Jump to content


  • Content Count

  • Joined

  • Last visited

Community Reputation

34 Excellent

1 Follower

About xhiggy

  • Birthday 01/01/1004
  1. consolidating various pvp-related links that have been posted elsewhere into one place. if anything's missing post it below or you can ask me to add it to this post. pvp wiki page - covers a lot of technical info well like base resistances, diminishing returns, damage differences, and pvp flags on powers. good place to start with no prior or outdated pvp info. pvp discord - the unofficial homecoming pvp discord. lots of helpful people willing to answer specific questions. advice skews towards team arena over pvp zones or dueling. homecoming pvp forums - these forums here, pvp section of the homecoming forums. good for more structured conversations vs discord. pvp calc - Mallex’s calculator for figuring out effects after diminishing returns and proc rates on powers ppm list - list of all enhancement procs with PPM rates and effects from macskull arena/kickball primer - goes over general info for arena pvp and kickball specifically. Links to Twitch channels with VODs at the end. emp basics - document covering some of the basics of healing in arena team pvp (and pvp in general). links to VODs with additional emp info at the end. for new healers with some starting pvp knowledge. pvp builds - spreadsheet listing all Mids/Pines builds that have been posted to the pvp discord #build-discussion channel. Note there’s no curation of the list, so the builds may not be good. mids’ reborn hero designer - the program almost everyone uses to plan their character’s builds before respec’ing/leveling, usually up to date for homecoming servers mallex's guides - check the channel description for links to mini graphics covering various topics general build advice - good comment by Dan Petro on general pvp build philosophy
  2. Mallex's RV list is pretty good https://i.imgur.com/XAjzpj5.png though it's from a while ago and there are some things he'd probably change now. Like dark control is no longer top tier since the hold is no longer bugged.
  3. good event 👍 if you have any info you'd like added to that kickball doc msg me on pvp discord @daniel.
  4. there's the KB on friday which may become a semi-regular thing, plus the impromtu kb's which start up here and there. problem doing kb on scrim nights is that half the regular people are playing or would prefer watching the scrims. maybe mondays if anyone wants to give it a shot.
  5. Mystic flight is still very nice for 2v2s imo (unless it's an indoor map). For 2v2s compared to 8v8 builds you can get away with less range, not capped HP, and not capped move speed. I don't think the pets really do anything in a 2v2, but I still like them. Controllers don't bring much damage to the table so basically in a 2v2 you just want to keep your damage dealer alive. Maybe start with something like this, switch leviathan to primal forces maybe http://www.cohplanner.com/mids/download.php?uc=1467&c=661&a=1322&f=HEX&dc=78DA65544D6F1251147D8F998AA5D4D24F68F9A6400BB5C0D81A4D5DA82DF5130C8A2E4D33A1539D64CA90811ABB34C69D26BA72AB31C69D7FC8B5CBAA5B17062F730F8586099333EFBC73DE9C77EF3CAA2FCBFEEFB75F5D1732B063E9EDF6DE8EDDEC38B665198EF781DE3972744BF42E2FDDCB83B9BEAC70D7B28EDAA6DDEC13C121CDF6D1C14161F7B0A5779E1F0B7FCD2679C5D05B66F399CF1DD45B86B1CF7CDD761A86733CE90EAAC6BED9309B4662B765360A65FBD06CEA1DDBD9AB182F4C5A4B6FEE55F57687E4210AB54AF72729707555714311425385E726709B512D037718377A1ED7D71D1311E6CE458149C6F331609CD19760DC94B092573E943C5767F43F063E61BC901767F032D10ABC0ABC33F0CEC13B07EF023C7D0C5217C638B332F6C3E3722109F4302E298C0B5E6E1A6985779ED74B1131CE7E39BEC66B2E0197696E82F59E09AC1D59E4FD46961843A49964BF984CB2EF0A8DA7F09E29E4FC9011621AFD98466D63A86D0C358DA1A609D4F42AAD33CB1E398BBC892D1AAA427CA1E13CBF579DEFCFFDA3615415C9FBEC4FDE02DE61FC4AB2207205BB7489CFC42C62878B2195771D66D4228C51DA6198354A18DD49A33B6974278DEEC4491B4527A3D066A1CD429B8576252CCEE037A2E3481777D3BDA6D829302997B9469A0CAA9841155750BD1CAA97435573A8E24F3F9F885EFE5564CA3F02225B1ED9DE90650DF9D7FEB2FFA206DC605C2F018BC04B8C5BB44401D90AC8564496223216915143B6F7B499123A5CC257A7017BE5C709A65F6FF7D101D3CD8FCC9646186D84D918613647988A7AFA2F00A6A69E9E6D215D663C707A62BB273E9A855EAE73F6DF034ECA7BF4B0A28AC009EFF9D7B07E95F57F069C477EE4931678CB38F38EB1E6EBADC6EFD4879E9F0E3DFF077294E37D
  6. I didn't have any issues with the arena last night running the 64 bit client
