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McOz

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  1. Love your builds, trying this one now. Lvl 39 so far - end is an issue, but it's pretty fun. What have you slotted in Feral Charge? It looks like Hecatomb, but Pines isn't showing that as an option for slotting for me.
  2. @Darkir As always, your builds are awesome, thanks for sharing. A couple of q's: 1. Having never played Bio, why pass on Genetic Corruption and Parasitic Aura? 2. What's your Incarnate choices? 3. How do you get around without a travel power? Also, I notice the build and version of Mid's you use doesn't import for me, and the URL to github 404's. I recreated your build in Pines. Pasting here to check correctness and for anyone else who wants to import it. Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Savage Bitchwax: Level 50 Natural Stalker Primary Power Set: Savage Melee Secondary Power Set: Bio Armor Power Pool: Leadership Power Pool: Fighting Power Pool: Speed Power Pool: Leaping Ancillary Pool: Blaze Mastery Villain Profile: Level 1: Savage Strike -- SprAssMar-Acc/Dmg(A), SprAssMar-Dmg/Rchg(45), SprAssMar-Acc/Dmg/Rchg(45), SprAssMar-Dmg/EndRdx/Rchg(45), SprAssMar-Acc/Dmg/EndRdx/Rchg(46), SprAssMar-Rchg/Rchg Build Up(46) Level 1: Hide -- LucoftheG-Rchg+(A), ShlWal-ResDam/Re TP(46), Rct-ResDam%(50) Level 2: Maiming Slash -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/Rchg(5), SprBlsCol-Dmg/EndRdx/Acc/Rchg(5), SprBlsCol-Rchg/HoldProc(17) Level 4: Boundless Energy -- PrfShf-End%(A) Level 6: Assassin's Frenzy -- SprStlGl-Acc/Dmg(A), SprStlGl-Acc/Dmg/EndRdx/Rchg(7), SprStlGl-Rchg/Hide%(7), Mk'Bit-Dmg/EndRdx(9), Mk'Bit-Dam%(9), TchofDth-Dam%(17) Level 8: Build Up -- GssSynFr--Build%(A) Level 10: Hardened Carapace -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(11), UnbGrd-ResDam/EndRdx/Rchg(11), UnbGrd-Max HP%(13), GldArm-3defTpProc(15), StdPrt-ResDam/Def+(15) Level 12: Environmental Modification -- LucoftheG-Rchg+(A), LucoftheG-Def(13) Level 14: Maneuvers -- Empty(A), Empty(23) Level 16: Adaptation Level 18: Rending Flurry -- Arm-Dmg(A), Arm-Dmg/Rchg(19), Arm-Acc/Dmg/Rchg(19), Arm-Dmg/EndRdx(21), Arm-Dam%(21), Erd-%Dam(23) Level 20: Ablative Carapace -- Prv-Heal(A), Prv-Heal/EndRdx(42), Prv-EndRdx/Rchg(42), Prv-Heal/Rchg(43), Prv-Heal/Rchg/EndRdx(43), Prv-Absorb%(43) Level 22: Boxing -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(25), KntCmb-Dmg/Rchg(25), KntCmb-Dmg/EndRdx/Rchg(27) Level 24: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(36), UnbGrd-Rchg/ResDam(36), UnbGrd-ResDam/EndRdx/Rchg(37) Level 26: Hemorrhage -- Hct-Dmg(A), Hct-Dmg/Rchg(37), Hct-Acc/Dmg/Rchg(37), Hct-Dmg/EndRdx(40), Hct-Dam%(40), TchofDth-Dam%(42) Level 28: DNA Siphon -- ThfofEss-+End%(A), SprStlGl-Dmg/Rchg(29), SprStlGl-Acc/Dmg/Rchg(29), SprStlGl-Dmg/EndRdx/Rchg(31) Level 30: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(31) Level 32: Savage Leap -- Obl-Dmg(A), Obl-%Dam(33), ScrDrv-Dmg/EndRdx(33), ScrDrv-Dam%(33), Erd-%Dam(34), FuroftheG-ResDeb%(34) Level 35: Hasten -- RechRdx-I(A), RechRdx-I(36) Level 38: Char -- Apc-Dmg(A), Apc-Dmg/Rchg(39), Apc-Acc/Dmg/Rchg(39), Apc-Dmg/EndRdx(39), Apc-Dam%(40) Level 41: Melt Armor -- AchHee-ResDeb%(A) Level 44: Fire Ball -- Rgn-Dmg(A), Rgn-Dmg/Rchg(48), Rgn-Acc/Dmg/Rchg(48), Rgn-Acc/Rchg(48), Rgn-Dmg/EndRdx(50), Empty(50) Level 47: Combat Jumping -- LucoftheG-Rchg+(A) Level 49: Assault -- EndRdx-I(A) Level 1: Assassination Level 1: Brawl -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(27), KntCmb-Dmg/Rchg(31), KntCmb-Dmg/EndRdx/Rchg(34) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Pnc-Heal/+End(A) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A) Level 16: Defensive Adaptation Level 16: Efficient Adaptation Level 16: Offensive Adaptation Level 1: Blood Frenzy ------------
  3. @Croaxwould you mind posting your final build too?
