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Taiga

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  1. With this build, I'd like to be able to tank most of the end game. I'm not sure if I should focus on getting more resist and trying to cover the cold and psionic holes. Hand clap is just a throwaway power that'll have a KB to KD enhancement. I was leaning towards spiritual for the alpha slot but was considering cardiac. Thoughts on how I could improve it? Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Brute Primary Power Set: Super Strength Secondary Power Set: Radiation Armor Power Pool: Leaping Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Soul Mastery Hero Profile: Level 1: Punch -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(3), SprBrtFur-Acc/Dmg/Rchg(3), SprBrtFur-Dmg/EndRdx/Rchg(5), SprBrtFur-Acc/Dmg/EndRdx/Rchg(37), SprBrtFur-Rech/Fury(40) Level 1: Alpha Barrier -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(15), UnbGrd-ResDam/EndRdx/Rchg(17), UnbGrd-Max HP%(17), UnbGrd-EndRdx/Rchg(25), UnbGrd-Rchg/ResDam(34) Level 2: Haymaker -- SprBlsCol-Dmg/EndRdx/Acc/Rchg(A), SprBlsCol-Acc/Dmg/EndRdx(5), SprBlsCol-Acc/Dmg/Rchg(7), SprBlsCol-Rchg/HoldProc(7), SprBlsCol-Acc/Dmg(19), SprBlsCol-Dmg/EndRdx(19) Level 4: Gamma Boost -- NmnCnv-Regen/Rcvry+(A) Level 6: Proton Armor -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(13), RctArm-ResDam/EndRdx/Rchg(21), RctArm-ResDam(21), GldArm-3defTpProc(39) Level 8: Knockout Blow -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(9), SprUnrFur-Acc/Dmg/Rchg(9), SprUnrFur-Dmg/EndRdx/Rchg(11), SprUnrFur-Acc/Dmg/EndRdx/Rchg(11), SprUnrFur-Rchg/+Regen/+End(43) Level 10: Super Jump -- EndRdx-I(A) Level 12: Fallout Shelter -- Ags-Psi/Status(A), Ags-ResDam(13), Ags-ResDam/EndRdx(23), Ags-ResDam/Rchg(40), StdPrt-ResDam/Def+(43) Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15) Level 16: Boxing -- Empty(A) Level 18: Tough -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(25), RctArm-ResDam/EndRdx/Rchg(46), RctArm-ResDam(46) Level 20: Weave -- LucoftheG-Rchg+(A), Rct-ResDam%(39), Rct-Def(39) Level 22: Radiation Therapy -- TchoftheN-Acc/EndRdx/Heal/HP/Regen(A), TchoftheN-Heal/HP/Regen/Rchg(23) Level 24: Beta Decay -- EndRdx-I(A) Level 26: Taunt -- PrfZng-Taunt(A), PrfZng-Taunt/Rchg(27), PrfZng-Taunt/Rchg/Rng(27), PrfZng-Acc/Rchg(29), PrfZng-Taunt/Rng(29), PrfZng-Dam%(31) Level 28: Particle Shielding -- Prv-Heal(A), Prv-Heal/EndRdx(31), Prv-Absorb%(31), Prv-Heal/Rchg/EndRdx(48), Prv-Heal/Rchg(48), Prv-EndRdx/Rchg(48) Level 30: Maneuvers -- LucoftheG-Rchg+(A), ShlWal-ResDam/Re TP(40) Level 32: Foot Stomp -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(33), SprAvl-Acc/Dmg/EndRdx(33), SprAvl-Acc/Dmg/Rchg(33), SprAvl-Acc/Dmg/EndRdx/Rchg(34), FrcFdb-Rechg%(34) Level 35: Ground Zero -- ScrDrv-Dam%(A), Erd-%Dam(36), ShlBrk-%Dam(36), TchofLadG-%Dam(36), PrfZng-Dam%(37), Obl-%Dam(37) Level 38: Combat Jumping -- LucoftheG-Rchg+(A) Level 41: Soul Tentacles -- EnfOpr-Acc/Rchg(A), EnfOpr-EndRdx/Immob(42), EnfOpr-Acc/EndRdx(42), EnfOpr-Immob/Rng(42), EnfOpr-Acc/Immob/Rchg(43), EnfOpr-Acc/Immob(50) Level 44: Dark Obliteration -- Rgn-Dmg(A), Rgn-Dmg/Rchg(45), Rgn-Acc/Dmg/Rchg(45), Rgn-Acc/Rchg(45), Rgn-Dmg/EndRdx(46), Rgn-Knock%(50) Level 47: Rage -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(50) Level 49: Hand Clap -- Empty(A) Level 1: Brawl -- Empty(A) Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Fury Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Mrc-Rcvry+(A) Level 2: Hurdle -- Jump-I(A) Level 2: Stamina -- PrfShf-End%(A) Level 50: Assault Core Embodiment Level 50: Reactive Radial Flawless Interface Level 50: Spiritual Core Paragon ------------
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