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Aeseiri

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  1. Ahh I was under the mistaken pretense that it would affect everyone affected by tactics, not just my damage. Thanks for clarifying.
  2. I've got two variations 1) Set slotting, but obviously I am missing some key pet slots, defense is kinda bad, resistance fairly good. 2)Some frankenslotting hitting most of the important pet slots, better damage (at least in Mids), defense is worse, and resistance tanks..... So is there a middle ground? Or is there a clear priotrity. I am open to multiple builds as I will also use this toon for PvP eventually. Thanks in advance. BUILD 1 Villain Mastermind Build plan made with Mids' Reborn v3.6.6 rev. 3 ────────────────────────────── Primary powerset: MercenariesSecondary powerset: Pain DominationPool powerset (#1): FlightPool powerset (#2): LeadershipPool powerset (#3): ExperimentationPool powerset (#4): FightingAncillary powerset: Mace Mastery ────────────────────────────── Powers taken: Level 1: Soldiers A: Sovereign Right: Accuracy5: Sovereign Right: Accuracy/Damage5: Sovereign Right: Accuracy/Endurance7: Sovereign Right: Accuracy/Damage/Endurance7: Sovereign Right: Damage/Endurance9: Sovereign Right: Resistance Bonus Level 1: Nullify Pain A: Doctored Wounds: Heal/Endurance/Recharge9: Doctored Wounds: Heal/Endurance11: Doctored Wounds: Recharge33: Doctored Wounds: Endurance/Recharge34: Doctored Wounds: Heal/Recharge34: Doctored Wounds: Heal Level 2: Soothe A: Doctored Wounds: Heal/Endurance11: Doctored Wounds: Heal/Endurance/Recharge13: Doctored Wounds: Endurance/Recharge40: Doctored Wounds: Heal/Recharge43: Triage: Heal/Endurance45: Doctored Wounds: Recharge Level 4: Hover A: Kismet: Accuracy +6%13: Shield Wall: +Res (Teleportation), +5% Res (All)15: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 6: Equip Mercenary A: Impervious Skin: Status Resistance/Regeneration Level 8: Fly A: Invention: Flight Speed Level 10: Share Pain A: Doctored Wounds: Heal34: Doctored Wounds: Heal/Recharge37: Doctored Wounds: Heal/Endurance/Recharge Level 12: Spec Ops A: Superior Mark of Supremacy: Accuracy/Damage/Endurance15: Superior Mark of Supremacy: Accuracy/Damage17: Superior Mark of Supremacy: Accuracy/Endurance17: Superior Mark of Supremacy: Damage19: Superior Mark of Supremacy: Damage/Endurance19: Superior Mark of Supremacy: Endurance/Pet +Resist +Regen Level 14: Maneuvers A: Luck of the Gambler: Defense/Endurance21: Luck of the Gambler: Defense/Recharge21: Luck of the Gambler: Defense/Endurance/Recharge46: Luck of the Gambler: Endurance/Recharge46: Luck of the Gambler: Defense46: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 16: Tactics A: Gaussian's Synchronized Fire-Control: To Hit Buff23: Gaussian's Synchronized Fire-Control: To Hit Buff/Endurance23: Gaussian's Synchronized Fire-Control: Chance for Build Up Level 18: Assault A: Invention: Endurance Reduction Level 20: Suppress Pain A: Preventive Medicine: Heal25: Preventive Medicine: Heal/RechargeTime/Endurance25: Preventive Medicine: Endurance/RechargeTime27: Preventive Medicine: Heal/Endurance27: Preventive Medicine: Heal/RechargeTime29: Preventive Medicine: Chance for +Absorb Level 22: Group Fly A: Winter's Gift: Slow Resistance (20%) Level 24: Serum A: Steadfast Protection: Resistance/+Def 3%29: Gladiator's Armor: TP Protection +3% Def (All) Level 26: Commando A: Expedient Reinforcement: Accuracy/Recharge31: Expedient Reinforcement: Accuracy/Damage31: Expedient Reinforcement: Accuracy/Damage/Recharge31: Expedient Reinforcement: Endurance/Damage/Recharge33: Expedient Reinforcement: Damage/Endurance33: Expedient Reinforcement: Resist Bonus Aura for Pets Level 28: Conduit of Pain A: Efficacy Adaptor: EndMod/Recharge Level 30: Enforced Morale A: Invention: Endurance Reduction Level 32: Tactical Upgrade A: Invention: Recharge Reduction Level 35: Scorpion Shield A: Reactive Defenses: Defense36: Reactive Defenses: Defense/Endurance/RechargeTime36: Reactive Defenses: Defense/Endurance36: Reactive Defenses: Defense/RechargeTime37: Reactive Defenses: Endurance/RechargeTime37: Reactive Defenses: Scaling Resist Damage Level 38: World of Pain A: Unbreakable Guard: Resistance39: Unbreakable Guard: Resistance/Endurance39: Unbreakable Guard: Resistance/Endurance/RechargeTime39: Unbreakable Guard: Endurance/RechargeTime40: