Jump to content

Vanquishedfool

Members
  • Posts

    7
  • Joined

  • Last visited

Everything posted by Vanquishedfool

  1. I do not have the numbers in front of me but I'd also suggest Kin/Elec defender. Defenders get some very nice end drain numbers, for example transfusion can completely drain anything short of an EB with a single cast. My melee defender just went ham with the entire idea, full end mod in every power that supported it, the Alpha slot that does End mod, the judgement that did end mod, Epic pools that give me more end mod, the interface that does end drain. I find I can make an EB miss maybe 60-80% of it's attacks which is pretty nice actually. This build can also give a good amount of -neg recovery in short circuit, ball lightning, power sink from the epic pool, Thunderous blast, Ionic Judgement, heck even small amounts from the fighting pool if your going that way. Most Kin powers also drain some end so if your spamming you can keep hitting them down.
  2. I have had these thoughts as well, I usually solo but I do create backstories for my characters and often use badges related to it. I have one called Skyway Girl who is a receptionist at Crey Biotech in Skyway and got powers from her morning coffee. Noticing she can do all of her work in a few minutes she got corporate's permission to use the extra hours as a hero around town. I have had several people message me saying Crey is evil, which is valid from their point of view but I try to point out a few things. Component parts for 99% of existing technology available. Crey Cola - contains 90% sugar, 9% artificial coloring and 1% nanite. Was pulled by Crey pending further studies by the FDA. Wound Wise - a special drug used to heal injuries. Used in hospitals worldwide. Many heroes (and possibly villains) use Wound Wise to deal with injuries during battle. Wound Wise is actually developed from the mutagen used to turn the Lost into the Rikti. Repeated use of Wound Wise is responsible for long-term cellular degeneration, and studies indicate that it may even cause skin cancer. CreyComp - Crey's computer operating system. A sophisticated mind control program which uses subliminal messages to brainwash citizens into buying Crey products and adore Countess Crey. Revenant Hero Project - part of Project: Locke, this data is not released to the general public. However, it does concern the well-being of missing heroes as well as the Paragon Protectors. Hypothetical Framework - designed by Dr. Brainstorm, and mass-marketed by Crey Technologies. A blue-frame cube which can combine various salvage into new inventions which can increase a Hero or Villain's power. As Dr. Brainstorm is still alive, it is assumed he is paid by Crey Industries to allow marketing of his work. Turrets - rotating mounted heavy guns designed for maximum security. Many groups, such as Longbow, Arachnos, Council, Malta, and more, have all purchased (or perhaps stolen) turret weaponry from Crey Industries. Excelsior - an experimental physical booster program developed for the military, but stolen and used by the Freakshow. RDF tracking implants - used to help monitor all Crey personnel while within a Crey building. They make 99% of all invention salvage, Completely funded and partnered for all the invention tables, funded AE, and are considered the most respected company in the city. It would be odd if your character didn't work for Crey or know someone that worked for Crey then the opposite. Many bring outside character knowledge like Villian arcs into conversation or the Revenant Hero project. Honestly it's like trying to boycott a company IRL, Crey literally makes nearly every piece of tech you use on a daily basis. Lower level security heroes, or those who do not do certain arcs would have no idea of the shady underbelly so to speak. Even currently the PR teams at Crey would keep the public second guessing these things even happened or the company was aware of them.
  3. I have no controllers, but I have Boxing & Cross Punch on 2 of my brutes. I noticed after i got Cross Punch that using boxing would cause mobs to become "fatigued" but I have no real idea what impact that really has on mobs, does it cause -recharge? The fatigued drains some endurance and lowers recovery slightly.
  4. Oh yes I have taken all three on at least 3 different builds, all very useful. 1. Kinetic Defender: to make the fabled Melee/Kin. Fully slotted up Cross Punch does a few hundred points of damage and knocks down well. 2. Ninja/Kin Mastermind: Ninja's die a lot right? I find they die a lot less if you jump in punching and provoking. 3. Energy/Bio Sentinal: So Bio adds damage, and Offensive opp adds damage. I find this build was outdamaging my Super Strength Brute in most combat situations, very satisfying actually. I tried it on a few controllers to take advantage of containment and that does work but on all of those builds I found other paths. Still for the correct build or to build outside of the box these powers are great!
  5. Lets see last night I made an Elec/Martial dominator named "The Corporate PXE image" I then took the secretary costume and made some modifications to make it into a Pixie look along with the Pixels aura, I found it funny at least.
  6. I have a Ninja/Kin I have been playing to 26 so far. Now have you tried to be the tank of the group? I wouldn't call this the most strong combo but I plan to take the presence taunts, keep the ninja's in bodyguard mode, and punch things with the fighting pool attacks. If you take all of them and rush the bosses I find you can keep it mostly busy while your crew just mob around you, I find it fun at least. Spam out your heals and the dark control powers and those who die were too weak for your crew anyway. As for dark I would assume getting both archtype enhancements along with darkest night would do a lot to keep them from getting hit all of the time.
  7. Good to have you back Berk. I was; Unstoppable V, Glacial Thing, Simon R Leeds, Vanquishedfool and so many more on Virtue. Let me know what server you land on.
×
×
  • Create New...