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SchnauzerXL

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Everything posted by SchnauzerXL

  1. I am getting Gen:Variant.Fugrafa.6013 from Bit Defender when I try to install this. After installation it comes up again. I looked into it and it is a common false positive that is normally fixed by assigning an icon to the executable.
  2. I initially used AE farming for cash, it is a nice low barrier entry to get started. It has since transitioned to only being a way to PL new toons. All the cash I make now is from the AH or every day play. I don't find it particularly enjoyable to farm solo or in group, but there are no better ways to skip waiting for groups at low levels.
  3. I just want to add that I prefer the Bruising method over replacing it for flat added damage. If you wanted to up our damage more I would request that you instead add Bruising to all attacks, as right now only Titan Weapons gets the most out of it, since it has an AOE attack for its T1. The reason for this is I like tankers not having as much damage as brutes, but providing utility to the whole group by applying -res to the villains.
  4. Honestly instancing the raids, if possible, I think would be the ideal solution. At that point we just need a staging zone that has greater than that cap (Since everyone needs to be in the same instance to use LFG tool) or a mission to start it and a door entrance for the raid.
  5. If there was a way to scale the increase in HP and resistance of Hammi or RZW encounter NPCs to the population in the zone over 50 I could understand that, but if it didn't scale accordingly than normal attempts would be severely hampered for no reason.
  6. Would there be a way to make this instanced like an iTrial to get ground the type of griefing that used to occasionally happen on live? Back in the days people would try to beat the raid group in and inevitably there would be a few that were actually there for the raid that couldn't get in because people would keep jumping instances to get in ahead of them.
  7. Pine's doesn't handle the Barrier Incarnate well since the bonus changes over time. If you turn it off you will see more accurate numbers. You have +5 to +7.5% defense for most of the duration. It still has decent defense even with only +5%, but not soft capped.
  8. Thank you for the information. I have used it and shown it to a few people.
  9. Thank you for updating Pine's to fix the installation issues preventing us from opening it and to allow those of us that need to direct the installation to be able to do so. I was able to install using the Custom Installer 0.07 from your GitHub and Pine's opened this time. Additionally I tested installs using both the installer and the zip and both worked smoothly.
  10. I am having the same issue with it not running after I install it on Windows 10 build 1809. I also have a personal issue with the new installer not allowing me to target a location to install into. Mid's and Pine's have always let me do so, and I have a specific folder that Game Utilities are installed into. I honestly wouldn't have kept the update to this version just because of that, but I figured I would also state that I was having the same application error.
  11. While I would just use Null to get the patron powers, this is what I am using with 2 wasted powers from fire instead of 1 from Mu. Also loose a bit of recharge since I use Stealth for Def+LotG as well as Grant Invis for LotG+PL Utility Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Insane Crazy: Level 50 Magic Brute Primary Power Set: Spines Secondary Power Set: Fiery Aura Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Power Pool: Concealment Ancillary Pool: Pyre Mastery Villain Profile: Level 1: Lunge -- MckBrt-Taunt(A), MckBrt-Taunt/Rchg(3), MckBrt-Taunt/Rchg/Rng(3), MckBrt-Acc/Rchg(5), MckBrt-Taunt/Rng(5), MckBrt-Rchg(7) Level 1: Fire Shield -- Ags-EndRdx/Rchg(A), Ags-ResDam/EndRdx(7), Ags-ResDam/EndRdx/Rchg(9) Level 2: Spine Burst -- Obl-Acc/Dmg/EndRdx/Rchg(A), Obl-Dmg(9), Obl-Acc/Rchg(11), Obl-Dmg/Rchg(11), Obl-Acc/Dmg/Rchg(13) Level 4: Healing Flames -- Pnc-Heal(A), Pnc-Heal/EndRedux(15), Pnc-EndRdx/Rchg(17), Pnc-Heal/Rchg(17), Pnc-Heal/EndRedux/Rchg(19) Level 6: Blazing Aura -- Mlt-Dmg/EndRdx(A), Mlt-Acc/EndRdx(19), Mlt-Acc/Dmg/EndRdx(21), Mlt-Acc/Dmg(21), Mlt-Dmg/EndRdx/Rchg(23), SprUnrFur-Rchg/+Regen/+End(23) Level 8: Build Up -- AdjTrg-Rchg(A), AdjTrg-ToHit/Rchg(25), AdjTrg-ToHit/EndRdx/Rchg(25), AdjTrg-EndRdx/Rchg(27), AdjTrg-ToHit(27) Level 10: Hasten -- RechRdx-I(A), RechRdx-I(29), RechRdx-I(50) Level 12: Boxing -- Dmg-I(A) Level 14: Tough -- Ags-EndRdx/Rchg(A), Ags-ResDam/EndRdx(29), Ags-ResDam/EndRdx/Rchg(31) Level 16: Plasma Shield -- Ags-EndRdx/Rchg(A), Ags-ResDam/EndRdx(31), Ags-ResDam/EndRdx/Rchg(31), StdPrt-ResDam/Def+(33) Level 18: Quills -- Mlt-Dmg/EndRdx/Rchg(A), Mlt-Acc/Dmg(33), Mlt-Dmg/EndRdx(33), Mlt-Acc/EndRdx(34), Mlt-Acc/Dmg/EndRdx(34), SprAvl-Rchg/KDProc(34) Level 20: Consume -- MckBrt-Rchg(A), MckBrt-Taunt/Rchg(36), MckBrt-Taunt/Rng(36), MckBrt-Taunt(36), MckBrt-Taunt/Rchg/Rng(37), MckBrt-Acc/Rchg(37) Level 22: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(37) Level 24: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def/EndRdx(39) Level 26: Ripper -- Obl-Acc/Dmg/EndRdx/Rchg(A), Obl-Acc/Dmg/Rchg(39), Obl-Dmg/Rchg(39), Obl-Dmg(40), Obl-Acc/Rchg(40), FrcFdb-Rechg%(40) Level 28: Burn -- Obl-Acc/Dmg/EndRdx/Rchg(A), Obl-Dmg(42), Obl-Acc/Rchg(42), Obl-Dmg/Rchg(42), Obl-Acc/Dmg/Rchg(43) Level 30: Tactics -- GssSynFr--Build%(A), GssSynFr--ToHit/EndRdx(43), GssSynFr--ToHit/Rchg/EndRdx(43), GssSynFr--Rchg/EndRdx(45), GssSynFr--ToHit(45) Level 32: Throw Spines -- PstBls-Acc/Dmg/EndRdx(A), PstBls-Acc/Dmg(45), PstBls-Dmg/EndRdx(46), PstBls-Dmg/Rchg(46), PstBls-Dmg/Rng(46) Level 35: Fiery Embrace -- RechRdx-I(A), RechRdx-I(48) Level 38: Ring of Fire -- Thn-Acc/Dmg(A) Level 41: Melt Armor -- AnlWkn-Acc/DefDeb(A) Level 44: Fire Ball -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(48), PstBls-Dmg/Rchg(48), PstBls-Dmg/Rng(50), PstBls-Acc/Dmg/EndRdx(50) Level 47: Stealth -- LucoftheG-Rchg+(A) Level 49: Temperature Protection -- GldArm-3defTpProc(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- EndRdx-I(A) Level 2: Rest -- Empty(A) Level 2: Swift -- Run-I(A) Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(13) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(15) Level 50: Ageless Core Epiphany Level 50: Degenerative Core Flawless Interface Level 50: Agility Core Paragon Level 50: Assault Total Radial Graft Level 50: Ion Core Final Judgement ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1498;704;1408;HEX;| |78DA65944B6F525110C7CF858B7D006D296DA116CAA32DD0D25268DD1B6DC5D4948| |4C4C4851B726D8FF42A52E48211772EFC026EBAF2D168AC6EDC685B5F5F404DAC3B| |937E071F0B57BEAEC39DBFA51102FCCEFDCFCC9939730672D7175D4F4FDF3C2E14E| |74249338CC2C96ABD261D39ADA8AFD88510AEA5B2A1956578A1AADD687490D06F39| |1472B22465EA6C452F4BC3CFD2A2BC28CB864C6575596D144ED4AB9AE8CEAFAF97C| |84BCA55B7B5CCEAC5B59A5E2EF65A4FCB525B9555634DAF78ACE7A5F235DDD02FE8| |25BDD6F09CAAE82BA97CA34AB934A3465BFA29FB147DDEC6045EA643ACD984C8A8C| |2A6839798EA65B0C43C7285B9DD0C53AC589B9853D8966676CE33DFC5E0224C5531| |39AEF327B3FB17F89BE9FAC3DC256F3BEFABDAC3764BEB0930FB82E028B33FC4DC2| |16F07C7381C5705DB0CE6400DAC3087EAA047B5F89E6AEC408D1D0FB806FF3DF03E| |F3E826789719A5802E9CBD2BC9FB05C00CA8908F93F715CE206B76D2DCACD9DCE85| |9003D1B45CF5E92B597F7B6F7C267F43F9FB08F1854C507AADD83737B70AE30CE19| |461F22E843047D886CF2B95FD1A35738AC582FEE740C773F86BB1EC34C8C6316C6F| |FCD029D6390F32A83835CD3781FD343361F6C3ED862B0ED51BDC398B761CC430CF7| |1EC31CC4311F71CC47FC16F335458DE09E46103B09DF49F84E628F29ECE9A55A829| |8A5E013D81E838F98D35BE043E647AA31843CA15DEED9F433E6CC73701BDC61BE21| |44394689E2FE67C14F34A2139883893BAC7D7709918096D8E3BCFBE49744DE24F2C| |D22DF2CF265902F83BADC74BE149F4FA4D0EB17F49486969EE3DF47403DF89DD39B| |5E62AA4D49B729993665BE4D39D6A6649B8A72BEA998CB87AD11AE39AF1EFC2708C| |58A687E999FBB4946D9CA0CBB7E6D698A72861671FA9B38C7C7FC72D83FC1FEDF0E| |FB6F705B7B6E3337BC044E6B667DB4663FF3C7506BBD156DAD87075AEBBF43DBF2D| |2| |-------------------------------------------------------------------| [move][/move]
  12. Thank you for all of this work for the City of Heroes community.
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