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Griffyn

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  1. My roommate says that every time I start the game, the internet connected hangs on their computer. It seems to be more than just idle speculation. They asked me twice today if I just started the game and both times they were correct. I've checked the windows performance numbers and didn't see anything that would cause it. Also, my laptop is on wireless and the other computer is connected to the router via Ethernet. I also had a bandwidth monitor program on my computer and nothing is running there that would indicate a problem. I ran a speed test of my connection and it was around 80/80. Any ideas on what else I could check?
  2. To answer the question that I posed, pets don't take advantage of set bonuses. I found someone who was slotting 5 procs in Creepers who was using the Nerve Alpha and a Boosted Ragnarok Acc/Rchg. That would cover the Acc gap especially if you were running Tactics as well.
  3. True. I found out that the player in question was slotting a Nerve Alpha and also had a highly boosted purple Acc/Dam. Add those together plus Tactics and you have enough Acc. That’s what I was missing. I suspect the the 6 proc build was earlier in his build before he regularly started fighting 54s. Thanks for all of the comments. It helped me figure it out. Now to take a look at my build. 😁
  4. Yes, procs are not set bonuses but if I fill Creepers with procs as some have suggested how are they supposed to hit? I doubt that Tactics is anywhere near sufficient, so the only thing that I could think that I was missing was if set bonuses were being applied to pets as well. Since that’s not the case, I can’t understand why anyone is suggesting putting 5-6 procs in Creepers. Maybe if it’s one Acc and 5 procs it might work along with Tactics, but I don’t think that was the intent.
  5. Thanks. That's what I thought, but I though that maybe I was misunderstanding how things work. I saw a few posts about filling Creepers with procs and was wondering how they expected to hit +3/+4 mobs. Even with Tactics and Overgrowth I don't see that as reliable slotting without any Acc.
  6. Do pets gain any benefits from set bonuses that boost Accuracy? I'm wondering how much Accuracy I need to slot in my Carrion Creepers, but I'm also interested in other pets and pseudo-pets too. Thanks.
  7. Great comments! I pulled the slot from Corrosive Enzymes and put it in Temp. Invul. with a +3% Def IO. For the slot in Wild Growth, the +3% Def IO are global enhancers so it doesn't matter where I slot it, right? If so, I'll swap the slot in WG for the Steadfast +3% Def IO. Putting Panacea in Lifegiving Spores is a great idea. I didn't realize the proc would work on allies and I increase my global recharge rate too. I really won't be losing much overall recharge if I drop Posi from Creepers. Even though I won't technically have it perma it'll be in the fraction of a second short. My question is will Creepers benefit from my set Acc bonuses or do I need to slot Acc to hit +3/+4 mobs? Thanks for taking a look at the build and commenting. Griffyn
  8. That was the issue. I was using Pine's and not Mid's Reborn. I can get into all of the builds now. Thanks. Now to review and plan.... (I'd bwah hah hah at this time, but.... Hero). Thanks for the builds and the assist. I'll let you know what I come up with but it may be a while. It's going to get very busy for me soon.
  9. Looking to respec my Sonic/Bio and I was interested in looking at your final build, but it seems to be corrupt. Can you post it again? Thanks.
