Jump to content

McOz

Members
  • Content Count

    15
  • Joined

  • Last visited

Community Reputation

0 Neutral
  1. This is very useful, thank you! Is there anything you did to get Force of Will powers to load?
  2. I'm looking for build help to max out damage and get a bit more defence/resist in my knock 'em down blaster, which is insanely fun to play. My current live build as follows. Note, it's geared for recharge, which has me popping Nova every fight. I'd like to keep as much recharge as possible maximise my damage increase my defence and resists The Sudden Acceleration tax sucks, but is worth it to be constantly putting baddies on their ass, and I'm not inflicting KB on team mates. I'm not wedded to Flame Mastery epic (though I do *love* Bonfire). Money is not really an issue. I'm happy to plug away at getting purples and ATO's one at a time. Build advice greatly appreciated! Hero Plan by Mids' Reborn : Hero Designer 2.6.0.1 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Atomic Bitchwax 2,0: Level 50 Natural Blaster Primary Power Set: Energy Blast Secondary Power Set: Atomic Manipulation Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Flame Mastery Hero Profile: Level 1: Power Blast -- SuddAcc-KB/Rech(A), SuddAcc-KB/Dmg/Rech(11), SuddAcc-KB/Dmg/End(39), SuddAcc-KB/Acc/Dmg(50), SuddAcc-KB/Acc(50), SuddAcc--KB/+KD(50) Level 1: Electron Shackles -- Immob(A) Level 2: Energy Torrent -- FrcFdb-Rechg%(A), SuddAcc-KB/Rech(3), SuddAcc-KB/Dmg/Rech(45), SuddAcc-KB/Dmg/End(45), SuddAcc-KB/Acc/Dmg(46), SuddAcc--KB/+KD(46) Level 4: Negatron Slam -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(5), KntCmb-Dmg/Rchg(5), KntCmb-Dmg/EndRdx/Rchg(7) Level 6: Power Burst -- SuddAcc-KB/Rech(A), SuddAcc-KB/Dmg/Rech(7), SuddAcc-KB/Dmg/End(11), SuddAcc-KB/Acc/Dmg(34), SuddAcc-KB/Acc(37), SuddAcc--KB/+KD(37) Level 8: Combat Jumping -- ShlWal-ResDam/Re TP(A), LucoftheG-Def/Rchg+(9), Ksm-ToHit+(9) Level 10: Super Jump -- BlsoftheZ-ResKB(A) Level 12: Sniper Blast -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(13), StnoftheM-Acc/ActRdx/Rng(13), StnoftheM-Dmg/ActRdx/Rchg(15), StnoftheM-Dmg/EndRdx/Rchg(15) Level 14: Ionize -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(19), GssSynFr--ToHit/Rchg/EndRdx(19), GssSynFr--Rchg/EndRdx(31), GssSynFr--ToHit/EndRdx(31), GssSynFr--Build%(31) Level 16: Hasten -- RechRdx-I(A), RechRdx-I(17), RechRdx-I(17) Level 18: Super Speed -- Clr-Stlth(A) Level 20: Beta Decay -- DefDeb-I(A), DefDeb-I(21), DefDeb-I(21), ToHitDeb-I(27), ToHitDeb-I(29), ToHitDeb-I(29) Level 22: Metabolic Acceleration -- EndMod-I(A), EndMod-I(23), EndMod-I(23), Heal-I(25), Heal-I(25), Heal-I(27) Level 24: Aim -- AdjTrg-ToHit/Rchg(A), AdjTrg-ToHit/EndRdx/Rchg(46) Level 26: Explosive Blast -- SuddAcc-KB/Rech(A), SuddAcc-KB/Dmg/Rech(40), SuddAcc-KB/Dmg/End(43), SuddAcc-KB/Acc/Dmg(43), SuddAcc-KB/Acc(43), SuddAcc--KB/+KD(45) Level 28: Atom Smasher -- Empty(A) Level 30: Kick -- Empty(A) Level 32: Nova -- Obl-Dmg(A), Obl-Acc/Rchg(33), Obl-Dmg/Rchg(33), Obl-Acc/Dmg/Rchg(33), Obl-Acc/Dmg/EndRdx/Rchg(34), SuddAcc--KB/+KD(34) Level 