Unbreakable Guard: RechargeTime/Resistance40: Unbreakable Guard: +Max HP Level 41: Anguishing Cry A: Shield Breaker: Accuracy/Defense Debuff42: Shield Breaker: Accuracy/Endurance/Recharge42: Shield Breaker: Accuracy/Recharge42: Shield Breaker: Defense Debuff/Endurance/Recharge43: Shield Breaker: Defense Debuff43: Shield Breaker: Chance for Lethal Damage Level 44: Painbringer A: Doctored Wounds: Heal45: Doctored Wounds: Heal/Recharge45: Doctored Wounds: Heal/Endurance/Recharge Level 47: Web Envelope A: Enfeebled Operation: Accuracy/Immobilize/Recharge48: Enfeebled Operation: Accuracy/Recharge48: Enfeebled Operation: Accuracy/Endurance48: Enfeebled Operation: Accuracy/Immobilize50: Enfeebled Operation: Endurance/Immobilize50: Enfeebled Operation: Immobilize/Range Level 49: Evasive Maneuvers A: Luck of the Gambler: Defense/Increased Global Recharge Speed ────────────────────────────── Inherents: Level 1: Supremacy Level 1: Brawl (Empty) Level 1: Sprint A: Invention: Run Speed Level 2: Rest (Empty) Level 1: Swift A: Invention: Flight Speed Level 1: Hurdle A: Invention: Jumping Level 1: Health A: Numina's Convalesence: +Regeneration/+Recovery50: Miracle: +Recovery Level 1: Stamina A: Efficacy Adaptor: EndMod3: Efficacy Adaptor: EndMod/Recharge3: Efficacy Adaptor: EndMod/Endurance Level 8: Afterburner Level 1: Soldier Level 1: Medic Level 12: Spec Ops Level 26: Commando BUILD 2 Villain Mastermind Build plan made with Mids' Reborn v3.6.6 rev. 3 ────────────────────────────── Primary powerset: MercenariesSecondary powerset: Pain DominationPool powerset (#1): FlightPool powerset (#2): LeadershipPool powerset (#3): SpeedPool powerset (#4): FightingAncillary powerset: Mace Mastery ────────────────────────────── Powers taken: Level 1: Soldiers A: Achilles' Heel: Chance for Res Debuff5: Edict of the Master: Defense Bonus5: Superior Command of the Mastermind: Accuracy/Damage7: Superior Command of the Mastermind: Damage/Endurance7: Superior Command of the Mastermind: Recharge/Pet +AoE Defense Aura9: Soulbound Allegiance: Chance for Build Up Level 1: Nullify Pain A: Doctored Wounds: Heal/Endurance/Recharge9: Doctored Wounds: Heal/Endurance11: Doctored Wounds: Recharge33: Doctored Wounds: Endurance/Recharge34: Doctored Wounds: Heal/Recharge34: Doctored Wounds: Heal Level 2: Soothe A: Doctored Wounds: Heal/Endurance11: Doctored Wounds: Heal/Endurance/Recharge13: Doctored Wounds: Endurance/Recharge40: Doctored Wounds: Heal/Recharge43: Triage: Heal/Endurance45: Doctored Wounds: Recharge Level 4: Hover A: Kismet: Accuracy +6%13: Shield Wall: +Res (Teleportation), +5% Res (All)15: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 6: Equip Mercenary A: Impervious Skin: Status Resistance/Regeneration29: Steadfast Protection: Resistance/+Def 3%50: Gladiator's Armor: TP Protection +3% Def (All) Level 8: Fly A: Invention: Flight Speed Level 10: Share Pain A: Doctored Wounds: Heal34: Doctored Wounds: Heal/Recharge37: Doctored Wounds: Heal/Endurance/Recharge Level 12: Spec Ops A: Sovereign Right: Damage/Endurance15: Sovereign Right: Accuracy/Damage17: Sovereign Right: Resistance Bonus17: Blood Mandate: Accuracy/Damage19: Blood Mandate: Damage/Endurance19: Expedient Reinforcement: Resist Bonus Aura for Pets Level 14: Maneuvers A: Luck of the Gambler: Defense/Endurance21: Luck of the Gambler: Defense/Recharge21: Luck of the Gambler: Defense/Endurance/Recharge23: Luck of the Gambler: Defense/Increased Global Recharge Speed46: Luck of the Gambler: Endurance/Recharge46: Luck of the Gambler: Defense Level 16: Tactics A: Gaussian's Synchronized Fire-Control: To Hit Buff23: Gaussian's Synchronized Fire-Control: Chance for Build Up Level 18: Assault A: Invention: Endurance Reduction Level 20: Suppress Pain A: Preventive Medicine: Heal25: Preventive Medicine: Heal/RechargeTime/Endurance25: Preventive Medicine: Endurance/RechargeTime27: Preventive Medicine: Heal/Endurance27: Preventive Medicine: Heal/RechargeTime29: Preventive Medicine: Chance for +Absorb Level 22: Group Fly A: Winter's Gift: Slow Resistance (20%) Level 24: Serum A: Invention: Recharge Reduction Level 26: Commando A: Overwhelming Force: Accuracy/Damage/Endurance31: Overwhelming Force: Accuracy/Damage31: Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown31: Call to Arms: Defense Bonus Aura for Pets33: Superior Mark of Supremacy: Accuracy/Damage33: Superior Mark of Supremacy: Endurance/Pet +Resist +Regen Level 28: Evasive Maneuvers A: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 30: Enforced Morale A: Invention: Endurance Reduction Level 32: Tactical Upgrade A: Invention: Recharge Reduction Level 35: Scorpion Shield A: Reactive Defenses: Defense36: Reactive Defenses: Defense/Endurance/RechargeTime36: Reactive Defenses: Defense/Endurance36: Reactive Defenses: Defense/RechargeTime37: Reactive Defenses: Endurance/RechargeTime37: Reactive Defenses: Scaling Resist Damage Level 38: World of Pain A: Unbreakable Guard: Resistance39: Unbreakable Guard: Resistance/Endurance39: Unbreakable Guard: Resistance/Endurance/RechargeTime39: Unbreakable Guard: Endurance/RechargeTime40: Unbreakable Guard: RechargeTime/Resistance40: Unbreakable Guard: +Max HP Level 41: Anguishing Cry A: Analyze Weakness: Defense Debuff42: Analyze Weakness: Accuracy/Defense Debuff42: Analyze Weakness: Accuracy/Recharge42: Analyze Weakness: Defense Debuff/Endurance/Recharge43: Analyze Weakness: Accuracy/Endurance/Recharge43: Analyze Weakness: Chance for +ToHit Level 44: Painbringer A: Doctored Wounds: Heal45: Doctored Wounds: Heal/Recharge45: Doctored Wounds: Heal/Endurance/Recharge Level 47: Web Envelope A: Enfeebled Operation: Accuracy/Immobilize/Recharge48: Enfeebled Operation: Accuracy/Recharge48: Enfeebled Operation: Accuracy/Endurance48: Enfeebled Operation: Accuracy/Immobilize50: Enfeebled Operation: Endurance/Immobilize50: Enfeebled Operation: Immobilize/Range Level 49: Conduit of Pain A: Efficacy Adaptor: EndMod/Recharge ────────────────────────────── Inherents: Level 1: Supremacy Level 1: Brawl (Empty) Level 1: Sprint A: Celerity: +Stealth Level 2: Rest (Empty) Level 1: Swift A: Invention: Flight Speed Level 1: Hurdle A: Invention: Jumping Level 1: Health A: Numina's Convalesence: +Regeneration/+Recovery46: Miracle: +Recovery Level 1: Stamina A: Efficacy Adaptor: EndMod3: Efficacy Adaptor: EndMod/Recharge3: Efficacy Adaptor: EndMod/Endurance Level 8: Afterburner Level 1: Soldier Level 1: Medic Level 12: Spec Ops Level 26: Commando 1 - Mercenaries - Pain Domination.mbd 2 - Mercenaries - Pain Domination.mbd
  3. This is a ton to work with. Thank you. Will take these and see where I feel most comfortable playing. May drop Psionic after seeing that World of Confusion may not be as useful as I would like.
  4. Thanks for the feedback, guess will play as it for a while and see if I am really lacking or just have hazy expectations from playing other ATs.
  5. Force, any chance we could get an updated build that opens in MIds as all the listed builds are out of date for Mids to translate. I have built your original in Mids and included it down below, but not sure if you have updated this. ALso, you stacked a lot of buffs on Hell on Earth, but HoE has such a long cooldown... will the buffs still be active? Also, if someone could tell me how to post this build in the format everyone else uses, taht would be great, bc can't seem to get it on MIds. # **Villain Mastermind** ### *Build plan made with Mids' Reborn v3.6.6 rev. 3* ---- - **Primary powerset: Demon Summoning** - **Secondary powerset: Dark Miasma** - **Pool powerset (#1): Flight** - **Pool powerset (#2): Leadership** - **Pool powerset (#3): Speed** - **Pool powerset (#4): Teleportation** - **Ancillary powerset: Soul Mastery** ---- # **Powers taken:** **Level 1: Summon Demonlings** - A: Blood Mandate: Accuracy/Damage - 3: Blood Mandate: Accuracy/Damage/Endurance - 3: Commanding Presence: Accuracy/Damage - 5: Commanding Presence: Accuracy/Damage/Endurance - 5: Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown - 7: Edict of the Master: Defense Bonus **Level 1: Twilight Grasp** - A: Touch of the Nictus: Healing/Absorb - 7: Touch of the Nictus: Healing/Absorb/Recharge - 9: Touch of the Nictus: Accuracy/Healing/Absorb - 9: Touch of the Nictus: Accuracy/Endurance/Healing/Absorb - 11: Touch of the Nictus: Accuracy/Endurance/Recharge - 11: Theft of Essence: Chance for +Endurance **Level 2: Tar Patch** - A: Pacing of the Turtle: Endurance/Recharge/Slow **Level 4: Hover** - A: Luck of the Gambler: Defense/Increased Global Recharge Speed - 13: Kismet: Accuracy +6% - 13: Blessing of the Zephyr: Knockback Reduction (4 points) - 15: Reactive Defenses: Scaling Resist Damage **Level 6: Darkest Night** - A: Dark Watcher's Despair: To Hit Debuff - 15: Dark Watcher's Despair: To Hit Debuff/Endurance - 17: Dark Watcher's Despair: To Hit Debuff/Recharge - 17: Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance **Level 8: Enchant Demon** - A: Invention: Endurance Reduction **Level 10: Fly** - A: Winter's Gift: Slow Resistance (20%) **Level 12: Summon Demons** - A: Blood Mandate: Accuracy/Damage - 19: Blood Mandate: Accuracy/Damage/Endurance - 19: Commanding Presence: Accuracy/Damage - 21: Commanding Presence: Accuracy/Damage/Endurance - 21: Soulbound Allegiance: Chance for Build Up - 23: Gladiator's Armor: TP Protection +3% Def (All) **Level 14: Howling Twilight** - A: Pacing of the Turtle: Endurance/Recharge/Slow **Level 16: Shadow Fall** - A: Luck of the Gambler: Defense/Increased Global Recharge Speed - 23: Luck of the Gambler: Defense/Endurance - 25: Shield Wall: +Res (Teleportation), +5% Res (All) - 25: Gladiator's Armor: End/Resist - 27: Gladiator's Armor: Resistance - 27: Steadfast Protection: Resistance/+Def 3% **Level 18: Hell on Earth** - A: Call to Arms: Defense Bonus Aura for Pets - 29: Expedient Reinforcement: Resist Bonus Aura for Pets - 29: Sovereign Right: Resistance Bonus - 31: Superior Command of the Mastermind: Recharge/Pet +AoE Defense Aura - 31: Superior Mark of Supremacy: Endurance/Pet +Resist +Regen - 31: Expedient Reinforcement: Accuracy/Damage/Recharge **Level 20: Fearsome Stare** - A: Cloud Senses: ToHit Debuff - 33: Cloud Senses: Accuracy/ToHitDebuff - 33: Cloud Senses: Accuracy/Recharge - 33: Cloud Senses: ToHit Debuff/Endurance/Recharge - 34: Cloud Senses: Accuracy/Endurance/Recharge - 34: Cloud Senses: Chance for Negative Energy Damage **Level 22: Evasive Maneuvers** - A: Luck of the Gambler: Defense/Increased Global Recharge Speed **Level 24: Maneuvers** - A: Luck of the Gambler: Defense/Increased Global Recharge Speed - 34: Luck of the Gambler: Defense/Endurance **Level 26: Summon Demon Prince** - A: Blood Mandate: Accuracy/Damage - 36: Blood Mandate: Accuracy/Damage/Endurance - 36: Call to Arms: Accuracy/Damage - 36: Call to Arms: Accuracy/Damage/Recharge - 37: Blood Mandate: Accuracy/Endurance - 37: Ghost Widow's Embrace: Chance of Damage(Psionic) **Level 28: Tactics** - A: Adjusted Targeting: To Hit Buff - 37: Adjusted Targeting: To Hit Buff/Endurance/Recharge **Level 30: Corruption** - A: Entropic Chaos: Chance of Heal Self - 39: Thunderstrike: Accuracy/Damage - 39: Thunderstrike: Damage/Endurance - 39: Thunderstrike: Accuracy/Damage/Recharge - 40: Thunderstrike: Damage/Endurance/Recharge - 40: Thunderstrike: Accuracy/Damage/Endurance **Level 32: Abyssal Empowerment** - A: Invention: Endurance Reduction **Level 35: Dark Embrace** - A: Aegis: Resistance - 40: Aegis: Resistance/Endurance **Level 38: Dark Servant** - A: Cloud Senses: ToHit Debuff - 42: Cloud Senses: Accuracy/ToHitDebuff - 42: Cloud Senses: Accuracy/Recharge - 42: Cloud Senses: ToHit Debuff/Endurance/Recharge - 43: Cloud Senses: Accuracy/Endurance/Recharge - 43: Cloud Senses: Chance for Negative Energy Damage **Level 41: Soul Tentacles** - A: Trap of the Hunter: Accuracy/Recharge - 43: Trap of the Hunter: Endurance/Immobilize - 45: Trap of the Hunter: Accuracy/Endurance - 45: Trap of the Hunter: Immobilize/Accuracy - 45: Trap of the Hunter: Accuracy/Immobilize/Recharge - 46: Trap of the Hunter: Chance of Damage(Lethal) **Level 44: Petrifying Gaze** - A: Basilisk's Gaze: Accuracy/Hold - 46: Basilisk's Gaze: Endurance/Recharge/Hold - 46: Basilisk's Gaze: Accuracy/Endurance/Recharge/Hold - 48: Basilisk's Gaze: Accuracy/Recharge **Level 47: Hasten** - A: Invention: Recharge Reduction - 48: Invention: Recharge Reduction **Level 49: Oppressive Gloom** - A: Invention: Accuracy ---- # **Inherents:** **Level 1: Supremacy** **Level 1: Brawl** - (Empty) **Level 1: Sprint** - A: Celerity: +Stealth **Level 2: Rest** - (Empty) **Level 1: Swift** - (Empty) **Level 1: Hurdle** - (Empty) **Level 1: Health** - A: Panacea: +Hit Points/Endurance - 50: Numina's Convalesence: +Regeneration/+Recovery - 50: Miracle: +Recovery **Level 1: Stamina** - A: Performance Shifter: EndMod - 48: Performance Shifter: EndMod/Recharge - 50: Invention: Endurance Modification **Level 10: Afterburner** **Level 1: Cold Demonling** **Level 1: Fiery Demonling** **Level 1: Hellfire Demonling** **Level 12: Ember Demon** **Level 12: Hellfire Gargoyle** **Level 26: Demon Prince** 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 Demon-Dark-Soul ForceRedux.mbd