  10. Found some issues with the build. I had capped out on two of the recharge bonuses. So I changed Impervious Skin to Aegis, and Ragnarok to Positron's Blast. I also dropped a slot from Strangler and added a 6th slot to Wild Growth for a Steadfast KB Protect. This gets me perma by a fraction of a second. I could get it lower, but I like the idea of using Power Boost on the buffs. Comments are more than welcome! Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Green Shield: Level 50 Technology Controller Primary Power Set: Plant Control Secondary Power Set: Nature Affinity Power Pool: Speed Power Pool: Leadership Power Pool: Leaping Ancillary Pool: Primal Forces Mastery Hero Profile: Level 1: Strangler (A) Unbreakable Constraint - Hold/Recharge: Level 50 (5) Unbreakable Constraint - Accuracy/Hold/Recharge: Level 50 (5) Unbreakable Constraint - Accuracy/Recharge: Level 50 (7) Unbreakable Constraint - Endurance/Hold: Level 50 (45) Unbreakable Constraint - Chance for Smashing Damage: Level 50 Level 1: Corrosive Enzymes (A) Accuracy IO: Level 50 (9) Accuracy IO: Level 50 Level 2: Regrowth (A) Doctored Wounds - Heal/Endurance: Level 50 (7) Doctored Wounds - Endurance/Recharge: Level 50 (13) Doctored Wounds - Heal: Level 50 (15) Doctored Wounds - Heal/Recharge: Level 50 (29) Doctored Wounds - Heal/Endurance/Recharge: Level 50 Level 4: Wild Growth (A) Aegis - Endurance/Recharge: Level 50 (9) Aegis - Resistance/Recharge: Level 50 (29) Aegis - Resistance/Endurance/Recharge: Level 50 (31) Aegis - Resistance: Level 50 (31) Aegis - Psionic/Status Resistance: Level 50 (46) Steadfast Protection - Knockback Protection: Level 30 Level 6: Roots (A) Gravitational Anchor - Immobilize/Recharge: Level 50 (31) Gravitational Anchor - Accuracy/Immobilize/Recharge: Level 50 (34) Gravitational Anchor - Accuracy/Recharge: Level 50 (34) Gravitational Anchor - Immobilize/Endurance: Level 50 (43) Gravitational Anchor - Chance for Hold: Level 50 Level 8: Seeds of Confusion (A) Coercive Persuasion - Accuracy/Confused/Recharge: Level 50 (37) Coercive Persuasion - Accuracy/Recharge: Level 50 (37) Coercive Persuasion - Confused/Endurance: Level 50 (37) Coercive Persuasion - Confused/Recharge: Level 50 (46) Coercive Persuasion - Confused: Level 50 Level 10: Spore Cloud (A) Dark Watcher's Despair - To Hit Debuff: Level 50 (11) Dark Watcher's Despair - To Hit Debuff/Endurance: Level 50 (11) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance: Level 50 (13) Dark Watcher's Despair - Chance for Recharge Slow: Level 50 Level 12: Spore Burst (A) Fortunata Hypnosis - Sleep: Level 50 (45) Fortunata Hypnosis - Sleep/Recharge: Level 50 (45) Fortunata Hypnosis - Accuracy/Sleep/Recharge: Level 50 (48) Fortunata Hypnosis - Accuracy/Recharge: Level 50 (50) Fortunata Hypnosis - Sleep/Endurance: Level 50 Level 14: Hasten (A) Recharge Reduction IO: Level 50 (15) Recharge Reduction IO: Level 50 Level 16: Lifegiving Spores (A) Doctored Wounds - Heal/Endurance: Level 50 (17) Doctored Wounds - Endurance/Recharge: Level 50 (17) Doctored Wounds - Heal/Endurance/Recharge: Level 50 (27) Doctored Wounds - Heal: Level 50 (27) Doctored Wounds - Heal/Recharge: Level 50 Level 18: Vines (A) Superior Will of the Controller - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge: Level 50 (19) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized: Level 50 (19) Superior Will of the Controller - Endurance/Recharge: Level 50 (25) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance: Level 50 (43) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge: Level 50 (50) Superior Will of the Controller - Recharge/Chance for Psionic Damage: Level 50 Level 20: Wild Bastion (A) Preventive Medicine - Heal: Level 50 (21) Preventive Medicine - Heal/Endurance: Level 50 (21) Preventive Medicine - Endurance/RechargeTime: Level 50 (23) Preventive Medicine - Heal/RechargeTime: Level 50 (23) Preventive Medicine - Heal/RechargeTime/Endurance: Level 50 (25) Preventive Medicine - Chance for +Absorb: Level 50 Level 22: Maneuvers (A) Luck of the Gambler - Recharge Speed: Level 50 Level 24: Tactics (A) To Hit Buff IO: Level 50 Level 26: Carrion Creepers (A) Positron's Blast - Accuracy/Damage: Level 50 (40) Positron's Blast - Damage/Endurance: Level 50 (40) Positron's Blast - Damage/Recharge: Level 50 (42) Positron's Blast - Accuracy/Damage/Endurance: Level 50 (46) Positron's Blast - Chance of Damage(Energy): Level 50 Level 28: Rebirth (A) Doctored Wounds - Heal/Recharge: Level 50 (42) Doctored Wounds - Heal: Level 50 (42) Doctored Wounds - Heal/Endurance/Recharge: Level 50 (43) Doctored Wounds - Heal/Endurance: Level 50 (48) Doctored Wounds - Endurance/Recharge: Level 50 Level 30: Vengeance (A) Luck of the Gambler - Recharge Speed: Level 50 Level 32: Fly Trap (A) Expedient Reinforcement - Accuracy/Damage: Level 50 (33) Expedient Reinforcement - Accuracy/Damage/Recharge: Level 50 (33) Expedient Reinforcement - Endurance/Damage/Recharge: Level 50 (33) Expedient Reinforcement - Damage/Endurance: Level 50 (34) Expedient Reinforcement - Accuracy/Recharge: Level 50 Level 35: Entangling Aura (A) Basilisk's Gaze - Recharge/Hold: Level 30 (36) Basilisk's Gaze - Accuracy/Hold: Level 30 (36) Basilisk's Gaze - Accuracy/Recharge: Level 30 (36) Basilisk's Gaze - Endurance/Recharge/Hold: Level 30 (50) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold: Level 30 Level 38: Overgrowth (A) Adjusted Targeting - To Hit Buff: Level 50 (39) Adjusted Targeting - To Hit Buff/Recharge: Level 50 (39) Adjusted Targeting - To Hit Buff/Endurance/Recharge: Level 50 (39) Adjusted Targeting - Endurance/Recharge: Level 50 (40) Adjusted Targeting - Recharge: Level 50 Level 41: Conserve Power (A) Recharge Reduction IO: Level 50 Level 44: Temp Invulnerability (A) Impervious Skin - Status Resistance: Level 30 Level 47: Power Boost (A) Recharge Reduction IO: Level 50 (48) Recharge Reduction IO: Level 50 Level 49: Combat Jumping (A) Luck of the Gambler - Recharge Speed: Level 50 Level 1: Brawl (A) Empty Level 1: Containment Level 1: Prestige Power Dash
  11. Here's my build. I'm shooting for perma-Overgrowth and according to Mid's I'm just shy by under a second with a Radial Core Paragon. That works for me, but I was wondering if anyone saw anything that I missed in the build. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Technology Controller Primary Power Set: Plant Control Secondary Power Set: Nature Affinity Power Pool: Speed Power Pool: Leadership Power Pool: Leaping Ancillary Pool: Primal Forces Mastery Hero Profile: Level 1: Strangler (A) Unbreakable Constraint - Hold: Level 50 (5) Unbreakable Constraint - Hold/Recharge: Level 50 (5) Unbreakable Constraint - Accuracy/Hold/Recharge: Level 50 (7) Unbreakable Constraint - Accuracy/Recharge: Level 50 (45) Unbreakable Constraint - Endurance/Hold: Level 50 (46) Unbreakable Constraint - Chance for Smashing Damage: Level 50 Level 1: Corrosive Enzymes (A) Accuracy IO: Level 50 (9) Accuracy IO: Level 50 Level 2: Regrowth (A) Doctored Wounds - Heal/Endurance: Level 50 (7) Doctored Wounds - Endurance/Recharge: Level 50 (13) Doctored Wounds - Heal: Level 50 (15) Doctored Wounds - Heal/Recharge: Level 50 (29) Doctored Wounds - Heal/Endurance/Recharge: Level 50 Level 4: Wild Growth (A) Impervious Skin - Resistance/Endurance: Level 30 (9) Impervious Skin - Resistance/Recharge: Level 30 (29) Impervious Skin - Endurance/Recharge: Level 30 (31) Impervious Skin - Resistance/Endurance/Recharge: Level 30 (31) Impervious Skin - Status Resistance: Level 30 Level 6: Roots (A) Gravitational Anchor - Immobilize/Recharge: Level 50 (31) Gravitational Anchor - Accuracy/Immobilize/Recharge: Level 50 (34) Gravitational Anchor - Accuracy/Recharge: Level 50 (34) Gravitational Anchor - Immobilize/Endurance: Level 50 (43) Gravitational Anchor - Chance for Hold: Level 50 Level 8: Seeds of Confusion (A) Coercive Persuasion - Accuracy/Confused/Recharge: Level 50 (37) Coercive Persuasion - Accuracy/Recharge: Level 50 (37) Coercive Persuasion - Confused/Endurance: Level 50 (37) Coercive Persuasion - Confused/Recharge: Level 50 (46) Coercive Persuasion - Confused: Level 50 Level 10: Spore Cloud (A) Dark Watcher's Despair - To Hit Debuff: Level 50 (11) Dark Watcher's Despair - To Hit Debuff/Endurance: Level 50 (11) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance: Level 50 (13) Dark Watcher's Despair - Chance for Recharge Slow: Level 50 Level 12: Spore Burst (A) Fortunata Hypnosis - Sleep: Level 50 (45) Fortunata Hypnosis - Sleep/Recharge: Level 50 (45) Fortunata Hypnosis - Accuracy/Sleep/Recharge: Level 50 (48) Fortunata Hypnosis - Accuracy/Recharge: Level 50 (50) Fortunata Hypnosis - Sleep/Endurance: Level 50 Level 14: Hasten (A) Recharge