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Beef Supreme

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  1. I see this topic was posted a while back,. While I was looking for the same sort of information, I wound up simply doing my own. So here's my Time/AR build. I wanted to have ample amounts of recharge to take advantage of Time Manipulation's buffs. I added procs to attacks to try to get damage into a respectable range. It doesn't come cheap, but this is the build I'm planning for the upcoming Justice Superteamers "Timey Whimey" team found here: Anyway. Here's the build I'm using. And I had a bit of help from the aforementioned superteamers to improve it and get it team-ready. This Hero build was built using Mids Reborn 3.1.1.2 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Beefmaster General: Level 50 Science Defender Primary Power Set: Time Manipulation Secondary Power Set: Assault Rifle Power Pool: Leaping Power Pool: Leadership Power Pool: Force of Will Power Pool: Speed Ancillary Pool: Dark Mastery Hero Profile: Level 1: Temporal Mending (A) Preventive Medicine - Heal (3) Preventive Medicine - Heal/Endurance (3) Preventive Medicine - Endurance/RechargeTime (5) Preventive Medicine - Heal/RechargeTime (5) Preventive Medicine - Heal/RechargeTime/Endurance (7) Preventive Medicine - Chance for +Absorb Level 1: Burst (A) Superior Defender's Bastion - Accuracy/Damage (15) Superior Defender's Bastion - Damage/Recharge (17) Superior Defender's Bastion - Damage/Endurance/Recharge (17) Superior Defender's Bastion - Accuracy/Damage/Endurance (19) Superior Defender's Bastion - Accuracy/Damage/Endurance/Recharge (19) Superior Defender's Bastion - Recharge/Chance for Minor PBAoE Heal Level 2: Time's Juncture (A) Dark Watcher's Despair - Chance for Recharge Slow (7) Dark Watcher's Despair - To Hit Debuff (9) Dark Watcher's Despair - To Hit Debuff/Endurance (9) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance Level 4: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 6: Buckshot (A) Force Feedback - Chance for +Recharge (34) Bombardment - Chance for Fire Damage (34) Annihilation - Chance for Res Debuff (36) Superior Vigilant Assault - Accuracy/Damage (36) Superior Vigilant Assault - Accuracy/Damage/Endurance (46) Superior Vigilant Assault - Accuracy/Damage/Endurance/RechargeTime Level 8: Temporal Selection (A) Regenerative Tissue - +Regeneration Level 10: Maneuvers (A) Reactive Defenses - Defense/Endurance (11) Reactive Defenses - Defense (11) Reactive Defenses - Endurance/RechargeTime (13) Reactive Defenses - Defense/RechargeTime (13) Reactive Defenses - Defense/Endurance/RechargeTime (15) Reactive Defenses - Scaling Resist Damage Level 12: Slug (A) Force Feedback - Chance for +Recharge (31) Apocalypse - Accuracy/Damage/Recharge (37) Apocalypse - Accuracy/Recharge (43) Apocalypse - Damage/Endurance (48) Apocalypse - Damage (48) Apocalypse - Damage/Recharge Level 14: Mighty Leap (A) Blessing of the Zephyr - Knockback Reduction (4 points) Level 16: Project Will (A) Force Feedback - Chance for +Recharge Level 18: Farsight (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (33) Luck of the Gambler - Defense (34) Shield Wall - +Res (Teleportation), +5% Res (All) (37) Shield Wall - Defense Level 20: Sniper Rifle (A) Superior Vigilant Assault - Damage/RechargeTime (21) Superior Vigilant Assault - Damage/Endurance/RechargeTime (21) Superior Vigilant Assault - RechargeTime/PBAoE +Absorb (23) Sting of the Manticore - Chance of Damage(Toxic) (23) Apocalypse - Chance of Damage(Negative) (25) Gladiator's Javelin - Chance of Damage(Toxic) Level 22: Unleash Potential (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 24: Time Stop (A) Basilisk's Gaze - Accuracy/Hold (25) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold (31) Basilisk's Gaze - Endurance/Recharge/Hold (33) Basilisk's Gaze - Recharge/Hold Level 26: Slowed Response (A) Shield Breaker - Chance for Lethal Damage (27) Touch of Lady Grey - Chance for Negative Damage (27) Achilles' Heel - Chance for Res Debuff Level 28: Distortion Field (A) Basilisk's Gaze - Chance for Recharge Slow (29) Basilisk's Gaze - Accuracy/Hold (29) Basilisk's Gaze - Endurance/Recharge/Hold (31) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold Level 30: Hasten (A) Recharge Reduction IO Level 32: Chrono Shift (A) Recharge Reduction IO (33) Recharge Reduction IO Level 35: Dark Consumption (A) Eradication - Chance for Energy Damage (36) Eradication - Damage (37) Eradication - Accuracy/Damage/Endurance/Recharge (39) Cleaving Blow - Accuracy/Recharge (40) Cleaving Blow - Accuracy/Damage (40) Cleaving Blow - Damage/Endurance Level 38: Full Auto (A) Ragnarok - Damage (39) Ragnarok - Damage/Recharge (39) Ragnarok - Accuracy/Damage/Recharge (40) Ragnarok - Chance for Knockdown (43) Ragnarok - Accuracy/Recharge (43) Ragnarok - Damage/Endurance Level 41: Dark Embrace (A) Unbreakable Guard - Resistance/Endurance (42) Unbreakable Guard - Resistance (42) Steadfast Protection - Resistance/+Def 3% (42) Gladiator's Armor - TP Protection +3% Def (All) Level 44: Soul Drain (A) Cleaving Blow - Accuracy/Damage (45) Cleaving Blow - Damage/Endurance (45) Cleaving Blow - Accuracy/Recharge (45) Eradication - Damage (46) Eradication - Accuracy/Damage/Endurance/Recharge (46) Eradication - Chance for Energy Damage Level 47: Oppressive Gloom (A) Absolute Amazement - Chance for ToHit Debuff (48) Absolute Amazement - Stun/Recharge (50) Absolute Amazement - Stun (50) Absolute Amazement - Endurance/Stun (50) Absolute Amazement - Accuracy/Stun/Recharge Level 49: Soul Transfer (A) Fury of the Gladiator - Chance for Res Debuff Level 1: Vigilance Level 1: Brawl
  2. Looking forward to starting this Friday. After a little more thought, I decided to go with a defender and a pirate theme. Look for me as Pitchin Ketch, a TA/Dark defender.
  3. Thank you for putting this together! Great bunch of people in this group. Was nice to see some folks ding 50 too! I had a blast tonight with my Ice/Cold Dom controller, and really enjoyed being so very non-squishy. I went from 26 to 35, and loved every minute. Looking forward to more ST goodness!
  4. I'd be interested in participating this Friday if the group is still active. Wish I had seen this sooner. I'd like to get an idea of generally what level the group is right now, so I can get up to speed.
  5. Been out of touch during the holidays, but I'm back now. Thank you Psylenz0511 for getting this show on the road. I'm gonna go ahead and roll a new Defender for this. Is there any interest in sticking with a dedicated primary or secondary or just whatever? I kinda have my eye on Storm/*
  6. That'd work for me. How much interest in this is there? Just you and me?
  7. Seems like Rad or Dark would have lots of synergy in and of themselves. Of course it might also be interesting to choose something sorta off-the-wall like Empathy or Pain and explore the possibilities.
  8. Participated a few superteams back in the day. If this is happening, I'd love to join. Just lemme know what to roll.
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