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theta31

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  1. I'm hoping someone with some "technical expertise" sees it here and goes and checks it out in the Mids forum then, cause its a ghost town over there...
  2. Let me start by saying this has already been posted in the Mids Reborn sub group, but nobody has answered since it was posted last Wednesday. So I'm posting here for greater exposure and hopefully an answer. Started getting the pictured error when trying to load mids. Have uninstalled, reinstalled, restarted, the usual suspects, still getting this error loading the program. I even tried the "Repair Installation" option on the installer... Same error. This has been going on since last Monday.
  3. Same exact thing here... I even tried the "Repair Installation" option on the installer... Same error. And it just started this morning. Edit to say, I haven't used it since Monday morning, so it's been a couple of days...
  4. Massive advertising campaign to bring in thousands of new players leading to more servers and eventually removing the faux caps on auction house salvage items. Get rid of anything at the P2W vendor that can be earned in game. A return of Veteran rewards. Content that makes playing Villain and Praetoria good options. Remove side switching... you aren't meant to have every single badge on a single character. More ATs, more powersets, more costume pieces. Alphabetize costume pieces! Make the character selection screen sortable!!!!
  5. I recently hit 50 and have started the Incarnate stuff. But I realized, I want to make sure I'm well built before continuing on. I'd love for our resident build gurus to take a look at this and let me know what you think. I'm currently 50+1 and have a tier 2 Alpha slotted (it's in the build). This build is exactly what I have on right now, not my plans for the future... So, what would you change, and where do I go from here? Thanks in advance! Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Quilcene: Level 50 Natural Scrapper Primary Power Set: Spines Secondary Power Set: Regeneration Power Pool: Leaping Power Pool: Fighting Ancillary Pool: Body Mastery Hero Profile: Level 1: Lunge -- Mk'Bit-Acc/Dmg:50(A), Mk'Bit-Dmg/EndRdx:50(3), Mk'Bit-Dmg/Rchg:50(7), Mk'Bit-Acc/EndRdx/Rchg:50(15), Mk'Bit-Acc/Dmg/EndRdx/Rchg:50(15) Level 1: Fast Healing -- DctWnd-Heal/EndRdx:50(A), DctWnd-Heal/Rchg:50(5), DctWnd-Heal:50(11) Level 2: Spine Burst -- Obl-Dmg:50(A), Obl-Acc/Rchg:50(3), Obl-Dmg/Rchg:50(11), Obl-Acc/Dmg/Rchg:50(21), Obl-Acc/Dmg/EndRdx/Rchg:50(46) Level 4: Reconstruction -- NmnCnv-Heal/EndRdx:50(A), NmnCnv-EndRdx/Rchg:50(5), NmnCnv-Heal/Rchg:50(19), NmnCnv-Heal/EndRdx/Rchg:50(40), NmnCnv-Heal:50(40) Level 6: Quick Recovery -- EffAdp-EndMod:50(A), EffAdp-EndMod/Rchg:50(7), EffAdp-EndMod/Acc:50(19) Level 8: Impale -- Dvs-Acc/Dmg:50(A), Dvs-Dmg/EndRdx:50(9), Dvs-Dmg/Rchg:50(9), Dvs-Acc/Dmg/Rchg:50(13), Dvs-Acc/Dmg/EndRdx/Rchg:50(31) Level 10: Super Jump -- Jump-I:50(A) Level 12: Barb Swipe -- Mk'Bit-Acc/Dmg:50(A), Mk'Bit-Dmg/EndRdx:50(13), Mk'Bit-Acc/EndRdx/Rchg:50(21), Mk'Bit-Acc/Dmg/EndRdx/Rchg:50(46) Level 14: Combat Jumping -- GifoftheA-Def/EndRdx:40(A), GifoftheA-Def/EndRdx/Rchg:40(37), GifoftheA-Def:40(37), GifoftheA-Run+:40(37) Level 16: Integration -- NmnCnv-Heal/EndRdx:50(A), NmnCnv-EndRdx/Rchg:50(17), NmnCnv-Heal/Rchg:50(17), NmnCnv-Heal/EndRdx/Rchg:50(43), NmnCnv-Heal:50(43) Level 18: Dull Pain -- DctWnd-EndRdx/Rchg:50(A), DctWnd-Heal/Rchg:50(34), DctWnd-Heal/EndRdx/Rchg:50(46), DctWnd-Heal:50(48), DctWnd-Rchg:50(50) Level 20: Build Up -- RechRdx-I:50(A) Level 22: Boxing -- Acc-I:50(A) Level 24: Resilience -- Ags-ResDam/EndRdx:50(A), Ags-ResDam/Rchg:50(25), Ags-ResDam:50(25) Level 