  6. Thank you and thanks for pointing out the unstoppable, that is why something didn't seem right.
  7. I know this could be better, just not sure how. I am doing a vampire theme (Water colored to red, dark, stealth, flight, and mind control) and like the power sets, but I feel like the defenses may be severely hampered. Not very experienced with building a toon, so let me know where I messed and and where I can go from here. Thanks Corruptor - Water Blast - Dark Miasma (WiP).mbd
  8. Just like the title says. I am overstacked on Resists, so where could I change to shore up defense or add some more offense? Any help is appreciated. Brute (Titan Weapons - Invulnerability).mbd
  9. Question: Beam Rifle Sentinel... Rad or Energy Aura? Going for for a mecha/Gundam type concept. If EA, could you point me to a page number? Thanks in advance
  10. Thank you very much. Not sure why I missed these
  11. I have went through all 26 pages and must be an idiot because I can't find Claws/Bio Brute or Beam/Energy Blaster. Can someone point me in the right direction.
  12. @DocMidknight I really like your build and think it is more group useful than mine. Adjusted a few things and going to keep it as a second build for grouping. Here is my revised Try #2 with improved slotting. I have cut down on some sets to get more auras and incorporate 1 Panacea and 3 Performance Shifter, as well as taking advice on some other set adjustments. Still don't think it is anywhere near optimized, especially since I just learned about incarnates. Will continue to look and play. This has been very informative and helpful. This Villain build was built using Mids Reborn 3.2.17 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic Mastermind Primary Power Set: Demon Summoning Secondary Power Set: Dark Miasma Power Pool: Flight Power Pool: Leadership Power Pool: Speed Ancillary Pool: Soul Mastery Villain Profile: Level 1: Summon Demonlings (A) Sovereign Right - Accuracy/Damage (7) Sovereign Right - Damage/Endurance (9) Sovereign Right - Accuracy/Endurance (9) Sovereign Right - Accuracy/Damage/Endurance (11) Sovereign Right - Accuracy (21) Sovereign Right - Resistance Bonus Level 1: Twilight Grasp (A) Touch of the Nictus - Healing/Absorb (3) Touch of the Nictus - Healing/Absorb/Recharge (3) Touch of the Nictus - Accuracy/Healing/Absorb (5) Touch of the Nictus - Accuracy/Endurance/Healing/Absorb (5) Touch of the Nictus - Accuracy/Endurance/Recharge (7) Panacea - +Hit Points/Endurance Level 2: Tar Patch (A) Tempered Readiness - Endurance/Recharge/Slow Level 4: Darkest Night (A) Dampened Spirits - To Hit Debuff (11) Dampened Spirits - Recharge (13) Dampened Spirits - To Hit Debuff/Recharge (13) Dampened Spirits - To Hit Debuff/Recharge/Endurance (15) Dampened Spirits - Recharge/Endurance (15) Dampened Spirits - To Hit Debuff/Endurance Level 6: Enchant Demon (A) Recharge Reduction IO Level 8: Hover (A) Soaring - Endurance/FlySpeed (33) Soaring - Endurance Level 10: Howling Twilight (A) Razzle Dazzle - Chance of Immobilize Level 12: Summon Demons (A) Superior Mark of Supremacy - Damage (17) Superior Mark of Supremacy - Damage/Endurance (19) Superior Mark of Supremacy - Accuracy/Damage (19) Superior Mark of Supremacy - Accuracy/Damage/Endurance (21) Superior Mark of Supremacy - Endurance/Pet +Resist +Regen (34) Call to Arms - Defense Bonus Aura for Pets Level 14: Fly (A) Flight Speed IO Level 16: Shadow Fall (A) Luck of the Gambler - Defense/Endurance (17) Steadfast Protection - Resistance/+Def 3% (34) Luck of the Gambler - Defense/Endurance/Recharge (34) Luck of the Gambler - Defense (37) Luck of the Gambler - Defense/Increased Global Recharge Speed (40) Reactive Defenses - Scaling Resist Damage Level 18: Hell on Earth (A) Expedient Reinforcement - Resist Bonus Aura for Pets Level 20: Fearsome