Jump to content

FullEclipse

Members
  • Posts

    77
  • Joined

  • Last visited

Everything posted by FullEclipse

  1. Hey all been out of the game for a little while just wondering if there are any new powersets that have been announced or if they have revamped the sentinel archetype set yet. I loved the idea of sentinels but they were a little lacking when i got around to leveling one up.
  2. Just curious how many respecs on average do you use to make your toon just the way you want it? There are so many ways to get repecs now that it doesn't really matter if you have need of one. I use to use mids hero designer so that I wouldn't burn through them as there was a time when they were limited or you had to run taskforces to get like one more. But now i find it might take me 3 or four respects to get my toons right where i want them to be.
  3. Hey i restarted the launcher and it seemed to do the trick, now it installed all good
  4. Hey all so I want to test out some stuff on the beta environment. How do i install it? I clicked on install and it doesn't do anything, it says its installing but never makes progress. Is there something I am missing?
  5. Hey all this my first build using dark set. I could really use some slotting advice. It seems that it is pretty hard to max out all resistances. If you have a build please post so I an get a look. If you are a build master and can whip one up real quick money is no object. thanks
  6. This Villain build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Psi Brute: Level 50 Magic Brute Primary Power Set: Psionic Melee Secondary Power Set: Energy Aura Power Pool: Teleportation Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Mu Mastery Villain Profile: Level 1: Psi Blade (A) Superior Blistering Cold - Recharge/Chance for Hold (9) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime (15) Superior Blistering Cold - Accuracy/Damage (15) Superior Blistering Cold - Damage/Endurance (27) Superior Blistering Cold - Accuracy/Damage/Endurance Level 1: Kinetic Shield (A) Shield Wall - +Res (Teleportation), +5% Res (All) (3) Shield Wall - Defense (3) Shield Wall - Defense/Endurance (5) Shield Wall - Defense/Endurance/Recharge Level 2: Dampening Field (A) Gladiator's Armor - TP Protection +3% Def (All) (5) Gladiator's Armor - Resistance (7) Gladiator's Armor - End/Resist (7) Gladiator's Armor - Resistance/Rech/End Level 4: Telekinetic Blow (A) Mako's Bite - Chance of Damage(Lethal) (29) Mako's Bite - Accuracy/Damage/Endurance/Recharge (29) Mako's Bite - Accuracy/Damage (36) Mako's Bite - Damage/Endurance (37) Mako's Bite - Damage/Recharge Level 6: Teleport (A) Endurance Reduction IO Level 8: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (9) Luck of the Gambler - Defense (48) Luck of the Gambler - Defense/Endurance (48) Luck of the Gambler - Defense/Endurance/Recharge Level 10: Power Shield (A) Reactive Defenses - Scaling Resist Damage (11) Reactive Defenses - Defense (11) Reactive Defenses - Defense/Endurance (13) Reactive Defenses - Defense/Endurance/RechargeTime Level 12: Entropic Aura (A) Endurance Reduction IO (13) Empty Level 14: Concentration (A) Recharge Reduction IO Level 16: Psi Blade Sweep (A) Armageddon - Chance for Fire Damage (17) Armageddon - Damage/Endurance (17) Armageddon - Damage (19) Armageddon - Damage/Recharge (19) Armageddon - Accuracy/Damage/Recharge (21) Armageddon - Accuracy/Recharge Level 18: Boggle (A) Coercive Persuasion - Contagious Confusion (50) Coercive Persuasion - Confused/Endurance (50) Coercive Persuasion - Confused (50) Coercive Persuasion - Accuracy/Confused/Recharge Level 20: Energy Protection (A) Impervium Armor - Psionic Resistance (21) Aegis - Psionic/Status Resistance (23) Aegis - Resistance (23) Aegis - Resistance/Endurance Level 22: Energy Cloak (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (25) Luck of the Gambler - Defense (25) Luck of the