  4. Loving my stalker @ 50, now looking to kit her out. My general play style is: * Shield charge in (*bam*) * Single target / attack chain (*whollap*) until no one is left standing * Moonbean or Soul Storm any runners (*pewpew*) More damage would be appreciated. I don't tend to get hit much. Also looking for Incarnate advice, as I just unlocked Alpha. I like the powers I have, though I probably have two many attacks. Sweeping Cross and Spinning strike could probably go. Not really sure what to replace them with. I don't see many builds for this power combo, so any advice is appreciated. Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Bitchwax: Level 50 Natural Stalker Primary Power Set: Street Justice Secondary Power Set: Shield Defense Power Pool: Leaping Power Pool: Teleportation Power Pool: Speed Ancillary Pool: Soul Mastery Villain Profile: Level 1: Heavy Blow -- SprAssMar-Acc/Dmg/Rchg(A), SprAssMar-Dmg/Rchg(3), SprAssMar-Acc/Dmg(3), SprAssMar-Dmg/EndRdx/Rchg(5), SprAssMar-Rchg/Rchg Build Up(5), SprAssMar-Acc/Dmg/EndRdx/Rchg(7) Level 1: Hide -- LucoftheG-Rchg+(A), Ksm-ToHit+(7), ShlWal-ResDam/Re TP(9) Level 2: Sweeping Cross -- Obl-Dmg(A), Obl-Acc/Rchg(9), Obl-Acc/Dmg/Rchg(11) Level 4: Deflection -- LucoftheG-Rchg+(A), LucoftheG-Def(15), UnbGrd-Max HP%(17), UnbGrd-ResDam(17), UnbGrd-ResDam/EndRdx(19), UnbGrd-Rchg/ResDam(19) Level 6: Assassin's Strike -- TchofDth-Dmg/EndRdx(A), GldStr-%Dam(21), Mk'Bit-Acc/Dmg(21), Mk'Bit-Dmg/EndRdx(23), Mk'Bit-Dam%(23), TchofDth-Dam%(25) Level 8: Build Up -- GssSynFr--Build%(A), GssSynFr--ToHit/Rchg(25) Level 10: Battle Agility -- Rct-ResDam%(A), Rct-Def(27), Rct-Def/EndRdx(27), Rct-EndRdx/Rchg(29), Rct-Def/Rchg(29), Rct-Def/EndRdx/Rchg(31) Level 12: Combat Jumping -- LucoftheG-Rchg+(A), LucoftheG-Def(31), BlsoftheZ-ResKB(31) Level 14: Recall Friend -- WntGif-ResSlow(A) Level 16: Active Defense -- EndRdx-I(A) Level 18: Spinning Strike -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(33), PstBls-Dmg/Rchg(33), PstBls-Dmg/Rng(33), PstBls-Acc/Dmg/EndRdx(34), PstBls-Dam%(34) Level 20: Against All Odds -- EndRdx-I(A), EndRdx-I(34), EndRdx-I(36) Level 22: True Grit -- GldArm-3defTpProc(A), GldArm-ResDam(36) Level 24: Hasten -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(37) Level 26: Shin Breaker -- SprStlGl-Acc/Dmg(A), SprStlGl-Rchg/Hide%(37), Hct-Dmg(37), Hct-Dam%(39), TchofDth-Dam%(39), AchHee-ResDeb%(39) Level 28: Grant Cover -- LucoftheG-Def/EndRdx(A), LucoftheG-Rchg+(40) Level 30: Super Jump -- WntGif-RunSpd/Jump/Fly/Rng(A) Level 32: Crushing Uppercut -- UnbCns-Dam%(A), TchofDth-Dam%(40), NrnSht-Dam%(40), GhsWdwEmb-Dam%(42), SprBlsCol-Acc/Dmg(42), SprBlsCol-Dmg/EndRdx(42) Level 35: Shield Charge -- Obl-Acc/Rchg(A), Obl-Dmg/Rchg(43), Obl-Acc/Dmg/Rchg(43), Obl-Acc/Dmg/EndRdx/Rchg(43), Obl-%Dam(45), Obl-Dmg(45) Level 38: One with the Shield -- StdPrt-ResKB(A), StdPrt-ResDam/Def+(45) Level 41: Moonbeam -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(46), StnoftheM-Dam%(46), Apc-Dmg/EndRdx(46), Apc-Dam%(48), Dcm-Build%(50) Level 44: Soul Storm -- UnbCns-Hold/Rchg(A), UnbCns-Hold(48), UnbCns-Acc/Hold/Rchg(48), UnbCns-EndRdx/Hold(50), UnbCns-Acc/Rchg(50) Level 47: Shadow Meld -- LucoftheG-Rchg+(A) Level 49: Summon Widow -- SlbAll-Build%(A) Level 1: Assassination Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Qck-EndRdx/RunSpd(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(11), Pnc-Heal/+End(13) Level 2: Hurdle -- HO:Micro(A) Level 2: Stamina -- PrfShf-EndMod(A), PrfShf-EndMod/Rchg(13), PrfShf-End%(15) Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 ------------
