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Cradicias

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Everything posted by Cradicias

  1. Yeah, it was the same slot.
  2. Went to the costume editor to add the "Neck Cover" face option. Purchased the changes and... Didn't take effect. But, as you'll note my influence still went down by the amount it cost. I've done this 3 times now to confirm it was happening.
  3. So, is it possible to add the current Fly Pose emotes to Fly as an alternate animation set? Kinda like with Tough having its default animation and the Flex animation? Would probably need to add banking and backwards poses as well to round them out, but would be nice to have a way to use these poses without janky keybinding.
  4. Oh, and I two slotted the endurance powers because I -had- extra slots and since I don't want a travel power, those two slots gave extra run speed and jump height
  5. So, some of my choices are influenced by theme. He's not supposed to have a lot of extra "flare" thus Dark Mastery is a bit outside his theme. Admittedly, I know that's not ideal for survivability, just informing you as to why I stuck with Energy Mastery. Also, Energy Mastery does have Focused Accuracy which I slot Gaussians random +Chance for build up which is a nice touch.
  6. And if I'm being vague, I'd like to have high survivability in general.
  7. I'd want to prioritize my ability to heal. So, perma hasten and high recharge would be good to get Reconstruction, Dull Pain and Instant Healing back up faster, along with more Moment of Glory pops for that capped resist/defense.
  8. Alright, try this one on for size. Should be a bit better.
  9. Huh... I'm surprised Integration only got 1 slot. I'll tool around with your ideas.
  10. http://www.cohplanner.com/mids/download.php?uc=1486&c=679&a=1358&f=HEX&dc=78DA6594C972125114866F87C6C8144842C8048184842184262451775A95C95221A674E192EA8A178276D12920A5718E8FE0C6ADE3C28D2FA1A5A53E88899AC169E10A4FFAFC859450D57CB7FF7BA63EE776E76F2EBA5F9FDD3E2314D782A1D76A85F9EA665D76AEE8F5CDAA6ED88410AE9C69D6646441AF98954EBAF75B1685BC34A4D4E6ABFA0DA35C290DB1B8288BB25293DA2559921559D5EB65B3223CABA66968CBE5D27A9D2C9DD6DDE50D29AFBAAD654EEA1BA4F7B095595D9305B358B852368CC1A58DF29AB644814A5B85BC5EABCBEA16D737407524E87A13A03F852ED1B08B27546D56151D4FC1674CF539F88279EC25F396BFE92BC4695A8454F196E22988A7B855B6F7308F77815EA6D3077633EF503C1BFB2AB6C71D96E67EC4BC4D7B76C4B58F72FEAE081864FA42E008B327CC7C4F351DF5FDC8B73381BD38D31F05C799810930C6BC4B791DF0755C502C6D2007E699432BE045667095F98EF2BAD85771A584A52541850AF2F09EF034E827EE51262F9ED0BBC7D9833BCC915DF00BF89519F9C6FC4099BA5165F70C772C320BCE31474F80A7C093CCFB94B797F376F4CE70BC6806CC326D546D1F6CFAFEB036FE8B19FB8DD34136FD985E7F1F7720EE677EA4FA0651DFE075EEC064112C81EBCCA932788DF980EA1B86EF3026308509A43181342690C6043298C018D514C20442E87C06FC44358511371CE35E44E3CCF1049864662699D914739B6A1AC3F4C610EF2169138837F113BDD9070F98F143F03B33F983E9A0E125D0BB044E7E1227DF497B29E44ABDC25B419A867968E76911A7DACE81F00FD0B34FC36F1AF308AA023F7A63AD5337D9A64CB729D93665B64D996B5396D5E6D7A1916BDB5D55B1498A62290E1FBDFDAC34F69CCDAF8850D2DCDF8356CDF2D86F55126C75F84F5394FFBE219F03CD2A1A3B2DEBDD96F55FBE28EC8B Holy crap baskets the links for MIDS are long XD
  11. What would you suggest? Some sets you have to pop in at least 5 to get the Defense bonuses, so I'm figuring you at least have to do that, yeah?
  12. Just a first rough pass, probably some pretty glaring problems. Thoughts?
  13. Gonna have to bear with me, I wasn't so into builds that I learned a lot of short hand XD So, the powers that are passives (like the base regeneration) don't bother slotting that? And then don't focus on getting capped resistance/defense but just pick sets that give the biggest bonus on them? Am I understanding that right?
  14. ...yes? And an AoE that hits a larger area AROUND rather than only in front is much more useful to me (and with how fast that stuff recharges it can replace the cone entirely). Anyways, please refrain from posting in the topic further to help keep it on track unless you're gonna do one of two things: 1) Give advice on power pools/ancillaries to pair with Street Justice/Regen 2) Give slotting advice for the powers I've taken.
  15. It's a cone, so I just didn't feel like grabbing it as most times an AoE becomes useful for a brute is when they're surrounded.
  16. I'm pretty much a noob when it comes to builds (never got too heavily into them even when the game was live). But, I wanna make a Street Justice/Regen Brute work. I'm avoiding any travel powers (save Combat Jumping for that sweet, sweet defense buff), so I have a lot of wiggle room as far as power pools/ancillaries. Right now I've planned to grab every power from the Regen tree and everything except Taunt and Sweeping Cross from Street Justice. (don't figure I'll need to be able to taunt, plus Regen has the AoE taunt aura). Right now I'm looking for assistance with what other powers to get as well as how to actually slot it.
  17. Also doesn't work for Dawn Strike (at least, not as described). Only seems to (slightly) lower the knockback rather than convert it to knockdown. Can we get a fix?
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