35: Tough -- StdPrt-ResDam/EndRdx(A), StdPrt-ResDam/Def+(36), StdPrt-ResKB(36), GldArm-3defTpProc(36), ImpSki-Status(37) Level 38: Weave -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(39), RedFrt-Def/EndRdx/Rchg(39), RedFrt-Def(40), RedFrt-EndRdx(40) Level 41: Radioactive Cloud -- BslGaz-Acc/Hold(A), BslGaz-Rchg/Hold(42), BslGaz-EndRdx/Rchg/Hold(42), BslGaz-Acc/EndRdx/Rchg/Hold(42) Level 44: Bonfire -- OvrFrc-Dam/KB(A) Level 47: Fire Shield -- UnbGrd-Max HP%(A), UnbGrd-ResDam(48), UnbGrd-ResDam/EndRdx(48), UnbGrd-ResDam/EndRdx/Rchg(48) Level 49: Assault -- EndRdx-I(A) Level 1: Brawl -- Empty(A) Level 1: Defiance Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Qck-EndRdx/RunSpd(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(3) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- Empty(A) ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1467;675;1350;HEX;| |78DA6594CB4F135114C6EF3CA0B6B4148AA53CAC7D505E7D59C0444484888289824| |148DC36133A692729EDA44C232C5DF877E8424536FE2B3EA32E8C8AAE7D2C34D128| |D6C39CAF15DB49DA5FE79B73BF73CE3D77BAB27DC9FDE8F2AD7921792E16B5ADADE| |C027D5B7AC5714DB3AA15AD28E8EAB96095378D8DF082616D146E6ADBE1C964C641| |FA2062B36B5A29AFE7D28B25BD92DF618791FAB3F5AA69962B567A4DCB199A65944| |BD915AD6498D5A27D23DCABE57231BDAC6BA651CABBEC9B7553D7731EFBE792912F| |58F4C05B8FCAE995AD8261FA164D6323BD54D43675B23BCCB3D347050DD3675AD4A| |F5A9B78AB0A31A10AD73BE6C87BE6C43EF801FCC83C33DE582B849BA02AE22C4192| |D84FBA2DDB71327C93F04DC23705DF14FCA6C94F613F4559254455A15E07D798EDE| |BCC19421BEA6E837F3BFC5DF08FC03F86BA63C8D34BD370708DB2E3AA626BC7FC12| |F380E4A02A0214E3446FCE37DCC739BAEB604DED782C6CCDFD047CCAEC7C063E67C| |E504F1ED4E9B9C73EBEFBE003E6C95DF021B8C78C520D5E5E2B7B13ECD7D5C4218A| |E9E65E44B7137552CE1EE4EC09713FC7431C5FE7C014F344136769AD1F6BFD61D67| |A9BD817FB9F03E02C21C06BA5C01DAE25759739476A3F7CFB31AF51CC2B8E79C531| |AF38E695C4BCCE534D8398C5608D2E2153D74128415B99A7DF21F8877E71CEF06FF| |000FCC38CD440F82BE416E53D54A3BD92BD5F4301B00F9CE473120BF2BD4A6B86B1| |66186767C4057A98A39DA09739477D8CE17C8FBD906D9FF197E02BF0357397D225D| |061629F73EF11D29C5349FF64EDD437F03BF883E9A3FA323817990866AC1E795FED| |5D8B1C2A1C558BB73CCDB428132DCA548B72BA45593EAAB4F3DEAFAA484C9A64473| |9BB1A6F7FED93ABF12F82A75FFE29927483F753BE421C55C5E7A3D163DCEBD71687| |BFC18BF787| |-------------------------------------------------------------------|
  3. Thanks for the feedback, and I really appreciate the explanations.
  4. Great build, love the approach - thanks for sharing!
  5. So I took a stab at a debuff based build: Keep mobs in tarpatch or in fearsome stare Darkest night bosses Howling twilight AV's Shoot stuff till it's dead Feels like 'enough' defence / resits it the mobs are not hitting me with all the -tohit. Currently level 47, so will need to test this theory. Feedback and optimisations appreciated. Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Mistopheles: Level 50 Natural Corruptor Primary Power Set: Fire Blast Secondary Power Set: Dark Miasma Power Pool: Flight Power Pool: Speed Power Pool: Leadership Ancillary Pool: Dark Mastery Villain Profile: Level 1: Flares -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(3), Thn-Acc/Dmg/Rchg(5), Thn-Acc/Dmg/EndRdx(5), Thn-Dmg/EndRdx/Rchg(7) Level 1: Twilight Grasp -- Prv-Heal(A), Prv-Heal/EndRdx(7), Prv-EndRdx/Rchg(9), Prv-Heal/Rchg(9), Prv-Heal/Rchg/EndRdx(11), Prv-Absorb%(11) Level 2: Fire Ball -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/Rchg(13), SprScrBls-Acc/Dmg/Rchg(13), SprScrBls-Dmg/EndRdx/Rchg(15), SprScrBls-Acc/Dmg/EndRdx/Rchg(15), SprScrBls-Rchg/+End(17) Level 4: Tar Patch -- Slow-I(A), RechRdx-I(21), RechRdx-I(21) Level 6: Hover -- Srn-EndRdx/Fly(A), Frb-Stlth(23), LucoftheG-Rchg+(23) Level 8: Rain of Fire -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(25), SprMlcoft-Acc/Dmg/Rchg(25), SprMlcoft-Dmg/EndRdx/Rchg(27), SprMlcoft-Acc/Dmg/EndRdx/Rchg(27), SprMlcoft-Rchg/Dmg%(29) Level 10: Fly -- BlsoftheZ-ResKB(A) Level 12: Aim -- GssSynFr--Build%(A) Level 14: Howling Twilight -- RechRdx-I(A), RechRdx-I(29) Level 16: Darkest Night -- EndRdx-I(A), ToHitDeb-I(50) Level 18: Blaze -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(31), Thn-Dmg/Rchg(31), Thn-Acc/Dmg/Rchg(31), Thn-Acc/Dmg/EndRdx(33), Thn-Dmg/EndRdx/Rchg(33) Level 20: Shadow Fall -- ShlWal-ResDam/Re TP(A), Ksm-ToHit+(33), LucoftheG-Rchg+(34), LucoftheG-Def/EndRdx(50), ShlWal-Def/EndRdx(50) Level 22: Fearsome Stare -- Acc-I(A), RechRdx-I(34), ToHitDeb-I(34), ToHitDeb-I(36), ToHitDeb-I(36), Fear-I(36) Level 24: Hasten -- RechRdx-I(A), RechRdx-I(37) Level 26: Blazing Bolt -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(37), StnoftheM-Acc/ActRdx/Rng(37), StnoftheM-Dmg/ActRdx/Rchg(39), StnoftheM-Dmg/EndRdx/Rchg(39), StnoftheM-Dam%(39) Level 28: Afterburner -- LucoftheG-Rchg+(A) Level 30: Maneuvers -- LucoftheG-Rchg+(A) Level 32: Tactics -- EndRdx-I(A), ToHit-I(40) Level 35: Inferno -- Obl-Dmg(A), Obl-Acc/Rchg(40), Obl-Dmg/Rchg(40), Obl-Acc/Dmg/Rchg(42), Obl-Acc/Dmg/EndRdx/Rchg(42), Obl-%Dam(42) Level 38: Dark Servant -- ToHitDeb-I(A), ToHitDeb-I(43), ToHitDeb-I(43), Heal-I(43), Heal-I(45), Heal-I(45) Level 41: Dark Consumption -- EndMod-I(A), Acc-I(45) Level 44: Dark Embrace -- StdPrt-ResDam/Def+(A), StdPrt-ResKB(46), GldArm-3defTpProc(46), Ags-Psi/Status(46), UnbGrd-Max HP%(48) Level 47: Soul Drain -- RechRdx-I(A), RechRdx-I(48), RechRdx-I(48) Level 49: Assault -- EndRdx-I(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Scourge Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(17) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- EndMod-I(A), EndMod-I(19), EndMod-I(19) ------------
  6. I feel the power of /dark is in it's debuffs. If you took the strategy of maximising -tohit, -def, and -regen, what level of defence and resits do you really need? What would a debuff/damage/recharge optimised build look like?
  7. Whitest Light - Great guide, thanks for sharing. A small improvement to deal with slows is adding a Winters Gift unique (20% Slow Resistance) into a travel power
×
×
  • Create New...