Reduction IO: Level 50 (15) Recharge Reduction IO: Level 50 Level 16: Lifegiving Spores (A) Doctored Wounds - Heal/Endurance: Level 50 (17) Doctored Wounds - Endurance/Recharge: Level 50 (17) Doctored Wounds - Heal/Endurance/Recharge: Level 50 (27) Doctored Wounds - Heal: Level 50 (27) Doctored Wounds - Heal/Recharge: Level 50 Level 18: Vines (A) Superior Will of the Controller - Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Recharge: Level 50 (19) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized: Level 50 (19) Superior Will of the Controller - Endurance/Recharge: Level 50 (25) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance: Level 50 (43) Superior Will of the Controller - Accuracy/Confused/Hold/Immobilize/Sleep/Stun/Terrorized/Endurance/Recharge: Level 50 (50) Superior Will of the Controller - Recharge/Chance for Psionic Damage: Level 50 Level 20: Wild Bastion (A) Preventive Medicine - Heal: Level 50 (21) Preventive Medicine - Heal/Endurance: Level 50 (21) Preventive Medicine - Endurance/RechargeTime: Level 50 (23) Preventive Medicine - Heal/RechargeTime: Level 50 (23) Preventive Medicine - Heal/RechargeTime/Endurance: Level 50 (25) Preventive Medicine - Chance for +Absorb: Level 50 Level 22: Maneuvers (A) Luck of the Gambler - Recharge Speed: Level 50 Level 24: Assault (A) Endurance Reduction IO: Level 50 Level 26: Carrion Creepers (A) Ragnarok - Accuracy/Damage/Recharge: Level 50 (40) Ragnarok - Accuracy/Recharge: Level 50 (40) Ragnarok - Damage/Recharge: Level 50 (42) Ragnarok - Damage: Level 50 (46) Ragnarok - Chance for Knockdown: Level 50 Level 28: Rebirth (A) Doctored Wounds - Heal/Recharge: Level 50 (42) Doctored Wounds - Heal: Level 50 (42) Doctored Wounds - Heal/Endurance/Recharge: Level 50 (43) Doctored Wounds - Heal/Endurance: Level 50 (48) Doctored Wounds - Endurance/Recharge: Level 50 Level 30: Vengeance (A) Luck of the Gambler - Recharge Speed: Level 50 Level 32: Fly Trap (A) Expedient Reinforcement - Accuracy/Damage: Level 50 (33) Expedient Reinforcement - Accuracy/Damage/Recharge: Level 50 (33) Expedient Reinforcement - Endurance/Damage/Recharge: Level 50 (33) Expedient Reinforcement - Damage/Endurance: Level 30 (34) Expedient Reinforcement - Accuracy/Recharge: Level 50 Level 35: Entangling Aura (A) Basilisk's Gaze - Recharge/Hold: Level 30 (36) Basilisk's Gaze - Accuracy/Hold: Level 30 (36) Basilisk's Gaze - Accuracy/Recharge: Level 30 (36) Basilisk's Gaze - Endurance/Recharge/Hold: Level 30 (50) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold: Level 30 Level 38: Overgrowth (A) Adjusted Targeting - To Hit Buff: Level 50 (39) Adjusted Targeting - To Hit Buff/Recharge: Level 50 (39) Adjusted Targeting - To Hit Buff/Endurance/Recharge: Level 50 (39) Adjusted Targeting - Endurance/Recharge: Level 50 (40) Adjusted Targeting - Recharge: Level 50 Level 41: Conserve Power (A) Recharge Reduction IO: Level 50 Level 44: Temp Invulnerability (A) Aegis - Psionic/Status Resistance: Level 30 Level 47: Power Boost (A) Recharge Reduction IO: Level 50 (48) Recharge Reduction IO: Level 50 Level 49: Combat Jumping (A) Luck of the Gambler - Recharge Speed: Level 50 Level 1: Brawl (A) Empty Level 1: Containment Level 1: Prestige Power Dash
  12. Same here. Level 41 with 2 level 35 Damage IOs and it does around 25 to yellows.
  13. Thanks for the advice. I’ll have to check Pine’s to see what have.
  14. I believe that’s the one. I was looking for a separate command. Thanks.
  15. Thanks for the replies. Letting you know my AT and sets is essential as you point out. I’m playing a Dark/Dark/Soul Controller. I am definitely not soft capped in Def; not even close but I have enough to get by in a pinch (some Def and Res, but Fade is not perma). If many players have high Def already, my Fade should get them close to hard cap. The only restriction would be the limited AoE. My primary concern is what I can bring for others. It sounds like Clarion would be the way to go for iTrials. I can always build a Barrier for regular content as those players might be lacking in the Def department.
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