A), ShlWal-ResDam/Re TP:50(42), ShlWal-Def:50(42), ShlWal-Def/EndRdx:50(50) Level 44: Maneuvers -- LucoftheG-Def/Rchg+:50(A), Rct-ResDam%:50(45), Rct-Def:50(45), Rct-Def/EndRdx:50(50) Level 47: Whirlpool -- AchHee-ResDeb%:20(A), TchofLadG-%Dam:50(48), ShlBrk-%Dam:30(50) Level 49: Afterburner -- LucoftheG-Def/Rchg+:50(A) Level 1: Brawl -- Empty(A) Level 1: Defiance Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I:50(A) Level 2: Health -- Mrc-Rcvry+:40(A), Pnc-Heal/+End:50(11) Level 2: Hurdle -- Jump-I:50(A) Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(19), PrfShf-EndMod/Acc:50(31) Level 1: Quick Form Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 Level 50: Agility Core Paragon ------------
  4. Bump. Mainly for proc advice, and whether it would serve better (pure team-based toon) as a Corruptor. From what I understand Def would be better here for the higher -Res.
  5. Quick question about Call Swarm... worth proc'ing out or best just leaving it as it's a busy set anyway?
  6. Hope you don't mind me hijacking.. Is Call Swarm worth proc'ing/slotting?
  7. Tux

