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DaSlaya

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  1. DaSlaya

    Advice on TW/?

    The idea with TW is to have the least clicky secondary as possible, so you do not lose your momentum and have to constantly have the slow animation of TW. I paired mine on the brute with TW/WP and it works amazingly well, it has great DPS, great survivability and can fill in the tank gap as needed As mentioned though, TW is amazing on a scrapper due to the crits. I am about to make a TW/Inv Scrapper. I would imagine a fun pair would be TW/DA on brute or Scrapper, but depends on how much patience and pain you want to go through to 50! lol... Here is my TW/WP Brute for ideas http://www.cohplanner.com/mids/download.php?uc=1460&c=672&a=1344&f=HEX&dc=78DA6594DB4E1A511486F73083C849402B888AA22058510E6A6FDBA4459BB492D06AEB2599D81146472040D37AD937E831BDEDF1B6EFD3A3E9656341DB3E005D33EBAF351912F231FFDA6BADBDF63FECD2C3A2EFC3F5475784E4BD66A8ED76E56AEB7E477396D4AABE230B21024575D3500FD578512D9B749116B5D6544A9AA169D92DBDA3D62BDB9ADA6CD4DB118E14B55DADDED6B2DBBA61341B0FB496F0951B0D23BB41ABF47AD56F3DACEBD55A879E02FF42F7B456BBA637BD1C35CC7074ADA9EF64D7EA5AAB7A5829A9ED8ED63AE41D8ED13E52F43D0E0B7CFA42C40805457C341F256811FA1153C4CF3024D1774A755EA718E00173A0E7B0D60EFC600E1F333F5358E67A92DC95ADB58333CC2ED575A2BF3363D6718B1E692EF472ED73EDC13DE6F82EB350056BA0CEFC4270732FA73B20599A6708F4307D5ED0C71CF2333F5196977365EF2A627966B000AE3023B4413FF6EDEFD3477C35DD9624AB73E02EAFBA7007BCC50CDF063799635BCC539A388489432F144B1B7ECA1C7BC65C7CCE5C7A0C3E617EA3AC11B83512E7130CD3EE4671E2A37F64CB85F19B7CE227D42B825E910387A54DEE33170CB006EACCC53DE62FCA8DE274A321EE1F0F823EE68C1F1C0203CC23CA9A40EE049C9984335370660ACE4CC199389C71B8F8E534678C59A7FD9B76328D6AD3EF79B2E43B66FA15F3E26BF00DF8962953B559E4CE5EE20E09F89D80DF09F89D5C06E1BB42B973C89DC314294C91C214294C91C614694CF19DB2E631C5FC32EF2544F532A89741BD45D45B42BD1CEAE5502F877A6E7A65B2703E0BE77DA4E5D1239F646D5239F71FB74E6FC1A6E46D4AC1A6ACD894559BB2AE9CDD1DFD0D5BB4AC9CDD2242B2147790EE0656FA5D0F45A5F3D193FF8A43BACC3791E306314DC4743D5BD6E979E525BFB94791B3BDF4FF026921E8AB
  2. I have not used the specific OverWhelming Force KD proc, however on my Dark/Stone Tank I have used the Avalanche: Recharge/Chance for KD proc in Death Shroud and it works fairly well. Granted there is a lot of other things happening with Dark Armor toggles, but it is amusing to watch enemies just randomly fall down. It has become my new thing in the last few months to fit that proc in when I can. Not sure the Overwhelming Force one would work the same as I believe that it just converts KB to KD vs just causing KD. Of note I enjoy putting in Ragnarok: Chance for KD in my Rain type powers (rain of fire on fire blaster etc..). I think those procs work well for PBAOE type powers.
  3. Only at level 37 but been having a blast with Dark Armor/ Stone Melee Tank. I believe this combo was popular back in the day, as it truly makes a lot of sense. Not to mention that Stone Melee, just hits hard and really just looks like a Tank! Sure Dark Armor is end hungry and a pain to level, but high resists and decent defense make it so much fun! I will be that guy that takes Cloak of Fear and Oppressive Gloom, just because. So you're CoF not fearing the mobs and OG not disorienting? No problem, knock them down with Fault and Tremor. Want some fun procs, sure throw in Glimpse of the Abyss: Chance for Psi dmg in CoF, Avalanche chance to KD proc in Death Shroud, and of course Razzle Dazzle: Chance for Immob and Absolute Amazement: Chance for ToHit Debuff procs. I also plan to frankenslot Fault with Peroxisome Exposure HO for some dmg (I think that will work). Oh yeah and of course the Perfect Zinger: Chance for Psi dmg in taunt, cause nothing is more fun than killing that bad guy with one sliver of health left with a Taunt. Now thats Tanking baby! This guy is going to end up better and more fun than my 50 Inv/SS Tank.
