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Obsinious

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  1. Didn't feel like I needed it with Whirling Mace, Crowd Control, and Shield Charge. The built in KB made it seem like the right power to skip.
  2. Hey guys, trying to get better at using mids. Planning out an SD/WM Tanker. I found a good build a few pages back but it was lacking both taunt and clobber which I think I'd miss. Please take a look at let me know what you think. I realize i'm below the defense incarnate cap, but I imagine I can make up the difference off team buffs there. Energy resist is a bit lower than I'd like, but I'm not sure if that will be a problem. Let me know if i'm missing anything important.
  3. Anyone have any suggestions or Is there a better place to get this kind of help?
  4. Had problems with the build export, hopefully this works. Hero Plan by Mids' Reborn : Hero Designer 2.6.0.7 https://github.com/ImaginaryDevelopment/imaginary-hero-designer Click this DataLink to open the build! Level 50 Magic Scrapper Primary Power Set: Claws Secondary Power Set: Radiation Armor Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Power Pool: Leadership Ancillary Pool: Body Mastery Hero Profile: Level 1: Strike -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(3), KntCmb-Dmg/Rchg(3), KntCmb-Dmg/EndRdx/Rchg(5) Level 1: Alpha Barrier -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam/EndRdx(11), UnbGrd-Rchg/ResDam(11), UnbGrd-ResDam(13) Level 2: Slash -- TchofDth-Acc/Dmg/EndRdx(A), TchofDth-Dmg/Rchg(7), TchofDth-Dmg/EndRdx(7), TchofDth-Acc/Dmg(9), TchofDth-Dam%(9), TchofDth-Dmg/EndRdx/Rchg(50) Level 4: Proton Armor -- UnbGrd-Rchg/ResDam(A), UnbGrd-ResDam(5), UnbGrd-ResDam/EndRdx/Rchg(13), UnbGrd-ResDam/EndRdx(15) Level 6: Spin -- Obl-Dmg(A), Obl-Acc/Rchg(17), Obl-Dmg/Rchg(17), Obl-Acc/Dmg/Rchg(19), Obl-Acc/Dmg/EndRdx/Rchg(19), Obl-%Dam(21) Level 8: Follow Up -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(21), SprCrtStr-Acc/Dmg/Rchg(23), SprCrtStr-Dmg/EndRdx/Rchg(23), SprCrtStr-Acc/Dmg/EndRdx/Rchg(25), SprCrtStr-Rchg/+50% Crit(25) Level 10: Fallout Shelter -- UnbGrd-ResDam(A), UnbGrd-Max HP%(15), UnbGrd-ResDam/EndRdx(27), UnbGrd-EndRdx/Rchg(27), UnbGrd-Rchg/ResDam(45), UnbGrd-ResDam/EndRdx/Rchg(46) Level 12: Gamma Boost -- Mrc-Rcvry+(A), Mrc-Heal(42), Mrc-Heal/Rchg(43), Mrc-Heal/EndRdx(43), Mrc-Heal/EndRdx/Rchg(43) Level 14: Boxing -- Empty(A) Level 16: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(29), Ags-Psi/Status(29), Ags-ResDam/EndRdx(50), Ags-ResDam/EndRdx/Rchg(50) Level 18: Radiation Therapy -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(31), NmnCnv-Heal/Rchg(31), NmnCnv-Heal/EndRdx/Rchg(33), NmnCnv-Heal(33), NmnCnv-Regen/Rcvry+(33) Level 20: Focus -- Dcm-Acc/Dmg(A), Dcm-Dmg/EndRdx(31), Dcm-Dmg/Rchg(34), Dcm-Acc/EndRdx/Rchg(34), Dcm-Acc/Dmg/Rchg(34), Dcm-Build%(36) Level 22: Beta Decay -- AchHee-ResDeb%(A) Level 24: Weave -- Rct-ResDam%(A), LucoftheG-Def/Rchg+(37), ShlWal-ResDam/Re TP(39), Ksm-ToHit+(46) Level 26: Combat Jumping -- LucoftheG-Def/Rchg+(A) Level 28: Particle Shielding -- Prv-Heal(A), Prv-Heal/EndRdx(45), Prv-EndRdx/Rchg(45), Prv-Heal/Rchg(48), Prv-Heal/Rchg/EndRdx(48), Prv-Absorb%(48) Level 30: Hasten -- RechRdx-I(A), RechRdx-I(42), RechRdx-I(42) Level 32: Shockwave -- SuddAcc--KB/+KD(A), PstBls-Acc/Dmg(36), PstBls-Dmg/EndRdx(36), PstBls-Dmg/Rchg(37), PstBls-Acc/Dmg/EndRdx(37), PstBls-Dam%(46) Level 35: Ground Zero -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(39), SprScrStr-Acc/Dmg/Rchg(39), SprScrStr-Dmg/EndRdx/Rchg(40), SprScrStr-Acc/Dmg/EndRdx/Rchg(40), SprScrStr-Rchg/+Crit(40) Level 38: Meltdown -- ImpArm-ResPsi(A) Level 41: Maneuvers -- LucoftheG-Def/Rchg+(A) Level 44: Super Speed -- Run-I(A) Level 47: Focused Accuracy -- GssSynFr--Build%(A) Level 49: Physical Perfection -- SynSck-EndMod/+RunSpeed(A) Level 1: Brawl -- Empty(A) Level 1: Critical Hit Level 1: Quick Form Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Clr-Stlth(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Run-I(A) Level 2: Health -- Pnc-Heal/+End(A) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A) Level 50: Agility Core Paragon ------------
  5. Hey guys, Just started playing again recently and I have a claws/rad scrapper that I'm enjoying quite a bit. I think it's likely he'll be my first 50. I'm a fan of min/maxing and build optimization in games but I've not got much experience in this one. Below is my first shot at a build. I know I'm over resist cap on some types but I'm not sure what to do instead. Since this is my first character I'm a bit constrained on cost, no purples besides the ATOs. I'm sure that something must be missing but I have no idea what. Any help from experienced builders would be greatly appreciated.
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