Jump to content

purplereign

Members
  • Posts

    64
  • Joined

  • Last visited

Reputation

10 Good

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Thank you so much! I'm working on my Thermal/Ice to see if I like it!
  2. Thank you so much for posting your build and your PoV! What are your thoughts on skipping the fighting pool and its impact on your survivability? Do you notice issues with not having it? I feel so hard-wired to take the fighting pool in any toon that may even approach melee (even with Hover).
  3. I started trying this character out and I'm having an absolute blast. Any tips/tricks you can share as far as piloting goes? Openers, how you play around contaminated, etc.? Or even attack chains
  4. Really appreciate the context here! Going to give your build a try! Having recently jumped into Tankers, I'm trying all sorts of Tankers! Main ones right now are Rad/Rad and Ice/Ice! Thanks for all the hard work you've put into these builds and this thread!
  5. Heyo, Infinitum - I just started getting into tankers (I'm normally a Troller/Fender player), and I like the idea of bringing some of that energy with me and so Ice/Ice seems like a helluva way to do it. I'm curious as to why your build doesn't take the Ice T9, Hibernate, and/or taunt. I'm new to the AT, so I'm probably missing something obvious. Appreciate the build, is that the most updated on you have, too? Best
  6. Woah INTERESTING! This seems pretty fun actually. I've been concepting a FF/Dark Defender for a hot minute. Maybe this is the approach I need to go.
  7. Long time no talk, Linea! You helped me back in the day on some Nature stuff! Really cool to get your PoV. I noticed something you briefly mentioned: PBU*FF, I assume that's a Power Boosted Force Field build of some sort? I'm intrigued to see what that's about. Do you have any examples you could point to for it? Voltak knows I've been on the hunt to find an uber fun/power support build.
  8. Great recommendations, and I abso-freakin-lutely plan to take Leadership. Regardless of what I play, I will dip my toes into that pool 100%. Teleport Target is an interesting one! My only issue is limited pools: Speed, Leadership, Fighting are required for me... and I usually fill that last one with Jumping for CJ as it's a great, cheap toggle that serves as a solid LoTG mule among other things. Shucks.
  9. Appreciate the idea! I have thought about Sonic defender a number of times, but I've heard it's just... not very good? I'm not super worried about playing something top tier, but maybe I'm wrong? /ice certainly isn't bad on a Defender for me, I was working on a Nature/Ice for a hot minute. I loooove their ST chain and their AoEs are pretty straightforward to use. Not sure if it's something I want to play right now because it falls short in a number of places, but it's a cool idea. You could even play around with some cool themes there.
  10. That was my eventual main on live! I started out, learning the game, as a DM/Regen scrapper (back when we had busted toggles haha) but then when I knew what I liked made a swap to Earth/Storm and ran that toon for ages. It was super, suuuuper good. Curious to hear how Ice/Elec goes. My only concern is no direct synergy that I can tell.
  11. This is suuuuper interesting! Thank you so much for your breakdown and build! Quick question regarding -regen. You said that Time Crawl is your only -regen, but doesn't Time Stop provide -regen, too? I suppose it's pretty low, too. Not sure if the hold is required to go off for the -regen to hit. Also, I know you aren't a fan, but I think I'd struggle to not take Haunt. They're SO CUTE. Plus you can make them perma I believe. So you just throw 'em out and let them do their work.
  12. Yay! Thank you! This is a really interesting build! Out of curiosity, how come no Short Circuit? In a way I would have expected dropping Lightning Bolt since your recharge allows for the ability to pretty much rotate between charged bolts and zapp, or pretty darn close. And Short Circuit gives you another AoE. Also, is Shock worth taking? Do you primarily use it for AV-type foes to ensure high -recovery?
  13. Yea if it weren't for all those gosh darn anchors. I mean, I know they made it better with anchor debuffs persisting through death, but It annoys me to no end when the anchor target just decides to run in a completely different direction for no reason and I lose my debuffs hahaha.
  14. DEFRUPTING! That's amazing. I want to roll a Defruptor.
×
×
  • Create New...