Gambler - Defense/Endurance (37) Luck of the Gambler - Defense/Endurance/Recharge Level 24: Boxing (A) Empty Level 26: Tough (A) Steadfast Protection - Resistance/+Def 3% (27) Endurance Reduction IO Level 28: Energy Drain (A) Endurance Modification IO (37) Endurance Modification IO (40) Endurance Modification IO Level 30: Greater Psi Blade (A) Hecatomb - Chance of Damage(Negative) (31) Hecatomb - Damage/Endurance (31) Hecatomb - Damage (31) Hecatomb - Damage/Recharge (34) Hecatomb - Accuracy/Damage/Recharge (34) Hecatomb - Accuracy/Recharge Level 32: Mass Levitate (A) Superior Unrelenting Fury - RechargeTime/+Regen/+End (33) Superior Unrelenting Fury - Accuracy/Damage/Endurance/RechargeTime (33) Superior Unrelenting Fury - Accuracy/Damage (33) Superior Unrelenting Fury - Accuracy/Damage/RechargeTime (34) Superior Unrelenting Fury - Damage/RechargeTime (46) Superior Unrelenting Fury - Damage/Endurance/RechargeTime Level 35: Energize (A) Numina's Convalesence - +Regeneration/+Recovery (36) Numina's Convalesence - Heal (36) Numina's Convalesence - Heal/Endurance (45) Numina's Convalesence - Endurance/Recharge (45) Numina's Convalesence - Heal/Recharge (46) Numina's Convalesence - Heal/Endurance/Recharge Level 38: Electrifying Fences (A) Superior Frozen Blast - Recharge/Chance for Immobilize (39) Superior Frozen Blast - Damage/Endurance/Accuracy/RechargeTime (39) Superior Frozen Blast - Accuracy/Damage/Recharge (39) Superior Frozen Blast - Accuracy/Damage/Endurance (40) Superior Frozen Blast - Damage/Endurance (40) Superior Frozen Blast - Accuracy/Damage Level 41: Ball Lightning (A) Annihilation - Chance for Res Debuff (42) Annihilation - Accuracy/Damage/Endurance/RechargeTime (42) Annihilation - Accuracy/Damage/Endurance (42) Annihilation - Accuracy/Damage/RechargeTime (43) Annihilation - Damage/RechargeTime (43) Annihilation - Accuracy/Damage Level 44: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (45) Luck of the Gambler - Defense Level 47: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (48) Endurance Reduction IO Level 49: Assault (A) Endurance Reduction IO Level 1: Fury Level 1: Brawl | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1345;639;1278;HEX;| |78DA6593594F135114C7EF30531168296D2905A1B2154A295D309AB81B1530224DA| |AA24FC632C1A11D256DD396441E7D72891A351ABF84E2BE7D1DD727C1E807A8A7F3| |FF5B1F9864F29BFB3FE7CC3DCBBD99EB33EE8D53378E29ADE3E4AA59ADE64E54D66| |A962B63E6ED655D29D596ADDA438ED62AAB3EE72B97B1562D2B299652D15EC68A96| |196BC52A56ADE46CD1AAE4D773C7D72AA6F2674BA5D5E4A278954B959A599328B72| |32D5866D92EE63DCE62CECE176AB2F2FE335DB12AD5825D0ECE96EDE524F75DCB65| |CC6ACDAAACF74A3283F2DE8C283E75433D31949A36D4CEC760E703F221B8EB11F8A| |CE1AE3931BA3AA33B5ACB3C39071AA7C1E70D57FA6A7B684B813BA6C934784B72D1| |998B7E4D39DAC05572051CCD8391021895AEBA10A35CC3D07A446BE59EAD410D357| |583A92E32006E344644DFB63FC8A37D93DC02DDBFC117E2D5015FAD837BB9EBF2A8| |DB92B9875978E2B0DC11CD0BCDE53DD2E2685D87C9FDA0FF007910EC3E04DE95581| |F62759F096D7A89BC445E065F8A5780150462F21195FFEC43753D7BC934F84ABC82| |F40DB233BDEC4C2F3B13616734E9628835859C2A7551FA587F5F483EC27226D887D| |7827EAD31BD7A4BFF10674446C97B5255981D09C791FDEE49729C8C82C313640CBC| |1FC1796DC40EFA700E87BA4837D9090E7BC084177C235123C8DB357211D58D5E20C| |F8253E7C8F36062115C9292C6B8EFD827FC6FFC23F9817C0F46DF916F4153622718| |3BF1036728F69DFC467E0527BF909F7947A4D771F63ACE494D71523EB125694BD29| |6E21CFC624B736A696A7346F3BED6078CE67D6F2C65AA0BDB94AC4177513447F9D9| |DEBCC55436B7295BFF154D9BC7399C3C8A53F2ABBDF9474D7B8A8926782AFE02465| |3C9E7| |-------------------------------------------------------------------|
  7. So I am fighting end game and I'm getting ripped apart by arachnos. I think it has to be the Psi hole in my energy armor. Looking at all the brute armor sets it seems that they all lack psi defense/resistance, except for dark armor. How do you all fill the gapping psi hole in most of the sets???
