Hey all,
Working on improving my first toon I did on live. The build is below.
I think I overdid the defense at the expense of resistance. This is intended to be a blapper when needed, solo-friendly.
The defense goes above the numbers below as Power Boost is active, which can be 100% of the time with the recharge.
Any thoughts on improving it? I don't need to min/max, just something fun for solo and team.
Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer
Neobyte: Level 50 Mutation Blaster Primary Power Set: Energy Blast Secondary Power Set: Energy Manipulation Power Pool: Flight Power Pool: Speed Power Pool: Leadership Power Pool: Fighting Ancillary Pool: Mace Mastery
Hero Profile: Level 1: Power Bolt -- Dvs-Acc/Dmg(A), Dvs-Dmg/EndRdx(3), Dvs-Dmg/Rchg(3), Dvs-Acc/Dmg/Rchg(5), Dvs-Acc/Dmg/EndRdx/Rchg(5), Dvs-Hold%(7) Level 1: Power Thrust -- Acc-I(A) Level 2: Energy Torrent -- PstBls-Acc/Dmg(A), PstBls-Dmg/Rchg(7), PstBls-Dmg/EndRdx(9), PstBls-Dmg/Rng(9), PstBls-Acc/Dmg/EndRdx(11), SuddAcc--KB/+KD(11) Level 4: Fly -- BlsoftheZ-ResKB(A) Level 6: Power Burst -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(17), SprBlsWrt-Acc/Dmg/Rchg(17), SprBlsWrt-Acc/Dmg/EndRdx(19), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(19), SprBlsWrt-Rchg/Dmg%(21) Level 8: Sniper Blast -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(21), SprWntBit-Acc/Dmg/EndRdx(23), SprWntBit-Acc/Dmg/Rchg(23), SprWntBit-Dmg/EndRdx/Acc/Rchg(25), SprWntBit-Rchg/SlowProc(25) Level 10: Power Blast -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(27), SprDfnBrr-Acc/Dmg/Rchg(27), SprDfnBrr-Acc/Dmg/EndRdx(29), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(29), SprDfnBrr-Rchg/+Status Protect(31) Level 12: Aim -- RechRdx-I(A), ToHit-I(31) Level 14: Build Up -- RechRdx-I(A), GssSynFr--Build%(31) Level 16: Energize -- Heal-I(A), Heal-I(33) Level 18: Hover -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(33) Level 20: Hasten -- RechRdx-I(A), RechRdx-I(33) Level 22: Maneuvers -- LucoftheG-Def(A), LucoftheG-Def/Rchg(34), LucoftheG-Def/EndRdx(34) Level 24: Boxing -- Acc-I(A) Level 26: Explosive Blast -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(34), OvrFrc-Acc/Dmg/End(36), OvrFrc-Dmg/End/Rech(36), OvrFrc-Acc/Dmg/End/Rech(36), OvrFrc-Dam/KB(37) Level 28: Power Boost -- RechRdx-I(A), RechRdx-I(37) Level 30: Tough -- ResDam-I(A), StdPrt-ResDam/Def+(37), EndRdx-I(39) Level 32: Nova -- Obl-Dmg(A), Obl-Acc/Rchg(39), Obl-Dmg/Rchg(39), Obl-Acc/Dmg/Rchg(40), Obl-Acc/Dmg/EndRdx/Rchg(40), SuddAcc--KB/+KD(40) Level 35: Weave -- LucoftheG-Def/Rchg(A), LucoftheG-Def(42), LucoftheG-Def/EndRdx(42) Level 38: Total Focus -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(42), Mk'Bit-Dmg/Rchg(43), Mk'Bit-Acc/EndRdx/Rchg(43), Mk'Bit-Acc/Dmg/EndRdx/Rchg(43), Mk'Bit-Dam%(45) Level 41: Scorpion Shield -- Rct-Def(A), Rct-Def/EndRdx(45), Rct-EndRdx/Rchg(45), Rct-Def/Rchg(46), Rct-Def/EndRdx/Rchg(46), Rct-ResDam%(46) Level 44: Bone Smasher -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(48), Mk'Bit-Dmg/Rchg(48), Mk'Bit-Acc/EndRdx/Rchg(48), Mk'Bit-Acc/Dmg/EndRdx/Rchg(50), Mk'Bit-Dam%(50) Level 47: Afterburner -- Frb-Stlth(A) Level 49: Assault -- EndRdx-I(A) Level 1: Brawl -- Empty(A) Level 1: Defiance Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Run-I(A) Level 2: Rest -- Heal-I(A) Level 2: Swift -- Flight-I(A) Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(13), Pnc-Heal/+End(13), NmnCnv-Heal(50) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(15), EndMod-I(15) Level 50: Ion Core Final Judgement Level 50: Degenerative Core Flawless Interface Level 50: Robotic Drones Radial Superior Ally Level 50: Clarion Partial Core Invocation Level 50: Assault Radial Embodiment Level 1: Quick Form Level 4: Ninja Run Level 50: Spiritual Core Paragon
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