26: Ripper -- Arm-Dmg:50(A), Arm-Dmg/Rchg:50(27), Arm-Acc/Dmg/Rchg:50(33), Arm-Acc/Rchg:50(34), Arm-Dmg/EndRdx:50(34) Level 28: Tough -- Ags-ResDam/EndRdx:50(A), Ags-ResDam/Rchg:50(29), Ags-ResDam/EndRdx/Rchg:50(36), Ags-ResDam:50(40) Level 30: Instant Healing -- NmnCnv-Heal/EndRdx:50(A), NmnCnv-EndRdx/Rchg:50(31), NmnCnv-Heal/Rchg:50(31), NmnCnv-Heal/EndRdx/Rchg:50(42), NmnCnv-Heal:50(43) Level 32: Throw Spines -- PstBls-Acc/Dmg:50(A), PstBls-Dmg/EndRdx:50(33), PstBls-Dmg/Rchg:50(33), PstBls-Dmg/Rng:50(36), PstBls-Acc/Dmg/EndRdx:50(36) Level 35: Revive -- RechRdx-I:50(A) Level 38: Moment of Glory -- LucoftheG-Def/Rchg:50(A), LucoftheG-Def:50(39), LucoftheG-Rchg+:50(39), Ags-ResDam/Rchg:50(39), Ags-ResDam:50(48), Ags-Psi/Status:50(50) Level 41: Weave -- GifoftheA-Def/EndRdx:40(A), GifoftheA-Def/Rchg:40(42), GifoftheA-Def/EndRdx/Rchg:40(42), GifoftheA-Def:40(45) Level 44: Focused Accuracy -- AdjTrg-ToHit:50(A), AdjTrg-ToHit/EndRdx/Rchg:50(45), AdjTrg-ToHit/EndRdx:50(45) Level 47: Physical Perfection -- DctWnd-Heal/EndRdx:50(A), DctWnd-Heal/Rchg:50(48), DctWnd-Heal:50(50) Level 49: Conserve Power -- RechRdx-I:50(A) Level 1: Brawl -- Acc-I:50(A) Level 1: Critical Hit Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Clr-Stlth:50(A) Level 2: Rest -- RechRdx-I:50(A) Level 4: Ninja Run Level 2: Swift -- Run-I:50(A) Level 2: Health -- NmnCnv-Heal:50(A), NmnCnv-Heal/EndRdx:50(23), NmnCnv-Regen/Rcvry+:50(27) Level 2: Hurdle -- Jump-I:50(A) Level 2: Stamina -- PrfShf-EndMod:50(A), PrfShf-EndMod/Rchg:50(23), PrfShf-End%:50(29) Level 50: Vigor Core Boost ------------
  6. Hey devs! Is this a forum limitation, or can we get this upped at all? This was a fairly short guide as good guides go... We need more space!
  7. Thanks, that explains it. I haven't done any Praetorian stuff yet.
  8. Who is the bad guy at the top of this web page facing off against Statesman? Why is it NOT Lord Recluse?
  9. I like having a weakness, though admittedly, the concept is more DC than Marvel (kryptonite being the biggest example), and in fact, I thought it was a concept that needed proliferation in CoX... Think of it, at character creation, you pick a damage type that you have a weakness too... You pick a scale to which you are vulnerable (1-100%), and based on your choice, your regular powers get buffed by a certain amount. So if you take 100% vulnerability to smashing damage, you get a pretty uber character, but you die... a lot. If you pick 5 % vulnerability to Toxic, you get a tiny bump in overall power. All that said, I agree, the Quantums show up at weird times... Like, how did they know I was coming? Maybe the frequency increases as you move through an arc as the group comes to expect your presence? That, I would understand. Or just make Quantum damage a regular damage type if my idea above were to be implemented...
  10. I would love to be able to sort my characters on the selection screen. By name, AT, level, hero/villain/Praetorian, time logged out, etc... Yes, this is all info available just by looking, but with so many alts already (and up to 1000 possible), it would be nice to have them in some sort of order...
  11. /bind f12 "say $level $archetype lft blue" This makes it so much easier to spam your looking for group requests! :D :P
  12. I get scrapper lock all the time... So I proudly show off my latest debt badge...
  13. So I downloaded the test server patch, then got on a regular server and played a bit before logging off. Now I am in Tequila and I'm getting: Manifest download error for http://patch.savecoh.com/manifest.xml The remote name could not be resolved: 'patch.savecoh.com' What do I do now?
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