  8. Well if that is the case I have very different memories of them, ohh well.
  9. Just PVE no farming. This was a very early build and I may have lost track of my thought process a bit tbh.
  10. So I realized that in granite armor it is impossible to fight anything, when did it get a 30% damage reduction AND a 65% recharge reduction???? One of these is bad enough but both of them together is crazy unplayable.
  11. Hey all so i dont know how to take this build, take a look and let me know if it totally screwed up or will be ok. Im not looking for god mode just maybe demi god mode on this fire/rad brute. This Villain build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Science Brute Primary Power Set: Fiery Melee Secondary Power Set: Radiation Armor Power Pool: Teleportation Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Mu Mastery Villain Profile: Level 1: Scorch (A) Hecatomb - Chance of Damage(Negative) (48) Hecatomb - Damage/Endurance (50) Hecatomb - Damage (50) Hecatomb - Accuracy/Recharge Level 1: Alpha Barrier (A) Gladiator's Armor - TP Protection +3% Def (All) (3) Gladiator's Armor - Resistance (3) Gladiator's Armor - End/Resist (5) Gladiator's Armor - Recharge/Resist Level 2: Gamma Boost (A) Preventive Medicine - Heal/RechargeTime/Endurance (13) Preventive Medicine - Heal (40) Preventive Medicine - Heal/Endurance (48) Preventive Medicine - Heal/RechargeTime Level 4: Cremate (A) Superior Unrelenting Fury - RechargeTime/+Regen/+End (42) Superior Unrelenting Fury - Accuracy/Damage/Endurance/RechargeTime (42) Superior Unrelenting Fury - Damage/Endurance/RechargeTime (42) Superior Unrelenting Fury - Accuracy/Damage/RechargeTime (43) Superior Unrelenting Fury - Damage/RechargeTime (43) Superior Unrelenting Fury - Accuracy/Damage Level 6: Proton Armor (A) Steadfast Protection - Resistance/+Def 3% (7) Unbreakable Guard - +Max HP (7) Unbreakable Guard - Resistance (9) Unbreakable Guard - Resistance/Endurance (9) Unbreakable Guard - RechargeTime/Resistance Level 8: Teleport (A) Empty Level 10: Fallout Shelter (A) Aegis - Psionic/Status Resistance (11) Aegis - Resistance (11) Aegis - Resistance/Recharge (13) Aegis - Resistance/Endurance Level 12: Build Up (A) Empty Level 14: Incinerate (A) Superior Blistering Cold - Recharge/Chance for Hold (15) Superior Blistering Cold - Accuracy/Damage (15) Superior Blistering Cold - Damage/Endurance (40) Superior Blistering Cold - Accuracy/Damage/Endurance Level 16: Radiation Therapy (A) Preventive Medicine - Chance for +Absorb (17) Preventive Medicine - Heal/RechargeTime/Endurance (17) Preventive Medicine - Heal/RechargeTime (39) Preventive Medicine - Endurance/RechargeTime (39) Preventive Medicine - Heal/Endurance (39) Preventive Medicine - Heal Level 18: Breath of Fire (A) Ragnarok - Chance for Knockdown (19) Ragnarok - Damage/Endurance (19) Ragnarok - Accuracy/Recharge (21) Ragnarok - Accuracy/Damage/Recharge (23) Ragnarok - Damage/Recharge (23) Ragnarok - Damage Level 20: Beta Decay (A) Achilles' Heel - Chance for Res Debuff (21) HamiO:Lysosome Exposure Level 22: Boxing (A) Empty Level 24: Tough (A) Unbreakable Guard - Endurance/RechargeTime (25) Unbreakable Guard - Resistance/Endurance (25) Unbreakable Guard - Resistance (27) Unbreakable Guard - Resistance/Endurance/RechargeTime (40) Unbreakable Guard - RechargeTime/Resistance Level 26: Weave (A) Reactive Defenses - Scaling Resist Damage (27) Reactive Defenses - Defense (29) Reactive Defenses - Defense/Endurance (29) Reactive Defenses - Defense/RechargeTime Level 28: Particle Shielding (A) Numina's Convalesence - +Regeneration/+Recovery (31) Numina's Convalesence - Heal/Endurance (31) Numina's Convalesence - Heal (31) Numina's Convalesence - Heal/Recharge (33) Numina's Convalesence - Heal/Endurance/Recharge (33) Numina's Convalesence - Endurance/Recharge Level 30: Fire Sword Circle (A) Superior Avalanche - Recharge/Chance for Knockdown (36) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (36) Superior Avalanche - Accuracy/Damage/Recharge (37) Superior Avalanche - Accuracy/Damage/Endurance (37) Superior Avalanche - Damage/Endurance (37) Superior Avalanche - Accuracy/Damage Level 32: Greater Fire Sword (A) Superior Brute's Fury - Recharge/Fury Bonus (33) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge (34) Superior Brute's Fury - Accuracy/Damage/Recharge (34) Superior Brute's Fury - Damage/Endurance/RechargeTime (34) Superior Brute's Fury - Damage/Recharge (36) Superior Brute's Fury - Accuracy/Damage Level 35: Ground Zero (A) Achilles' Heel - Chance for Res Debuff Level 38: Electrifying Fences (A) Superior Frozen Blast - Recharge/Chance for Immobilize (43) Superior Frozen Blast - Accuracy/Damage (45) Superior Frozen Blast - Damage/Endurance Level 41: Ball Lightning (A) Bombardment - Chance for Fire Damage (45) Bombardment - Accuracy/Damage/Recharge/Endurance (46) Bombardment - Damage (46) Bombardment - Accuracy/Recharge/Endurance (46) Bombardment - Damage/Recharge (48) Bombardment - Accuracy/Damage/Recharge Level 44: Maneuvers (A) Empty Level 47: Assault (A) Empty Level 49: Tactics (A) Empty Level 1: Brawl (A) Empty Level 1: Fury Level 1: Sprint
  12. Do you find that this power isnt needed for survivability?
  13. Is it worth slotting for - to hit? How is this power normally slotted? Should I slot for -def or -to hit or both? If both what IO sets should i be looking at getting?
  14. Update: I uninstalled both tequilla and the HC launcher and reinstalled the HC launcher. I am back in the game people see you there!!!
  15. hey all so I played yesterday and today the window doesn't open when I launch the game. I get this error now. I have not moved the files i was using tequila and i did validate the files just fine. I installed the homecoming launcher thinking it might have been tequila but i get the same message.
