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About Solvernia

  • Birthday 01/01/1004

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  1. On which occasions have I encouraged censorship? Please point me to specific posts.
  2. I, too, love to enforce censorship upon things that hurt nobody yet I personally dislike.
  3. Primary: Armor, Secondary: Pets, wouldn't be so bad in. But you would have to scale down the pet damage to Tanker levels so that Tankers aren't made irrelevant. Also AoE would still rip them apart, even moreso without buffs/debuffs.
  4. Nothing wrong with AE farms, they are one of the fastest and easiest ways to skip all of the low-level content that everyone has already done a thousand times over. The instances where "unwitting newbies are PL'd to 50 without knowing how the game works" are few and far between, and almost always happen from DFB runs, not from AE farms.
  5. You can get perma-hasten at around 150% or so recharge (including Hasten's 70%) if you slot it with two level 50 Recharge IOs and build Agility Core Paragon.
  6. This would make sense if they 1. weren't so common, and 2. didn't spawn only like, one mob at a time if you're solo.
  7. There's a trash can up on the second floor blueside bar, the one right next to the AE entrance/hospital, that spawns infinite amounts of trash when you use a power that causes 'clutter' next to it (i.e. Super Speed, Whirlwind.) I can confirm that other people see the trash when it's generated. Video link The aftermath
  8. It gives to-hit bonus instead, which is separate from accuracy bonus. Minor but confusing typo.
  9. So either the combat attributes window is wrong or the name of the IO itself is wrong, since there is a difference between accuracy and to-hit.
  10. Reminder that PVP and PVE in City of Heroes have fundamentally different mechanics (see: instant heals converted to regen, mez prot converted to mez resist, etc). Changes made to PVP stats in CoH can be made to not affect PVE, and vice versa. Also reminder that people do PVP in this game, and these are valid concerns. Especially about spiders -- I've PVPed as a spider and they really are just lackluster stalkers.
  11. Hey guys! This looks like an interesting discussion. Mind if I join in and give my opinion on the matter?
  12. Endurance costs are static. To prove this, slot an IO set that gives you +end, or put an endmod IO in a power that gives you +end. Then check what the drain is, unslot it with an enhancement unslotter, and check it again. I'll post proof when I'm back on my main.
  13. Should just delete origins tbh, they're only relevant in deciding what DO/SO enhancements you get, which nobody uses in the first place. If you want to pretend your character has magic powers or is a mutant, you are free to do that without locking it in place with a literally useless mechanic.
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