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Galamane

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  1. Wow thx again for all your help.
  2. Yeah I know what you mean. I have a fire/Atomic that uses it.
  3. Hey thx for the reply and the build! 1. Yeah I like scorpion shield for theme. The look just fits my vision of the hero. 2. I seem to be missing a lot more than i think i should in Task Force's and Trials. It might be just the nature of the Elite Bosses and Av's. 3. I like the idea of using procs in powers. I just couldn't figure out how to keep the other figures up (Defense Acc Recovery Regen). 4. Your to hit is 18%. The one i have is 61.75%. I must be missing something about how that works when tryin to enemy's on a plus 4 setting. 5. Anymore input would be great. Thx again.
  4. This is a build that i modified to work with my concept. I didn't make the original one. It was close to what i wanted so i used it. The defense, recovery and regen are great but i feel that i lacking in accuracy and damage. Any help on getting my damage and accuracy up without changing my concept to much would be great. Money is not to big a problem i can work my way up to it if need be. Thx for any help. Hero Plan by Mids' Reborn : Hero Designer 3.0.1.9 https://github.com/Reborn-Team/Hero-Designer Click this DataLink to open the build! New-Type: Level 50 Technology Blaster Primary Power Set: Energy Blast Secondary Power Set: Atomic Manipulation Power Pool: Flight Power Pool: Leadership Power Pool: Speed Power Pool: Fighting Ancillary Pool: Mace Mastery Hero Profile: Level 1: Power Blast -- Thn-Acc/Dmg(A), Thn-Acc/Dmg/Rchg(3), Thn-Acc/Dmg/EndRdx(3), Thn-Dmg/EndRdx(45), Thn-Dmg/Rchg(45), Thn-Dmg/EndRdx/Rchg(46) Level 1: Electron Shackles -- GrvAnc-Hold%(A) Level 2: Energy Torrent -- DfnBrr-Acc/Dmg(A), DfnBrr-Dmg/Rchg(5), DfnBrr-Acc/Dmg/Rchg(5), DfnBrr-Acc/Dmg/EndRdx(17), DfnBrr-Acc/Dmg/EndRdx/Rchg(36), DfnBrr-Rchg/+Status Protect(37) Level 4: Hover -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(23), Krm-ResKB(29), Rct-ResDam%(29), ShlWal-ResDam/Re TP(48) Level 6: Power Burst -- BlsWrt-Acc/Dmg(A), BlsWrt-Dmg/Rchg(7), BlsWrt-Acc/Dmg/Rchg(7), BlsWrt-Acc/Dmg/EndRdx(21), BlsWrt-Acc/Dmg/EndRdx/Rchg(25), BlsWrt-Rchg/Dam%(25) Level 8: Sniper Blast -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(9), StnoftheM-Acc/ActRdx/Rng(9), StnoftheM-Dmg/ActRdx/Rchg(15), StnoftheM-Dmg/EndRdx/Rchg(15), Dvs-Hold%(17) Level 10: Ionize -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(11), RechRdx-I(11) Level 12: Aim -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(13), RechRdx-I(13) Level 14: Fly -- Srn-Fly(A) Level 16: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(23) Level 18: Hasten -- RechRdx-I(A), RechRdx-I(19), RechRdx-I(19) Level 20: Metabolic Acceleration -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal/EndRdx(21), NmnCnv-EndRdx/Rchg(37), NmnCnv-Heal/Rchg(46), NmnCnv-Heal/EndRdx/Rchg(46), NmnCnv-Heal(48) Level 22: Afterburner -- Flight-I(A) Level 24: Boxing -- Acc-I(A) Level 26: Explosive Blast -- Rgn-Dmg(A), Rgn-Dmg/Rchg(27), Rgn-Acc/Dmg/Rchg(27), Rgn-Acc/Rchg(31), Rgn-Dmg/EndRdx(42), SuddAcc--KB/+KD(43) Level 28: Tough -- GldArm-3defTpProc(A), UnbGrd-ResDam/EndRdx(34), UnbGrd-Max HP%(40), Ags-Psi/Status(48) Level 30: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(31), LucoftheG-Def(50) Level 32: Nova -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(33), ScrDrv-Dmg/Rchg(33), ScrDrv-Acc/Rchg(33), ScrDrv-Acc/Dmg/EndRdx(34), SuddAcc--KB/+KD(34) Level 35: Scorpion Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(36), LucoftheG-Def/EndRdx(36) Level 38: Positron Cell -- Lck-Acc/Hold(A), Lck-Acc/Rchg(39), Lck-Rchg/Hold(39), Lck-EndRdx/Rchg/Hold(39), Lck-Acc/EndRdx/Rchg/Hold(40), Lck-%Hold(40) Level 41: Tactics -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(42), GssSynFr--ToHit/Rchg/EndRdx(42), GssSynFr--Rchg/EndRdx(43), GssSynFr--ToHit/EndRdx(43), GssSynFr--Build%(45) Level 44: Assault -- EndRdx-I(A) Level 47: Super Speed -- Clr-Stlth(A) Level 49: Negatron Slam -- Hct-Acc/Dmg/Rchg(A), Hct-Dmg(50) Level 1: Brawl -- Empty(A) Level 1: Defiance Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Mrc-Rcvry+(A), Prv-Absorb%(31), Pnc-Heal/+End(50) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(37) Level 1: Momentum Level 1: Quick Form ------------
  5. Sonic/temporal should benifit from this for single target damage I'm thinking.
  6. Cool thx for the info. I was thinking about how some people don't want to take all the melee powers in there secondary. The might have one melee but maybe the holds/immobilize could compensate for that.
  7. So what blaster secondary holds and immobilizers are worth using for the there intended purpose? Which ones are better for just slotting for damage? From what i'm reading a lot of people don't use them at all. I'm not sure slotting them for damage will help weaker power set in the blaster primary.
  8. Can you post your build. Would love to try it out. Thx
  9. Yeah its not slotted. More of a build concept. Wanted help with power order and building it out.
  10. Do you guys think this viable for a hover blaster? http://www.cohplanner.com/mids/download.php?uc=877&c=391&a=782&f=HEX&dc=78DA65D25F4BC2501400F0BB5486DA3033B361220986290CA3DE2335235210ED7DADED3607730E9D508F7D813E4ADFAC3FEF3DACB3B3A384F7B27B77F73BE7EEDCB13B7CE9ED7EDCBE5D3149E9BAC672A977600CF8429E980EF74CCEA226435729A08F0DCFE696D6E1C64C1F3BCF2EAFAF239395EFCF1781F6C06770375C7D68788EBF728DC0997B2C3B9ACF5DADEF3AF634C8E07CE2736E293147EA78760E9F06DCB0F86239757CF5C6774C6D5D6068981C8668FE7A047B3A85AE1F306A215CD0D8F5D9B63C428E4422A164E1931224099427C84991A4506A72FCE591C82826E4A449D2285DA89525C9A2F440141205C5825539921C0A07C993E451FAB0AA4052404943E9224911851D32562229A1EC408E4AA2A22440CA522C6594244885A4826243F52AADAAA2FCEE315623A9A1DCC17EEAB4AA8E9287F73428A781B20FD22269A1144034120DE5BDCE589BA48D729CDCFE3B2791C4B5C2FBE6261A3685CCB620E7825C087229C840905172FB84A4F7362724FCCC4054FA1FFD16E44B901F41FE0075E50BBF
  11. Awesome! Thx for the info. I'll have to test out those tips. Thx again.
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