    Elec/Shield Stalker

    Water Spout opinions? I see people like Moonbeam too.
  8. What's my ST/AoE attack chain? Do I need to take Clobber or is there something I can skip? Also skipping Bash/Confront. Also completely open to switching epic, took Char for the Purps. Here's my build, please critique! 🙂 Thanks in advance. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Stress: Level 50 Magic Scrapper Primary Power Set: War Mace Secondary Power Set: Bio Armor Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Power Pool: Leadership Ancillary Pool: Blaze Mastery Hero Profile: Level 1: Pulverize -- KntCmb-Acc/Dmg:35(A), KntCmb-Dmg/EndRdx:35(3), KntCmb-Dmg/Rchg:35(3), KntCmb-Dmg/EndRdx/Rchg:35(5), Mk'Bit-Acc/Dmg/EndRdx/Rchg:35(5) Level 1: Hardened Carapace -- StdPrt-ResDam/Def+:30(A), UnbGrd-ResDam/EndRdx/Rchg:40(7), UnbGrd-ResDam:40(9), UnbGrd-ResDam/EndRdx:40(9), UnbGrd-Rchg/ResDam:40(11) Level 2: Inexhaustible -- PrfShf-End%:50(A) Level 4: Environmental Modification -- Rct-Def:50(A), Rct-Def/EndRdx:50(7), Rct-EndRdx/Rchg:50(11), Rct-Def/Rchg:50(13), Rct-Def/EndRdx/Rchg:50(37), Rct-ResDam%:50(46) Level 6: Build Up -- GssSynFr--Build%:21(A), RctRtc-ToHit:20(13), RctRtc-ToHit/Rchg:20(15), RechRdx-I:50(15) Level 8: Jawbreaker -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx:50(17), SprBlsCol-Acc/Dmg/EndRdx:50(17), SprBlsCol-Acc/Dmg/Rchg:50(19), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(19), SprBlsCol-Rchg/HoldProc:50(21) Level 10: Adaptation Level 12: Boxing -- Acc-I:50(A) Level 14: Clobber -- Hct-Dmg/Rchg:50(A), Hct-Dam%:50(21), Hct-Acc/Dmg/Rchg:50(23), Hct-Acc/Rchg:50(25), Hct-Dmg/EndRdx:50(25) Level 16: Ablative Carapace -- Prv-Heal:40(A), Prv-Heal/EndRdx:40(29), Prv-EndRdx/Rchg:40(40), Prv-Heal/Rchg:40(42), Prv-Heal/Rchg/EndRdx:40(42), Prv-Absorb%:40(50) Level 18: Whirling Mace -- Obl-Dmg:50(A), Obl-Acc/Rchg:50(31), Obl-Dmg/Rchg:50(33), Obl-Acc/Dmg/Rchg:50(33), Obl-Acc/Dmg/EndRdx/Rchg:50(33), Obl-%Dam:50(34) Level 20: Evolving Armor -- UnbGrd-Rchg/ResDam:40(A), UnbGrd-ResDam:40(34), UnbGrd-ResDam/EndRdx:40(34), UnbGrd-ResDam/EndRdx/Rchg:40(36) Level 22: Tough -- GldArm-3defTpProc:50(A), UnbGrd-Max HP%:50(23), UnbGrd-Rchg/ResDam:50(27), UnbGrd-ResDam:50(36), UnbGrd-ResDam/EndRdx:50(40) Level 24: Combat Jumping -- LucoftheG-Def/Rchg+:50(A), ShlWal-Def:50(27) Level 26: Shatter -- Arm-Dmg/Rchg:50(A), Arm-Dmg/EndRdx:50(37), Arm-Acc/Dmg/Rchg:50(39), Arm-Acc/Rchg:50(39), Arm-Dam%:50(39) Level 28: DNA Siphon -- SprScrStr-Acc/Dmg:50(A), SprScrStr-Dmg/Rchg:50(29), SprScrStr-Acc/Dmg/Rchg:50(31), ThfofEss-+End%:30(31) Level 30: Hasten -- RechRdx-I:50(A), RechRdx-I:50(42) Level 32: Crowd Control -- SprCrtStr-Acc/Dmg:50(A), SprCrtStr-Acc/Dmg/EndRdx/Rchg:50(37), SprCrtStr-Dmg/Rchg:50(43), SprCrtStr-Acc/Dmg/Rchg:50(43), SprCrtStr-Dmg/EndRdx/Rchg:50(43), SprCrtStr-Rchg/+50% Crit:50(45) Level 35: Genetic Contamination -- SprScrStr-Rchg/+Crit:50(A), SprScrStr-Acc/Dmg/EndRdx/Rchg:50(36), SprScrStr-Dmg/EndRdx/Rchg:50(45) Level 38: Weave -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(40), LucoftheG-Def/EndRdx:50(45) Level 41: Char -- UnbCns-Dam%:50(A), UnbCns-Hold/Rchg:50(46), UnbCns-Acc/Hold/Rchg:50(46), UnbCns-Acc/Rchg:50(48), UnbCns-EndRdx/Hold:50(48) Level 44: Super Speed -- Clr-Stlth:50(A) Level 47: Maneuvers -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(50), LucoftheG-Def/EndRdx:50(50) Level 49: Parasitic Aura -- RechRdx-I:50(A) Level 1: Brawl -- Empty(A) Level 1: Critical Hit Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I:50(A) Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(48) Level 2: Hurdle -- Jump-I:50(A) Level 2: Stamina -- PrfShf-End%:50(A) Level 10: Defensive Adaptation Level 10: Efficient Adaptation Level 10: Offensive Adaptation Level 50: Musculature Core Paragon Level 50: Assault Radial Embodiment Level 50: Ageless Core Epiphany Level 50: Reactive Radial Flawless Interface Level 50: Ion Core Final Judgement Level 50: Cimeroran Core Superior Ally ------------