  4. More story arcs in contents in zones that lack them currently, giving more options to level toons in different areas. The specific areas that come to mind are Perez Park, Eden, and Khalistas Wharf. Other than that the game is as awesome as it used to be and I am still so happy! In the long term of course, maybe more power sets and archetypes, but that is long term. You guys are awesome keep up the great work and fingers crossed!
  5. If you are looking for more ideas and tweaks here is my take on the Rad/Fire brute! The idea here was Resistance and recharge. I keep healing flames on auto, and it keeps me alive. The damage here is great, and the incarnates aid with your endurance issues. Posting just for more ideas to keep that creativity flowing. You can add hasten for even more recharge, but I personally dont like hasten, just a thing!! Villain Plan by Mids' Reborn : Hero Designer 2.6.0.3 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Retired Green Beret v2: Level 50 Magic Brute Primary Power Set: Radiation Melee Secondary Power Set: Fiery Aura Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Power Pool: Concealment Ancillary Pool: Mu Mastery Villain Profile: Level 1: Radioactive Smash -- Dmg-I(A) Level 1: Fire Shield -- UnbGrd-Max HP%(A), UnbGrd-ResDam/EndRdx/Rchg(7), UnbGrd-ResDam(7), UnbGrd-ResDam/EndRdx(9), UnbGrd-EndRdx/Rchg(9) Level 2: Blazing Aura -- Obl-%Dam(A), Obl-Acc/Dmg/EndRdx/Rchg(11), Obl-Dmg(13), Obl-Acc/Rchg(13), Obl-Dmg/Rchg(15), Obl-Acc/Dmg/Rchg(15) Level 4: Healing Flames -- Prv-Absorb%(A), Prv-Heal/Rchg/EndRdx(46), Prv-Heal(46), Prv-Heal/EndRdx(46), Prv-EndRdx/Rchg(48), Prv-Heal/Rchg(48) Level 6: Fusion -- AdjTrg-Rchg(A), AdjTrg-EndRdx/Rchg(11), AdjTrg-ToHit/EndRdx(17), AdjTrg-ToHit(48), AdjTrg-ToHit/EndRdx/Rchg(50), AdjTrg-ToHit/Rchg(50) Level 8: Super Jump -- BlsoftheZ-ResKB(A) Level 10: Temperature Protection -- StdPrt-ResDam/Def+(A), GldArm-3defTpProc(17) Level 12: Taunt -- MckBrt-Rchg(A), MckBrt-Taunt/Rng(19), MckBrt-Taunt(25), MckBrt-Taunt/Rchg(29), MckBrt-Taunt/Rchg/Rng(45), MckBrt-Acc/Rchg(50) Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A), ShlWal-ResDam/Re TP(19) Level 16: Plasma Shield -- Ags-Psi/Status(A), Ags-ResDam(21), Ags-ResDam/EndRdx(21), Ags-ResDam/Rchg(23), Ags-EndRdx/Rchg(23) Level 18: Irradiated Ground -- Arm-Dam%(A), Arm-Dmg/EndRdx(25), Arm-Dmg(27), Arm-Acc/Rchg(27), Arm-Acc/Dmg/Rchg(29) Level 20: Consume -- EffAdp-EndMod/EndRdx(A), EffAdp-EndMod/Acc(31), EffAdp-EndMod(31), EffAdp-EndMod/Rchg(31), EffAdp-EndMod/Acc/Rchg(33), EffAdp-Acc/Rchg(33) Level 22: Kick -- Empty(A) Level 24: Tough -- TtnCtn-EndRdx(A), TtnCtn-ResDam(33), TtnCtn-ResDam/EndRdx(34), TtnCtn-ResDam/Rchg(34), TtnCtn-EndRdx/Rchg(34), TtnCtn-ResDam/EndRdx/Rchg(36) Level 