  5. This is very useful, thank you! Is there anything you did to get Force of Will powers to load?
  6. I'm looking for build help to max out damage and get a bit more defence/resist in my knock 'em down blaster, which is insanely fun to play. My current live build as follows. Note, it's geared for recharge, which has me popping Nova every fight. I'd like to keep as much recharge as possible maximise my damage increase my defence and resists The Sudden Acceleration tax sucks, but is worth it to be constantly putting baddies on their ass, and I'm not inflicting KB on team mates. I'm not wedded to Flame Mastery epic (though I do *love* Bonfire). Money is not really an issue. I'm happy to plug away at getting purples and ATO's one at a time. Build advice greatly appreciated! Hero Plan by Mids' Reborn : Hero Designer 2.6.0.1 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Atomic Bitchwax 2,0: Level 50 Natural Blaster Primary Power Set: Energy Blast Secondary Power Set: Atomic Manipulation Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Flame Mastery Hero Profile: Level 1: Power Blast -- SuddAcc-KB/Rech(A), SuddAcc-KB/Dmg/Rech(11), SuddAcc-KB/Dmg/End(39), SuddAcc-KB/Acc/Dmg(50), SuddAcc-KB/Acc(50), SuddAcc--KB/+KD(50) Level 1: Electron Shackles -- Immob(A) Level 2: Energy Torrent -- FrcFdb-Rechg%(A), SuddAcc-KB/Rech(3), SuddAcc-KB/Dmg/Rech(45), SuddAcc-KB/Dmg/End(45), SuddAcc-KB/Acc/Dmg(46), SuddAcc--KB/+KD(46) Level 4: Negatron Slam -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(5), KntCmb-Dmg/Rchg(5), KntCmb-Dmg/EndRdx/Rchg(7) Level 6: Power Burst -- SuddAcc-KB/Rech(A), SuddAcc-KB/Dmg/Rech(7), SuddAcc-KB/Dmg/End(11), SuddAcc-KB/Acc/Dmg(34), SuddAcc-KB/Acc(37), SuddAcc--KB/+KD(37) Level 8: Combat Jumping -- ShlWal-ResDam/Re TP(A), LucoftheG-Def/Rchg+(9), Ksm-ToHit+(9) Level 10: Super Jump -- BlsoftheZ-ResKB(A) Level 12: Sniper Blast -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(13), StnoftheM-Acc/ActRdx/Rng(13), StnoftheM-Dmg/ActRdx/Rchg(15), StnoftheM-Dmg/EndRdx/Rchg(15) Level 14: Ionize -- GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(19), GssSynFr--ToHit/Rchg/EndRdx(19), GssSynFr--Rchg/EndRdx(31), GssSynFr--ToHit/EndRdx(31), GssSynFr--Build%(31) Level 16: Hasten -- RechRdx-I(A), RechRdx-I(17), RechRdx-I(17) Level 18: Super Speed -- Clr-Stlth(A) Level 20: Beta Decay -- DefDeb-I(A), DefDeb-I(21), DefDeb-I(21), ToHitDeb-I(27), ToHitDeb-I(29), ToHitDeb-I(29) Level 22: Metabolic Acceleration -- EndMod-I(A), EndMod-I(23), EndMod-I(23), Heal-I(25), Heal-I(25), Heal-I(27) Level 24: Aim -- AdjTrg-ToHit/Rchg(A), AdjTrg-ToHit/EndRdx/Rchg(46) Level 26: Explosive Blast -- SuddAcc-KB/Rech(A), SuddAcc-KB/Dmg/Rech(40), SuddAcc-KB/Dmg/End(43), SuddAcc-KB/Acc/Dmg(43), SuddAcc-KB/Acc(43), SuddAcc--KB/+KD(45) Level 28: Atom Smasher -- Empty(A) Level 30: Kick -- Empty(A) Level 32: Nova -- Obl-Dmg(A), Obl-Acc/Rchg(33), Obl-Dmg/Rchg(33), Obl-Acc/Dmg/Rchg(33), Obl-Acc/Dmg/EndRdx/Rchg(34), SuddAcc--KB/+KD(34) Level 35: Tough -- StdPrt-ResDam/EndRdx(A), StdPrt-ResDam/Def+(36), StdPrt-ResKB(36), GldArm-3defTpProc(36), ImpSki-Status(37) Level 38: Weave -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(39), RedFrt-Def/EndRdx/Rchg(39), RedFrt-Def(40), RedFrt-EndRdx(40) Level 41: Radioactive Cloud -- BslGaz-Acc/Hold(A), BslGaz-Rchg/Hold(42), BslGaz-EndRdx/Rchg/Hold(42), BslGaz-Acc/EndRdx/Rchg/Hold(42) Level 44: Bonfire -- OvrFrc-Dam/KB(A) Level 47: Fire Shield -- UnbGrd-Max HP%(A), UnbGrd-ResDam(48), UnbGrd-ResDam/EndRdx(48), UnbGrd-ResDam/EndRdx/Rchg(48) Level 49: Assault -- EndRdx-I(A) Level 1: Brawl -- Empty(A) Level 1: Defiance Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Qck-EndRdx/RunSpd(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(3) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- Empty(A) ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1467;675;1350;HEX;| |78DA6594CB4F135114C6EF3CA0B6B4148AA53CAC7D505E7D59C0444484888289824| |148DC36133A692729EDA44C232C5DF877E8424536FE2B3EA32E8C8AAE7D2C34D128| |D6C39CAF15DB49DA5FE79B73BF73CE3D77BAB27DC9FDE8F2AD7921792E16B5ADADE| |C027D5B7AC5714DB3AA15AD28E8EAB96095378D8DF082616D146E6ADBE1C964C641| |FA2062B36B5A29AFE7D28B25BD92DF618791FAB3F5AA69962B567A4DCB199A65944| |BD915AD6498D5A27D23DCABE57231BDAC6BA651CABBEC9B7553D7731EFBE792912F| |58F4C05B8FCAE995AD8261FA164D6323BD54D43675B23BCCB3D347050DD3675AD4A| |F5A9B78AB0A31A10AD73BE6C87BE6C43EF801FCC83C33DE582B849BA02AE22C4192| |D84FBA2DDB71327C93F04DC23705DF14FCA6C94F613F4559254455A15E07D798EDE| |BCC19421BEA6E837F3BFC5DF08FC03F86BA63C8D34BD370708DB2E3AA626BC7FC12| |F380E4A02A0214E3446FCE37DCC739BAEB604DED782C6CCDFD047CCAEC7C063E67C| |E504F1ED4E9B9C73EBEFBE003E6C95DF021B8C78C520D5E5E2B7B13ECD7D5C4218A| |E9E65E44B7137552CE1EE4EC09713FC7431C5FE7C014F344136769AD1F6BFD61D67| |A9BD817FB9F03E02C21C06BA5C01DAE25759739476A3F7CFB31AF51CC2B8E79C531| |AF38E695C4BCCE534D8398C5608D2E2153D74128415B99A7DF21F8877E71CEF06FF| |000FCC38CD440F82BE416E53D54A3BD92BD5F4301B00F9CE473120BF2BD4A6B86B1| |66186767C4057A98A39DA09739477D8CE17C8FBD906D9FF197E02BF0357397D225D| |061629F73EF11D29C5349FF64EDD437F03BF883E9A3FA323817990866AC1E795FED| |5D8B1C2A1C558BB73CCDB428132DCA548B72BA45593EAAB4F3DEAFAA484C9A64473| |9BB1A6F7FED93ABF12F82A75FFE29927483F753BE421C55C5E7A3D163DCEBD71687| |BFC18BF787| |-------------------------------------------------------------------|