  9. Thought it would be a cool combo (good debuffer). Went for all the Leadership stuff (because reasons) and think I've picked all the Beam ones I'd want. Lots of recharge (107.5%) and S/L soft-cap means it should survive ok. Thoughts on the procs in my attacks? Should I slot anything better/skimp on anything else? And thoughts on this versus a Corruptor same sets? I've always played Corrs much more (due to scourge) but all I do is team so figured Defenders might be the way to go for these sets? Thanks in advance. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! SonicBeam: Level 50 Magic Defender Primary Power Set: Sonic Resonance Secondary Power Set: Beam Rifle Power Pool: Leaping Power Pool: Speed Power Pool: Leadership Power Pool: Flight Ancillary Pool: Mace Mastery Hero Profile: Level 1: Sonic Siphon -- Acc-I:50(A), RechRdx-I:50(3) Level 1: Single Shot -- SprVglAss-Acc/Dmg:50(A), SprVglAss-Acc/Dmg/EndRdx:50(3), SprVglAss-Dmg/EndRdx/Rchg:50(5), Apc-Dam%:50(5), GldJvl-Dam%:50(7), ExpStr-Dam%:20(7) Level 2: Sonic Barrier -- GldArm-3defTpProc:30(A), GldArm-ResDam:50(9), GldArm-End/Res:50(9), GldArm-RechRes:50(11) Level 4: Sonic Haven -- UnbGrd-Max HP%:50(A), UnbGrd-ResDam:50(17), UnbGrd-ResDam/EndRdx:50(17), UnbGrd-Rchg/ResDam:50(19) Level 6: Cutting Beam -- Rgn-Knock%:50(A), Rgn-Dmg/Rchg:50(11), Rgn-Acc/Dmg/Rchg:50(13), Rgn-Acc/Rchg:50(13), Rgn-Dmg/EndRdx:50(15), AchHee-ResDeb%:20(15) Level 8: Disruption Field -- EndRdx-I:50(A) Level 10: Disintegrate -- Apc-Dmg:50(A), Apc-Dmg/Rchg:50(19), Apc-Acc/Dmg/Rchg:50(21), Apc-Acc/Rchg:50(21), Apc-Dmg/EndRdx:50(23) Level 12: Sonic Dispersion -- StdPrt-ResDam/Def+:30(A), RctArm-ResDam:40(25), RctArm-ResDam/EndRdx:40(25), RctArm-ResDam/EndRdx/Rchg:40(27) Level 14: Combat Jumping -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(33), ShlWal-ResDam/Re TP:50(46) Level 16: Super Speed -- Clr-Stlth:50(A) Level 18: Maneuvers -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(33), LucoftheG-Def/EndRdx:50(33) Level 20: Tactics -- RctRtc-ToHit:20(A), RctRtc-ToHit/Rchg:20(23) Level 22: Hasten -- RechRdx-I:50(A), RechRdx-I:50(27) Level 24: Aim -- GssSynFr--ToHit:50(A), GssSynFr--ToHit/Rchg:50(29), GssSynFr--ToHit/Rchg/EndRdx:50(29), GssSynFr--Rchg/EndRdx:50(31), GssSynFr--ToHit/EndRdx:50(31), GssSynFr--Build%:50(31) Level 26: Clarity -- Range-I:50(A) Level 28: Penetrating Ray -- Dcm-Acc/Dmg:40(A), Dcm-Dmg/EndRdx:40(34), Dcm-Dmg/Rchg:40(34), Dcm-Build%:40(34), Dcm-Acc/Dmg/Rchg:40(36), FrcFdb-Rechg%:50(36) Level 30: Vengeance -- LucoftheG-Def/Rchg+:50(A) Level 32: Liquefy -- SprVglAss-Rchg/+Absorb:50(A), SprVglAss-Dmg/Rchg:50(40), SprVglAss-Acc/Dmg/EndRdx/Rchg:50(42), UnbCns-Dam%:50(43), TchofLadG-%Dam:50(43), AchHee-ResDeb%:20(43) Level 35: Piercing Beam -- PstBls-Acc/Dmg:50(A), PstBls-Dmg/EndRdx:50(36), PstBls-Dmg/Rchg:50(37), PstBls-Dmg/Rng:50(37), PstBls-Acc/Dmg/EndRdx:50(37) Level 38: Overcharge -- SprDfnBst-Acc/Dmg:50(A), SprDfnBst-Dmg/Rchg:50(39), SprDfnBst-Dmg/EndRdx/Rchg:50(39), SprDfnBst-Acc/Dmg/EndRdx:50(39), SprDfnBst-Acc/Dmg/EndRdx/Rchg:50(40), SprDfnBst-Rchg/Heal%:50(40) Level 41: Scorpion Shield -- LucoftheG-Def/Rchg+:50(A), LucoftheG-Def:50(42), LucoftheG-Def/EndRdx:50(42) Level 44: Hover -- LucoftheG-Def/Rchg+:50(A), BlsoftheZ-Travel/EndRdx:50(45), BlsoftheZ-Travel:50(45) Level 47: Assault -- EndRdx-I:50(A) Level 49: Web Cocoon -- BslGaz-Acc/Hold:30(A), BslGaz-Acc/Rchg:30(50), BslGaz-Rchg/Hold:30(50), BslGaz-EndRdx/Rchg/Hold:30(50) Level 1: Brawl -- KntCmb-Acc/Dmg:35(A), KntCmb-Dmg/EndRdx:35(45), KntCmb-Dmg/Rchg:35(48), KntCmb-Dmg/EndRdx/Rchg:35(48) Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 1: Vigilance Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(48) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(46), PrfShf-EndMod/Acc:50(46) ------------
  10. Tux

    Elec/Shield Stalker

    Nice thanks Munki, and any preference between Havoc Punch/Charged Brawl?
  11. Tux

    Elec/Shield Stalker

    Thought I might just ask on this thread if that's alright! 1) Best Incarnate Powers? I'm thinking, Musculature, Ageless (Or Rebirth), Reactive, Assault. 2) I noticed a few builds have different epics, any clear winners? How do people find Water Spout? I notice it's in your build Auroxis. Same quesiton about Shadow Meld. Cheers.
  12. Curious about the "theoretical" build by Croax. You have taken Stealth too does that stack with Hide and is Mids showing the correct numbers defence-wise for when you're in combat? And what are people's thoughts on Spring Attack? Decent damage/activation time?
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