Stare (A) Siphon Insight - ToHit Debuff (42) Siphon Insight - Accuracy/ToHit Debuff (42) Siphon Insight - Chance for +ToHit (43) Siphon Insight - Accuracy/Endurance/Recharge (43) Siphon Insight - Accuracy/Recharge (43) Siphon Insight - ToHit Debuff/Endurance/Recharge Level 22: Maneuvers (A) Luck of the Gambler - Defense/Endurance (23) Luck of the Gambler - Endurance/Recharge (23) Shield Wall - +Res (Teleportation), +5% Res (All) (25) Luck of the Gambler - Defense/Endurance/Recharge (25) Luck of the Gambler - Defense (27) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 24: Tactics (A) Adjusted Targeting - To Hit Buff/Recharge (45) Adjusted Targeting - To Hit Buff (45) Adjusted Targeting - To Hit Buff/Endurance/Recharge Level 26: Summon Demon Prince (A) Superior Command of the Mastermind - Accuracy/Damage (27) Superior Command of the Mastermind - Damage/Endurance (29) Superior Command of the Mastermind - Accuracy/Damage/Recharge (29) Superior Command of the Mastermind - Accuracy/Damage/Endurance/Recharge (31) Superior Command of the Mastermind - Recharge/Pet +AoE Defense Aura (31) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown Level 28: Petrifying Gaze (A) Hold Duration IO Level 30: Evasive Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 32: Abyssal Empowerment (A) Recharge Reduction IO Level 35: Dark Embrace (A) Gladiator's Armor - End/Resist (36) Gladiator's Armor - Recharge/Resist (36) Gladiator's Armor - Recharge/Endurance (36) Gladiator's Armor - Resistance/Rech/End (37) Gladiator's Armor - Resistance (37) Gladiator's Armor - TP Protection +3% Def (All) Level 38: Dark Servant (A) Cloud Senses - ToHit Debuff (39) Cloud Senses - Accuracy/ToHitDebuff (39) Cloud Senses - Accuracy/Recharge (39) Cloud Senses - ToHit Debuff/Endurance/Recharge (40) Cloud Senses - Accuracy/Endurance/Recharge (40) Cloud Senses - Chance for Negative Energy Damage Level 41: Soul Tentacles (A) Trap of the Hunter - Accuracy/Recharge (42) Trap of the Hunter - Immobilize/Accuracy (45) Trap of the Hunter - Endurance/Immobilize (46) Trap of the Hunter - Accuracy/Endurance (46) Trap of the Hunter - Accuracy/Immobilize/Recharge (48) Trap of the Hunter - Chance of Damage(Lethal) Level 44: Lash (A) Superior Blistering Cold - Accuracy/Damage (46) Superior Blistering Cold - Damage/Endurance (48) Superior Blistering Cold - Accuracy/Damage/Endurance (48) Superior Blistering Cold - Accuracy/Damage/Recharge (50) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime (50) Superior Blistering Cold - Recharge/Chance for Hold Level 47: Hasten (A) Recharge Reduction IO (50) Recharge Reduction IO Level 49: Super Speed (A) Endurance Reduction IO Level 1: Supremacy Level 1: Brawl https://www.midsreborn.com/builds/download.php?uc=1496&c=684&a=1368&f=HEX&dc=78DA5593594F135114C7EFB4534A17A4D08DB2085DB0AC5D14B737A3C883D2840441D41832811626B6B4A134C16FA1A0221081775F5CDF5DD0E8C770F74545C1077DA9A7FD9F1BC649667E73CE3DCBFF6EA9C541672633744A28AE3359AD589C4C69C585F47C4E9F9BB6A4B4197DCA2CE8B1D21BDC1F991C2DE572F9B9D8609ABE6CE873332D8688D3A54C2636A8CD5F9B4CE95A31A709C7483E9F8D0D65F599D985FAEAFF705A9B4ECF1767F582BD6A8F16D2E969A71C2A50C1D6B3057D2A66EC9B2F6559E1F526D214A577D5451FA5A252942D6287905445CD4FB0F6177317B4EF819EDFE0986A4C769BAB4E9387E905551FD30FD604C1714A56385928F795AAF32239CDB2A2F981096D9F82CE87CC47E081C7CC27E03ACDC5222B5A7AA1D146AB6F65A762FD8B361D7FC0096A679319B645FA6B53C53D2AE3901A1C17D46AA46B0C6C1C674E809E4B60F0BDA99AECA07675822BD685A1A112532F2BD6BBD0DBE547BBA01B76D00346BC607417EBB441721A64C5863D4CF5325574B3D3E2B622B2BB96E9047B1C4C1BD30E369046AF94E36539BE46E6790435B1AC2696D5CCB2DC94ECE764937F1372FA36985BE026690EC80E816D546C7E05B6BE66BE010FBE65BE03AFD0DC5AE4A6B47462095FF4D06249671B6BD9A236EDD2D9CE1BFE8CAA8464EF501235C303CC23CC041889330F8357A977A74CEEFC803D3DF491F989F9198C7E617E059F538D2EB9295D77A0B17B15EC5B01FBEF32D7C0F83AB84673E9959D7B6FE054F5DF04E34BCC6530798B791B0CD1A6C4E4218FF1422499611A4CC8554A04E14CA9423EE572ABC1A8D8E5B218365C6D21FA9134A24A5FE5CA46E0FC663746F289FFFE9FB30BCE1F06A722CED15F94767D1CF3DF310C9AC432CE51C71273057C49A72021550FF418A670928C80348E93E190C65163D831A371C218267CFB17B7FC0F46B5D410 Demon-Dark-Soul Try2.mxd