26: Maneuvers -- LucoftheG-Def/Rchg+(A) Level 28: Burn -- SprBrtFur-Rech/Fury(A), SprBrtFur-Acc/Dmg/EndRdx/Rchg(36), SprBrtFur-Acc/Dmg(36), SprBrtFur-Dmg/Rchg(37), SprBrtFur-Acc/Dmg/Rchg(37), SprBrtFur-Dmg/EndRdx/Rchg(37) Level 30: Weave -- Rct-ResDam%(A), Rct-Def/EndRdx/Rchg(39), Rct-Def(39), Rct-Def/EndRdx(39), Rct-EndRdx/Rchg(40), Rct-Def/Rchg(40) Level 32: Atom Smasher -- SprUnrFur-Rchg/+Regen/+End(A), SprUnrFur-Acc/Dmg/EndRdx/Rchg(40), SprUnrFur-Acc/Dmg(42), SprUnrFur-Dmg/Rchg(42), SprUnrFur-Acc/Dmg/Rchg(42), SprUnrFur-Dmg/EndRdx/Rchg(43) Level 35: Fiery Embrace -- RechRdx-I(A) Level 38: Electrifying Fences -- GrvAnc-Hold%(A) Level 41: Ball Lightning -- Rgn-Knock%(A), Rgn-Dmg/EndRdx(43), Rgn-Dmg(43), Rgn-Acc/Rchg(45), Rgn-Acc/Dmg/Rchg(45) Level 44: Stealth -- LucoftheG-Def/Rchg+(A) Level 47: Grant Invisibility -- LucoftheG-Def/Rchg+(A) Level 49: Invisibility -- LucoftheG-Def/Rchg+(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- RgnTss-Regen+(A), Mrc-Rcvry+(5), NmnCnv-Regen/Rcvry+(5) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A), EndMod-I(3), EndMod-I(3) Level 50: Agility Partial Core Revamp Level 50: Ageless Partial Core Invocation Level 50: Melee Radial Embodiment ------------ http://www.cohplanner.com/mids/download.php?uc=1515&c=695&a=1390&f=HEX&dc=78DA6594594F135114C767E8D40AB4948A6D41A85490C51686B6821AD7880841694248F4B58E70A5A37520ED40E4D177448826BE298BBEFAE68A1FC50FE0C6E2AE71194FE7FC59CC34697EF7FECF9CE59E3B67D2377ABC8FFB6E9E92E4F23339AD50C874E7274CE14E6BA3FAB04B92A4D09030F5BC1889F6E58530A2DD222FCCE864CA43A65AFBD14C5AE4845087B4115D33F53183F7D56CEB11578451106AAF2EF25399D313792DD06F64298661AA1B0BEFE0D8584E1D10DAB86E8CFAEC4DAF3E9A3569E7DF308D887C21AB8F07EC7DBF31A917F4CB7A4E37A78267C7F56115854C64D25AC1A44CD5545D2BFDA79B25FC2C498A10928AF4A4B8956D4D917EBA6C6DC70FF00B73E757F01BF369D1857DDCB2C45A995562D3FB0BFCCDACF803FE653E232F17D7E076ADB06FFB07F00DF896D9F10E7CCF9CA1FADDF0752F71BCB20566E522B3E33E33390F3E6086E98A3C38BBE7356BCF6957CAE7904BC3B488509C14E79AA55CE5C8557E9D9FDF9563566799753AB3ED2A725D638628910F717D41997DCF73DC17A4FAD16F7F17DB76778209662809A69873544B003E8113A8E13873CF11F0186A3ACA7C494F57D9176BB9ABE658DB3B0B4E83B798D119F036B384EA0FA257418B7E928B94306E3CDCC1554555E6BE181807DB988DEDCC00F9D6205A0DBAB15C9C17C4AB7DC49D697C08CE33F72F808BE01253A17811F8463EB3D6FC095C05D7982DEBE047E61DEA643D7CEB030ADB2A9907BCA00FAC60C6FCCC57E4D5807334C4797A2E51D826684D17B87B9A8BA7AD785BAD87598B1D02537863BAC04EA68FCE14479C387A54419A0A4D85E6272D012D01AD4ED936D5F66DC51C4AC2A1241DCA4187D2E9507A95CDAF8535E0B00E2A309222DB4A69E5E6B45B2B659B5F0D58D7B69412F924CF9F728ED842BCC8A75B7578AD6FF7BA8737362AFDC7EF2102F2DEADDA5A2F3714D7F65458FF0024BF0256
