Good afternoon,
I am going to be making a beam rifle / Energy Aura Sent and I have come up with this build so far. Perma energize, near perma hasten. Close to soft cap defenses. I dont have that much experience playing at extremely high level content with fully io'ed out builds. The build is still a work in progress, but I have a big of a nagging concern that I have grabbed to many single target attacks and as such eaten up to many slots on them. With the way beam rifle and sentinel's work I have grabbed both the T1 and the T2 attacks. to have access to offensive and defensive opportunity, but I am starting to think with perma energize that the t2 attack and defensive opportunity may be a complete wash out . Any weigh ins on that topic or the build in general?
Thanks!
Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/
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Level 50 Magic Sentinel Primary Power Set: Beam Rifle Secondary Power Set: Energy Aura Power Pool: Leaping Power Pool: Leadership Power Pool: Speed Power Pool: Fighting
Hero Profile: Level 1: Single Shot
(A) Decimation - Accuracy/Damage
(13) Decimation - Damage/Endurance
(15) Decimation - Damage/Recharge
(17) Decimation - Accuracy/Endurance/Recharge
(46) Decimation - Accuracy/Damage/Recharge
Level 1: Kinetic Shield
(A) Luck of the Gambler - Recharge Speed
(3) Luck of the Gambler - Defense
(3) Luck of the Gambler - Defense/Endurance/Recharge
(5) Luck of the Gambler - Defense/Endurance
(9) Shield Wall - +Res (Teleportation), +5% Res (All)
Level 2: Charged Shot
(A) Superior Sentinel's Ward - RechargeTime/Chance for +Absorb
(17) Superior Sentinel's Ward - Accuracy/Damage/Endurance/RechargeTime
(19) Superior Sentinel's Ward - Accuracy/Damage
(19) Superior Sentinel's Ward - Damage/RechargeTime
(43) Superior Sentinel's Ward - Accuracy/Damage/RechargeTime
(46) Superior Sentinel's Ward - Accuracy/Damage/Endurance
Level 4: Power Shield
(A) Luck of the Gambler - Recharge Speed
(5) Luck of the Gambler - Defense
(7) Luck of the Gambler - Defense/Endurance/Recharge
(7) Luck of the Gambler - Defense/Endurance
(9) Kismet - Accuracy +6%
Level 6: Cutting Beam
(A) Positron's Blast - Accuracy/Damage
(27) Positron's Blast - Damage/Endurance
(31) Positron's Blast - Damage/Recharge
(31) Positron's Blast - Damage/Range
(43) Positron's Blast - Chance of Damage(Energy)
Level 8: Disintegrate
(A) Devastation - Accuracy/Damage
(33) Devastation - Damage/Endurance
(33) Devastation - Damage/Recharge
(33) Devastation - Accuracy/Damage/Recharge
Level 10: Energize
(A) Preventive Medicine - Heal/RechargeTime
(11) Panacea - Hea/Recharge
(11) Miracle - Heal/Recharge
(13) Preventive Medicine - Heal/RechargeTime/Endurance
Level 12: Lancer Shot
(A) Superior Opportunity Strikes - Accuracy/Damage
(40) Superior Opportunity Strikes - Damage/RechargeTime
(42) Superior Opportunity Strikes - Accuracy/Damage/RechargeTime
(42) Superior Opportunity Strikes - Accuracy/Damage/Endurance
(42) Superior Opportunity Strikes - Accuracy/Damage/Endurance/RechargeTime
Level 14: Aim
(A) Recharge Reduction IO
(15) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 16: Entropy Shield
(A) Endurance Reduction IO
Level 18: Refractor Beam
(A) Decimation - Accuracy/Damage/Recharge
(34) Decimation - Accuracy/Damage
(34) Decimation - Damage/Endurance
(34) Decimation - Accuracy/Endurance/Recharge
(50) Decimation - Damage/Recharge
Level 20: Power Armor
(A) Reactive Armor - Resistance
(21) Reactive Armor - Resistance/Endurance
(21) Reactive Armor - Resistance/Endurance/Recharge
(23) Reactive Armor - Resistance/Recharge
(23) Gladiator's Armor - TP Protection +3% Def (All)
Level 22: Super Jump
(A) Empty
Level 24: Maneuvers
(A) Luck of the Gambler - Recharge Speed
(25) Luck of the Gambler - Defense
(25) Luck of the Gambler - Defense/Endurance
(27) Luck of the Gambler - Defense/Endurance/Recharge
Level 26: Piercing Beam
(A) Positron's Blast - Chance of Damage(Energy)
(37) Positron's Blast - Accuracy/Damage
(37) Positron's Blast - Damage/Range
(39) Positron's Blast - Damage/Endurance
(46) Positron's Blast - Accuracy/Damage/Endurance
Level 28: Repelling Force
(A) Luck of the Gambler - Recharge Speed
(29) Luck of the Gambler - Defense
(29) Luck of the Gambler - Defense/Endurance
(31) Luck of the Gambler - Defense/Endurance/Recharge
Level 30: Tactics
(A) To Hit Buff IO
Level 32: Overcharge
(A) Ragnarok - Damage
(39) Ragnarok - Damage/Recharge
(40) Ragnarok - Accuracy/Damage/Recharge
(40) Ragnarok - Accuracy/Recharge
(43) Ragnarok - Damage/Endurance
(50) Achilles' Heel - Chance for Res Debuff
Level 35: Kinetic Dampening
(A) Reactive Armor - Resistance
(36) Reactive Armor - Resistance/Endurance
(36) Reactive Armor - Resistance/Recharge
(36) Reactive Armor - Resistance/Endurance/Recharge
(37) Steadfast Protection - Resistance/+Def 3%
Level 38: Hasten
(A) Recharge Reduction IO
(39) Recharge Reduction IO
Level 41: Boxing
(A) Empty
Level 44: Tough
(A) Reactive Armor - Resistance
(45) Reactive Armor - Resistance/Endurance
(45) Reactive Armor - Resistance/Endurance/Recharge
(45) Reactive Armor - Resistance/Recharge
Level 47: Weave
(A) Luck of the Gambler - Defense/Endurance/Recharge
(48) Luck of the Gambler - Defense/Endurance
(48) Luck of the Gambler - Defense
(48) Luck of the Gambler - Recharge Speed
Level 49: Assault
(A) Endurance Reduction IO
Level 1: Brawl
(A) Empty
Level 1: Prestige Power Dash
(A) Empty
Level 1: Prestige Power Slide
(A) Empty
Level 1: Prestige Power Quick
(A) Empty
Level 1: Prestige Power Rush
(A) Empty
Level 1: Prestige Power Surge
(A) Empty
Level 1: Sprint
(A) Empty
Level 2: Rest
(A) Empty
Level 4: Ninja Run
Level 2: Swift