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humanowl

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  1. Base Name: Freak Town Base Code: FREAKTOWN-10241 Server: Everlasting Description: Rumor has it, a group of Freakshow goons took over a blocked off industrial section of Boomtown and turned it into a ridiculous hub of drug-fueled partying. Its main attraction, "Freak Town," used to be a chemical warehouse. That is, until the Freakshow associate known as "Gas Kid" helped the Freaks turn it into a veritable chem mecca. The club has everything that a villainous psychonaut could ever want: Superadine, Excelsior, and Rage are on tap for any paying customers to indulge upon to their hearts desire. Chemical concoctions of all types are available at the various chem-bars throughout the club, including many addictive ones that keep the customers coming to dance night after chaotic night. Just stay away from the Freaks' chemical megamachine in the back - the fumes are NOT free, and the bouncer may throw you out if they catch you back there sucking in steam. An indoor and outdoor stage blare out a cacophony of Industrial music at all hours, and host any performers who are fine with entertaining drug-addled criminals. Frights, bright lights, and long nights are in store for any customers looking for a good, and weird, time. Mohawks are not required, but they are promoted.
  2. Base Name: Freak Town Base Code: FREAKTOWN-10241 Global Handle: @Owl Description: Rumor has it, a group of Freakshow goons took over a blocked off industrial section of Boomtown and turned it into a ridiculous hub of drug-fueled partying. Its main attraction, "Freak Town," used to be a chemical warehouse. That is, until the Freakshow associate known as "Gas Kid" helped the Freaks turn it into a veritable chem mecca. The club has everything that a villainous psychonaut could ever want: Superadine, Excelsior, and Rage are on tap for any paying customers to indulge upon to their hearts desire. Chemical concoctions of all types are available at the various chem-bars throughout the club, including many addictive ones that keep the customers coming to dance night after chaotic night. Just stay away from the Freaks' chemical megamachine in the back - the fumes are NOT free, and the bouncer may throw you out if they catch you back there sucking in steam. An indoor and outdoor stage blare out a cacophony of Industrial music at all hours, and host any performers who are fine with entertaining drug-addled criminals. Frights, bright lights, and long nights are in store for any customers looking for a good, and weird, time. Mohawks are not required, but they are promoted.
  3. Definitely participating in this! I just need to finish my base first. >_>
  4. More themed NPCs would be amazing. Working on a villain base right now, and throwing some Freakshow, Trolls, or Arachnos NPCs around it would really bring it to life. I imagine the same could be said for a lot of bases! I know that assets already exist for various themed dancing NPCs from Pocket D, and just having those would be cool for club themed bases.
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