  16. Thanks I believe that with one DA hitting I am maxing out melee defense as well as aoe.
  17. Wondering if you all could critque this build for me. Anything i should do differently and why would be helpful. This Hero build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! FullEclipsev2: Level 50 Mutation Scrapper Primary Power Set: Katana Secondary Power Set: Regeneration Power Pool: Leaping Power Pool: Speed Power Pool: Leadership Power Pool: Fighting Ancillary Pool: Body Mastery Hero Profile: Level 1: Gambler's Cut -- Hct-Dam%(A), Hct-Dmg/EndRdx(11), Hct-Acc/Rchg(13), Hct-Dmg/Rchg(13), Hct-Dmg(15) Level 1: Fast Healing -- NmnCnv-Regen/Rcvry+(A), NmnCnv-Heal(3), NmnCnv-Heal/EndRdx/Rchg(3), NmnCnv-Heal/Rchg(5), NmnCnv-Heal/EndRdx(7) Level 2: Reconstruction -- Ags-Psi/Status(A), Ags-ResDam(7), Ags-ResDam/EndRdx(9), Ags-ResDam/Rchg(9), Ags-ResDam/EndRdx/Rchg(11) Level 4: Flashing Steel -- SprCrtStr-Dmg/EndRdx/Rchg(A), SprCrtStr-Acc/Dmg/Rchg(5), SprCrtStr-Dmg/Rchg(15), SprCrtStr-Acc/Dmg(34), SprCrtStr-Rchg/+50% Crit(34) Level 6: Combat Jumping -- EndRdx-I(A) Level 8: Super Jump -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(39), BlsoftheZ-ResKB(39) Level 10: Build Up -- RechRdx-I(A) Level 12: Quick Recovery -- PrfShf-End%(A), PrfShf-EndMod(39), PrfShf-EndMod/Rchg(45), PrfShf-EndMod/Acc(46), PrfShf-EndMod/Acc/Rchg(46) Level 14: Dull Pain -- Mrc-Heal(A), Mrc-Heal/EndRdx(40), Mrc-EndRdx/Rchg(40), Mrc-Heal/Rchg(40), Mrc-Heal/EndRdx/Rchg(43) Level 16: Divine Avalanche -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(17), LucoftheG-Def/EndRdx/Rchg(17), Acc-I(19), Acc-I(19) Level 18: Integration -- Mrc-Heal(A), Mrc-Heal/EndRdx(46), Mrc-EndRdx/Rchg(48), Mrc-Heal/Rchg(48), Mrc-Heal/EndRdx/Rchg(48) Level 20: Resilience -- GldArm-3defTpProc(A), Ags-ResDam(21), Ags-ResDam/EndRdx(21), Ags-ResDam/Rchg(31), Ags-EndRdx/Rchg(31), Ags-ResDam/EndRdx/Rchg(31) Level 22: The Lotus Drops -- Arm-Dam%(A), Arm-Dmg/EndRdx(23), Arm-Dmg(23), Arm-Dmg/Rchg(25), Arm-Acc/Dmg/Rchg(25) Level 24: Hasten -- RechRdx-I(A) Level 26: Soaring Dragon -- SprBlsCol-Rchg/HoldProc(A), SprBlsCol-Dmg/EndRdx/Acc/Rchg(27), SprBlsCol-Acc/Dmg(27), SprBlsCol-Dmg/EndRdx(29), SprBlsCol-Acc/Dmg/EndRdx(29) Level 28: Instant Healing -- Pnc-Heal/+End(A), Pnc-Heal(36), Pnc-Heal/EndRedux/Rchg(37), Pnc-Heal/Rchg(37), Pnc-Heal/EndRedux(37) Level 30: Assault -- EndRdx-I(A) Level 32: Golden Dragonfly -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg/EndRdx/Rchg(33), SprAvl-Acc/Dmg(33), SprAvl-Dmg/EndRdx(33), SprAvl-Acc/Dmg/EndRdx(34) Level 35: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(36), LucoftheG-Def/EndRdx(36) Level 38: Boxing -- Empty(A) Level 41: Tough -- StdPrt-ResDam/Def+(A), Ags-ResDam(42), Ags-ResDam/EndRdx(42), Ags-ResDam/Rchg(42), Ags-EndRdx/Rchg(43), Ags-ResDam/EndRdx/Rchg(43) Level 44: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(45), LucoftheG-Def/EndRdx(45) Level 47: Conserve Power -- RechRdx-I(A) Level 49: Physical Perfection -- EndMod-I(A) Level 1: Critical Hit Level 1: Brawl -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 2: Swift -- Empty(A) Level 2: Hurdle -- Empty(A) Level 2: Health -- Heal-I(A), Heal-I(50), Heal-I(50) Level 2: Stamina -- EndMod-I(A), EndMod-I(50) Level 50: Vigor Boost ------------
  18. I use to play a katana regen back in the day, then regen got nerfed real bad or so I heard. Do you all find regen fun to play still or is it too nerfed to enjoy. I loved my katana/regen but would he be worth creating again?