  13. Any feedback is welcome. Constructive would be best. Really want SS for Invis when solo and not sure about petrifying gaze being good or just filler. Thinking about Blessing of Zephyr for Hover. Also iffy about Lash. Don't have enough high level knowledge to understand good from bad or good for bad. Kinda of a solo that can group support for PUGs. Thanks in advance. This Villain build was built using Mids Reborn 3.2.17 https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic Mastermind Primary Power Set: Demon Summoning Secondary Power Set: Dark Miasma Power Pool: Flight Power Pool: Leadership Power Pool: Speed Ancillary Pool: Soul Mastery Villain Profile: Level 1: Summon Demonlings (A) Sovereign Right - Accuracy/Damage (7) Sovereign Right - Damage/Endurance (9) Sovereign Right - Accuracy/Endurance (9) Sovereign Right - Accuracy/Damage/Endurance (11) Sovereign Right - Accuracy (11) Sovereign Right - Resistance Bonus Level 1: Twilight Grasp (A) Touch of the Nictus - Healing/Absorb (3) Touch of the Nictus - Healing/Absorb/Recharge (3) Touch of the Nictus - Accuracy/Healing/Absorb (5) Touch of the Nictus - Accuracy/Endurance/Healing/Absorb (5) Touch of the Nictus - Accuracy/Endurance/Recharge (7) Touch of the Nictus - Chance for Negative Energy Damage Level 2: Tar Patch (A) Tempered Readiness - Endurance/Recharge/Slow Level 4: Darkest Night (A) Dampened Spirits - To Hit Debuff (13) Dampened Spirits - To Hit Debuff/Recharge (13) Dampened Spirits - To Hit Debuff/Recharge/Endurance (15) Dampened Spirits - Recharge/Endurance (15) Dampened Spirits - To Hit Debuff/Endurance (17) Dampened Spirits - Recharge Level 6: Enchant Demon (A) Recharge Reduction IO Level 8: Hover (A) Soaring - FlySpeed (33) Soaring - Endurance (34) Soaring - Endurance/FlySpeed Level 10: Howling Twilight (A) Razzle Dazzle - Chance of Immobilize Level 12: Summon Demons (A) Superior Mark of Supremacy - Damage (17) Superior Mark of Supremacy - Damage/Endurance (19) Superior Mark of Supremacy - Accuracy/Damage (19) Superior Mark of Supremacy - Accuracy/Endurance (21) Superior Mark of Supremacy - Accuracy/Damage/Endurance (21) Superior Mark of Supremacy - Endurance/Pet +Resist +Regen Level 14: Fly (A) Flight Speed IO Level 16: Shadow Fall (A) Luck of the Gambler - Defense/Endurance (34) Luck of the Gambler - Defense/Endurance/Recharge (34) Luck of the Gambler - Defense (37) Luck of the Gambler - Defense/Increased Global Recharge Speed (40) Reactive Defenses - Scaling Resist Damage (42) Steadfast Protection - Resistance/+Def 3% Level 18: Hell on Earth (A) Expedient Reinforcement - Resist Bonus Aura for Pets Level 20: Fearsome Stare (A) Siphon Insight - ToHit Debuff (42) Siphon Insight - Accuracy/ToHit Debuff (42) Siphon Insight - Chance for +ToHit (43) Siphon Insight - Accuracy/Endurance/Recharge (43) Siphon Insight - Accuracy/Recharge (43) Siphon Insight - ToHit Debuff/Endurance/Recharge Level 22: Maneuvers (A) Luck of the Gambler - Defense/Endurance (23) Luck of the Gambler - Defense/Recharge (23) Luck of the Gambler - Endurance/Recharge (25) Luck of the Gambler - Defense/Endurance/Recharge (25) Luck of the Gambler - Defense (27) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 24: Tactics (A) Adjusted Targeting - To Hit Buff/Recharge (45) Adjusted Targeting - To Hit Buff (45) Adjusted Targeting - To Hit Buff/Endurance/Recharge Level 26: Summon Demon Prince (A) Superior Command of the Mastermind - Accuracy/Damage (27) Superior Command of