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Starphoenix

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Everything posted by Starphoenix

  1. I'm italian as well, see you in game.
  2. Sono ita pure io. Fatemi un fischio se mi vedete in game. L'handle è Firephoenix.
  3. Yep, i noticed the very same thing a couple of days ago, on my dual pistols/ninja training. This game has a number of bugged/missing animations that occur if you create a character with 2 different weapons in its power pools. For example if you take assault rifle, beam rifle or pistols and a secondary with a sword or a bow. Oddly, sometimes it's broken for the blaster but it works perfectly fine for the equivalent power sets of the corruptor. Dp/bow works perfectly for the corruptor but the bow disappears for the blaster. Which leads me to believe many of these bugs are easily fixable. Just some copypaste mistake from the old devs.
  4. I wanted to try out your theory but... the bug vanished, without any intervention on my side ! I'll keep an eye on it. It happens for example if you take beam rifle with ninjutsu as secondary. The sword bugs the rifle animation, in fact if you change swords the shot comes out higher or lower. For example, take the post apocalyptic pruner which is very long and the shot comes out too high. Take the ninja sword which is very short and it comes out too low. This game seems to have issues with powersets with multiple weapons in it. For example if you take a blaster with dual pistols/arrows, the bow disappears. The corruptor version is fine though. So i think it could be a small overlook, easy to fix.
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