  7. In general AoE attacks do a lot less damage in PVP vs PVE, so nova, torrent and explosive blast aren't too great. Your best attacks will probably be snipe, power burst, and strangler. While frozen armor gives some elusivity, for survivability you're better off taking an epic pool with a resistance shield instead of a defense shield the way Diminishing Returns work in PVP. Paragon wiki has a good summary of differences in PVP vs PVE. https://paragonwiki.com/wiki/Player_vs_Player#PvP_Gameplay_Differences Also phase shift and hiber both cause the NoPhase timer so you may want to only take one of them (though there's a case to be made for taking both).
  8. FYI regular kickball on Wednesday isn't happening for the holiday season due to variable schedules and multiple PvP teams having things scheduled for the same time. But, impromptu kickballs at random times have had a lot of success getting going lately so keep an eye on the #arena discord channel and arena-chat in game for when things pop off.
  9. Hazarding a few guesses Lots of people get busy and have different schedules during the holiday season 2 teams scrimming on the same night means fewer regulars to show up With teams having multiple scrims a week people are probably less interested in multiple kickball nights (either for match quality or burnout reasons) Retention of new players seems to be low - it's much harder to jump into these matches as someone trying PVP out than it was 5 months ago It's an awkward time for a weeknight (imo)
  10. If you missed it there's some functionality with the pvpbot on the PVP discord and this spreadsheet, more info here. You can also generate a test server popmenu with all your enhancements using the bot and a Mids build file; example of use here.
  11. For anyone who missed it or isn't on the PvP discord here is a spreadsheet of all the mids/pines builds that have been posted to the #build-discussion channel >>spreadsheet link<< Note that a lot of the builds are from people asking for advice which may not be the same as the builds that regular zone/arena PvPers are using. So don't necessarily use the builds as-is, use them as a starting point to make your own builds. There are some more notes on the second tab of the spreadsheet.
  12. I want to add: everyone has very different versions of what's fun, so if you have a viewpoint or suggestion that you haven't seen mentioned be sure to voice it.
  13. @CoHSlothbear4 Sure this is a good point, arena is not really accessible to new players and getting new people into it and giving them opportunities to improve is important. While we want to get new players involved that last note people were discussing is more addressing that we’re losing regulars at kickballs due to match quality issues and drafting limitations related to the large black team sizes. By splitting kickball into sort of 'regular' and 'competitive' sections you would get people only showing up for part of the night which would 1) allow people to choose which part of kickball to attend that would be more fun for them, 2) probably reduce average black team size if people are waiting till later to show up, 3) hopefully incentivize people interested improving and more competitive play. It could be done like only 1 night a week, or adding a 3rd night or something; just a discussion point from discord I wanted to loop in on the forums. And there’s also been talk by some people about a newbie friendly arena night which could be a better intro to arena than regular kickball.
  14. I don't expect many 5v5s to be need to be run with this change, but if a second no-emp match/thunderdome is run at the same time the idea is everyone still gets to play every round if they want. Part of the issue is that if there's 25 people and only 2 emps (which I believe was the case on saturday) that would lead to a massive black team where not everyone gets picked anyway. Ideally we could run 2 games with healers at the same time and no one would have to sit, but that hasn't happened in a while. As long as a player has shown themselves to be vocal, on target, and survivable I think most people will pick them on weird-stuff, provided it's at least somewhat useful. But if you're coming in as a new player to kickball it's not unreasonable that a captain won't want to pick you on a Warshade, for example. There's a balance to strike between people the upset about matches being not competitive/fun and the people concerned about inclusivity/too many rules/accessibility that we're trying to find by trial and error with these changes. No changes to the emp drafting phase @Glacier Peak
  • Create New...