  7. Thanks for the feedback, and I really appreciate the explanations.
  8. Great build, love the approach - thanks for sharing!
  9. So I took a stab at a debuff based build: Keep mobs in tarpatch or in fearsome stare Darkest night bosses Howling twilight AV's Shoot stuff till it's dead Feels like 'enough' defence / resits it the mobs are not hitting me with all the -tohit. Currently level 47, so will need to test this theory. Feedback and optimisations appreciated. Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Mistopheles: Level 50 Natural Corruptor Primary Power Set: Fire Blast Secondary Power Set: Dark Miasma Power Pool: Flight Power Pool: Speed Power Pool: Leadership Ancillary Pool: Dark Mastery Villain Profile: Level 1: Flares -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(3), Thn-Acc/Dmg/Rchg(5), Thn-Acc/Dmg/EndRdx(5), Thn-Dmg/EndRdx/Rchg(7) Level 1: Twilight Grasp -- Prv-Heal(A), Prv-Heal/EndRdx(7), Prv-EndRdx/Rchg(9), Prv-Heal/Rchg(9), Prv-Heal/Rchg/EndRdx(11), Prv-Absorb%(11) Level 2: Fire Ball -- SprScrBls-Acc/Dmg(A), SprScrBls-Dmg/Rchg(13), SprScrBls-Acc/Dmg/Rchg(13), SprScrBls-Dmg/EndRdx/Rchg(15), SprScrBls-Acc/Dmg/EndRdx/Rchg(15), SprScrBls-Rchg/+End(17) Level 4: Tar Patch -- Slow-I(A), RechRdx-I(21), RechRdx-I(21) Level 6: Hover -- Srn-EndRdx/Fly(A), Frb-Stlth(23), LucoftheG-Rchg+(23) Level 8: Rain of Fire -- SprMlcoft-Acc/Dmg(A), SprMlcoft-Dmg/Rchg(25), SprMlcoft-Acc/Dmg/Rchg(25), SprMlcoft-Dmg/EndRdx/Rchg(27), SprMlcoft-Acc/Dmg/EndRdx/Rchg(27), SprMlcoft-Rchg/Dmg%(29) Level 10: Fly -- BlsoftheZ-ResKB(A) Level 12: Aim -- GssSynFr--Build%(A) Level 14: Howling Twilight -- RechRdx-I(A), RechRdx-I(29) Level 16: Darkest Night -- EndRdx-I(A), ToHitDeb-I(50) Level 18: Blaze -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(31), Thn-Dmg/Rchg(31), Thn-Acc/Dmg/Rchg(31), Thn-Acc/Dmg/EndRdx(33), Thn-Dmg/EndRdx/Rchg(33) Level 20: Shadow Fall -- ShlWal-ResDam/Re TP(A), Ksm-ToHit+(33), LucoftheG-Rchg+(34), LucoftheG-Def/EndRdx(50), ShlWal-Def/EndRdx(50) Level 22: Fearsome Stare -- Acc-I(A), RechRdx-I(34), ToHitDeb-I(34), ToHitDeb-I(36), ToHitDeb-I(36), Fear-I(36) Level 24: Hasten -- RechRdx-I(A), RechRdx-I(37) Level 26: Blazing Bolt -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(37), StnoftheM-Acc/ActRdx/Rng(37), StnoftheM-Dmg/ActRdx/Rchg(39), StnoftheM-Dmg/EndRdx/Rchg(39), StnoftheM-Dam%(39) Level 28: Afterburner -- LucoftheG-Rchg+(A) Level 30: Maneuvers -- LucoftheG-Rchg+(A) Level 32: Tactics -- EndRdx-I(A), ToHit-I(40) Level 35: Inferno -- Obl-Dmg(A), Obl-Acc/Rchg(40), Obl-Dmg/Rchg(40), Obl-Acc/Dmg/Rchg(42), Obl-Acc/Dmg/EndRdx/Rchg(42), Obl-%Dam(42) Level 38: Dark Servant -- ToHitDeb-I(A), ToHitDeb-I(43), ToHitDeb-I(43), Heal-I(43), Heal-I(45), Heal-I(45) Level 41: Dark Consumption -- EndMod-I(A), Acc-I(45) Level 44: Dark Embrace -- StdPrt-ResDam/Def+(A), StdPrt-ResKB(46), GldArm-3defTpProc(46), Ags-Psi/Status(46), UnbGrd-Max HP%(48) Level 47: Soul Drain -- RechRdx-I(A), RechRdx-I(48), RechRdx-I(48) Level 49: Assault -- EndRdx-I(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Scourge Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(17) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- EndMod-I(A), EndMod-I(19), EndMod-I(19) ------------
  10. I feel the power of /dark is in it's debuffs. If you took the strategy of maximising -tohit, -def, and -regen, what level of defence and resits do you really need? What would a debuff/damage/recharge optimised build look like?
  11. Whitest Light - Great guide, thanks for sharing. A small improvement to deal with slows is adding a Winters Gift unique (20% Slow Resistance) into a travel power
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