the Mastermind - Damage/Endurance (29) Superior Command of the Mastermind - Accuracy/Damage/Recharge (29) Superior Command of the Mastermind - Damage/Endurance/Recharge (31) Superior Command of the Mastermind - Recharge/Pet +AoE Defense Aura (31) Superior Command of the Mastermind - Accuracy/Damage/Endurance/Recharge Level 28: Petrifying Gaze (A) Hold Duration IO Level 30: Evasive Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 32: Abyssal Empowerment (A) Recharge Reduction IO Level 35: Dark Embrace (A) Gladiator's Armor - End/Resist (36) Gladiator's Armor - Recharge/Resist (36) Gladiator's Armor - Recharge/Endurance (36) Gladiator's Armor - Resistance/Rech/End (37) Gladiator's Armor - Resistance (37) Gladiator's Armor - TP Protection +3% Def (All) Level 38: Dark Servant (A) Cloud Senses - ToHit Debuff (39) Cloud Senses - Accuracy/ToHitDebuff (39) Cloud Senses - Accuracy/Recharge (39) Cloud Senses - ToHit Debuff/Endurance/Recharge (40) Cloud Senses - Accuracy/Endurance/Recharge (40) Cloud Senses - Chance for Negative Energy Damage Level 41: Soul Tentacles (A) Trap of the Hunter - Accuracy/Recharge (45) Trap of the Hunter - Endurance/Immobilize (46) Trap of the Hunter - Accuracy/Endurance (46) Trap of the Hunter - Accuracy/Immobilize/Recharge (48) Trap of the Hunter - Chance of Damage(Lethal) (50) Trap of the Hunter - Immobilize/Accuracy Level 44: Lash (A) Superior Blistering Cold - Accuracy/Damage (46) Superior Blistering Cold - Damage/Endurance (48) Superior Blistering Cold - Accuracy/Damage/Endurance (48) Superior Blistering Cold - Accuracy/Damage/Recharge (50) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime (50) Superior Blistering Cold - Recharge/Chance for Hold Level 47: Hasten (A) Recharge Reduction IO Level 49: Super Speed (A) Endurance Reduction IO Level 1: Supremacy Level 1: Brawl https://www.midsreborn.com/builds/download.php?uc=1501&c=688&a=1376&f=HEX&dc=78DA5593D94F135114C66FDBA9A52D484B292D9BEC16594AABB8BD1945120D4D4890458D2123B430B10BA160E07FD044DC8108BCFBE2FAEEBEFC1DAE2F2A0A26EA4B3D9DEF9C384E32F3BBE79B7BCEF9EEBD338985BED254AAFF88B2F98EA5F57C7E3CA1E7E792B319233BE94CE853C68443D1E5A2BBE9DF9BF1A1F94C26978DF625E9C981919DAAB5CC383A9F4A45FBF4D90BE30943CF6774E51DCCE5D2D1FEB431353D576E8E0792FA6472363F6DCC78CC786826999CF49BC313D98B46DE386FA48DB9C5BAE333C644D4DA3C379F669B8B613216A17BD9470F5BD1AA2A38D52621AEA91DDFC1921FCC2DD0B3CDFC090E6BD6E480C314ED95CC20A8553143E08E303842C9364E56B6BB36531C25D121151DF7ECA6587A9FF900DCF990F908F43D0657692D4EA9E8EC8447371D818B45BBEB17DA34FE069BFE8063D4D62D99EE051AD56BEA0E95F38A17EF290DBD86C18A11E6285839C63C0D7AA96D99542C6B8197E2BB72A958EE630F016625D81A04235BD8A73D21D859233B7EA9E8DFC692CF50C580E28A01176794304BC10E2FD3CDF4807EF218143B41B653E567568061B617667B356C2F40C921D9D7D03AEC74AD3137C075F25C2D1DAA5FA06DCD4BB0EE15F335B8EB2DF30D7896D6562B0BAE6DC3163EEBA0CD10B19EBD6C509B06111BF8E09F509566E9DD1C47CD965EE63E660C6CED61EE05CF51EF36496E7B67374F60F77BE607E64730F289F9197C4A35DAE550DA6FC263D72DB0FB367305EC5905E3CBE00AADA5533A775EC1D7D4BD04F65C655E03E3D79937C0663A94A86C449437A285C49888B12688094DC95528D45982625C28A801CBAFAD5437920635D18ABF6C2BC42F1EEB4CFED2BFFE27B643FC66116DEA248D2274DA2358F7A6E5A55D5DC6F7D3B8C4BC043EA7D38F89EBDE0ECB120E53502DC1410ABC12ECB74E3B600D0E59A7A92AFA6125F80BD040D63E Demon-Dark-Soul Try1.mxd
  14. Aeseiri

    Beam/energy/?

    Thank you. Not sure how I missed that one previously, but that is what I needed. A starting point to learn what good looks like. THank you.
  15. Aeseiri

    Beam/energy/?

    Don't have specific goals at the moment. Just joined and haven't played since I was in Korea circa 2004-5. Just wanted something I could enjoy solo and in pick-up groups. Wanted to fly around and shoot things with an energy beam and not die.
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