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Blakanblu

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  1. In light of the pandemic the badge should be: Pandemonic
  2. Character Name: Blakanblu Global Handle: Blakanblu Supergroup: The FIST of Justice Shard: Excelsior Passcode: FIST-705 Freedom. Integrity. Strength. Truth. The FIST of Justice. Hello GM Miss. The aspect of the Well of the Furies and the surrounding grounds currently under the stewardship of the FIST of Justice is now open for self-guided tours. The Well has drawn heroes to it throughout Time and evidence of their passage is scattered around the surrounding area; every artifact a story untold. Only the surface level has been prepared for guests. The lower levels remain restricted and mostly disguised by an invisibility cloak. Feel free to stroll the neighborhood where the support staff and their families live in reconditioned buildings that date from the time of the Roman empire. Explore the Wheelhouse (sounds better than 'Administration Building' or 'Main Office') featuring stone construction from the middle ages. Browse the Mercantile for that must-have Salvage, Inspiration, Enhancement, Recipe, or whatever else.... Test your conditioning by ascending the ramps through the Crystal Tunnel to the Summit apartments (there are vending machines and bathrooms about halfway up). Cross under the ancient Druid henge to take a dip in the hot tub, relax by the firepit, or maybe do some snorkelling in the lake to see some ancient (and not so ancient) relics. Or maybe you just want to find a nice spot to enjoy one of the streams cascading through the grounds and just... unwind. Failing that you can hit Bamboo Kat's nightclub for dancing, arcade & billiard action, casino gaming, full bar, and three VIP areas (each floating on its own cloud - assuming all the FX animations play properly). The techno-dance-challenged might even find a drum-circle in the woods. And apparently some of the staff's kids have built a tree-fort. Explains the missing stack of pallets. Exploring on foot will reveal more than merely flying about, but there are some aerial views that are pretty cool. I recommend at least /vis_scale 8 to be able to see details from far off. There are 2 hidden areas: To get to the Reading Room, find the hallway that leads to the back of the Mercantile (the big brick building with the rooftop garden) and look for a passageway under the staircase. To get to the Aquarium: find the Well of the Furies (the pond with the deep blue vortex in the middle) and locate the fallen maiden statue. Walk into the water until you begin to swim and put your left hand on the polearm the fallen maiden is holding (use it as a handrail) then swim along until you drop under water. Keeping your left hand on the wall continue in a clockwise spiral down into the well. You will drop out of the vortex into the Aquarium and resume swimming underwater until you activate the exit teleport-beacon on the floor where you dropped in. Enjoy! Note: There are a lot of FX animations in this base. A LOT. Hundreds, possibly over 1000. Anyway, sometimes they don't function properly on newer video cards if you are close to the effect, but from across the valley they usually look great. Bubblers/fountains and other Fluid FX in particular, but all the items from all the FX categories (and the torches) have issues. The CoT Waterfall 1 is the worst; it often pulses or just doesn't render. The issue is not related to FPS: they can all look great, or like $h!t, at any frame rate. This is only an issue in the base. Vis_scale (1 all the way to 20) does not seem to affect the FX animations. Any advice on how to mitigate the problem, other than cut way back on the quantity of FX, would be appreciated. My Rig: ASUS TUF Z370+ Gaming MB 64GB RAM i7 9700K CPU ASUS TUF GTX 1660Ti GPU WIN10 64b
  3. Not starting over. Finish the originally planned Incarnate slots and Coming Storm story arc. More instance maps. Like, a lot more. New Zone events. Un-cap all existing Enhancement Sets so they all have a level range of 15 to 50+5. Maybe have a contest to create new sets. XP slider so you can earn zero, some, or maximum experience; separate slider for influence/infamy. Variable Reward Merits for TF/SF missions based on notoriety, group size, settings/restrictions, and actual time. Show potential Reward Merits in settings window. Incorporate VidiotMaps into the game, so it doesn't require a separate download, and include an option to enable or disable the extra information. Add in-game access to Mid's/Pine's/Homecoming Hero Designer. Include option to have access in SG base. Badge of the Month: new badge for each month going forward from day of legitimacy. Earned by logging in, or participation in an event, or a combination of missions, or whatever. Mix it up. Homecoming team has been nothing short of amazing through this whole process. Keep fighting the good fight!
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