First off, I want to say thankyou devs for all your work.
I have been trying out the changes to touch of fear in dark melee.
The patch notes saus
Touch of Fear
Now a melee targeted AoE with a 10 target cap (16 for Tankers)
Now deals negative energy damage over time
Fear duration reduced by roughly 50%
Cast time increased from 1.17s to 1.97s
Only the main target will be affected by the Fear and ToHit debuff
Now accepts Melee AoE Damage sets
But I seem to be having an issue when attacking a group with the power it makes the entire group run away like they are in a rain of fire, not very productive for a melee toon.. Anyone else having this issue?