  6. Maybe this will help you as it is a work in progress. I am currently Level 47 and this guy is so much fun! A few notes, the empty slots in Lightning Strike, Gale, and Tornado are for Sudden Acceleration KB-KD IO. This allows you to jump in mobs as you are at 75% S/L Res and 45% Def S/L, in BG mode while your pets dish out the damage. It is an end hog, but i am not doing much besides L Storm, Tornado, and Freezing Rain. Just Provoke otherwise. This is my first MM, even though I have been playing since Beta I never cared for the set as I am Melee at heart. I plan to mitigate the endurance by taking Cardiac (possibly) in the Alpha Slot. Hope this helps. One more note, the KB-KD IO does not work that well with Hurricane in my testing. Villain Plan by Mids' Villain Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! DaSlaya and Friends: Level 50 Magic Mastermind Primary Power Set: Beast Mastery Secondary Power Set: Storm Summoning Power Pool: Leaping Power Pool: Leadership Power Pool: Fighting Power Pool: Presence Ancillary Pool: Mace Mastery Villain Profile: Level 1: Summon Wolves -- ExpRnf-+Res(Pets)(A), CaltoArm-+Def(Pets)(7), CaltoArm-EndRdx/Dmg/Rchg(7), CaltoArm-Acc/Rchg(9), CaltoArm-Acc/Dmg(9), CaltoArm-Dmg/EndRdx(11) Level 1: Gale -- Empty(A) Level 2: O2 Boost -- Prv-Absorb%(A), Prv-Heal(21), Prv-Heal/EndRdx(50), Prv-Heal/Rchg/EndRdx(50), Prv-Heal/Rchg(50) Level 4: Super Jump -- BlsoftheZ-ResKB(A) Level 6: Train Beasts -- RechRdx-I(A) Level 8: Call Ravens -- Dmg-I(A) Level 10: Steamy Mist -- LucoftheG-Rchg+(A), Rct-ResDam%(11), Rct-Def/EndRdx(13), RedFrt-EndRdx(13), RedFrt-Def(15), StdPrt-ResDam/Def+(15) Level 12: Summon Lions -- SprCmmoft-Rchg/PetAoEDef(A), SprCmmoft-Acc/Dmg/EndRdx/Rchg(17), SprCmmoft-Acc/Dmg(17), SprCmmoft-Dmg/EndRdx(19), SprCmmoft-Acc/Dmg/Rchg(19), SprCmmoft-Dmg/EndRdx/Rchg(21) Level 14: Combat Jumping -- LucoftheG-Rchg+(A), ShlWal-ResDam/Re TP(27) Level 16: Freezing Rain -- ShlBrk-%Dam(A), ShlBrk-DefDeb(23), ShlBrk-Acc/DefDeb(23), Rgn-Dmg/EndRdx(25), Rgn-Dmg(25), Rgn-Dmg/Rchg(27) Level 18: Fortify Pack -- Heal-I(A) Level 20: Maneuvers -- LucoftheG-Rchg+(A), LucoftheG-Def(29), LucoftheG-Def/EndRdx(29), LucoftheG-Def/Rchg(31), LucoftheG-EndRdx/Rchg(31), LucoftheG-Def/EndRdx/Rchg(31) Level 22: Kick -- Empty(A) Level 24: Tough -- TtnCtn-EndRdx(A), TtnCtn-ResDam(34), TtnCtn-ResDam/EndRdx(36), TtnCtn-ResDam/Rchg(36), ImpSki-Status(36), ImpSki-ResDam/EndRdx(37) Level 26: Summon Dire Wolf -- SprMarofS-EndRdx/+Resist/+Regen(A), SprMarofS-Acc/Dmg/EndRdx(33), SprMarofS-Dmg(33), SprMarofS-Dmg/EndRdx(33), SprMarofS-Acc/Dmg(34), SprMarofS-Acc/EndRdx(34) Level 28: Weave -- LucoftheG-Rchg+(A), LucoftheG-Def(45), LucoftheG-Def/EndRdx(46), LucoftheG-Def/Rchg(46), LucoftheG-EndRdx/Rchg(46), LucoftheG-Def/EndRdx/Rchg(48) Level 30: Assault -- EndRdx-I(A), EndRdx-I(40) Level 32: Tame Beasts -- RechRdx-I(A) Level 35: Tornado -- SvrRgh-PetResDam(A), EdcoftheM-PetDef(37), EdcoftheM-Dmg(37), EdcoftheM-Acc/Dmg(39), EdcoftheM-Dmg/EndRdx(39), Empty(39) Level 38: Lightning Storm -- Apc-Dam%(A), Apc-Dmg/EndRdx(40), Apc-Dmg(40), Apc-Dmg/Rchg(42), Apc-Acc/Dmg/Rchg(42), Empty(42) Level 41: Scorpion Shield -- LucoftheG-Rchg+(A), LucoftheG-Def(43), LucoftheG-Def/EndRdx(43), LucoftheG-Def/Rchg(43), LucoftheG-EndRdx/Rchg(45), LucoftheG-Def/EndRdx/Rchg(45) Level 44: Provoke -- MckBrt-Rchg(A), MckBrt-Taunt/Rng(48), MckBrt-Taunt(48) Level 47: Web Envelope -- GrvAnc-Hold%(A) Level 49: Power Boost -- RechRdx-I(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 1: Supremacy Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- RgnTss-Regen+(A), Mrc-Rcvry+(3), NmnCnv-Regen/Rcvry+(3) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A), EndMod-I(5), EndMod-I(5) ------------ http://www.cohplanner.com/mids/download.php?uc=1476&c=662&a=1324&f=HEX&dc=78DA65945B4F1341188667B75B6A4BA12DA5144A6B0B82600F4B2BC64B4D9083429B905450AFC88616D8A4DDD61E225CFA2BFC17DEEA0FF0F81F3C44A309440113F5BA7ECCF7426B76D3E6E9BC33DFE19DD969617FD1FB7CE5E96DA1F8EF548C6673AB60345BE546D5B44ACE82B16B6E3B8410C145A358310E8C84619512CB0DB36C959A2ED2E3DDC55BC576B55AB3F48532494872D03BBFD0DED9D18BAD5AA38AA5A6B52BBCEBB55A45CF978D3A8D7CE78352B9D1DC33EB0372BC6CEEEEB56836204705C332EBED8AD1326B5674A96E6EEB3D250AC676F9BCF428B5374DDFA5B31FF2E938C51F55889C26FABE1263C42FCC4B1FC14F4CCF67665DBB88A50F3DE231290A2B9A72EC90D9860F99B923F027F88319A69D72208BE30377B0425D39A13953426A7749734173C5586B523DB7C2DDBB438AD43CBF39AFF714F4B13E38088615D9FD3DCAD70FE7FDEF79ADFF1DF88A39F41A7C032F6F9923D4C800D755065037B2C6732DEAC987BCBE3E87AC35A2802A73F426FB1CBDCE8CCC3357A9A7003C06A6D863806A05E131885AD161D0CFBC1C0087C02053A5D810F285E409394809235B788E574DE8CC2B493005C678A7A6C6986BD4DD189C8D3DD2E49AC443F03EB8C19CD8041F3035AA3B8EBAE37091868B0C5C64E022031773703144B131EC766C82776506CC534F71388CE34D79422527D1E7E45FD6A68E8833C443E6D56FE07750EECEBEC6B7E22C723AC767329305D3CC6B19500765E44B3AD859F89B85BF24FC25E12F097F69F84BC35F84FCA5B8AA9AAA72D6B90AB8C77C41F975F8D437583BF10A91859685F7A8ED4E266D4AD6A6E46CCABC4DB96153F236A5D0553AEBDDFF02A1C859B7FFE2A6778E3D34ABF4CE9E761555B9C56F9CBAAAC8D3513779A74E6C51BF7AA39EF1BE6809F11FFF019750F924
  7. You all are some smart cookies, thank you for the amazing work! I truly am humbled to be back in the game again with my old crew! Thank you!!!
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