  19. Hey all so I built a water/rad sentinel. I hit 50 and now am using mids reborn to build a final build. I am curious if I should build towards Resistance caps or damage? Can I hit the 75% softcap for sents? It seems like defense sets are so easy to hit the soft caps but resistance is crazy crazy hard. As a sentinel should I be able to kill fast enough so i wont need the softcap on resistance? I will take build advice if you all have any or builds when planning builds money is no object.
  20. I have to say I feel underwhelmed by this combo. I have never played a MM to fifty but playing this one I thought would be different and for awhile it was. However being lvl 38 I feel underwhelmed at the damage my bots are doing, I cant even up the level or team size for mishes or I am eating dirt a lot. I always thought this combo would develop but I don't think it has and im not sure why. Is this typical for MM to feel soo weak this late in the game??? Did I screw myself by picking bots/elec affinity and they just don't mesh or something?
  21. Bang Psyonico, hit the nail on the head!! I was one update behind.
  22. Is it just me or is mids resistance numbers off? It seems like every time I build a character the numbers never translate correctly into the game. Charged armor is the same slotting with the same IOs in Mids and in game, it appears to be 14 Percent difference between the two. Is it something I am doing wrong when I use Mids?
  23. Please improve this build, I am at a point where I cant see straight anymore. This is my first resistance based set i usually prefer defense but thought hey why not!! I have 6 out of 8 resistance types maxed 90% IUs there anyway to improve the last two a bit? Negative and Toxic?? Villain Plan by Mids' Reborn : Hero Designer 2.7.1.15 https://github.com/Crytilis/mids-reborn-hero-designer Click this DataLink to open the build! ElectronFastv2: Level 50 Natural Brute Primary Power Set: Staff Fighting Secondary Power Set: Electric Armor Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Energy Mastery Villain Profile: Level 1: Precise Strike -- Hct-Dam%(A), Hct-Dmg/EndRdx(34), Hct-Dmg(36), Hct-Dmg/Rchg(36), Hct-Acc/Dmg/Rchg(36), Hct-Acc/Rchg(37) Level 1: Charged Armor -- GldArm-3defTpProc(A), GldArm-ResDam(3), GldArm-End/Res(3), ImpArm-ResPsi(5) Level 2: Lightning Field -- PreOptmz-EndMod/End/Rech(A), PreOptmz-EndMod/Acc/Rech(17), PreOptmz-EndMod/End(17), PreOptmz-EndMod/Acc/End(25) Level 4: Guarded Spin -- SprAvl-Rchg/KDProc(A), SprAvl-Acc/Dmg(5), SprAvl-Dmg/EndRdx(7), FuroftheG-ResDeb%(7), FuroftheG-Acc/Dmg(15) Level 6: Eye of the Storm -- FuroftheG-Acc/Dmg/End/Rech(A), FuroftheG-Acc/Dmg(25), FuroftheG-Dam/Rech(29), FuroftheG-Dam/End/Rech(37), FuroftheG-Acc/End/Rech(37) Level 8: Conductive Shield -- Ags-ResDam(A), Ags-ResDam/EndRdx(9), Ags-ResDam/Rchg(9), Ags-ResDam/EndRdx/Rchg(11) Level 10: Static Shield -- Ags-Psi/Status(A), Ags-ResDam(11), Ags-ResDam/EndRdx(13), Ags-ResDam/Rchg(13) Level 12: Staff Mastery Level 14: Super Jump -- WntGif-ResSlow(A), WntGif-RunSpd/Jump/Fly/Rng(15) Level 16: Combat Jumping -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(45), GifoftheA-Run+(46) Level 18: Grounded -- Ags-ResDam(A), Ags-ResDam/EndRdx(19), Ags-ResDam/Rchg(19), Ags-EndRdx/Rchg(21) Level 20: Serpent's Reach -- SprWntBit-Rchg/SlowProc(A), SprWntBit-Acc/Dmg(21), SprWntBit-Dmg/Rchg(23), SprWntBit-Acc/Dmg/Rchg(23) Level 22: Lightning Reflexes -- Run-I(A) Level 24: Boxing -- Empty(A) Level 26: Tough -- Ags-ResDam(A), Ags-ResDam/EndRdx/Rchg(27), Ags-ResDam/EndRdx(27), Ags-ResDam/Rchg(29) Level 28: Weave -- ShlWal-ResDam/Re TP(A), ShlWal-Def(45), ShlWal-Def/EndRdx(46), ShlWal-Def/EndRdx/Rchg(46), ShlWal-Def/Rchg(48), ShlWal-EndRdx/Rchg(48) Level 30: Innocuous Strikes -- Arm-Dam%(A), Arm-Dmg/EndRdx(31), Arm-Dmg(31), Arm-Dmg/Rchg(31), Arm-Acc/Dmg/Rchg(34), Arm-Acc/Rchg(34) Level 32: Energize -- Prv-Absorb%(A), Prv-Heal(33), Prv-Heal/EndRdx(33), Prv-Heal/Rchg(33) Level 35: Power Sink -- PreOptmz-EndMod/End/Rech(A), PreOptmz-EndMod/Acc/Rech(40), PreOptmz-EndMod/End(42), PreOptmz-EndMod/Acc/End(42) Level 38: Sky Splitter -- SprUnrFur-Rchg/+Regen/+End(A), SprUnrFur-Acc/Dmg/EndRdx/Rchg(39), SprUnrFur-Dmg/EndRdx/Rchg(39), SprUnrFur-Acc/Dmg/Rchg(39), SprUnrFur-Dmg/Rchg(40), SprUnrFur-Acc/Dmg(40) Level 41: Superior Conditioning -- SynSck-EndMod/+RunSpeed(A), SynSck-EndMod(42), SynSck-Dam/Acc/End(43), SynSck-Dam/Rech(43), SynSck-EndMod/Rech(43), SynSck-Dam/Rech/Acc(45) Level 44: Physical Perfection -- Heal-I(A), Heal-I(48), EndMod-I(50), EndMod-I(50) Level 47: Assault -- Empty(A) Level 49: Tactics -- Empty(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(50) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- EndMod-I(A) Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 Level 12: Form of the Body Level 12: Form of the Mind Level 12: Form of the Soul ------------ ------------ Set Bonus Totals: 9% DamageBuff(Smashing) 9% DamageBuff(Lethal) 9% DamageBuff(Fire) 9% DamageBuff(Cold) 9% DamageBuff(Energy) 9% DamageBuff(Negative) 9% DamageBuff(Toxic) 9% DamageBuff(Psionic) 8% Defense(Melee) 5.5% Defense(Smashing) 5.5% Defense(Lethal) 15.5% Defense(Fire) 15.5% Defense(Cold) 3% Defense(Energy) 3% Defense(Negative) 3% Defense(Psionic) 3% Defense(Ranged) 9.25% Defense(AoE) 3.6% Max End 30% Enhancement(Accuracy) 33.75% Enhancement(RechargeTime) 37.5% SpeedFlying GrantPower Preventive Medicine (10% chance, if Scourge) 14.8 HP (0.99%) HitPoints 37.5% JumpHeight 37.5% SpeedJumping Knockback (Mag -6) Knockup (Mag -6) MezResist(Confused) 175% MezResist(Held) 175% MezResist(Immobilized) 175% MezResist(Sleep) 175% MezResist(Stunned) 175% MezResist(Terrorized) 175% MezResist(Teleport) 100% (20% chance) 18.5% (0.31 End/sec) Recovery 34% (2.12 HP/sec) Regeneration 60% ResEffect(SpeedFlying) 60% ResEffect(RechargeTime) 60% ResEffect(SpeedRunning) 25.25% Resistance(Smashing) 25.25% Resistance(Lethal) 49.25% Resistance(Fire) 49.25% Resistance(Cold) 20% Resistance(Energy) 20% Resistance(Negative) 30.5% Resistance(Toxic) 41.5% Resistance(Psionic) 45% SpeedRunning
  24. Hey all is the aggro cap still 17? If so why such a a weird number why not 20?
×
×
  • Create New...