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MoonSheep

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  1. run it on enemies buffed +4/x8, gets people working as a team in a very noticeable way. very hard to wander off without the team as death quickly follows
  2. yaaas preach 🙏 Corinthians 15:58 Therefore, my beloved brothers, be steadfast, immovable, always abounding in the work of Sleet, knowing that in Sleet your labor is not in vain 🌨️
  3. i think so, the power analyser shows no defense or resistance buffs. i run the TF quite often on enemies buffed as a nightly hobby, amassed 8000+ merits at the moment from it and haven't really noticed a difference in squishiness compared with regular vs enemies buffed. they sting a lot more but seem to lay down just as happily there was a recent fix however which restored some shield powers for the cimeroran enemy type which has resulted in them being tougher more generally
  4. enemies buffed gives +50% acc and +50 dmg, however as far as i’m aware it doesn’t buff def or res
  5. ah i see, to help people know what’s currently running and therefore whether it‘s worth trying to build an event? aka to avoid this:
  6. unbreakable constraint chance for smashing damage is the purple proc you’re thinking of
  7. ascendancy is a good set, i put it in dominate and it procs often, not fussed about any damage bonuses as i have attacks for that purpose the other dom ATO is not that great in my view and i haven’t used it you could slot ascendancy enough to get your +rech set bonus and then throw in a damage IO for +42% DMG
  8. what on earth are you doing in the larger group events? they’re usually quite pleasant/fun from my experience
  9. there’s free server transfers in the current state of play, it would allow others on non-peak times to more easily find teams and events, a positive for many european players
  10. your post has me wondering about something slightly related.. cross shard trials and TFs through an improved LFG function?
  11. hey it’s my time to shine, a kin/sonic def is one of the two characters i play and have played it a lot over the last 2 years fold space is fantastic and is a great setup for a meaty fulcrum shift if things are spread out i only use my sonic attacks for their debuff components, screech and howl being the two best (screech long lasting, howl a nice debuff cone). wail a great one too, especially if you land yours just before someone else nukes - softens them up i took assault as well as manuvers/tactics for low level teaming (every little helps) r
  12. i don’t mind which way the direction of mouse travel is set as the de-facto option, just a (perhaps unusual) frustration with the default position of something being ‘inverted’
  13. i assume given this post is regarding something being the opposite way to how it should by default, that you are all agreeing with my suggestion?
  14. sʞuɐɥʇ ¿ɹǝʇɔɐɹɐɥɔ ʍǝu ɐ ƃuᴉʞɐɯ uǝɥʍ ,lɐɯɹou, ǝq oʇ uoᴉʇᴉsod ǝsnoɯ ʇlnɐɟǝp ǝɥʇ ʎɟᴉpoɯ ǝʍ ʎɐɯ ǝsɐǝld 'ǝɹoɟǝɹǝɥʇ ˙uoᴉʇᴉsod lɐɯɹou sʇᴉ oʇ pǝsɹǝʌǝɹ ǝʇɐʇs ɐ uᴉ sᴉ ǝʇnqᴉɹʇʇɐ ǝɥʇ sǝᴉldɯᴉ ǝuolɐ ,pǝʇɹǝʌuᴉ, pɹoʍ ǝɥʇ ˙ǝɯᴉʇ ʎɹǝʌǝ ǝƃuɐɥɔ oʇ ǝʌɐɥ ᴉ ɥɔᴉɥʍ ,pǝʇɹǝʌuᴉ, oʇ ʇǝs ʎllɐɔᴉʇɐɯoʇnɐ sᴉ ǝsnoɯ ǝɥʇ ʇɐɥʇ ǝɔᴉʇou ᴉ 'ɹǝʇɔɐɹɐɥɔ ʍǝu ɐ ƃuᴉʇɐǝɹɔ uǝɥʍ 'ɹǝʌǝʍoɥ ˙ǝsuǝs ɟo ʇol ɐ ǝʞɐɯ ʇ,usǝop ,pǝʇɹǝʌuᴉ, sɐ ƃuᴉɥʇǝɯos ɟo uoᴉʇᴉsod ʇlnɐɟǝp ǝɥʇ ƃuᴉʌɐɥ 'ƃuᴉɔᴉʇou ʎlǝʞᴉl ǝɹɐ noʎ sɐ
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