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Mnemonic

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Everything posted by Mnemonic

  1. Thanks everyone for your replies and advice, you've all given me a lot to consider. I did try transferring my main to Excelsior and Everlasting just to try them out connection-wise and thankfully didn't experience any noticeable lag playing on a US shard from the UK, but in both my main's name was already taken, which was a surprise.
  2. I don't think the IO system is beyond my understanding, the issue from my point of view is the time investment it requires; I'd rather stick with a quick and easy SO build and get back to the parts of the game I like most than to do all the planning and grinding needed for an IO build and end up spending less time enjoying the game.
  3. I'm getting back into the game after an absence and so far I've been playing exclusively solo. Back in the day I loved doing door & radio missions with random PUGs, but it seems that the vast majority of players online are fully IO'ed level 50 indestructible steamrollers of death running incarnate content, and everyone lower is power-levelling in AE content to get another fully IO'ed level 50 indestructible steamroller of death to run incarnate content. I originally stopped playing not long after the invention system was introduced (life got in the way) so I've never really wrapped my head around it and my planned build for my main toon is all SO's. While there's a lot of QoL improvements since then, the invention system just seems too time consuming to bother with compared to SO's. So, would I be better off transferring to a more populated server and tolerating the latency to improve my chances of finding other players like me?
  4. As I recall, it was something Positron had talked about doing in the future, and I recall him mentioning that one of the issues with making customizable animations was modifying the database to give the ability to make the power origination points different. In the OP's example of a powered-armor suit with built-in weapons, having a gun mounted on the back of the forearm, so you stuck your arm out and the gunfire visual started at the back of your hand. Since this is a fairly serious alteration to the power and character databases on top of just the coding for the different origination points, I suspect that it's a pretty long-term future enhancement (on the basis of 'if it were easy, the original design team would already have done it, just to make the game more awesome'). I suspected it wouldn't be simple. Thanks for the education. Would it be simple to just change out the emotes and keep the AR gfx without changing where they come from?
  5. I got the game and the first three months subscription as an Xmas gift in 2005 at the age of 16, during the first year of my A-levels. Now I'm 30, professional metallurgist with a masters degree, and a homeowner (which is pretty uncommon for my generation).
  6. I know nothing about any kind of coding so I don't know if this would even be possible, let alone how difficult it might be to do, but... Is there any possibility of adding a different set of animations to the Assault Rifle power set (and maybe the Munitions Mastery APP), using various hand casts instead of a weapon? I've always liked the idea of making a more low-tech power armour character, with a bunch of guns built into the armour instead of lasers of some kind, but having a character wrapped head to toe in robotic armour pulling out a rifle jut feels wrong to me.
  7. Mnemonic

    (Re)Union!

    I play on Union almost exclusively, my main was a controller called Mnemonic (hence the username), who's now been remade as a dominator on Halcyon.
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